|Commander / EDH||Legal|
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|Commander 2015||Mythic Rare|
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Mizzix of the Izmagnus
Legendary Creature — Goblin Wizard
Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost less to cast for each experience counter you have.
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Mizzix of the Izmagnus Discussion
2 days ago
Lot's of fun stuff in here, do you find you play fast enough to be competitive?
Bet you have some interesting and wild and wooly commander games with Eye of the Storm.
2 days ago
I've found Mizzix of the Izmagnus also loves Comet Storm, that way you can Firemind's Foresight into Reiterate + Comet Storm + Mystical Tutor/Merchant Scroll which pulls Turnabout and you're good to go! With all your Counterspell, just try and stop you!
I would increase your lands by 3, I've found with less than 36 in commander you're just asking for problems.
Mizzix's Mastery and Epic Experiment has been pretty good to me too, helps me get going if I stall. Your strategy is more Counterspell centric than mine though, so waiting for you likely isn't as bad as when I do.
53 Instant/Sorcery + Buyback + Flashback, Guttersnipe!!
2 days ago
Brainstorm is one of the best because it helps filter cards out of your hand back into the library, and then you can use a fetch land to shuffle away (or scry away), unneeded cards or extra lands.
Forgot about Bonfire of the Damned, awesome card.
I've found a good Epic Experiment for 8 or so can usually get me going if I'm slowed or stalled.
Just some ideas. Cool Deck.
4 days ago
Left some suggestions and an upvote for subrosian.
Here is my Dimir mill deck:
Commander / EDH
SCORE: 85 | 67 COMMENTS | 11517 VIEWS | IN 55 FOLDERS
It's a pretty casual deck meant for multiplayer (5-6 players) games in a very mixed meta (Oloro, Ageless Ascetic and Doomsday combo deck, Mizzix of the Izmagnus deck, Trostani, Selesnya's Voice token deck, Freyalise, Llanowar's Fury elfball deck and Doran, the Siege Tower.)
3 weeks ago
I definitely see where you're coming from. I, of course, had no idea what your playgroup is like. Mine is a little larger: probably the same 12-20 or so people. However, Depala does not stand a chance against any of them in 4 player games without the hatebears. Containment Priest stops reanimation, Bribery effects, and flicker shenanigans such as Brago, King Eternal so that the board doesn't get locked out. Holding down Grand Abolisher is the only way I will ever be allowed to cast any of my angels or anthems. Ethersworn Canonist is essentially just my answer to storm decks, and worst case it baits out removal before Gisela or Aurelia hit the board.
Some hatebears are less hateful, and double as actively beneficial to you, such as Angel of Jubilation which has that wonderful little anthem effect while also stopping a number of infinite combos. You can always just grab the select few that actually affect your meta. Spirit of the Labyrinth, for example, doesn't affect Depala's ability, but it stops a lot of popular decks I find myself against like Mizzix of the Izmagnus and Sharuum the Hegemon and some really popular cards like Rhystic Study and Sylvan Library. And, if you just really want to win a game, it makes Wheel of Fortune (or Magus of the Wheel or Wheel of Fate for budget-friendly options) into something a whole lot more devastating - but that knife runs both ways. Your opponents' wheels are also something very different with it down.
I do not run Heart of Kiran because I play exclusively 4-player games, and Crew 3 for 4 damage just isn't worth a card slot when I need to deal 120 damage to win.
I'll definitely reconsider Siege Modification. My issue with it is that it makes my opponents' removal become a 2-for-1, which I guess is the flaw of any aura. Normally they would never waste removal on a vehicle. I'll have to try it out to see if its worth the risk. From that perspective, though, another hatebear would actually serve the same purpose (can keep a vehicle crewed) plus the bonus of slowing my opponents' wincons down even more.
I find it really interesting that you consider Taurean Mauler a staple. I had never even seen it before until I did a Gatherer search for creatures with Changeling, and I definitely needed to read it to my friends when I first played it. Also, my playgroup is much less budget-friendly: we consider my Depala list as casual. We do, also, enjoy building new decks each week. And, to keep things fair, we are usually very ok with proxies. To most of us, the challenge is in the deckbuilding, and no one should be barred from competing just because they aren't wealthy.
On a lighter note, this week I am putting together a specter and ninja deck featuring Nicol Bolas for some shenanigans. A couple weeks ago I put together a racism-themed deck featuring all the old color-hate cards like Eastern Paladin and Lifeforce and some manipulation like Darkest Hour. See Janky Racism (Color Hate) if you're interested. Still can't find a copy of Scuttlemutt and its bothering the hell out of me. I live in Canada and ordering in cards from the US is very expensive...
3 weeks ago
Ok, so here's a list of two-color commanders that are newbie friendly, can be built on a budget, are at least a little bit flexible in how competitive you make them, and are effective in a "mid range" build:
- Brago, King Eternal
- Grand Arbiter Augustin IV
- Dragonlord Ojutai
- Sygg, River Cutthroat
- Wydwen, the Biting Gale
- Olivia Voldaren
- Mogis, God of Slaughter
- Xenagos, God of Revels
- Omnath, Locus of Rage
- Captain Sisay
- Gaddock Teeg
- Selvala, Explorer Returned
- Ayli, Eternal Pilgrim
- Kambal, Consul of Allocation
- Mizzix of the Izmagnus
- Nath of the Gilt-Leaf
- Iroas, God of Victory
- Aurelia, the Warleader
- Prime Speaker Zegana
- Momir Vig, Simic Visionary
3 weeks ago
This looks fun, I would play Nivix Guildmage with the Reset. I would play less of the double colored mana spells, because you don't gain enough value off of Mizzix of the Izmagnus, Goblin Electromancer, and Baral, Chief of Compliance. If you are playing with high tide, you would want to take out Arcane Lighthouse for sure and some other lands for Volcanic Island and more islands. Capsize is awesome, because buyback is part of the "Cost" to resolve the spell. And everything that reduces costs doesn't specify that it reduces mana cost. It just costs less to cast. So I love the X spells, Buyback, Kicker, Retrace, and Flashback are all beautiful things.
3 weeks ago
Best combos I've ever seen with Nicol Bolas is the Dragon Tempest, Electropotence, Pandemonium, or Warstorm Surge combo. Play Nicol Bolas, have him immediately deal damage and wipe your opponent's hand without the need of combat. This also helps a few of your other damage dorks that don't require combat.
Lastly, I'd like to suggest Mizzix of the Izmagnus. Your Instant and Sorcery CMCs are all over the place. This guy could help make them become a lot more reliable. You could also then add in more instants and sorceries to protect your board like many of the counterspells and straight removal.