Legendary Creature — Human Samurai
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Printings View all
|Champions of Kamigawa (CHK)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Brothers Yamazaki Discussion
2 months ago
7 months ago
For those wondering, Tappedout doesn't have the second version of Brothers Yamazaki uploaded onto here, so I made an alter for the card using the alternate printing of it, and the alter code is:
7 months ago
I really like this idea. As there are two different artworks for Brothers Yamazaki, you would definitely have to play one of each.
After a quick reasearch, the are cards to consider:
To make Izuka a little better, adding some more samurai might be good. There aren't that many in red. If you go voltron, adding a little deathtouch is useful by itself, and it's ridiculous with Ronin Cliffrider.
7 months ago
So I want to build a Brothers Yamazaki deck. It would play with two significant, yet not that powerful, rules changes.
- 1.) You can build the deck with two copies of Brothers Yamazaki in it.
- 2.) They are errata'd in game to have "Partners with Brothers Yamazaki."
This would allow you, the player of the deck, to have two copies of Brothers Yamazaki in your deck, and both of them be your Commander. I would recommend sleeving them in different colored sleeves to keep track of each individual entity easier.
So this would be a standard 98 card library with 2x Commander's, like when you have Partners.
With that established, what would be the best way to build it?
Doing this purely for fun, but also because it sounds like a nice idea.
I'd say keep the budget to $200 or less so it can be decent. Since basically all lands can just be basics, that actually saves a lot of money for spicer cards.
The first thing that comes to mind is an aggressive aggro deck. You have two 5/4s on the field dealing Commander Damage. Yes each of them must deal their own 21 points to knock someone out, I know this. It's not a total, it's individual.
So cards that allow extra combat steps might be worth while. I think it would benefit heavily from Helm of the Host as well. If I am going aggro, Neheb, the Eternal, Etali, Primal Storm and Ilharg, the Raze-Boar would certainly want to be in there. Hellkite Charger as well, to get those extra steps. This makes me also believe Archetype of Aggression for that boon and creatures like Urabrask the Hidden may be worth looking into, along with Fervor.
EDIT: Wrong Archetype :p
Aside from attacking though, what else should it have? Burn? Light Voltron? Land destruction?
9 months ago
Brothers Yamazaki is missing the alternate art of the second brother.
1 year ago
Brothers Yamazaki : Contrary to what you wrote, two of them are not allowed in commander. The legend rule does not apply only means that if two of them are on the battlefield they both remain instead of one dying and the other staying around. That's the legend rule. Commander though, is still a 1-of-format, meaning that NOTHING except for basic lands and cards that explicitly say so can be put more than one time into your deck.
1 year ago
It really is a tricky thing trying to incorporate all of a character's abilities into something mechanically sound and on theme. At one point I tried to make partner Brothers Yamazaki and gave them abilities on theme with each brother but it felt really unbalanced.
Realistically instead of making her color identity reflected in the casting cost, maybe try something where her cost to cast uses Gruul colors (maybe , , or depending on the body and abilities you give her) denoting her origin, but utilize an activated ability, or rather activated abilities to expand her color identity and grant her an effect until end of turn reminiscent to that of a AEtherling type effect for each color outside of Gruul. She could have base abilities inspired by Gruul mechanics, but she could also "borrow" additional effects from other guilds that are still thematic to her character.
Just an idea I've been pondering for a while so I hope you like it. :)