Toshiro Umezawa

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Betrayers of Kamigawa (BOK) Rare

Combos Browse all

Toshiro Umezawa

Legendary Creature — Human Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that card would be put into a graveyard this turn, exile it instead.

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Recent Decks

Toshiro Umezawa Discussion

gdm1989 on Advertise your deck!

1 week ago


Darkness is his ally

Commander / EDH* gdm1989

SCORE: 9 | 35 COMMENTS | 1906 VIEWS | IN 1 FOLDER


Tweaking Toshiro Umezawa into more of a good stuff or a faster control deck

gdm1989 on Advertise your COMMANDER deck!

1 week ago

Turned my Toshiro Umezawa into more of a good stuff deck still looking to accelerate the deck faster


Darkness is his ally

Commander / EDH* gdm1989

SCORE: 9 | 35 COMMENTS | 1906 VIEWS | IN 1 FOLDER


t3hdarkness on My Xantcha-nizzle Dizzle Rakdos Izzle

1 week ago

I personally don't like too many one an done effects. Rakdos colors have a lot of trouble with recursion of enchantments and non permanents without warping the deck to support them so I have a few cuts to suggest.

Piranha Marsh hurts you with that tapped land than it will your opponent's one life.

Sands of Time is cute, but since mana burn isn't part of the game any more it might no do very much. Its still probably fine if you only want to hit creatures.

Sudden Impact Is probably not good enough unless your meta is full of guys that draw their whole deck and combo off. Most of those decks win at instant speed anyway so it still doesn't really help. Supernatural Stamina and Undying Evil are equally small without some recursion effect. In a pinch you can add Charmbreaker Devils, Isochron Scepter, or Toshiro Umezawa. If you want to choose who lives and who dies while politiking on a bigger level try Cauldron of Souls.

Some of your enchantments don't do much either Bestial Fury doesn't stop the creature from hitting you while Errantry and Unnatural Hunger pretty much guarantees whatever creature you enchant will only hit you.

Blasphemous Act will usually be more damage for less mana than Chain Reaction. Only because you're running Xantcha, you can probably replace any of your card draw spells with mana acceleration.

There is one more problem I noticed, but it might just be a matter of deckbuilding philosophy. What's your win-con? How do you foresee this deck finishing the game?

gdm1989 on Advertise your COMMANDER deck!

1 week ago

This version of yuriko is focused mostly on mill, theft, and control. Trying to make my friends wish they were playing my Toshiro Umezawa deck >:)

My deck:



seshiro_of_the_orochi on Murder Death Kill

2 weeks ago

Simon says you should try Toshiro Umezawa.

SaberTech on Pattern Recognition #77 - A ...

2 weeks ago

I've always liked how each of the colors in MtG have both positive and negative aspects because it gives a lot of fertile ground to work with for storytelling. But I think that you've implied a very important point about how WotC has generally portrayed the characters and color aspects in most of their stories. Konda, Lord of Eiganjo and Toshiro Umezawa were rare looks into aspects of their respective colors that we hadn't seen up until that point, and still don't see much of today.

I think that we did get to see a little bit of the negative side of green in the Mirari stories of the Odyssey and Onslaught blocks, where the Mirari caused a cancerous level of growth in the Krosan forest. However, that growth was not directed, it had no conscious intent or philosophy prompting it. I think the closest we get to a villainous representation of the darker aspects of Green's philosophy is Momir Vig, Simic Visionary and his plan regarding Experiment Kraj, but I think that the influence of Blue in Simic made that plan a little too "mad sciencey" to be a real reflection of Green.

I would like to see a true central Green villain; one that believes in uncontrolled growth, that strength is a credible basis for morality, and that the world would be a better place place if people lived and died by their individual strengths as a part of the cycle of life. The villain could come from a place where the world has become stagnant to the point of being on the verge of rot, and they believe that ramping up the natural processes inherent in Green is the only way to restore the world. The villain wouldn't care who died or what was destroyed in the process, everything would work out for the Greater Good of the whole world in the end.

Kaladesh kind of gave us a look at a world where White could be seen as the villain, where rules and regulations centralized authority and restricted the achievements of individuals through control and distribution of the Aether supply. Still, once again we see Blue as a prominent part of the equation working along with white and putting more emphasis on the "control" aspect than on White's main focus of the good of the whole over the good of the individual. Out-of-control aspects of White would present themselves more through extreme authoritarianism / militarism.

While Black has been given a solid record of producing a large number of villains, I think that it might be Blue that has the record of being the more "corrupting" influence in the MtG universe. Blue's desire for structure and control seems to often get out of hand when paired with the philosophies of other colors.

xyr0s on

3 weeks ago

2 out of 10. You play cards like Dash Hopes, that are never going to be any good. It gives your opponent the choice of what to do, and opponents have this thing that makes them choose the option you would like them not to.

In the right deck Nyxathid could be really strong, but you don't have much discard to back it up.

Toshiro Umezawa could be good, but that would require more than 8 instants. Besides that he is only good against creature-heavy decks, so 4 of him is overdoing it no matter what.

Why exactly those 2 lilianas, the Pathway Arrows, and the Thrill-Kill Assassins? All of those cards are severely underpowered in modern and you should consider exchanging them.

DangoDaikazoku on The Deckwatch [Home Base]

3 months ago

Hey everyone, I've been working on my Toshiro Umezawa deck for quite some time now and I would like to hear some thoughts on it before I finalize getting it on paper. I'm a bit conflicted because I have gotten suggestions on taking into more of a reanimator direction and although reanimator may be a bit more powerful than it is now, I really think it would take away from the charm of it's current playstyle. I don't really want to put threats on the board as much as I want to sit back and play equalizer and politics by chaining together kill spells. Let me know what you guys think, thanks!


Invincible Under the Sun 天下無双

Commander / EDH DangoDaikazoku

SCORE: 69 | 37 COMMENTS | 3502 VIEWS | IN 15 FOLDERS


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