Dovin, Grand Arbiter

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Mythic Rare

Combos Browse all

Tokens

Dovin, Grand Arbiter

Legendary Planeswalker — Dovin

+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.

-1: Create a 1/1 colourless Thopter artifact creature token with flying. You gain 1 life.

-7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

Latest as Commander

Dovin, Grand Arbiter Discussion

skoobysnackz on Has there Been Too Much ...

3 weeks ago

With 36 planeswalkers in the set there is absolutely no way we don't get more and better planeswalker removal.

I also definitely don't expect each planeswalker in War of the Spark to be powerhouses like Teferi, Hero of Dominaria . I think they were likely testing out utility planeswalkers with Dovin, Grand Arbiter , and Kaya, Orzhov Usurper in the last set and many of the new ones will be similar. Of course it's safe to assume some of the planeswalkers will be quite powerful, like Nicy, Ugin, and probably Karn, but tbh I don't think that they will or should cut back on planeswalkers in the future (I'm talking about the usual 2-3 per set).

Sure some players don't like them and think they're too powerful, but in general the amount of removal for planeswalkers has increased and they're not as difficult to remove as they were when JTMS was first released. Also it's not like there's really a dominant planeswalker deck in any format, so clearly it's not the card type in itself that is busted, just the design of a few of them.

heckproof on Azorious Flying Tempo

1 month ago

Have you tried one or two Dovin, Grand Arbiter in the main? I feel like he's really undervalued in the current standard and he'd be decent in this shell as a curve-topper

storro on

1 month ago

i feel like Dovin, Grand Arbiter late game would be really good in this deck as its more of a mid range and having dovin with even a small board presence almost sends you into two turn clock mode for your adversary i cant count how many times ive had his ult go off and have someone scoop the moment it did

TSmash on Bant Control

2 months ago

Thanks so much for the feedback and suggestions, winden02! Will definitely keep Knight of Autumn in mind when testing.

For Growth Spiral I've found the ramp to be very helpful in the early game, and that it combos very well with Thaumatic Compass  Flip. This reminds me that I should include at least 1 Basic Forest card to the list. For Growth, the +1 instant draw speed also makes the card shine mid-late game.

I will also keep Negate and Essence Scatter in mind for the sideboard. Good catch!

For hard removal, you're absolutely correct that this list is lacking (nephew started with less to focus on lifegain and draw spells). In testing, I've found that 3 Cleansing Nova and 1 Settle the Wreckage have done well in that they are supported by stall cards such as Spires of Orazca , Dawn of Hope , Angel of Grace , Lyra Dawnbringer , Hydroid Krasis , and the 6 Planeswalkers who; create tokens ( Dovin, Grand Arbiter , Karn, Scion of Urza , and Tezzeret, Artifice Master ), tap opponent's creature ( Dovin, Architect of Law ), and removal ( Teferi, Hero of Dominaria ).

Again, I don't feel this list or ratios are complete. Will continue testing and truly appreciate the feedback!

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Dovin, Grand Arbiter occurrence in decks from the last year

Standard:

All decks: 0.18%

Commander / EDH:

All decks: 0.0%