Vona, Butcher of Magan

Vona, Butcher of Magan

Legendary Creature — Vampire Knight

Vigilance, lifelink

, Pay 7 life: Destroy target nonland permanent. Activate this ability only during your turn.

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Set Rarity
Ixalan (XLN) Mythic Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Vona, Butcher of Magan occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Vona, Butcher of Magan Discussion

jconeil1988 on Knights Unite

3 weeks ago

Woah, holy knights.

Okay. So. first thing is first. Obviously, we are going knights tribal. The second thing to think about is what is it's theme. You said you want to go King Arthur. Honestly, King Kenrith makes for a better King Arthur deck. But, we're working with Syr Gwynn, so, we are more focusing on the Knights of King Arthur.

Are you wanting more of a knight heavy creature based deck, or equipment based deck. in my deck Valiant Knights of Eldraine, I focused more on a split of equipment and knights giving me 13 equipment and a total of 11 knights including Syr Gywn and 6 non knight creatures. Now, I've built my deck to try to be as powerful as I possibly can make it. What I'm going to suggest below is more flavor and theme based.

I think a cool direction to take this would be focusing on the Legendary theme, after all King Arthur is the most legendary legend of all time. And there is a perfect card that is knightly and legendary centered and it is, The Circle of Loyalty. For each knight already on the field, it costs one less. And when it is on the the field, for each legendary spell you cast, it creates a knight, and lets you sink some unused mana into making another knight.

Okay, we have our legendary theme. Let's round this out with some legendary weapons (think Excalibur) and legendary knights. Most renderings of King Arthur has anywhere from 12-15 knights at his table. I say we go somewhere in between and pick 13 legendary knights. Looking at the gatherer, I see a total of 31 legendary knights, but only 24 possible in our colors. I'd wittle it down to these 13 knights and 1 dragon. Adriana, Captain of the Guard, Arvad the Cursed, Aryel, Knight of Windgrace, Balan, Wandering Knight, Danitha Capashen, Paragon, Josu Vess, Lich Knight, Kwende, Pride of Femeref, Lena, Selfless Champion, Sylvia Brightspear and her dragon buddy Khorvath Brightflame, Syr Gywn, Hero of Ashvale, Syr Konrad, the Grim, Varchild, Betrayer of Kjeldor, and Vona, Butcher of Magan.

Next, I would put in an equipment for each of the knights. So, 13 equipments. Keeping with the legendary theme, there are 18 legendary equipments. My choices for the 13 to use are Blackblade Reforged, Elbrus, the Binding Blade  Flip, Embercleave, Godsend, Helm of Kaldra, Sword of Kaldra, Shield of Kaldra, Helm of the Host, Konda's Banner, Shadowspear, Sword of the Animist, Tenza, Godo's Maul, and Tatsumasa, the Dragon's Fang.

So far that is a total of 28 legendary cards. You're going to want between 35 and 38 lands in this deck, I'd personally go with 36 bringing the total up to 64 leaving 46 spaces. Out of those 46 spaces, I'd want atleast another 10 ramp spells so, I'd look into Tithe, Weathered Wayfarer, Knight of the White Orchid, Arcane Signet, Boros Signet, Orzhov Signet, Rakdos Signet, Talisman of Conviction, Talisman of Hierarchy, and Talisman of Indulgence.

With the 36 spaces left, we probably want some card draw and tutors to get our knights equipment. Knights of the Black Rose, Puresteel Paladin, Stoneforge Mystic, Stonehewer Giant, Enlightened Tutor, Open the Armory, Steelshaper's Gift, Scheming Symmetry, Herald's Horn, Icon of Ancestry, and Vanquisher's Banner are all really good here giving us 11 options to dig, leaving us with 25 spots left.

Can't forget removal. I'd personally go with 7 single target and 4 board wipes. Those being Path to Exile, Swords to Plowshares, Crackling Doom, Utter End, Righteous Confluence, Return to Dust, Rakdos Charm, Wrath of God, Single Combat, and Tragic Arrogance.

