Sorin, Lord of Innistrad

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Duel Decks: Sorin vs. Tibalt Mythic Rare
Dark Ascension Mythic Rare

Combos Browse all

Tokens

Sorin, Lord of Innistrad

Planeswalker — Sorin

+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.

-2: You get an emblem with "Creatures you control get +1/+0."

-6: Destroy up to three target creatures and/or planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

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Sorin, Lord of Innistrad Discussion

DrK4ZE on B/W Revolt (see description)

1 hour ago

@Eldrazi_lord If only the card wasn't so expensive. I think 1 could work if I cut Sorin, Lord of Innistrad and one Honor of the Pure then add another low drop token generator.

LeaPlath on Something something tokens vs2

1 week ago

For a supposed tokens deck, you aren't running many of the good ones?

For token makers, you want Lingering Souls, Raise the Alarm and the best of the bunch, Spectral Procession.

Soul Warden is just some eh life gain. Not that amazing. Drop it.

Mentor is too slow to be decent in this sort of shell without free spells. Young Pyromancer isn't much better because you want to be casting him turn 2, but on turn 2 you ideally want to be slamming tokens already.

Hero of Bladehold is too slow for the current meta IMO. Not disruptive enough.

Walkers are a big part of the deck. Gideon, Ally of Zendikar, Sorin, Lord of Innistrad or Sorin, Solemn Visitor all see play.

Bitterblossom is a big part of giving the deck resilience and grindiness, which helps a lot.

Tidehollow Sculler add to the disruption too.

Now, justify every card in your sideboard, what decks do they hit?

Emzed on Altraxa friendly

2 weeks ago

You have very few cards that cost 2 or less, in fact, almost half of your list costs 4 or more (counting lands!) That's an extremely high curve, and you will usually be glacially slow as a result.
Also, 26 planeswalkers seems slightly too many. I would cut down to 20 or so, and make room for some more cheap accelerators and tools to protect yourself. Your gameplan needs to be survival until the advantages gained by Atraxa and your Planeswalkers win you the game. So you need cards that help you cast your value engines quickly, and cards that protect them and you, then winning should be trivial.
That said, i would add: Fellwar Stone - since you are 4 colors, it will usually provide 2-4 of your colors. I like it more than Darksteel Ingot and other 3cmc rocks, since it ramps into your powerful 4cmc cards like Atraxa a turn early. Similar cards are Carpet of Flowers (It works almost all the time, and is just fantastic if it works. People play lots of islands!), Nature's Lore, Farseek, Chrome Mox and Signets.
Toxic Deluge, Snuff Out, Dismember, Moment's Peace, Swan Song, Stubborn Denial, Unexpectedly Absent - cheap interaction. The cheaper your interaction, the easier it is to cast it when you really need it to protect your planeswalkers from harm.
Vampiric Tutor, Wargate, Enlightened Tutor, Tezzeret the Seeker - a few more tutors to ensure you find the right tool exactly at the right time.
Blind Obedience, Meekstone, Maze of Ith - lockpieces that help defend you.
The cards i like the least and would therefore suggest to cut are Deploy the Gatewatch, AEtherize, Ob Nixilis of the Black Oath, Nahiri, the Lithomancer, Sorin, Lord of Innistrad, Lightmine Field, Tamiyo, Field Researcher, Dovin Baan.

The_Squirrel on B/W Tokens

2 weeks ago

Hello, I have a tokens deck, they are fun to play for sure. Your deck looks good, and would probably do fine. Here is what I'd change though, in order of importance.

  1. Add 1 Path to Exile, ditch Soul Warden
  2. Add 3 Thoughtseize or 2 Thoughtseize and 1Inquisition of Kozilek, ditch other Soul Warden, 1 Intangible Virtue, 1 Sorin, Solemn Visitor.
  3. If you get 4 more fetchlands, 1 Fatal Push, ditch Dismember
  4. Add 1 Gideon, Ally of Zendikar, ditch 1 Sorin, Lord of Innistrad

Manabase:

Your manabase is 95% as good as it could be. IMO, to make it perfect I would:

  1. Add 4 Marsh Flats (By far the best option, but 4 other Plains/X fetchlands would help a little. Ditch the 1 Swamp if you don't get Marsh Flats.)
  2. Add 3-4 Concealed Courtyard, ditch 4 Isolated Chapel (These are really only good if they are your only non Plains/Swamps.)
  3. Add 1 Fetid Heath, ditch 1 Windbrisk Heights
  4. Vault of the Archangel is questionable. On rare occasion it will help you, its just hard having non-white producing lands, when you have 4 Spectral Procession. It also won't help you cast Tidehollow Sculler and Zealous Persecution.

Hope this helps and good luck!

ghoul_Legion on My Modern Vampire Deck Needs Help

3 weeks ago

I would start with a playset of terminate.

Sorin, Lord of Innistrad isn't so great.

Vampire Nighthawk are great

Chaospowers on Queen Marchesa's Warriors and Planeswalker

3 weeks ago

So just my 2 cents:

You should probably add a few more mana rocks (3-4) to smooth out the colors and give you more options (signets, cluestones, Mardu Banner),Also, you should probably sub out Chandra Nalaar for a different Planeswalker to avoid the legend rule, maybe for an Elspeth, Sun's Champion or Sorin, Lord of Innistrad

Aside from that the deck is solid and is fairly capable of adapting, well done.

solarbeam on Esper Control

1 month ago

I would definitely suggest running a copy or two of Anguished Unmaking since it's a way for you to permanently deal with walkers, as well as a mainboard answer to anything. Also consider running some wraths, such as Supreme Verdict or Wrath of God. And maybe a Sorin, Lord of Innistrad as a smaller Elspeth

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