Sydri, Galvanic Genius

Legendary Creature — Human Artificer

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

: Target artifact creature gains deathtouch and lifelink until end of turn.

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Sydri, Galvanic Genius Discussion

Kai-Erik on Breya, Ghost in the Shell

2 days ago

Osbert, you're right about the Aetherflux Reservoir + Sydri, Galvanic Genius combo being weaker than the rest but I do love the ability to block a huge beatstick with a 1/1 deathtouch/lifelink flyer and come out unscathed. Aetherflux Reservoir is the dead card of the two, but it still nets me life as early as early as turn three and with Breya, Etherium Shaper's ability to gain life in increments of 5, it's all too easy to hit 51 and start draining. You could easily use it to win in a 1v1 if it isn't answered, and if you force them to deal with it, they waste removal that could be used to stop a more lethal combo.

Again, I love the Bomberman combo, but name me one card in my decklist for each of those pieces that can overlap in a threatening way.

Kai-Erik on Breya, Ghost in the Shell

5 days ago

FalconPunch thank you! I really love playing this deck, it's just so versatile. I like Aetherflux Reservoir because of the Sydri, Galvanic Genius combo. It's not too hard to get to 51 life, especially with Breya's ability. Use sydri to make the reservoir a creature and give it lifelink so you can repeatedly shoot everyone for 50.

I pulled Noxious Gearhulk for Spine of Ish Sah and Indomitable Archangel for Soul of New Phyrexia, thanks for the recomendations everybody!

TheRedGoat on Pattern Recognition #21 - Mana ...

1 week ago

For one you can have a "mana rock" deck through animation effects like the original Karn, Silver Golem , or Sydri, Galvanic Genius, or even mass animation like March of the Machines. For two though I find it interesting how most lower mana rocks have started to become balanced through more than just ETB tapped effects; like how Corrupted Grafstone also requires you to have a spell of some color in the grave.

Grafstone was also indicative of a shift away from the magic of the Eldrazi in that colorless/devoid cards couldn't use that type of pseudo-death based magic that is common to all of Innistrad. That kind of built in thematic mechanics has always been the best part of MTG to me.

Falc0npnch on Breya, Ghost in the Shell

1 week ago

First off love the deck, I run a pretty savage breya as well (yours is far meaner than mine lol) what about pulling Aetherflux Reservoir for Lifeline? Aetherflux is very slow and lifeline will allow a lot of additional end of turn combos. Also I feel like your Indomitable Archangel negates a lot of cards you run like Sydri, Galvanic Genius, Restoration Angel, and Saheeli Rai maybe swap for something with more utility like Goblin Welder or Soul of New Phyrexia? Good luck in your combo pursuit!

Bhaal666 on Breya, the Infinite Whining Generator

2 weeks ago

I prefer Tezzeret, Agent of Bolas since every time i get his -4 off i kill a player at the table and buffer my life. I suppose it will depend on how many artifacts you regularly have out, I average 10-15 with mine. Karn, Silver Golem, Sydri, Galvanic Genius, and Mycosynth Lattice have all proven to be a handful no matter what table I sit at. Something else in my list might catch your interest Combo Queen (that isn't mine and I don't know how to fix that so just follow my profile to that name). I usually found Clock of Omens put Voltaic Key to shame. Saheeli Rai -7 reads win the game, her -2 is strong, though her +1 can draw too much attention to her. Bosh, Iron Golem and Memnarch regularly win games once I have mana flowing like spice.

Daedalus19876 on Toy Shop of Terrors

3 weeks ago

Hey! Sorry it's taken me so long to look at this deck. Here are some quick suggestions :)

1) The deck needs a better description - it's hard to give advice without seeing the combos in an artifact deck.

2) You seem to have most of the central combos for Sydri, Galvanic Genius already, so that's good.

3) Ashnod's Altar seems a bit odd. Is there a combo I'm missing?

4) I'm always a fan of Metalworker and Inspiring Statuary.

5) You seem to be missing an Arcum Dagson to find your combos.

6) I might consider adding Tezzeret, Agent of Bolas in here as well.

6) I'm always a sucker for Efficient Construction and Mechanized Production in an artifact deck.

Hope this was at least a little helpful!

Logics on Sydri, artifacts

1 month ago

Mycosynth Lattice is cruel with Sydri, Galvanic Genius. If you want land destruction, this combo destroys lands = to the amount of mana you have every turn. Can effectively lock the opponents out of playing at all.

Also makes your entire board indestructible when combined with Darksteel Forge. Throw in a Leonin Abunas or Padeem, Consul of Innovation and now it's all hexproof.

Also it works well with Unwinding Clock. Mycosynth Lattice is just insane value in these types of decks.

Darksteel Forge + Nevinyrral's Disk is a 1 mana sweeper every turn as the disk down't sac when it's activated. The idea is supposed to be it destroys itself, which doesn't happen if it's indestructible.

Lastly, Indomitable Archangel's shroud turns off Sydri, so I wouldn't include it.

dreamistt on EDH - Breya

1 month ago

31 lands? Every time I tried building a deck with fewer than 35 lands I ended up mana screwed (even in green and with lots of ramp tools), but that's me. I'd tell you to go at least 33 lands.

I also don't think Blood Moon is that necessary here. Sydri, Galvanic Genius don't seem all that useful here either.

How does Hanna, Ship's Navigator fare in this deck? I find her rather lackluster in this list since you probably won't be able to give her haste and you still have to cast the artifact/enchantment again after using her ability... Trading Post could work better in my opinion. Silas Renn, Seeker Adept might not be that good if you don't find the opportunity to attack (and if you have something good in your graveyard, people will probably block him if they can).

Wurmcoil Engine is neat in most decks, but in a combo build like yours I don't see him being such a big deal.

I absolutely hate Ichor Wellspring. I don't think it's good enough even if you manage to sac it and bring it back (most of the times you should have better targets to bring back). I'd rather go with a Mind Stone

I guess Memory Jar is there as a "Draw 7, find your combo pieces", but I don't know if it's good enough to earn a spot here. I mean, chances are your opponent is going to find an answer in his brand new 7 cards and stop you... Maybe a Whir of Invention is more fitting?

Thirst for Knowledge is OK, but Read the Runes sounds like an emergency card that becomes a dead draw most of the time... Maybe Vedalken Archmage? Maybe a Staff of Nin?

I'd trade Indomitable Archangel for Padeem, Consul of Innovation any day. Hexproof and card draw are better than conditional (metalcraft) shroud.

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