With the remainder of the 15 spots, I would fill it with some utility and cards to push through for the win. Here I would look into Knights' Charge, Master Warcraft, War Flare, Boros Charm, Unbreakable Formation, Heavenly Blademaster, Knight Exemplar, Leonin Shikari, Silverwing Squadron, Nahiri, Storm of Stone, Gideon, Ally of Zendikar, Sorin, Vengeful Bloodlord, Bloodforged Battle-Axe, Sunforger, and Sigiled Sword of Valeron.

This should be a pretty well rounded and focused deck, or at least a path for you to take if you so choose.

COOZCOOZCOOZ on Karlov, Leader of the Ghost Mafia

1 month ago

Yo, ManaPickler! Long time! I read your comment and decided I would play with my Karlov deck extensively tonight with my playgroup.

I playedtested Daxos. It's a Soul Brother and I think in my build, is something that I did not wanna do yet... but I am going to now. It's certainly Worth putting into an already existing Soul Sister build, and I am gonna be looking into shifting mine into something a little better.

I definitely am going to do some more playtesting and rearranging in this deck;

Erebos, very sadly, is going to get cut, and swapped with a better card Draw engine. It's what I primarily use it for, and sadly, I have noticed its even stopped my own shenanigans. For example, tonight I played it and I stopped my awesome Beacon / Remedy combo myself, and it was awful. It's gonna get changed.

I may have to play around a bit on the Whip vs. the Vat. I like Mimic Vat more, but not only does Whip do what it does, it also provides my Creatures lifelink. I think it could be worth adding in.

I am also gonna be playing around with leaning in Soul Sisters more, and I was tempted to possibly throw in Teysa Karlov and Elenda, the Dusk Rose, as well as possibly Vona, Butcher of Magan. Gonna toss some things around and do another update soon! I think its time to accept that this is a lifegain deck, and having a Soul Sister Shell might actually do me some good. Plus, I have a few death triggers in here too, we shall see what We can do.

Azeworai on Syr Gwyn, Hero of Ashvale

2 months ago

As for cordialities, welcome to the format! First decks are always a crucible, so I shall do what I can to aid.

I will abstain from mana-base suggestions, for I don't know the deck's potential budget.

I don't have an equipment deck myself, so I shall do my best. Seeing the commander, rather than a single creature being stacked with everything on it, Syr Gwyn seems to prefer many creatures, perhaps endighted by a single equipment.

Lightning Greaves and Swiftfoot Boots are both phenomenal.

There are some cards I am unsure of.

Masterwork of Ingenuity is dependent on there being equipment on the field, so you may prefer something such as Sculpting Steel.

A card I run in my black decks is Painful Truths, which is fantastic for fastly paced decks.

Having a package of cards for each tutor is always a great plan. Seeing as that you run Open the Armory, granting the tutor utility outside of just equipment seems wise. Darksteel Mutation and Prison Term are favourites of mine, so now the tutor can be a kill spell.

Auriok Steelshaper seems like a given, and Blacklance Paragon is a fine trick. Gideon, Ally of Zendikar propels your militia of knights whilst being a lovely threat after a wrath resolves.

Now, Haakon, Stromgald Scourge is a splendid engine for the deck to have, but this means a graveyard sub-theme would be relevant. Faithless Looting may aid in card draw; Cathartic Reunion fills a same role; Entomb, Dread Return and Unburial Rites are similar to find with entomb; Buried Alive finds Haakon and some fuel for it; Cavalier of Night and Cavalier of Flame may suffice; Corpse Knight is prolific in its affliction; Dauntless Bodyguard has utility for cheap; Hero of Bladehold just gets scary far too quickly, as does Hero of Oxid Ridge; Midnight Reaper is fantastic; Marton Stromgald is selcouth to most and absolutely destructive; and Khorvath Brightflame could be quite the finisher; Worthy Knight can swarm quickly; and Ashenmoor Liege bestows power across the board.

