|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Rare|
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Shu Yun, the Silent Tempest
Legendary Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.
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|Have (42)||Ashy , REV666 , switchkill65 , Antiat , voidruby , frederiklw , EdenGardenz , bakunet , Pelli , killstars , , Dr_Jay , Epidilius , MattN7498 , mziter501 , Va1mar , miracle , Cazaz0816 , Wolfebladeelite , saj0219 , Myllyes314 , Esquire_ , FALLEN-X-ANGEL , Oloro_Magic , twistedmage , ninjaclevs13 , CampbellStev , sonnet666 , PTsmitty , Bluboltar , ironax , jstn.mrrtt , Shiromakuro , Riku580 , karnwithpants , webdokkeren , Mortiferus_Rosa , Slowbro23 , Bezter , mazrimtaim , Famicomania , joshw335|
|Want (30)||Henryen , ApatheticHero , Approximos , BringerOfStorms , Nerukad , Eratosthenes , wonka747 , bobfreak1234 , november11 , bassgdae , nocipher , kovellen , leakypen , esporia , jtwood , Elementalism , Garrigan , oswrick , jimc1664 , brchapp , jsdk70 , Sigma0444 , FNG , RoninH3RO , MirrorMountain , Lythia , MrFeronius , ExultantCultist94 , ColdFire , rayzoredge|
Latest as Commander
Shu Yun, the Silent Tempest Discussion
2 weeks ago
I can't help but feel as if Wizards could print literally any Partner commander in Azorius colors and it would be better than Ishai. Its color combination alone shouldn't deem it as "competitive" and its ability strikes me as comparable to a Spellslinger Voltron Shu Yun, the Silent Tempest commander who is currently placed in tier 4. Of course, I don't think anyone who uses Ishai plans on casting it from the command zone, but for what it's worth I don't see it as ever being ranked above tier 3.
1 month ago
Hey friend! First, that sounds like a good trade to me. My RiP is from RTR, and is NM/LP.
In addition, if your binder is up to date, I might be interested in Arlinn Kord Flip (is she SOI?) and some random Cube wants like Xathrid Necromancer, Shu Yun, the Silent Tempest, and Wayward Swordtooth if you wanted to trade some small fry. No worries if you're using those, but I figured I'd ask (:
2 months ago
Fervor change to Swiftfoot Boots and Lightning Greaves unless having also Storm Herd Consider removing Shu Yun, the Silent Tempest Slip Through Space Mirari Paradox Engine Clone Legion Vicious Shadows Sunbird's Invocation Aether Tunnel Indestructibility Mass Calcify
4 months ago
If you want monk themed Shu Yun, the Silent Tempest is a good choice that is somewhat like a mix of ishai and bruse. Soulfire Grand Master is a must to keep casting your spells repeatedly. Monastery Mentor for chump blockers. Spellskite and Standard Bearer to force bad plays. Aegis of Honor for another redirect. Gisela, Blade of Goldnight to lower opponent's damage (also super great with double strike)
5 months ago
Razia's Purification has a high mana cost, but because of the possible land destruction it can really lock the board down for a few turns when the three permanents your opponents have can't stop yours. I previously played a Narset, Enlightened Master deck and used Armageddon and Bust as well to destroyed all lands.
I also used Strionic Resonator which could give you a third combat phase with Aurelia, however all your non-vigilance creatures would be tapped during the third combat phase. It's an interesting artifact but I'm not sure it would synergize well enough to include in your deck. Some exert and vigilance based decks exist that you could check out for combat phase ideas.
Another ridiculous card that you could use is Final Fortune. (also see Last Chance & Warrior's Oath) There are ways to cheat death like playing Angel's Grace or Sundial of the Infinite. Isochron Scepter is a fun card to use with Final Fortune, Angel's Grace, Deflecting Palm, Enlightened Tutor, Balance, Swords to Plowshares, and other sweet instants. These would go well with your Sunforger. Other than Helm of the Host and extra combat phase creatures, do you have ways to gain more or infinite combat phases?
5 months ago
Hi laborden! I like the list that you have here. The monk theme is a major flavor win. However, I think you're playing too many monks to have Narset, Enlightened Master to be your commander. Typically Narset, Enlightened Master decks are more spell heavy so you're more likely make use of her attack trigger. I would suggest taking out some underperforming creatures in favor of spells like Temporal Trespass, Cyclonic Rift, and Omniscience if you're able to. Or, if you'd rater keep the same number of creatures, you can always switch Narset, Enlightened Master with Shu Yun, the Silent Tempest. He is probably the better Commander that fits within this theme than Narset, Enlightened Master with his Prowess ability and his ability to give other creatures Double Strike. I have a Narset, Enlightened Master Commander deck too! If you'd ever want to take a look at it and use it as an example, you're more than welcome to do so!
Commander / EDH
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5 months ago
Hi TheRealYiazmat! Sorry that it took so long for me to reply to your comment, I've been working with a Shu Yun, the Silent Tempest deck that I had. Thank you for your advice, I really appreciate it. I will definitely be taking these tips into consideration when I have the time to replace some of the pieces in this deck. I'll be sure to send a message if I have any questions
5 months ago
Might is suggest Exploding Borders, Frenzied Tilling and Trace of Abundance as multicolored ramp options? Although they are a little slower then Kodama's Reach and Explosive Vegetation, I feel the colors make them a much better late game draw when you are looking to get counters on Ramos.
If you are looking to win primarily from commander damage i've found Shu Yun, the Silent Tempest a powerful addition.
Although Spelltwine is monocolored and somewhat expensive, I find most of the time you can recur enough color of spells to make up for its casting cost. lastly giving rebound with Cast Through Time or Narset Transcendent can get you double 'cast' triggers in addition to copying the spell (this works great with the multiple modes on the charms as you may want to change the spells effect the second time you cast it).