|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Rare|
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Shu Yun, the Silent Tempest
Legendary Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may pay . If you do, target creature gains double strike until end of turn.
|Have (3)||bakeraj4 , Bluboltar , Mortiferus_Rosa|
|Want (8)||TypicalTimmy , Talonisnthavingit , yerfdog1935 , SatansAfro , cartemagic , CuddleSweat , analthunder , luckyfirefox16|
Commander Recommendations Start Commander Deck
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Shu Yun, the Silent Tempest Discussion
1 day ago
THE reason to play Dovescape in EDH is the Guile lock, meaning you want enchantment tutors. You've picked an awkward commander to pair with Dovescape , though. If you want to build a UW enchantress deck, Taigam, unlike most other Monks of recent years, doesn't trigger off enchantments. Shu Yun, the Silent Tempest , Tuvasa the Sunlit , and Zur the Enchanter are better enchantment-themed commanders. I see token elements to the deck, as well. Consider Temmet, Vizier of Naktamun or Medomai the Ageless as a commander if you want to beat down. Finally, check out EDHREC. The themes tab at the top right of the main page will give you rec's for tokens, enchantress, pillowfort, whatever.
1 week ago
Thanks for your thoughts guys.
I think I'm going to go with Shu Yun, the Silent Tempest at the suggestion of a friend of mine. Seems like a perfect fit for the idea.
3 weeks ago
Jesus, this is more challenging than I thought. I'm trying to adjust my Shu Yun, the Silent Tempest dollar deck to make it $10. I cut it down to an UR list, but even with a ton of bulk common instants and sorceries, it's ridiculously hard when any card above 16 cents strains has to be offset. Working on cuts, now: $10 One-Punch Man
1 month ago
Stifle's main utility in eternal formats is countering fetch lands, where it is an amazing card. A 1-mana land destruction spell in blue is brutal. As for Disallow, it depends on how your deck plays and your meta. If you regularly want to keep up mana, then it's better than Negate. If you see a lot of superfriends decks, then it's probably the best 3-mana counterspell, but I prefer efficiency. For example, in my Shu Yun, the Silent Tempest deck, the difference between keeping up Swan Song and Disallow is huge. Even the difference between keeping up Counterspell and Disallow can be the difference between killing an opponent and having to wait at least one more turn. I'll run Admiral's Order in Shu Yun before Disallow, because I'm much more likely to get wrecked by Pongify or Path to Exile on the attack after I've unloaded the pump spells in my hand than any activated ability. If you want another copy of Disallow, Voidslime is powerful, but you need to keep up GUU, which is a big cost if your deck isn't specifically built to work at instant speed. I don't think I would run it unless I was specifically in a Simic deck.
1 month ago
cdkime, those are good points. In response:
It's true that new players tend to do that. I'm a very Johnny player and enjoy researching, buying, and trading for singles that make my deck tick, but some people just like to play the cards they have. It never had to be that way with Temple, though. Until it found its way into every Commander product, it had only ever been printed in Scourge. If Wizards was going to let lands from Onslaught Block like fetchlands remain inaccessible to newer players, I don't see a reason they had to put a new supply of Temples out there.
I agree wholeheartedly. I do think that the Bouncelands are good if you have a casual meta, though. They line up horribly against Blood Moon and Strip Mine , but for budget 3-color decks, I think they're a good way to avoid missing land drops in the mid-game. For example, I put them in my dollar Shu Yun, the Silent Tempest deck.
This one, I have an issue with. I think Temple is worse than a basic land in the vast majority of decks. Fetches and shocks are a manner of fixing, rather than power. Whether you have to fill out your manabase with Cinder Barrens or not shouldn't have bearing over whether or not your deck should be running Temple. If anything, colorless utility lands lose value if you have to run more tapped duals to fix your mana as a result.
I agree entirely, and that's why I think it's so damaging to put Temple in precons. If a new player sees an Ancient Tomb across the table and goes looking for a budget alternative, they'll have to weigh what to cut, and what benefits from the inclusion, which is the right way to evaluate cards.
1 month ago
1 month ago
I like Shu Yun, the Silent Tempest , just because One-Punch Man feels so unique compared to other Voltron strategies.
1 month ago
Shu Yun, the Silent Tempest occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%