God-Eternal Kefnet

God-Eternal Kefnet

Legendary Creature — Zombie God

Flying

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast that copy. That copy costs less to cast.

When God-Eternal Kefnet is put into the graveyard or exile from the battlefield, you may put it into its owner's library third from the top.

Start Commander Deck Browse Alters

Printings View all

Set Rarity
War of the Spark (WAR) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Legality

Format Legality
Pioneer Legal
Duel Commander Legal
Oathbreaker Legal
Modern Legal
Custom Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Unformat Legal
Canadian Highlander Legal
Arena Legal
Historic Legal
2019-10-04 Legal
Block Constructed Legal
Vintage Legal
Limited Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Tiny Leaders Legal

God-Eternal Kefnet Discussion

TriusMalarky on Too Strong for casual but …

2 months ago

Expropriate? I love taking 8 extra turns. Then again, it's in a God-Eternal Kefnet deck with Swarm Intelligence and Primal Amulet  Flip and it is so easy to get two or three casts off it that it is a straight 'I win' spell.

I love the spell Murder. Dominates most of my friends, but it actually sucks.

lukeanto on Grixy Business!

2 months ago

Daveslab2022 hey dude thanks for the feedback! Ok, i see your point, but hear me out:That´s the idea or theme of the deck, let your opponents decide for you while you keep in line their creatures with removal, so if i cast Risk Factor on T3 and my opponent decides to take 4 dmg, i can still re cast it on T4 with the Jump-Start ability and if he takes 4 dmg again his life would be 12 on that turn. So in T5 i can either Sword-Point Diplomacy or any creature i have, wich one is a 4/4 has flying and haste and the ability to kill a non dragon creature...the best scenario would be if you have God-Eternal Kefnet on battlefield by T4 and topdeck Risk Factor or Sword-Point Diplomacy. Remember that this deck is midrange focused with a bit a control, that why it has several removal. I havent had the chance to test it out yet since i dont actually have the deck but was planning on buy it!

TriusMalarky on Good cheap staples to pick …

3 months ago

Ha! No way in honkus can I afford even the basic lands from Double Masters.

BTW my commanders are God-Eternal Kefnet, Sisay, Weatherlight Captain, Neheb, Dreadhorde Champion, Tuvasa the Sunlit, Korvold, Fae-Cursed King, and sometime soon Mairsil, the Pretender will replace Lazav, the Multifarious. Neheb is up for changes.

I would proxy some things, but I'll do that after I've traded into more stuff. I'll probably start picking up fairly cheap cards over time.

Caerwyn on Custom Cards by 9-lives: Eldrazi …

3 months ago

Your wording needs a lot of work.

Telepathic Link

Reveal the top two cards of your library and put them into your hand. Target opponent reveals the top two cards of their library and puts them into their hand.

  • Note, Wizards recently got rid of "his or her", replacing the pronouns with "their".

Timeless Vector-Lich

When Timeless Vector-Lich enters the battlefield, draw a card. You may reveal this card as you draw it. Whenever you reveal a card named Wastes this way, draw a card.

  • See God-Eternal Kefnet for the formatting. Note, you also have to refer to the name of Wastes specifically; Wastes, unlike other basics, is not a subtype. Things like "reveal a Forest" that work for other basics would not work for Wastes.

Zathmary, Time Drinker

First off, a planeswalker does not have creature subtypes; it has a Planeswalker subtype. The subtype should be Zathmary, not Eldrazi Djinn. What you have simply does not work under the rules.

Static ability: At the beginning of your end step, Zathmary, Time Drinker deals X damage to target creature, where X is the amount of health you gained this turn.

  • As a note, this ability is not really within Blue Black's color identity. Black does not generally do direct damage--that's a red thing.

+2 Ability: Exile the top three cards from target opponent's graveyard.

  • Wizards no longer prints cards that care about graveyard order.

-4 Ability: If a creature entering the battlefield this turn would cause a triggered ability of a permanent to trigger, that ability triggers an additional time.

  • This ability was rather poorly written. I could not tell if it was only supposed to occur on the turn you activate or if it was supposed to be an emblem. I went with the first interpretation, since there is no way this ability should exist on an emblem that cannot be interacted with.

DigitalFear on self mill burn

4 months ago

I would suggest adding the following cards.

x3-4Saheeli, Sublime Artificer Very strong diversion mid-game, can carry x2Jace, Wielder of Mysteries A win-con x3-4Invade the City Really good decks made of all spells

Maybeboard Gadwick, the Wizened God-Eternal Kefnet Commence the Endgame Opt Niv-Mizzet, Parun Mission Briefing Callous Dismissal

I made a deck for my friend who played it competitivly a few rotations ago, I constantly tweaked it through playtesting and ended up with this:Books Kill

It was a very strong home run type deck that worked more often than not. It is not "budget", but with some tweaks you could make it a bit cheaper.

Azeworai on Idoneity's Deliverance

4 months ago

Dragonsteak - Ah, thank you very much!

The main point of the deck is to merely get value off of the top of the library. Future Sight and Vivien, Monsters' Advocate offer powerful engines whilst Mirri's Guile and Scroll Rack, or effects of that ilk, manipulate said top for consistency.

The deck has two combos, but are for the late-game when combat options no longer exist. God-Eternal Kefnet, Scroll Rack, and Temporal Mastery grants infinite turns, whiles Omniscience and Momir Vig, Simic Visionary, given other chicanery, can win around 60% of the time.

Thassa's Oracle wins sometimes with Omniscience, but exists primarily as a value creature.

Bahoola on Kalamax

5 months ago

I was considering taking Kalamax down the elemental path and make him more combat oriented. With cards like Flamekin Harbinger (Cavalier shenanigans) - Forgotten Ancient - Malignus (fun with Fling/Soul's Fire/Chandra's Ignition) - Mulldrifter - Avenger of Zendikar - Omnath, Locus of Rage - Omnath, Locus of the Roil - Risen Reef - Young Pyromancer (and/or other elemental token makers). Still want a lot of spells (preferable instants) to cast.

If u not going elemental and still want creatures to attack with i would suggest token makers and some beefy boys, Rubblebelt Rioters comes to mind or card draw dudes like Oakhame Adversary

Side note, God-Eternal Kefnet is super for the dec no matter what your doing with it.

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