Skullclamp and Grafted Wargear could be a fun package to run. Equip Skullclamp, then Grafted Wargear to the same creature. Attach the Wargear to another creature, the other one will die and you draw two cards, all for one mana.

For the bromidic staples; Swords to Plowshares, Path to Exile, and Despark are all great.

For an aggressive deck, as I'd assume this to be, Tymna the Weaver can draw cards abound. Alesha, Who Smiles at Death, who may not be a knight, is quite the reanimation engine. Buried Ruin to get back equipment could be a worthy inclusion.

As for your decklist, the only cards I would consider ablating are Order of Midnight, Vona, Butcher of Magan, Heirloom Blade, and Helm of the Host. Of these, Order of Midnight has the most utility. It brings something back, then can become an evasive threat to put some junk onto. Heirloom Blade just seems far too slow. Sorin, Vengeful Bloodlord is interesting. I'm not too big of a fan, but the lifelink seems relevant. Vona, Butcher of Magan doesn't actually do all of that much. She gives a deck that is attempting to swarm, equip, and maybe reanimate another hole to jump down. Now, Utter End is (in my humble opinion) an overplayed card. It's four mana to kill something Four. Sure, it's an instant, but it's four mana. I prefer Vindicate

That shall be all from me. My condolences if this sounded blunt, but I had a lot to say and I attempted to be as laconic as possible.

May fortune be with you!

DuTogira on Competitive Kids: Is Twilight Prophet ...

2 months ago

I tried to build a U/B Control deck in standard when Twilight Prophet was still in rotation. Twilight Prophet has... a lot of issues. In cEDH where your life total is 20, using it as a backup wincon is incredibly inconsistent, and tends to only work when your opponent is already losing by a significant margin.
EG: If you play Twilight Prophet while both you and your opponent still have 3+ cards in hand, chances are your Twilight Prophet trades with a Counterspell or some piece of removal (in cEDH, a 1-1 but you come out 2 mana behind more often than not).
In situations where your opponent is winning, Twilight Prophet is a 2/4 flyer for 4. Not terrible, but definitely not great.
In situations where you're already winning, you'd prefer a card that really ends the game, not one that slowly eeks out more value, although Twilight Prophet still gets the job done, if slowly. I'd usually prefer a straight up Lava Axe in these situations.
In a staxy situation where you and your opponent both have basically nothing, you'd prefer something that puts you significantly ahead, not just kinda slowly eeks you forward. Something like Nezahal, Primal Tide (which I know you can't run in alesha, but I'm using it as an example to demonstrate a point) would be preferable, and cEDH has far bigger/better bombs than nezzy.

Twilight Prophet plays into a couple different roles, but the problem is that it's decidedly mediocre at all of them. Don't get me wrong, I love the card and run it in my Vona, Butcher of Magan deck, but I've never really be impressed with it. You can make it work, probably even in cEDH... I just wouldn't get my hopes up too high. In my experience, using it never "feels good", and drawing it usually gets a mental "eh, could have been worse".

Whether you decide to run it permanently or not, definitely test it out, just try not to fall in love with the idea of using it too quickly.

Suns_Champion on Cortez Cowboys | Elenda EDH

4 months ago

moremanawins thanks! I recently put a lot f effort into the vorthos side of the deck so I'm glad you like it!

Vona, Butcher of Magan just... costs too much and is too slow. This deck likes to be mean and lean and Vona is a detour I don't feel like taking. A+ flavor choice though. Thanks for commenting!

moremanawins on Cortez Cowboys | Elenda EDH

4 months ago

+1 because the deck has so much flavor my mouth started to salivate. The only qualm I have with this list, is why in God’s name is Vona, Butcher of Magan not in here? She has synergies both in lifegain and theme, plus a sweet removal ability. Even her art and backstory show that she is a literal conquistador. Please add her in because this would take the flavor to Gordon Ramsey levels of spice. Anyways +1 from me.

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