|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Mythic Rare|
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Sorin, Solemn Visitor
Planeswalker — Sorin
+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.
-2: Put a 2/2 black Vampire creature token with flying onto the battlefield.
-6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."
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Sorin, Solemn Visitor Discussion
2 weeks ago
I recommend Sanguine Bond, Exquisite Blood, Command Tower, Tainted Sigil, Sol Ring, Orzhov Signet, Isolated Chapel, Batwing Brume, Beacon of Immortality, Congregate, Fetid Heath, Vindicate, Well of Lost Dreams, Chalice of Life Flip, Norn's Annex, Enlightened Tutor, Demonic Tutor, Urborg, Tomb of Yawgmoth, Vault of the Archangel, Godless Shrine, Marsh Flats, Blood Baron of Vizkopa, Crypt Ghast, Tithe Drinker, Mortify, Liliana of the Dark Realms, Debt to the Deathless, Exsanguinate, Blind Obedience, Legion Lieutenant, Anowon, the Ruin Sage, Captivating Vampire, Profane Procession Flip, Anointed Procession, Yahenni, Undying Partisan, Blood Artist, Bloodlord of Vaasgoth, Bloodline Necromancer, Bloodline Keeper Flip, Drana, Liberator of Malakir, Viscera Seer, Vona's Hunger, Doom Blade, Path to Exile, Swords to Plowshares, Recover, Blood Tribute, Necromantic Summons, Razaketh's Rite, Blade of the Bloodchief, Ashnod's Altar, Cathars' Crusade, Sorin, Solemn Visitor, Sorin, Lord of Innistrad, Sorin, Grim Nemesis, Orzhov Basilica, Path of Ancestry, Scoured Barrens, Caves of Koilos, Shambling Vent, and High Market. (Reposted for links)
3 weeks ago
+1 love the deck a ton!
Sorin, Solemn Visitor needs a spot here!
1 month ago
In regards to control, there are a lot of ways you can control a game! In my opinion, there are 2 main strategies in control, one that is Proactive and one that is Reactive. These might seem pretty self-explanatory, but I’ll describe in detail a little bit more below.
First, let’s start with a Proactive style of control. In these decks, you attempt to control you opponent by attacking them and making decisions for them. You impact them in these lists, unlike a reactive counterpart. This is best established through hand disruption, such as Inquisition of Kozilek, Thoughtseize and Duress, which are all relatively inexpensive now (I remember back when Thoughtseize was $40 per copy!!). This way, you get information on your opponents plan, you get to determine what they are allowed to play and you can play around what else you know exists. After hand disruption, all control decks will play removal but each plays different types. Proactive will run cards like Fatal Push, Cast Down, Go for the Throat and Terminate among other options. These clean up what you don’t take away or what you don’t feel is necessary to take away. Hero's Downfall will also answer planeswalkers if needed. Your finishers are a ton of fun in these lists also! You’ll often see Liliana of the Veil, Tassy G and Big Fish as finishers, but sometimes Pack Rat and other’s appear as challengers!
Second, we can talk about Reactive control. These lists will react to what your opponent does in an effort to control the game. These lists are also typically significantly more expensive. For Reactive lists, you’ll sit behind a counterspell shield through Mana Leak and Cryptic Command as hard counters, Remand as a soft counter, and attempt to out card advantage your opponent through card draw. Commonly, control lists now run Jace, the Mind Sculptor as a finisher, but the alternatives aren’t much cheaper. Snapcaster Mage works to close out games, as does Celestial Colonnade. Other closers can be Gideon of the Trials, Gideon, Ally of Zendikar with a few other options hovering around. The main concern with these lists is money, as Snapcaster Mage and Celestial Colonnade define this archetype.
There is only really 2 superfriends lists that work for 2 colors in my mind. One is with Liliana of the Veil, Gideon of the Trials, Gideon, Ally of Zendikar and maybe Sorin, Solemn Visitor. This list is basically a Smallpox deck with upside, and it runs Mutavault, Shambling Vent and Urborg, Tomb of Yawgmoth as extra ways to win. The other list is with Liliana of the Veil, Ashiok, Nightmare Weaver and Jace, the Mind Sculptor but those are expensive.
1 month ago
So on a whim I tried
Played a match again GB Tron and Ad Naus and won both. Not a flawless victory by any means, but I still felt relatively in control both matches.
And holy cow is Monastery Mentor explosive.
I want to add Logic Knot but I feel going down to 1 or none on the Delve top end makes me to threat-liight in an already threat-light deck. Will switch to Tasigur, the Golden Fang though. Maybe switch the top end with Seeker of the Way or Niblis of Frost
1 month ago
- Abrupt Decay out for Dawn Charm (more versatile)
- Sorin, Solemn Visitor out for Splinter Twin (extra way to combo with kiki-jiki)
- Sire Of Insanity out for Zealous Conscripts
- (more combo)
- Pyroblast out for Journey to Nowhere (more versatile)
- 1 Forest out for Cinder Glade(you need to be on three red mana to combo out so more red)
- 1 Forest out for 1 Mountain (you need to be on three red mana to combo out so more red)
- Reclamation Sage out for Viashino Heretic (the repeatably is worth the activation cost)
1 month ago
2 months ago
If History of Benalia is too much for one card (granted, it will drop significantly after standard so I understand), then some of the planeswalkers I would suggest would also probably be too much. However, here would be some that might be decent in the deck: Ajani, Caller of the Pride, Ajani Goldmane, Elspeth, Knight-Errant, Gideon, Ally of Zendikar, and Sorin, Solemn Visitor. The main theme I tried to keep there were things that can buff your creatures. Whether or not they would be worthwhile in the deck, I"m not sure. But these are the ones that I think could have a decent consideration.
2 months ago
To add on to the previous statement, Zealous Persecution is also a nasty combat trick, it often results in favorable trades. You definitely need the fourth Spectral Procession as it is a super strong card, and 4 Raise the Alarm is also something you should have. You may also want to consider Legion's Landing Flip. Sorin, Solemn Visitor is just better than Sorin, Grim Nemesis in tokens decks.
I get that you're new to magic, but Vraska's Contempt really isn't that great of a card in modern. 4 mana is far too slow for a spot removal spell, and the two life you gain from it is almost irrelevant. In your tokens deck, it's honestly worse than Zealous Persecution. I'm not saying that it's a bad card, but there are just better ones you can play.
Anyways, the 4 Push and 4 Path are generally going to be enough removal-wise. Tokens is a pretty proactive deck, so most of your cards should make either tokens or buff them. Tokens is also very good at grinding people down. It has trouble against combo and burn, so you should focus on those matchups in your sb. Timely Reinforcements is one of the best sideboard cards for tokens, sometimes even good enough for the main deck. Against combo, you need discard such as Inquisition of Kozilek and Thoughtseize, which I don't see in your sideboard or main deck (most tokens decks play discard in the main). Btw, there's no point in playing Elesh Norn without Unburial Rites. It's too slow.