|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica: Mythic Edition (GRNMED)||None|
|Archenemy: Nicol Bolas (E01)||Mythic Rare|
|Magic 2013 (M13)||Mythic Rare|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Mythic Rare|
|Conflux (CON)||Mythic Rare|
Combos Browse all
Nicol Bolas, Planeswalker
Planeswalker — Bolas
+3: Destroy target noncreature permanent.
-2: Gain control of target creature.
-9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.
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Nicol Bolas, Planeswalker Discussion
3 days ago
Jhoira, Ascending Captain
Legendary Creature - Human artificer
Artifact creatues you control get +1/+1 and other nonartifact creatures gets -1/-1
whenever a creature dies, put a Suspicion counter on jhoria, Acending Captain
When Jhoira, Acending Captain have five or more Suspicion counters exile Jhoira, Acending Captain, then return it to the battlefield tramsformed.
Jhoria, Betrayed Captain (jhoira, Betrayed Captains color identiey is blue and red)
Legendary Planeswalker - Jhoira
+1 Deal 3 damage to any nonartifact target then draw a card and discard a card
-3 Destroy target nonartifact, nonland permanent then deal 2 damage to that permanents owner
-7 exile each nonartifact, non land permanent then deal 1 damage to each player for each permanent that player exiled this way
starts at 3 loyalty
So after our Heroes left Dominaria to fight Nicol Bolas, Planeswalker on Ravnica something began to happen to Jhoira, Weatherlight Captain. After fighting the Cabal for some years she became more and more obsessed with her artifacts. She neglected her crew more and more as she crafted some powerfull artifacts to help her and the crew against the Cabal. It went as far as she banished Shanna, Sisay's Legacy from the Weatherlight because Shanna questioned the crews worth compared to the artifacts. The rest of the crew new they had to do something so they started a mutiny against thier former Captain and Hero. This Broke Jhoiras heart and at the same time infused an enormus rage inside her. All of the crew members who participated in the mutiny saw jhoria gather magic, powerful magic and then just dissapear. She was no longer on Dominaria.
Next challenge: Create a modern balanced squirrel who transformes into either a planeswalker OR a stronger creature!
3 weeks ago
Maybe add Nicol Bolas, Planeswalker? It's more powerful than ugin.
1 month ago
Thanks lagotripha i dig the suggestions! Gifted Aetherborn and Lifelink creatures would be outstanding in here; ill look more into that. I never heard of Dark Intimations but like it! i'll try it out over Smallpox and see how i like it.... definitely makes me wanna run Nicol Bolas, Planeswalker if i go that rout just for the flavor/style points....great input thanks again!
1 month ago
belugawhaleonthefloor if you want a bolas walker as a big finisher i would suggest using Nicol Bolas, Planeswalker. However if you want a bolas walker that is more a control engine then a finisher, i would suggest Ravager or God-Pharaoh, ravager is a 2 for 1 on itself as it immediately makes your opponent discard a card, which can later turn into a value town(Although at sorcery speed :/) and The God-Pharaoh can basically do everything a Grixis deck wants to do, Steal and remove your opponents resources.
2 months ago
ancientskull I haven't got the time to play so much yet, Only like 5 games. But in those games I played bolas a cople of times. First he discarded 1 card from my opponent then be just killed it with a removal spell, so I answerd with Kolaghan's Command to force him to discard and picked my bolas from the grave. Second time he could enter I could keep him alive long enough to flip, and boy did he do dmg to my opponent!
Dont know if this was the answer you looked for but hey it's something ;)
2 months ago
Well, I mean Bolas is one of the most power-hungry and powerful planeswalkers in the game, if that doesn't say cEDH I don't know what does, also RNG doesn't exist in Gemstone Caverns, IE no rolling dice or flipping coins, but if you just mean randomness, I could say the same thing for every card that you only want openning hand and is a bad draw later on, like Sol Ring, or the two leylines, or Mana Crypt.
The essence of Bolas is 'Everything to Win', so the cards like Mana Crypt, Mana Vault, Tarnished Citadel, Ad Nauseam, Imperial Seal, Mana Confluence, Shivan Reef, Underground River, Ancient Tomb, and City of Brass are more flavorful than cards like Izzet Boilerworks, and also are just good cards.
Jank is generally the opposite of competitive, so why every turn 4 win is supposedly jank, and Laboratory Maniac is supposedly jank too is beyond me.
