Tana, the Bloodsower

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Mythic Rare

Combos Browse all

Tokens

Tana, the Bloodsower

Legendary Creature — Elf Druid

Trample

Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

Partner (You can have two commanders if both have partner.)

Price & Acquistion Set Price Alerts

C16

Ebay

Recent Decks

Tana, the Bloodsower Discussion

Daedalus19876 on The Deckwatch [Home Base]

23 hours ago

Permission to be blunt?

Whoever compiled the new draft of the Tier List (Commanders by Power Level [EDH Tier List]) made some really baffling choices.

The Tier 0 generals are approximately correct (though Tana, the Bloodsower and Selvala, Heart of the Wilds should probably be higher), but everything below that is incredibly messed up.

Circu, Dimir Lobotomist Ghave, Guru of Spores Ishai, Ojutai Dragonspeaker Jodah, Archmage Eternal Kraum, Ludevic's Opus Momir Vig, Simic Visionary Oona, Queen of the Fae Ruric Thar, the Unbowed The Mimeoplasm Tishana, Voice of Thunder Varolz, the Scar-Striped

These should definitely not be Tier 1. Meanwhile, Tier 2 is pretty messed up, and I don't even have enough time to type out the ways, but the short version: all three Niv-Mizzets at the same power??? Ishkanah, Grafwidow at the same power as The Locust God?? Selvala, Explorer Returned at the same power as Zada, Hedron Grinder?? Et cetera. Having played many of these, I can't agree.

I mean, I get what they're trying to do? But I think that abolishing the .5 tiers was a poor decision (since there's clear disparity within each tier) and I think they folded the wrong Tier 2 decks into the new Tier 1 category.

Daedalus19876 on The Deckwatch [Home Base]

23 hours ago

Permission to be blunt?

Whoever compiled the new draft of the Tier List (Commanders by Power Level [EDH Tier List]) has no idea what they're talking about.

The Tier 0 generals are approximately correct (though Tana, the Bloodsower and Selvala, Heart of the Wilds should be higher), but everything below that is incredibly messed up.

Circu, Dimir Lobotomist Ghave, Guru of Spores Ishai, Ojutai Dragonspeaker Jodah, Archmage Eternal Kraum, Ludevic's Opus Momir Vig, Simic Visionary Oona, Queen of the Fae Ruric Thar, the Unbowed The Mimeoplasm Tishana, Voice of Thunder Varolz, the Scar-Striped

These should definitely not be Tier 1. Meanwhile, Tier 2 is so messed up I don't even have enough time to type out the ways, but the short version: all three Niv-Mizzets at the same power??? Ishkanah, Grafwidow at the same power as The Locust God??? Selvala, Explorer Returned at the same power as Zada, Hedron Grinder??? Et cetera.

I mean, I get what they're trying to do? But I think that abolishing the .5 tiers was a poor decision (since there's clear disparity within each tier) and I think they folded the wrong Tier 2 decks into the new Tier 1 category.

Sgtpopnfreash on Tana and Tymna Blood Pod - Primer

2 days ago

Not 15 mana sorry. its 21 but you can tap Tana, the Bloodsower tokens and you generally have many creatures out. You also get to tap Eternal Witness for mana twice and Felidar Guardian as part of the cost so it makes it 18 mana and creatures really.

enpc on Just Stay Dead

1 week ago

StopShot: While the seals are both decent cards, I still think I'm better runnign the effects on creatures as I have access to a lot of creature tutors. While they are a bit more fragile, Saffi's ability is good at counteracting most removal.

As for my meta, The decks I'm playing against on a regualr basis are a Captain Sisay hybrid combo beatdown list, a Tymna the Weaver and Tana, the Bloodsower bloodpod stax list, a Thrasios, Triton Hero and Tymna the Weaver breakfast hulk deck, a Karador, Ghost Chieftain combo deck and a Brago, King Eternal stax combo deck. One of my other friends is looking at build ing a Zur the Enchanter stax list as well. I should probably state as well that the main deck I play in that meta is actually my Thrasios, Triton Hero and Tymna the Weaver Paradox Engine/Isochron Scepter deck: Triton Weaver. While I love my Saffi deck, my Thrasios/Tymna list is more optimised and better suited to pull out turn 4 wins as so sees more play.

Homelessguy on FREEDOMMM!!

1 month ago

Tana, the Bloodsower and Druids' Repository also Breath of Fury and lastly Triumph of the Hordes because sooner or later we just have to be that person.

ellie-is on Ellie's Saprolings

2 months ago

@Fungreatmario: I keep saying that I'm not going to spend that kind of money on a single card (much less a whole set, because you shouldn't run less than 4 of a leyline, and that brings it up to $120, which's twice the price of the entire rest of the deck) and you keep suggesting cards that I've already repeatedly stated are over my budget. I don't know what else to tell you. (also: for burn I'd rather use Life Goes On, but after specifically testing against it, I decided that my deck doesn't really need specific answers for burn and the slots are better saved for other things). Rest in Peace is nice and something I'm looking into getting at some point, after I've managed to upgrade my landbase.

