Prime Speaker Vannifar

Prime Speaker Vannifar

Legendary Creature — Elf Ooze Wizard

: Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrifices creature’s converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only at any time you could cast a sorcery.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Mythic Rare

Combos Browse all

Legality

Format Legality
Duel Commander Legal
Historic Legal
Modern Legal
Tiny Leaders Legal
Pioneer Legal
Block Constructed Legal
Pre-release Legal
Vintage Legal
Commander / EDH Legal
Magic Duels Legal
Brawl Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Unformat Legal
Oathbreaker Legal
Arena Legal
Leviathan Legal
Canadian Highlander Legal
Standard Legal
Casual Legal

Prime Speaker Vannifar occurrence in decks from the last year

Standard:

All decks: 0.07%

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.02%

GU (Simic): 0.49%

Prime Speaker Vannifar Discussion

DeinoStinkus on Yarok Aluren

22 hours ago

Prime Speaker Vannifar works like clockwork in my Yarok deck, especially combined with graveyard recursion and token generation. If not her, then Ob Nixilis, the Fallen.

+1

DeltaMoth on 『Primer』Combo-Cades: The Wallmaster | EDH

5 days ago

0rc

Firstly, thank you for your interest in our deck, we appreciate your adoration for our Bible!

Secondly, some of your suggestions are pretty viable in our build. Starting with: The STAX pieces: Static Orb, Winter Orb and Tangle Wire.

Here we see Winter Orb as the most playable, as we use our creatures for mana equal to or more than that of our lands, and the CMC is very low for the effect.

Tangle Wire looks good in the second most viable position, as it is ephemeral yet effective.

Static Orb would be the least viable, as we need something such as Derevi or Brago out directly to really get value from it, and there's no guarantee they'll come out and stay out.

Drannith Magistrate will be replacing Lavinia, Azorius Renegade as the value he brings overthrows the value of Lavinia, even in her most powerful positions.

Prime Speaker Vannifar seems a good addition, but Birthing Pod can be put down without colour requirements, with the same cost, and activate on the same turn for 4 life. If we find a need for more Birthing effects, such as putting in the Food Chain combos, Vannifar will be considered.

0rc on 『Primer』Combo-Cades: The Wallmaster | EDH

6 days ago

Nice concept. Since we’re utilizing tutors such as Birthing Pod we could consider Prime Speaker Vannifar as well. Since we’re running Derevi, Empyrial Tactician and Brago, King Eternal we could benefit from a few of the higher-end stax pieces such as Static Orb, Winter Orb, or even Tangle Wire. Personally, I feel that Lavinia, Azorious Renegade is effectively superseded by Drannith Magistrate. I appreciate the detailed write-up. I hope this helps.

MagicMarc on Commander Vannifar

1 week ago

Hello, demonstriker9. The deck uses the Birthing Pod ability of Prime Speaker Vannifar to get the pieces needed for the combo. There are a number of ways to combo and a bunch of pieces.

Check out DoctorWizard's deck for a breakdown of how it works:Vannifar Jank 2dh: 40$ for turn 4 combo kill..

He already has the dech tech broken down there, so check the link out.

DeinoStinkus on Longest Turns?

1 week ago

Ramble the other way to do it is to use tutors.

One day I was playtesting Yennett and took two turns in a row that together lasted about 30 minutes.

My Yarok deck once did a stack overload that was a headache to figure out. The scenario was: Yarok, the Desecrated, a Spark Double version of Yarok, Ob Nixilis, the Fallen, and an Evolution Sage. I played Solemn Simulacrum.

After that, it was time for Prime Speaker Vannifar...

DeinoStinkus on Yarok Does Everything Twice Twice

1 week ago

Ignore Notjin, Yarok is a fun and interesting commander to build around. I run Prime Speaker Vannifar in mine, and am looking at getting Birthing Pod. Vannifar performs well. Another card for the same effect is Fiend Artisan, although both are expensive.

SaberTech on Animar, Soul of Combos | Animar cEDH

2 weeks ago

Hi. Saw you asking for advice on the Animar Discord but didn't want to clog up the channel so I figured I'd leave some comments here. I'll try to focus on more budget friendly changes since you already know about the more expensive recommendations.

