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Pia and Kiran Nalaar
Legendary Creature — Human Artificer
When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.
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Pia and Kiran Nalaar Discussion
1 hour ago
1 day ago
Spreading Seas have been invaluable. A lot of decks in Modern are mana hungry, and the top decks right now are non-blue. Death's Shadow plays very few actual lands and try to function off 2-3 for the whole game. Eldrazi Tron too. It's even incredibly strong against Burn and those are the top 3 decks right now. It's also important to have something on the board so that Felidar Guardian isn't just a 4 mana 1/4. However, I am certain that 3 is the correct number at the moment, not 4 like a lot of Saheeli lists.
The creature suite is something I've been tinkering with myself. I don't like Wall of Omens because against a lot of decks it just doesn't buy enough time, and against other decks it's just a 2 mana 0/4 draw a card, which does nothing against dedicated combo decks (Scapeshift, Ad Naus). I am not on Wall of Omens at the moment.
I am, however, testing a less All-In list with a grindier creature package, similar to the one you mentioned. Right now, I like having: 4 Felidar Guardian (half of the combo, must play 4), 4 Snapcaster Mage (best reason to be a control deck, must play 4), 1 Vendilion Clique (2 is too many, but good against opposing Control/Combo decks), and 2 Pia and Kiran Nalaar (great on an empty board, great when you're behind, synergy with Saheeli Rai and Felidar Guardian, protects Saheeli Rai in the air and on the ground). The instant/sorcery build also changed slightly, so let me know if you're interested in how else my build has evolved.
As for the counterspells, I also don't think Mana Leak or Condescend is where we want to be, nor should you be playing maindeck Negate. The main counterspells to consider for this build are: Remand, Spell Snare, Cryptic Command, or Dispel. I think you have a fundamental misunderstanding over the role of Remand. It's key role is not to protect the combo turn, but rather maintain tempo (keep the board clear, stop your opponent from casting cards, all while drawing deeper into your deck to find the combo). It also can be really strong in counter wars against opposing control decks by targeting your own spells. I also think Cryptic Command can be great in the more controlling lists, so I wouldn't count out Cryptic Command. Swan Song is completely unnecessary with what this deck is trying to do, so anytime you're considering Swan Song, consider Dispel instead.
Sleight of Hand is great in a completely dedicated combo deck where all cards are based around the combo (Storm, Ad Naus) but less powerful in a Control deck with a Combo win condition. Thanks for the suggestion though.
2 days ago
Nice! Don't you need a finisher or a card to make you attack more aggressive or other sinergic cards? Like: Zealous Persecution, Rally the Peasants (you can play it two times in the same turn with 6 mana and finish the game), Pia and Kiran Nalaar (good with Hidden Stockpile), Auriok Champion (because you need gain life lost by Bitterblossom).
4 days ago
First of all +1 for this cool oldschool ultimatum list. Perhaps you want to try one Jace, Vryn's Prodigy Flip for one snappy, he offers you the possibility to cast a ultimatum again, without additional . Because my experience with Utimatum lists is thats sometimes one resolving Ultimatum is not enough to close out the game.Because of that i want to recommand 1 - 2 more creature wincon/stabilisation like : Kalitas, Traitor of Ghet,Wurmcoil Engine,Pia and Kiran Nalaar,Thing in the Ice Flip.
good luck further with this list !
1 week ago
I love the Pia and Kiran Nalaars. The only things I would be to cut the Veteran Motorists, Monastary Mentors, and Grim Lavamancer for Bitterblossoms (x4) and Intangible Virtues (x1). This looks like a great list!
2 weeks ago
If you've been having trouble against tron and spell based combo Shadow of Doubt is worth looking at as a sideboard option. Blocking an expedition map or other tutor really does turn games around. Similarly Nightcreep in response to All Is Dust can be a blowout. I enjoy Hit if I'm running artifact removal as a response to brain decks, but all told this list looks really nice. I've tinkered with Skred b/r control, but its not as efficient even with blood moon. I'd consider Pack Rat in place of Pia and Kiran Nalaar personally, but I genuinely can't think of any other changes I would want to test. Really nice work.