Olivia, Mobilized for War

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Mythic Rare

Combos Browse all

Olivia, Mobilized for War

Legendary Creature — Vampire Knight

Flying

Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

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Olivia, Mobilized for War Discussion

Flooremoji on help with first deck

2 weeks ago

First of all though, I recommend take out Olivia, Mobilized for War unless your going madness. maybe Guul Draz Assassin?

noshadowkick on Olivia's Symphony of the Night

3 weeks ago

Above is a first draft of a list I'm putting together for Olivia, Mobilized for War. I'm excited to see how she plays and I think she'll be a fun and interesting commander to pilot. Haste + discard on a single body seems like a potent general for reanimation shenanigans.

The deck's general game plan will be to:

  • Get Olivia on the field and play cheap value creatures early game like Bloodghast or Reassembling Skeleton while discarding bigger threats.
  • Use the multitude of reanimation spells to establish a scary board presence quickly by pulling bigger threats from the yard.
  • Disrupt opponent's resources with cards like Sire Of Insanity, Mindslicer, Keldon Firebombers, or Magus of the Moon to prevent them from challenging my commanding board state while I smoosh them with big beats.
  • I've yet to test this deck but my primary concern is finding the right balance between utility creatures, threats, reanimation, and disruption. I feel like the above list may be a bit threat heavy. I also don't currently own a Magus of the Wheel or a Balefire Dragon and will be sure to run them as soon as I can find copies. I'm also unsure of how well the deck will handle multiplayer games. Token decks tend to do well in multiplayer settings because it's relatively easy, or at least possible, to create 100 power on a single turn and kill the table. Attacking 3 opponents with a bunch of reanimated creatures seems like it may have a tougher time taking a game. I've never played with rakdos style hand/land disruption though so I may be underestimating the effectiveness of those cards. We'll see!

    DashJovis1 on Edgar Markov

    1 month ago

    I'm running Stromkirk Captain. He's baller, especially with eminence. Indulgent Aristocrat is also in the deck, and is insane. You can spread counters really fast in this build.

    So... As for the rest, in order: I ran Adaptive Automaton and Metallic Mimic in my first draft. Automaton underpreformed, whereas Mimic was hit and miss. Markov only triggers on CASTING vampires, so I ended up dropping both of them for more vampires.

    Eldrazi Monument and Akroma's Memorial are both great, but again, I wanted to cast vampires. They'll help you get further ahead, but having a vampire can help you catch up or rebuild. So, its a matter of taste. I wouldn't run too many of these artifact "lord" effects, Vanquisher's Banner only makes the cut because it draws me cards.

    Obelisk of Urd is underwhelming, and not a vampire. Coat of Arms helps other people's tribes, so... pass. Too risky.

    But DUUUUDE. I never even heard of Stoneforge Masterwork. Not sure what to cut for it either, at this point the deck is pretty tight, and there isn't room to cut another mana land. Still, that definitely IS in the ideal Markov build. I'll have to find room for it.

    Drana, Kalastria Bloodchief is great, but too expensive, and doesn't synergize a lot with the rest of the deck. I could drop Olivia Voldaren for her, but then I'm upping my curve.

    Malakir Bloodwitch is cool, but this also isn't the sort of token deck where you have 40+ tokens, it's the sort of deck where you have 5-8 vampires and they're all getting huge. Still, the protection from white is solid, and you'll gain a lot of life. I'd say run it over Soul Collector to taste.

    Anowon, the Ruin Sage eats my +1/+1 lords and my goats. I don't like that, especially the lord part. He's cool, but I think he's more of a stax stack guy than a Vampire lord.

    Gatekeeper of Malakir is cool, but he's situational. If opponents are relying on a single hexproof creature he's your guy, but other than that... Underwhelming IMO. At least, without other stax pieces.

    Olivia, Mobilized for War very nearly made it, for having madness and providing haste. But there are only 3 non-vampires in the deck for her vampire making effect, and I only have a little splash of madness. Also, you can only discard as you cast, meaning instant speed madness shenanigans don't work with her. Stromkirk Condemned made way more sense as a madness enabler/lord. Still, she's a 3 drop vampire, and there are several creatures that she could be swapped out for in a deck with more reanimation/madness.

    YamishiTheWickedOne on Mad Vampires

    1 month ago

    The thing about Modern is unless you're playing a monocolored deck you can't really get away with using all basic lands and expect good results. If you have anything resembling a budget, the place I recommend starting is finding the cheapest fetch lands in your colors, possibly trading up, and getting ahold of a set of the fast lands and shock lands. In plain terms you'd at least want 4 each of Bloodstained Mire, Blackcleave Cliffs and Blood Crypt. In interest of working on a budget I'll mention Dragonskull Summit isn't the best dual land but it did just get reprinted. Yes... Modern unfortunately has a pretty steep buy-in, mostly in lands, but once you have them they'll be used in many, many future projects.

    Now... Where to start with your card choices? I understand and can very much see this is a work in progress, so I'll just be honest with you and say most of these are just... kinda bad, no offense.