The first thing that stands out to me is that you've doubled down on a lot of redundancy of similar effects to make your combo options more consistent. Since you don't have Imperial Recruiter and Weird Harvest, I can see why you would do that for a more casual meta. What has happened though is that you have filled up slots that would normally go to the other cards that help Animar function faster. A number of cards could be trimmed out to put in important lower-curve cards.

To start with, you actually have too many combos in the deck that are clogging up cards slots. You already have Ancestral Statue + Walking Ballista, which is Animar's bread and butter. Competitive decks generally focus on assembling that as quickly as possible and protecting the combo.

The typical secondary combo line in cEDH Animar is the Kiri-Onna loop, but that requires you to put a lot of money into your mana base to make sure nearly all you lands produce blue mana for maximum efficiency, so lets skip that for now.

Another backup combo is Barrin, Master Wizard/Temur Sabertooth + Dockside Extortionist, which you already have. Barrin is generally favoured because of its versatility, but the Sabertooth works too and the combo can potentially produce infinite mana without Animar. The combo works well in the cEDH meta because of all the cheap mana rocks and enchantments that get played, but there's a chance it won't be as consistent in more casual metas.

In addition to the main combos, you often see Purphoros, God of the Forge as a backup kill condition. Since you have that too you are fairly well set for win-conditions.

On top of that though, you also currently have the Kiki/Twin combo package, Cloudstone Curio with a couple morph creatures and eldrazi, Deadeye Navigator + Peregrine Drake + Acidic Slime, and Oracle/Labman to win by decking off of "enchantress" effects like Beast Whisperer. You honestly don't need all of that. Some people may run Thassa's Oracle as an option for when damage might not win the game, but the rest could be heavily trimmed to make room for other important ramp and interaction.

So, cards to cut:

Deadeye Navigator is an easy cut. The higher cmc creatures clog up opening hands and force more mulligans. Cloudstone Curio can't be tutored for in your list, which makes it unreliable. Taking that out makes Ulamog, the Ceaseless Hunger unwanted. That leads to taking out Nettle Drone and Thought Harvester because they are just redundant effects that you already get with Ballista and Purphoros. Laboratory Maniac can come out because it will generally be a more fragile Thassa's Oracle. You could take the oracle out too because there are ways to just bounce and kill with Ballista, even when you are being forced to draw cards off of Glimpse of Nature or Beast Whisperer. I can see why you might want to leave that one in though.

The Kiki/twin package takes up a bunch of slots with cards that don't really do a whole lot on their own except for Kiki-Jiki, Mirror Breaker, which some people think is too unwieldy to cast consistently because of the RRR in its casting cost. Splinter Twin isn't tutorable in the deck, so it's unreliable. Bounding Krasis and Breaching Hippocamp are just redundant bodies that don't even have the same versatility in their effect that Pestermite and Deceiver Exarch, and even those can be a little lack-luster.

If you aren't looking to take all the unnecessary combos out, I can see leaving some of the Kiki stuff in as a 2-card combo that isn't reliant on Animar. Just Kiki, Pestermite, and Deceiver Exarch on their own is enough. If you want to double down on it a bit though, you can consider putting in Zealous Conscripts. With the Conscripts, you can open up a 1 turn combo line with Vannifar.

Other cards worth cutting are Guardian Project (can't be tutored or cost-reduced), Soul of the Harvest (expensive and Primordial Sage is better), Vigean Graftmage (don't have enough +1/+1 counter synergies for this to be worth the slot), Farhaven Elf (better off with a 1 CMC mana dork), Solemn Simulacrum (better off with a 1 CMC mana dork), Tidal Barracuda (it may protect you from counterspells on your turn, put there is just too much risk with letting your opponents cast all their stuff at instant speed on every other turn). There are other cards that could be cut, but those are the ones that really stand out.

To replace the cards you take out, you'll be wanting the 1 cmc mana dorks and mana acceleration that was recommended on Discord, some more card draw/cantrip creatures like Mulldrifter and Generous Patron, and some cheap/free counterspells.

Anyway, I know this is a long wall of text but I hope the feed back helps give you a place to start making tweaks to your deck. And, of course, the people on the Animar Discord are always happy to offer advice.

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