Sydri, Galvanic Genius

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Mythic Rare
Commander 2013 (C13) Mythic Rare

Combos Browse all

Sydri, Galvanic Genius

Legendary Creature — Human Artificer

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

: Target artifact creature gains deathtouch and lifelink until end of turn.

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Sydri, Galvanic Genius Discussion

triproberts12 on Artificer Tribal

8 hours ago

A word of warning: Breya is very OP, and the table will treat you as such. If your game plan is to present a nonthreatening board and survive to the lategame, you might be better off dropping the red and going with Sydri, Galvanic Genius .

Ethereal_Reaper on Goddess of Etherium (Budget)

2 days ago

I normally play a Sydri, Galvanic Genius deck. It seems you have many of the artifact combos I run, but one that's been really good for me I feel is worth slotting is Time Sieve . It easily goes infinite with Thopter Assembly , and with Breya they might mistake it for a value engine as opposed to in

xaarvaxus on Esperodin

4 days ago

Caltrops with Sydri, Galvanic Genius 's second ability could be a lot of fun though you do have to be careful because your own creatures will get pinged when they attack.

Commander's Sphere is an upgrade over Manalith as your commander can recycle the Sphere for a slow draw engine. Provides some redundancy with the Strix.

For other sac effects you could look at Morbid Curiosity , Costly Plunder , Reprocess , Reshape , and Syndicate Trafficker

Another artifact creature that begs to be recurred is Meteor Golem

And Aminatou, the Fateshifter is another blink effect on stick to keep you commander getting value from artifacts in the graveyard or just blinking ones in play.

captainamerica on Anointed Procession Deck with Cats

1 week ago

9-lives, I ask that you read this and think about it. I am well known for wanting to have my cake and eat it. This is a game, and games are meant to be fun, even if it's competitive. That being said, the following are my suggestions:

Lotus Cobra is only really good when you can get more than one landfall trigger and generate a faster tempo (generally off of "fetch lands" like Windswept Heath into an untapped land). For example: consider turn three. Two forests in play, lotus cobra, Pride Sovereign, and windswept heath in hand. You play cobra, drop a fetch, and search, opening 3 mana (if you include the untapped land) to play the sovereign.

Life total is irrelevant unless you can abuse it, or you are playing against burn (in which it is still not really relevant). Examples of abusing lifegain are Aetherflux Reservoir+Sydri, Galvanic Genius, Felidar Sovereign, and Lim-Dul's Vault. The only formats these can be achieved in are commander, highlander, or other eternal formats.

Indestructible is insane, especially because the only removal for it in modern is in white or -1/-1 counters.

Even if I'm not in aggro I would still play Fleecemane Lion, Loam Lion, and Wild Nacatl. I would do this because they are the creatures that will keep me alive in the early game, while applying pressure. for these I would take out Ajani's Pridemate and Lotus Cobra (unless you are willing to get some fetches)

The best White removal in modern is Path to Exile, which I would play over Vanquisher's Banner and Creeping Renaissance

The flaw in your argument that Renaissance is better, is that it is for your enchantments. Renaissance is not card advantage. The information is still open, it doesn't immediately expand your board presence, and can be hated out more easily than your enchantments. Rest in Peace is currently in the mainboard of multiple decks that run white. My decks play Tormod's Crypt. Hating out your graveyard is currently game 1 meta. In reality, I would not run recursion/graveyard in the main. Against this deck (assuming your recursion is in your sideboard) I would plan on ditching my graveyard hate for enchantment hate. This is because I believe that drawing my graveyard hate is a dud against your deck.

Lastly, for lands, I would add a few Temple Garden and one or two Scattered Groves

Ghostshaman33 on Fun Commander to build?

2 months ago

The Gitrog Monster is pretty fun, if that’s your style.

You could always build artifacts, there’s many options for generals but my favorite is Sydri, Galvanic Genius

Sigarda, Heron's Grace is a newer build of mine and it’s pretty fun (especially at sub $100)

Anyways, hope this helped.

elgosu1337 on Estrid Parallel Lives Tribal

2 months ago

Hi nenya14! You could definitely replace the lands with a budget land base, and cut some of the more expensive ramp and draw spells to put in other ramp and draw. The hard part to replace would be the token doublers and the enchantment animators, but you could also try an artifact package with Mycosynth Lattice, Mirrorworks, Sculpting Steel, Phyrexian Metamorph, Prototype Portal, and Cogwork Assembler to copy enchantments after they are turned into artifacts, and March of the Machines, Titania's Song, The Antiquities War, Tezzeret the Seeker , Karn, Silver Golem, or Sydri, Galvanic Genius to turn the enchantments into creatures and attack. You could also just make creature tokens with Sigil of the Empty Throne, or win without creatures using Induced Amnesia.

KeilFX on Breya of the 100 Combos

3 months ago

With Karn + Mycosynth being the big daddy LD combo, perhaps Sydri, Galvanic Genius + Liquimetal Coating could fit the bill as well?

gminnick on Commanders by Power Level [EDH Tier List]

3 months ago

Here is my list to try and move Sydri, Galvanic Genius to competitive from high power.
Sydri Combo Cannon (Primer)

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