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Gaddock Teeg Discussion
1 day ago
1 day ago
Gaddock Teeg might be another good commander choice. With his colors you can run the already mentioned Nevermore, Gideon's Intervention, Eidolon of Rhetoric, Glaring Spotlight, Arcane Lighthouse, Bonds of Mortality, Archetype of Courage, and Elesh Norn, Grand Cenobite.
5 days ago
Swift2210 I tested all the cards listed above.Mystic Remora is good against storm or control. I fired her, after as I did not pick up a single card for three turns xxxx games.Tezzeret the Seeker it does not harmonize with Gaddock Teeg and have only one target Winter Orb ? (other targets for 5cmc they are stupid to me)I tested Jin-Gitaxias, Core Augur combo with Loyal Retainers, Fauna Shaman, Survival of the Fittest they are not worth playing.Rhystic Study maybe someday it will come back to her
The game plan is a quick assumption prison lock, not extending the game with the opponent, especially when we play arch enemy
1 week ago
DrkNinja Thanks for all the suggestions!
For starters, Gaddock Teeg doesn't do anything to prevent creatures from being cast, just noncreature spells. I will be swapping out Dusk / Dawn for Austere Command. That was actually a sideboard anyway and I forgot to take it out of the list. Sword of Kaldra I put in for the same kind of control you get with Basilisk Collar when you have Marath equipt, since you can deal damage directly to creatures with him so it's easy removal.
1 week ago
Modern FNM 2/9/18: I went 3-1, with a heartbreaking lose my last match in the final.
Izzet Thing in the Ice Flip / Kiln Fiend combo: W 2-1. Game one I was on the draw, got a Gladecover Scout down and started to suit it up. Then Thing in the Ice Flip comes down. Ever had a Thing in the Ice Flip flip against you while playing Hexproof. Feels real bad. They ended up killing me with a single swing with the help of Temur Battle Rage. I played a little bit more conservatively the next two games - didn't overextend on any creature/kept up enough toughness to block through a TBR - and won pretty easily.
Mardu Pyromancer: W 2-0. Game 1 I had an alright keep, turn 2 I kept up an uncracked Windswept Heath to fetch a Dryad Arbor and snipe a Young Pyromancer in blocks. He then landed a Blood Moon which set me back but I did have 1 Plains and both our sides stalled a little but I grew my board quicker. Game 2 I kept a no creature opening because there was a Leyline of Sanctity. Maindeck Leyline of Sanctity is really good in this meta right now. Shuts off all the Thoughtseizes, Inquisition of Kozileks, and Liliana of the Veils that are so prevelant, and all in this deck. I resolved a Kor Spiritdancer and they had sided out most of their removal. I attacked with a 20-22 flying Kor Spiritdancer for a win.
Storm: W 2-1. Game 1 I put down Leyline of Sanctity, they look at their opening, see the Leyline of Sanctity and concede Game 1 without giving away any information. So, I had no idea how to sideboard and just run it back. They proceed to Storm Combo on turn 3. Game 3 I have a great sideboard plan with Rest in Peace and Stubborn Denial. No opening Leyline of Sanctity but a Rest in Peace and a Stubborn Denial. On the play turn 1 I get a creature down, turn 2 2 Ethereal Armors, turn 3 a Rest in Peace; end of turn they Echoing Truth the Rest in Peace but had held up a Windswept Heath to fetch a Breeding Pool and then Stubborn Denial. They couldn't combo off turn 3 and concede. Stubborn Denial is fantastic sideboard tech for this deck right now. No one sees it coming.
Bant Glittering Wish Control: L 0-2. Game 1 was going as planned. Was a swing away from winning when they resolve their singleton Runed Halo. I tried to rebuild, swung with everyting playing around Blessed Alliance but was blown out by Settle the Wreckage. It was like turn 15 and I conceded the game. Game 2 I mulled to 5, with a still bad hand, and it game them the time to settle good countermagic and stopped me from resolving needed spells. I was then beat down by a Glittering Wish into Thragtusk. Super disappointing. Guess what? Runed Halo is a really good Magic card.
Final thoughts. I am moving the singleton Gaddock Teeg to the side and adding a second Path to Exile to the main. Remember that fetch land shenanigans can win games, getting a good trade in blocks or evading an edict effect with a Dryad Arbor or holding up a surprise Stubborn Denial. This won me 2 games in the tournament. I am in love with the Stubborn Denial sideboard tech. It was really good. My internal argument is whether to move the single Breeding Pool into the main, probably taking out a Temple Garden. I don't want to give my opponent the information in Game 1s but also don't love dedicating a sideboard slot for the land.
1 week ago
This type of deck, assuming you mean toolbox, can definitely work. A lot of decks CAN work but I think you are going about it the wrong way. Toolbox does not mean random value creatures it means that you have creatures that are useful in different situations. Kitchen finks is not really a toolbox type of card its more of a stall hope I don't die card, which is fine but if you want a toolbox life gain card there are better cards. Scavenging ooze IS a toolbox card because it is good against decks that use their graveyard. Tireless tracker, anafenza, avacyn are not really tool box cards they are more just random value cards. Avacyn CAN give your creatures indestructible which is a situation where it would be good but so can something like Selfless Spirit which costs less mana. Other toolbox cards you can consider are things like Shriekmaw (kills a creature), Qasali Pridemage (hits enchantments and artifacts), Gaddock Teeg (hits bit spells decks), Aven Mindcensor (shuts down shuffling) that is what a toolbox deck is having creatures that do many different things and then traverse lets you have them when you need them.
HOWEVER, you can do whatever you want I am not here to tell you what you can and cannot play or should or shouldn't play I am just clarifying that your deck looks like a traditional abzan deck (what I usually play in modern) but it is lacking threats LIKE goyf. That doesn't mean you have to play goyf I am saying that goyf is very important to that strategy. If you want a toolbox strategy I would recommend cards that can screw with your opponents to give you the edge since most of your creatures will be under par.
2 weeks ago
While Uril, the Miststalker is considered Tier 3, you can build him into something much more competitive, especially 1v1. My build has a partial sideboard, and utilizes Gaddock Teeg as a punishing multiplayer piece. Maybe you can draw some inspiration from it.
Best of luck with you build.