Sydri, Galvanic Genius

Legendary Creature — Human Artificer

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

: Target artifact creature gains deathtouch and lifelink until end of turn.

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Sydri, Galvanic Genius Discussion

ASherrell on Join The Glorious Evolution

1 week ago

Oh and just curious, why don't you want to run the other alternate win-con of Aetherflux Reservoir + Sydri, Galvanic Genius?

Ledian on Making a Sydri Value deck

1 week ago

I want to make a Sydri, Galvanic Genius deck, but do not want to include any infinite combos. The goal is to have so much value that it just beats opponents out of the game.

I want to keep the deck budget (so no cards over 5$ preferably) and think I have done the best I can do on my own.


Sydri, The Value Machine

Commander / EDH* Ledian

31 VIEWS


Redace878 on Casual NON-infinite combo?

2 weeks ago

I'm a casual player with a relatively small budget, about $80-$100. I'm considering making a Sydri, Galvanic Genius deck, and when I was browsing Sydri decks, I noticed most of them were in the "combo" hub. Upon further investigation, I realized that all of the decks had only infinite combos. While infinite combos are fun, I don't really enjoy using them because most of the time they just end the game immediately. So do any of you know of any fun combos (especially ones involving artifacts) that I could use? Something like Sydri, Galvanic Genius+ Caltrops for example.

TL;DR: Looking for fun esper card interactions and combos that aren't infinite.

firstorb on The Little Engine That Probably Will

2 weeks ago

Hey thanks ElementalEd! I was hoping I'd have enough tap effects to stave off getting killed before I can pull of some of the 3+ card combos (Like 7 mana, Spine of Ish Sah, Priest of Yawgmoth, Mirran Spy, with a Disciple of the Vault and/or Altar of the Brood in play, being the most mana intensive combo) but yea, Reconnaissance was one I was not aware of, thanks! Also, spitting out annoying blockers with Nuisance Engine and Myr Propagator, killing with Kiku, Night's Flower, "sort-of-tutoring" with Jar of Eyeballs, Citanul Flute & Merchant's Dockhand are other reasons I have all those tap effects. As for straight up tutors.. I haven't decided yet if they're really needed, but will if they are. I do have a Trophy Mage in there though for digging up some useful artifacts.Arcum Dagsson and Master Transmuter are on my wish list atm, and I will eventually be trading out for more Inspired effects as this deck develops. Muzzio, Visionary Architect looks really groovy, too. Might have to get one. Lol, Caltrops. It's a great card, but is there a Sydri deck without it? I'll put it in when I get one. Probably, lol. With Sydri, Galvanic Genius effects, Kusari-Gama & Thornbite Staff & almost any other card in here will take care of early aggro..along with her effects & Liquimetal Coating to stave off early land drops in case I need to get rude..

There really is a ton going on with this deck, it kind of almost HAS to be played to see it all. Thinking of pulling the 7-8 mill effects though. It does play fairly defensively, but it's answers are usually to kill, exile, remove, or plain just give things Defender to just about anything..if I can get it moving fast enough.

AND, I just realized I should've put all this in the description, lol.

Thanks for checking out my deck though, feedback is always groovy. :)

Jpegwun on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

2 weeks ago

Also i thought i'd make a side note.If you're considering making any cuts for more combo pieces (aside from Sydri, Galvanic Genius which someone mentioned already) it doesn't seem like Wurmcoil Engine is combo-ing with anything.It's great. I love it. Maybe it helps with the lifelink to get to 51 life for Aetherflux + Sydri? But it doesn't sound like you have a problem with getting to 51 life after reading through all the comments.Just a suggestion :)

Sgtpopnfreash on Sen Triplets, Masters Of Your Mind

1 month ago

So these arnt competitive decks. In competitive edh you just dont get attacked by creatures enough for it to really matter. If you know your meta has like an atraxa voltron deck or something those can be ok. Personally my favorite is Sydri, Galvanic Genius and Caltrops

RedbeardVII on Oloro, the Ageless Wallflower Deck

2 months ago

New to Esper

I have a league coming up where I can sign up with 3 commanders, all with the same color pie set up.I do not usually play Esper, so this is a chance to let me do something different. I have decided I am going to run Zur the Enchanter, Oloro, Ageless Ascetic , and Sydri, Galvanic Genius for the league matches (a 3 month period, 2 games a week), three very different commanders, but all the same color!

I usually play super aggressive decks like Rakdos, Lord of Riots or Maelstrom Wanderer, but I was hoping to get a really good control/lifegain feel that isn't super threatening but can definitely win.

I have read a ton on Zur, and i know how to make a really wicked Sydri artifact deck, but Oloro has me absolutely stumped. He looks good and I have checked out EDHrec for some of the Esper goodstuff, but it feels like a Karlov deck, but with just a splash of blue. Am I wrong to think this is good enough or am I totally off?

Title Local Meta

I will mainly be facing 75% decks that are heavily net decked but don't have more than $400 bucks in any one deck (except maybe one of the wizrad control players)The ones I have had issues with are mainly Meren of Clan Nel Toth, Karador, Ghost Chieftain, Name any Sliver Commander, and Atraxa, Praetors' Voice.There is also a Krenko, Mob Boss deck that gets very lucky once in a while but gets shut down by mainly other players, and an Omnath, Locus of Rage that seems well put together but generally can't play for beans.

League Rules

The League rules were just posted at the LGS, infinite combo's are allowed, but have multiplicative dings on overall score for the league every time they are used. Mass Land destruction and Hand disruption are also getting dinged. Looks like they are going the "everyone has fun route", which I happen to like. Keep in mind I am aiming to win the whole thing folks, but don't want to resort to games where I have to rely on combo's or other "degenerate" tactics to do it.

Also, I might add that "you win the game" conditions do not do anything for me at my LGS, as points and packs are awarded with kills, so please keep that in mind when making any suggestions.

DVLuca on Help witH Esper control combos

2 months ago

Hi Sicohippy, a friend of mine have tried this general and whit all the support and suggestion I had for him Ertai never worked properly. I can suggest you Sydri, Galvanic Genius and Sen Triplets as a very good stax-combo esper deck. Tell me budget and playstile (mono or multy player) and I will be glad to help you.

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