|Commander / EDH||Legal|
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|Champions of Kamigawa (CHK)||Uncommon|
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Legendary Creature — Human Samurai
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki in play, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
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Brothers Yamazaki Discussion
1 month ago
It makes me want to equip them with right- and left-handed Ghostfire Blades!
1 month ago
Do Brothers Yamazaki count? Only one brother is on each card, but there are two arts for it that depect them just out of frame of each other.
3 months ago
Quinnagin27 I have tried Red a lot with this tribe and in my experience, it actually slows the deck down. The flavor is certainly there and it's good for casual fun, but I think mono white is the most competitive way to build them for me and my current meta. I kind of hate that because Godo is really good along with Brothers Yamazaki, but it kind of becomes something different at that point. I rocked a Boros version for a while before deciding it wasn't quite what I wanted. Thanks for the input though, I'm always pumped to see other Samurai decks out there!
6 months ago
JuiceboxHero You could also consider using Mirror Gallery and Brothers Yamazaki to get around this somewhat. Also, there is a legendary clone you might consider Sakashima the Impostor to get around this dilemma. Check out my Riku deck, I'd like to know what you think about it. All criticism is welcome
8 months ago
I like this idea.
Maybe Llanowar Sentinel since it's on color, but I don't know.
9 months ago
That mirror is super interesting. I doubt it'll see any real competitive play, but it's a neat inclusion for some EDH decks.
Think of it this way: The cost every turn is less than your typical manland (plus tapping them to attack). It's also a measly 3 mana in commander. The downsides? Well, we've seen Hour of Revelation already... The card's an artifact, so very Shatterable. It has a niche role that fits only certain commander decks better than other cards.
Brothers Yamazaki confirmed tier 0 commander now.
10 months ago
That's my point. There are very situational effects that might help me use the general's ability sometimes, but they require a lot of set up to turn my 3 mana 2/1 into a 3 mana 4/3, which by today's standards isn't even very tempting.
I thought of those tokens until EOT as a way to go, yes, and specially because running Sundial of the Infinite would also enable those Take an Extra Turn + You lose the game spells, but in the end it was too much of a build around and too easily disrupted to feel like the best way to go with it.
Specially given that the Brothers have only 1 toughness naturally and in response to anything I do it can be killed so easily. Not a lot of Shocks or even Lightning Bolts in Commander, but any Walking Ballista or Triskelion would do the job, and even buffed it would still die to anything in combat.
I'm trying to make the most out of the 99 and it is likely that I end up only casting the general to chump block something dangerous keeping my most relevant creatures alive (and even so, odds are I have enough goblin tokens to deal with that anyway). I have a Kydele+Akiri Deck that is built around artifacts, and even so I cast Akiri, Line-Slinger more as a chump blocker than an actual voltron threat, and looking at Brothers Yamazaki I don't see any incentive to build the deck around commander damage.
My main concern is that, not relying on a strong general, the strategy in my 99 ends up a bit more split. Say if I were to run Krenko, Mob Boss as a general: the deck would be plain and simply goblin tribal. If I am not running him as a general, I might not be able to find it every game, and so, going full on goblin tribal is riskier, there are other cards and other forms of support that would benefit me more often than, lets say a goblin lord (Caged Sun over Goblin Chieftain + Goblin Warchief for instance), but I am still focusing on goblins because that's where the mono red EDH goodstuff is mostly, and when I do draw into my best ones, they are not as powerful and imposing as they are in that said Krenko, Mob Boss deck.
Maybe the deck works fine as is, but it doesn't feel awesome, it doesn't look like it's "solved", it's just an amalgam of red cards. It might work fine but it's not a deck that would appeal to me if I didn't got it in luck, and since to me that's most of what EDH is about, playing something that speaks to you, not being able to make the deck appealing for me makes it weird and probably makes me feel that the deck is worse than it actually will be in play.
Anyway, I'm going on a rant already. I really appreciate your insights! Every help means a lot while building this deck! Thank you!