Also, discard is a mechanic of stax, a key mechanic of that too, if you have ever seen a cEDH mono-black stax deck not running discard, be my guest. It is too powerful an effect not to use if your goal is to stop your opponents from casting spells.
Also, have you seen Nicol Bolas, Planeswalker? He ends games fast, not slow. I turn one any land and Lotus Petal to Flash+Arena Rector him out and it is over, no buts about it, that one player who might have an answer? +3 and their only land is gone, next turn do the same, next turn ultimate him, rinse repeat on the other two players who are still in the game, protecting him from Chain of Vapors and Into the Roils with the Counterspells in my hand, until they are all out of lands, cards, and permanents, and eventually life too, GG.
Also, the original Nicol Bolas, yeah I run him in modern, who else am I gonna turn one out with two Simian Spirit Guides, a Faithless Looting and Goryo's Vengeance, Emrakul, the Aeons Torn? Nah, he blows up their permanents, what permanents are they going to have turn one? Not much, discarding their hand is much better, but obviously I run both.
Point is, I don't think the essence of Nicol Bolas is to be a slow, grindy controlling deck, it is a deck that wins every time, for now and forever, sure, I'd probably argue grixis twin should be the deck for Nicol Bolas, but he'd only be used for the commander, and wouldn't serve a purpose in the deck other than for colors.
You also asked me for advice, so take it or not, but I got the deck to be more competitive and down to 100 cards, like you wanted.
2 months ago
You have 137 cards, you need to drop 37?
Drop all three temples, bounce lands, Sunken Hollow and Smoldering Marsh, Forge of Heroes, Command Beacon, the three lands like Sulfur Falls, Dragonskull Summit, Desolate Lighthouse, and Drowned Catacomb, total of 13 lands, but add City of Brass, Gemstone Caverns, Ancient Tomb, Mana Confluence, Tarnished Citadel, Gemstone Mine, Shivan Reef, Underground River, and Command Tower
Total loss of cards = 5, rest needed = 32
Mainboard additions I'd suggest?
Talisman of Dominance, Fellwar Stone, Talisman of Indulgence, Bottomless Pit, Dark Confidant, Snapcaster Mage, Timetwister, Ponder, Brainstorm, Laboratory Maniac, Demonic Consultation, Tainted Pact, Imperial Seal, Dismember, Chain of Vapor, Pact of Negation, Mystic Remora, Swan Song, Delay, Dispel, Liliana of the Veil, Jace, the Mind Sculptor, Chrome Mox, Mana Vault, Mox Diamond, Lotus Petal, and Rolling Earthquake.
Addition of 27 cards = 59 total to drop
Xantcha, Sleeper Agent, Nicol Bolas, Planeswalker, Vedalken Humiliator, The Scarab God, Nicol Bolas, God-Pharaoh, Liliana Vess, The Eldest Reborn, Painful Quandary, Pendrell Mists, Mind's Dilation, Omniscience, Leyline of Anticipation, Hero's Downfall, Stunning Reversal, Rakdos Charm, Thrilling Encore, Countersquall, Desertion, Go for the Throat, Fraying Omnipotence, Hour of Devastation, Tormenting Voice, Torment of Hailfire, Syphon Mind, Disrupt Decorum, Dark Intimations, Cruel Ultimatum, Blatant Thievery, Beacon of Unrest, Blasphemous Act, Damnation, Bloodchief Ascension, Disciple of Bolas, Etali, Primal Storm, Nightveil Specter, Fell Specter, Blazing Specter, Augur of Bolas, Clever Impersonator, Jace's Archivist, Kess, Dissident Mage, Mystic Confluence, Disallow, Cryptic Command, Reforge the Soul, Megrim, Liliana's Caress, Entreat the Dead, Phyrexian Arena, Rhystic Study, Search for Azcanta Flip, Dream Salvage, Chromatic Lantern, Expedition Map, Lightning Greaves, Worldgorger Dragon, Animate Dead, Gonti, Lord of Luxury and Glacial Chasm
That should do it! 100 card deck!
The biggest upside to my switches and drops is the extreme amount of lowering that is done to the average cmc of the deck, along with the droppage of slower cards that do little without other spells. The new gameplan would be use discard and disruption like countermagic and removal to stop your opponents just long enough to use Laboratory Maniac with Demonic Consultation or Tainted Pact to exile your deck, and usually a draw spell like Brainstorm. More tutors for consistent gameplay is in the switches too.