|Commander / EDH||Legal|
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|Commander 2015||Mythic Rare|
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Meren of Clan Nel Toth
Legendary Creature — Human Shaman
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
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Meren of Clan Nel Toth Discussion
6 hours ago
Cool, I've wondered about a Meren of Clan Nel Toth list!
It's a different approach, but there might, might be some more ideas in my Prossh decklist.
10 hours ago
-All your creatures are forced to attack, your opponent blocks with the Wall and gets to exile one, which can break your lock.
-The Tyrant can swing at you either unblockably or through your tapped creatures and steal all your artifacts, some of which are lock pieces.
-Sheoldred and Meren have triggered abilities that rez things from the graveyard, such as Ixidron (but Meren has to have generated at least one counter to be proliferated through Atraxa, Praetors' Voice for example).
-While your opponent cannot ultimate their walkers since you can Pithing Needle them once you go off,but if these are preexisting, there's nothing you can do about them. There's no way around this other than starting the game over with Karn Liberated, so I wouldn't worry too much about them.
-If this untaps, it can drop "banlisted" cards onto the battlefield.
So those are a few ideas I have for banlist additions. Also, I named my note page for this project Breaker of Armies just for lolz :3
2 days ago
Thanks again for the awesome insights!
Just like Thopter Spy Network, I do own a sleeved copy of Mindslaver right beside the deck. The problem with it is hate. I love combos around Mindslaver and I tried numerous ways to build my old Glissa, the Traitor deck so I could take advantage of it. The problem is that both new and old players will see Mindslaver as a big target on me. It can end the game just the same way + do, but the fact that it does it by stealing turns vs taking extra turns is percieved more negatively, at least in my circles. For this reason I tend to keep my decks as politically correct as possible. I have a Narset deck that I can't play in my regular playgroups because everyone feels miserable playing against it and my killing floor Meren of Clan Nel Toth is as close of that status as it can be - one more upgrade will probably make it unplayable with my friends. For this reason I tend to be very cautious with my win conditions (and I still don't know if Blightsteel Colossus won't have the same effect, but I've been telling everyone I play it and how I can get it, so they all know how to prepare for it before actually facing it, so no one is salty if I win with it).
Of course things change, and if my playgroup develops in a way that most people end up trying to run for a combo, of course I will include that one with no reserves whatsoever. And I hadn't thought of a way to go infinite with it, which definitely makes it much better than just leaving a big warning sign on the table or stealing one turn here and there, since the game ends quickly that way. But since I am the only player within the group that usually goes full on combo, I try to be sensible about the ways I win and give people ways to have fun, even when I'm winning - again, this only happens because my playgroup is pretty casual. If I played frequently in a more cutthroat group, I'd definitely run each and every different combo and win con I could fit together, so I will add it to my maybeboard and keep it in mind as well - especially because it's the cheapest combo for me to get at this point, since I only need Goblin Welder which I should be running regardless.
1 week ago
I think Meren of Clan Nel Toth would be the next in line for possible commanders. I think Jarad is still the superior choice, he is involved in a couple of the win conditions, and most notably Phyrexian Devourer and Jarad, Golgari Lich Lord in play is a win condition that does not involve the graveyard and can bypass Rest in Peace effects.
I think Skullbriar, the Walking Grave works better in a deck that makes/transfers/abuses +1 +1 counters, which this deck is not. Sapling of Colfenor is a fairly conditional draw engine, but I just don't feel he brings enough to the table.
1 week ago
Loaming Shaman could help with the mill problem I know he isn't human but he helps me out a lot. I found some humans and elves you might like Deathrite Shaman,Grim Flayer,Grim Haruspex,Meren of Clan Nel Toth,Master Biomancer,Hamlet Captain,Kazandu Tuskcaller,Lighthouse Chronologist,Xathrid Necromancer,Zulaport Cutthroat they are all under 3 so you can use them with Abundance. Have you thought about Sultai Ascendancy to help with your draws or Rhystic Study? Also if your doing humans for the main theme I would try and use allies and werewolves they are pretty strong as a group plus you are already using Moonmist its just a thought sorry do make this so long hope some of these help you out! =)
1 week ago
There is another option that is not a whole lot of money, I think: Meren of Clan Nel Toth. Her deck build is all about cheap creatures in the early game, and self-sacrifice. If you are able to get a hold of the Plunder the Graves Commander 2015 set, it has all the good cards that will make the deck really good. With a few cheap additions (like Evolutionary Leap and other cards like that) the deck can be a real powerhouse.
1 week ago
@feyn_do_alduin - Thank you for the kind words!
Bow of Nylea is very versatile, which is great in edh. It's a good card! I was thinking I would never use the counters, but then I thought about using them on Ezuri himself, and I was sold. I'll try to fit it in!
I had not seen Soul Foundry before. The only downside with this is that, should the artifact be destroyed (a common occurrence in edh, as I'm sure you know), then I would lose the creature. But , that said, it's still a good card, and U'll see if I can squeeze it in the build.
Master Biomancer is one I hear often. The only issue with this is that it gives counters to creatures before they hit the board; meaning, they won't trigger Ezuri. Now obviously I have creatures that are already too big, but I want as many experience counters as I can get, since that's how the deck grows. Thus, although it is a great card, Biomancer will most likely not see play in my build. Were this an Atraxa, Praetors' Voice build, however...
You asked about what to put in if the infect cards were cut. I've actually been considering removing that aspect, myself. My playgroup has been engaged in a rather cancerous arms race as of late, with the likes of Sen Triplets, Meren of Clan Nel Toth, and Sliver Overlord. So I'm trying to clean up our group. Were I to cut infect, I would go full-blown token generation. I would introduce such cards as Hangarback Walker, Awakening Zone, Hornet Queen, as well as Parallel Lives and Primal Vigor on top of the already included Doubling Season. What do you think about that? Let me know :)
2 weeks ago
General's Weaponry: Meren of Clan Nel Toth
Black creatures you control get +1/+1
: Create a 3/2 Black and Green Zombie creature with "Sacrifice this creature: All creatures get -2/-2"
"All of Jund will belong to me, or meet infinite decay..."
Do something like this but specifically for Drana, Kalastria Bloodchief