Mizzix of the Izmagnus


Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Mythic Rare

Combos Browse all


Mizzix of the Izmagnus

Legendary Creature — Goblin Wizard

Whenever you cast an instant or sorcery spell with converted mana cost greater than the number of experience counters you have, you get an experience counter.

Instant and sorcery spells you cast cost less to cast for each experience counter you have.

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Mizzix of the Izmagnus Discussion

dlamars on Which Commander deck to give ...

1 week ago

Seize Control with Mizzix of the Izmagnus seems like fun to me. I also like Call the spirits because Daxos the Returned is slow but reliable and straightforward.

wereotter on Quick question on Mizzix exp ...

1 week ago

You would gain one counter.

11/4/2015 You finish casting a spell, including paying its costs, before Mizzixs first ability triggers. The ability that gives you the experience counter will resolve before the spell that caused it to trigger.

Mizzix of the Izmagnus will check for each of those spells how many experience counters you have against the CMC of the spell on the stack. She will give you one counter from High Tide being the first spell cast, then when she checks for Quicken and Ponder, she will see that the spells don't have a higher CMC than the number of experience counters you have, and will not give you any additional.

Conversely if you cast them all in response to each other, she will give you one counter for Ponder and then the rest of the spells will not meet her requirements for additional counters.

Rhadamanthus on Quick question on Mizzix exp ...

1 week ago

Remember to link all the cards in your question to make sure everyone understands what's going on: Mizzix of the Izmagnus

You can get 3, but only by casting Ponder first. Mizzix triggers when you cast the spell, which means the trigger will be put onto the stack on top of that spell and will resolve before the spell can start resolving. In your original suggested sequence:

  • You cast High Tide and Mizzix triggers because you have 0 XP
  • You respond to the trigger with Quicken and Mizzix triggers again because you still have 0 XP. Note that you can't respond with Ponder at this point because Quicken hasn't resolved yet
  • If no one has any more responses, the most recent Mizzix trigger resolves and gives you 1 XP
  • If no one has any more responses, Quicken resolves. Playing Ponder after this point won't trigger Mizzix because you have 1 XP
  • If no one has any more responses, the first Mizzix trigger finally resolves and gives you another 1 XP (total 2)
  • If no one has any more responses, High Tide resolves

If instead you cast Ponder first, you can respond to the resulting Mizzix trigger by casting either of High Tide or Quicken, and then cast the other in response to the second Mizzix trigger, which will trigger Mizzix a third time.

cwalters14 on Instant/Sorcery-based Deck

1 month ago

Hi guys, I'm getting back into MTG after a good amount of time off and I am looking for help and ideas for building a Instant/sorcery-based EDH deck. Mainly at this stage, I am looking for a commander to lead this force and have gathered a couple of potential options; Melek, Izzet Paragon Mizzix of the Izmagnus Talrand, Sky Summoner riku of the two reflections card and I have also heard that Derevi, Empyrial Tactician can make good use of the theme. So basically I am looking for help selecting a commander, the benefits and downsides. Also if there are decks already constructed with a similar theme, a link to those would be incredibly helpful. Also just any general input you feel you could add, whether its a specific card, combo, or whatever, would be tremendously appreciated.

Thanks Guys and Gals,Cwalt

Reverie42 on And Melek said, "Let there be Spells"

1 month ago

A couple suggestions that I've found very good in Melek:

  • Turnabout can generate absurd amounts of mana. If you sequence things correctly, you can frequently play it 5+ times in a storm turn.
  • Some amount of additional graveyard recursion for spells might be useful. Some options there could be Mystic Retrieval, Pull from the Deep, Mizzix's Mastery or Snapcaster Mage. I wouldn't run all of them, but 1-2 might be useful.
  • Mizzix of the Izmagnus is still pretty good in the 99. May or may not be as worth it when you're balancing between storm and value creatures, but it might be worth a shot at some point if you're looking to mix things up.

NV_1980 on Inalla, Aetherworks Wizardist

1 month ago

This may be one of the best wizard-tribe decks I've seen thus far; especially considering its cost. Since you're using some expensive (in terms of CMC) instants and sorceries in this deck, it might be worth it to add Mizzix of the Izmagnus. I'd replace Corpse Augur with it (you have plenty of more efficient draw capabilities any way).

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