@lagotripha: Solemnity seems worth looking into! It sadly stops Sagas from working, but I guess that just simplifies the question of what to sideboard out, haha. Triumph of the Hordes is a good card, but I don't know if this deck is the right home for it (nothing else has or gives infect, so it's useless unless I get the full 10 points of damage through, which also means the attack is wasted as infect doesn't deal regular damage). Heroic Intervention is something I've wanted for a long time, but the price keeps getting in the way. I actually used to have Fresh Meat in the deck, and it was so much fun when it worked, but it ended up being a bit too narrow and hard to cast at four mana. Same for Second Harvest. I don't like Fungal Plots that much - it seems to have its place in combo decks and decks that use Saprolings for sacrifices already, but I actually need to keep mine alive, since they're my only real source of damage. And I have too few creatures to reliably use its first ability. Thanks for the suggestions, though. :)

@Firebird Tana, the Bloodsower. She was never actually in the deck, but I love the art.

@GreenWizardGames: Thanks, and good luck!

greyninja on WWYD? DubSeason+ParallelLives

3 months ago

Hey All! Looking for help on some decision-making!

I acquired Parallel Lives and Doubling Season for my Nath of the Gilt-Leaf build, but I'm finding the tactics to that deck are just too mean. I'd like to rebuild a deck to utilize those two expensive cards. What Would You Do?

I do not own a Food Chain; which would be an expensive combo piece for prossh and marath. Not necessary, but def makes the deck(s) stronger

I now own a ton of elves due to Nath; which could go great with Tana

I pretty much own all the shock and buddy lands to go with all three builds. No fetches.

Any and all thoughts are greatly appreciated! Thanks!

mmcgeach on The Great Radhaggro

3 months ago

@deakmana, Thanks for the comments!

Its cool to get some comments from an actual competitive perspective.

Re: Crop Rotation : The card disadvantage is real; and it might not be obvious from just reading this list, but it doesn't really need Gaea's Cradle, it's just sort of nice to have. Most of the time you want a Blood Moon effect anyway, so the Cradle gets turned off (and Scavenger Grounds, and Spinerock Knoll). Although Boseiju, Who Shelters All is an interesting suggestion.

Spinerock Knoll has been good so far. It's a nice way to get more gas at a pretty minimal cost; in many cases it doesn't even cost a card.

I'm never sad to see a one-sided wipe. Literally every competitive deck except maybe Jeleva and Teferi have creatures in play. I'm not sure if you've played any competitive EDH in the last 18 months, but there's these two commanders called Thrasios and Tymna... And those decks tend to be loaded with creatures. It's sort of a bummer that most decks actually do have a few creatures in play, frequently with stats like 1/3 or 2/2, which makes it hard to get clean attacks with the hatebears. Ezuri's Predation is just about as easy to cast as Mizzium Mortars, and is vastly superior. Not only is it disruption and mana destruction, it's nearly a game-ending threat!

re: Gamble. I tried this and cut it quickly. If you want to use it to get something you're not going to discard, then you have to do it off your opening 7. That means you're spending turn 1 playing gamble instead of a mana elf, which is just terrible. Or your spending turn 2 playing gable instead of a stax piece, which is also terrible. Then if you want to play it turn 3, you've got 3 cards left in hand. One of the benefits of this deck is that it doesn't use the graveyard... so if the tutor target gets discarded it's gone for good. In a lot of decks Gamble is good because it's a second copy of Entomb. As you can see, the opposite is true here.

Incidentally, Chrome Mox has a similar problem: basically its likely that you don't have enough spare cards to come back from the card disadvantage. The general doesn't provide card advantage, so we're not reliably ramping into something that refills the hand.

I've tried Orcish Lumberjack. It's really bad to play a turn 1 dork that might not actually make mana, which happens, if you don't have a forest. It can be strong tho. Perhaps its worth using. Have you tested it in this list?

Re: By Force. Could you talk about why By Force would be superior in this list to Artifact Mutation, Vandalblast, Reclamation Sage, Bane of Progress, Release the Gremlins, and Caustic Wasps?

I've also tried and cut Skullclamp. It's just slow and not good. I don't have a reliable 1-toughness token producer (like in a Tana, the Bloodsower deck), and basically token-making isn't a great route to victory. It doesn't draw off commanders and the only thing that leaves is using it to draw off mana elves after the mid-game when you don't need the mana anymore. That's just not a winning plan, anyway.

Root Maze, Hall of Gemstone, Imperial Recruiter, and City of Traitors are all decent suggestions, Worth considering! Have you tried any of them in this list, or a similar one?

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