|Commander / EDH||Legal|
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|Shadows over Innistrad||Mythic Rare|
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Olivia, Mobilized for War
Legendary Creature — Vampire Knight
Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
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Olivia, Mobilized for War Discussion
3 days ago
Thanks, Leonantti for your comments.
I do agree with you that my card draw is kinda weak, with only Phyrexian Arena and Mathas, Fiend Seeker as repeatable. However, they are supplemented by Herald’s Horn, Kheru Mind-Eater, Solemn Simulacrum, Canyon Slough and Commander's Sphere.
4 days ago
5 days ago
hmmmm, what about Exava, Rakdos Blood Witch? Having her on the field and activating Licia's ability will give her haste, which is nice.
Blood Baron of Vizkopa is probably also a good idea. Lifelink and pro black/white.
Olivia, Mobilized for War for more hastey shenanigans.
6 days ago
I like the commander, love the vampire theme. I just don't understand how the deck is supposed to win in a multiplayer format. Ultimately this all comes down to your playgroup and how competitive the deck is, what the meta is, all that good stuff. Most vampire decks to date have done Exquisite Blood + Sanguine Bond / Defiant Bloodlord. Or stealing opponents stuff with Olivia Voldaren in the late game. Or even Vampire Hexmage + Dark Depths. In my experience, very rarely are you going to be able to overwhelm all of your opponents with vampires that have had time to grow and get fat. Heavy creature decks that also generate tokens are huge Wrath of God magnets.
You may want to consider some more removal if you plan on keeping the win condition brute force: Merciless Eviction, Austere Command, Tempest of Light, Utter End, Oblation, Red Elemental Blast, Grave Pact, whatever. Otherwise, you fall victim to a huge variety of defensive measures: Propaganda, Ghostly Prison, Sphere of Safety, Copy Enchantment, Moat, Crawlspace, Avacyn, Angel of Hope, No Mercy, Elesh Norn, Grand Cenobite, etc.
Finally, it's hard for me to say what I would cut without knowing your meta, but I'll give it a go: Confusion in the Ranks, Harsh Mercy, Insolent Neonate, Olivia, Mobilized for War, Attrition, Urge to Feed. These cards are either too finite, or have circumstantial value. Other than that, I challenge you to look at your creature base, I know you want to get a lot of value out of Edgar Markov but the creatures themselves need to bring a lot to the table too.
1 week ago
Blood Baron of Vizkopa is difficult to get as good as you want him to be.
Blood Seeker is pretty whatever against decks that aren't tokens
Falkenrath Gorger needs support to really get to there, though he can be alright if you get there
Gifted Aetherborn is likely a tad more defensive than you aim to be, though I'm slightly more a fan of Nighthawk, since flying takes down most dragon-y monsters
Mirri the Cursed is sweet, but not very impactful. I can't fault anyone for wanting to run her though.
Olivia, Mobilized for War has a somewhat steep cost to grant haste, and most of your dudes are vamps already
Tithe Drinker gets a no from me, too
I was never "wowed" by Blade of the Bloodchief in Olivia, myself.
Four Sorins is going to be too many, too often. Maybe try trimming one of them to avoid drawing multiples?
If you can swing it, ABUr's and fetches have a silent impact, yet smooth out so many mana issues. Can't reccomend them enough.
That's what I saw in my first glance-through. I'd avoid running cards that only drain/gain life-- even if they're vampires-- and would instead focus on jamming more impactful cards. That said, I still run Baron Sengir for sentimentality reasons, so I can't blame you for wanting to run a few pet cards as well. I've felt for a while now that vampires are as few as two years away from being a legitimately great tribe (not that they're unplayable now), but Wizards needs to show a bit more love to them. They do suffer from a case of split-personality having been Black's iconic and characteristic race at different times. I've been running Olivia since Innistrad, and I feel your pain of making the switch to Mardu, but I'm optimistic that it'll make for a better deck. Cuts are going to be rough though, that's for certain. Check out my list if you need inspiration.
Anyhow, if you have any specific questions or thoughts, feel free to shoot me a message. I usually reply within a week, depending on how busy work gets.Cheers, and God bless.
2 weeks ago
I think it's better if you splash some red too and use a BR commander. Olivia Voldaren and Olivia, Mobilized for War are both very powerful cards, and you also have access to powerful early game, like Stromkirk Noble. If you want to see how it will turn out approximately you can check out my BR vampires w Olivia, Mobilized for War as the commander called Danse Macabre. Good build though.
2 weeks ago
I already tested one i made yesterday, and you're right! he's an amazing draw engine, i was amused when in just one turn i drew about 11 cards, definetly is worth trying. Also i must admit he's way far better than i thought (which is a plesant surprise, XD), he have his work done all by himself. Whatever, this are some modifications i made, if you want to take in count:
Olivia, Mobilized for War, Neheb, the Eternal, Rakdos's Return, Hateflayer, Hazoret the Fervent (this one seems counterintuitive, but works well), Razaketh, the Foulblooded, God-Pharaoh's Gift, Demonic Collusion, Bonfire of the Damned, to mention some. And also some cycling cards (lands most of them)
I wish you good luck!
2 weeks ago
Hi! Have you considered:
1 drop creatures:
- Indulgent Aristocrat: Excellent 1 drop that comes with lifelink and can give counters to all your vampires
- Insolent Neonate: 1R drop that synergizes with the madness, has menance, and can provide card advantage
- Guul Draz Assassin: 1 drop that eventually becomes a Grasp of Darkness if left unchecked
- Bloodghast: Really annoying 2/1 that can always come back if you have a land drop
- Gatekeeper of Malakir: 2/2 that has kicker for 1B. If you kick it, they have to sacrifice a creature so it's for tempo.
- Gifted Aetherborn: Non-flying vampire knighthawk
- Captivating Vampire Buffs +1/+1 and can steal other creatures provided you have enough vamps
- Drana, Liberator of Malakir: 2/3 Flying, First strike. Can buff all your creatures with +1/+1 counters
- Olivia, Mobilized for War: 3/3 Flying. Let's you discard and buff another creature with a +1+1 counter and haste. Not bad
- Yahenni, Undying Partisan: 2/2 Haste. Can grow and become indestructible.
- Bloodhall Priest: 4/4 Has madness and can provide 2 dmg every turn provided your hand is gone
- Bloodline Keeper Flip: 3/3 Flyer that can poop out 2/2 flying vamps. Can flip if you have enough vampires and buff everyone
- Vampire Nocturnus: 3/3 Buffs all vamps with flying and +2/+1 if your top card is black. Can quickly lead to lethal
- Kalitas, Traitor of Ghet: 3/4 that deals with annoying creatures by exiling em. Has lifelink, can grow. Expensive paper
- Olivia Voldaren: 3/3 Flyer that can ping creatures to kill and grow (+1 counters). Can also steal creatures
If budget is a thing avoid Kalitas and Bloodghast. The rest are affordable-ish. I recommended Dragonskull Summit for a cheap dual land