    Okay, I'll list off some better choices with synergy: you have Falkenrath Gorger. That's a step in the right direction. Next up I'd take a look at the following cards: Stromkirk Condemned, Stromkirk Captain. These two plus Gorger lets your guys get huge fast and makes them significantly harder to kill in combat, especially since off of Gorger you can flash in Captain as you're attacking so your Gorger and Condemned are suddenly a pair of 4 power first strike fatties on turn 3. The next two are Bloodghast and Asylum Visitor. Both are good discard options with or without Gorger and Visitor is 3 power for 2 CMC, and also a pseudo Dark Confidant if you play her correctly. Almost literally everything this deck could want in a 2 drop. The next two are beaters that function as discard outlets to keep the flow of your deck running steady: Heir of Falkenrath and Smuggler's Copter. Yes, a vehicle. I recommend Heir to anyone who can't afford Liliana of the Veil. It's a cheaper and much more aggressive way to discard, besides being a 2 mana version of Delver of Secrets for vamps.

    Those enchantments are terrible. Call the Bloodline is my pick for the worst vampire support card in existence that's not Feast of Blood (that card is all kinds of terrible). For your noncreatures, it's your call in regard to draw spells but I'd only keep Faithless Looting at most. For removal, you want mostly generic stuff. Try and trade for a set of Fatal Push, Lightning Bolt and Terminate, then mix/match them as your meta dictates. Kolaghan's Command if you can get one might be useful as a one-of. It's not a great card but for flavor/support you can play around with Urge to Feed as well.

    After all is said and done, with any space you have left, you can try to squeeze in as many Vampire Nocturnus, Gatekeeper of Malakir, Gifted Aetherborn, Vampire Nighthawk, or Olivia, Mobilized for War as you want. I like the idea of a one-of Captivating Vampire if most of your guys are small. You could main or even side Kalitas, Traitor of Ghet and Olivia Voldaren, both of which are strong enough to side or sometimes main in non-vampire meta decks. Kalastria Highborn or Viscera Seer can be okay insurance cards if you're fearing a boardwipe.

    I think the most important thing I'll tell you here is that too many discard outlets is bad. Don't fret too much about madness or not, you have gorger, and if you can save up for bloodghast/visitor you should be fine. You don't wanna be casting your killspells at sorcery speed too often. This is why if you can only take one Bolt is better than Fiery Temper.

    darmpark on The 'Good' Type of Suck

    1 month ago

    I'm a red novice myself but I'll do what I can. Red is a very fast, combat centric color. A lot of red vamps, like Bloodcrazed Neonate, Erdwal Ripper, or Falkenrath Marauders reward you for hitting your opponent's face. Since red is one half of Rakdos colors, there are also red vamps that encourage you to discard cards, like Furyblade Vampire, the above mentioned Olivia, Mobilized for War, or any of number of them with the "Madness" keyword, which lets play them for a special cost if you would normally discard them.

    As for non-vamp cards to toss in, I've already discussed damage amp. Most vamps reward you for either hitting face or killing creatures, and damage amp will make both easier. Another nifty trick in red is extra combat phases with cards like Relentless Assault, Aggravated Assault, or Fury of the Horde.

    In R/W we have more combat oriented cards, but usually with a more defensive twist. Things like Glory of Warfare or Boros Charm. Things that help you protec but also attac.

    In essence, Red and all its subsidiaries are all about one thing: swing. Swing hard and Swing often.

    This all seems like basic info to me and I'm not sure it helps, but it's what I've got for you. I hope you get something out of it.

    darmpark on The 'Good' Type of Suck

    1 month ago

    Mono-black IS good for vampires to be sure, but since Edgar Markov is a thing, going multicolor wouldn't be the worst thing in the world. Anowon, the Ruin Sage is a strong commander to be sure, but Ed would give you more colors and more options.

    Even Just splashing some red and going with Olivia Voldaren or Olivia, Mobilized for War wouldn't be a terrible idea, as it opens up the door for damage amp cards like Gratuitous Violence or Curse of Bloodletting, not mention plenty of vamps that put +1/+1's on themselves.

    Splashing some white and going with Vish Kal, Blood Arbiter or Vona, Butcher of Magan would allow for some more life based cards like Campaign of Vengeance or Sorin, Solemn Visitor. Plus, if I recall correctly, B/W vamp cards have a lot token generation.

    This may be a lot to take in at once and if it is, I'm sorry. Don't get me wrong, what you have here is really good as far as I can tell. Just be aware of your options if you weren't already.

    YamishiTheWickedOne on Rakdos Vampires

    1 month ago

    Dismember doesn't belong in black. It's basically a removal spell meant to be played in everything else ironically enough. If you're going black-red, you have access to a TON of better removal than what you have here. Fatal Push is among the best cards in Modern, as is Lightning Bolt, as is Terminate. I assume your budget is too low for Liliana 3 mana variants or Kolaghan's Command or Collective Brutality? Well, even without Liliana you can create a pretty cheap engine with Falkenrath Gorger, Stromkirk Condemned, Asylum Visitor, Bloodghast, Stromkirk Captain and Smuggler's Copter. You'd be so much quicker and more effective if you just ran these guys, and the only money card in there is 'ghast. Maybe toss in like Vampire Nocturnus, Captivating Vampire or Sanctum Seeker if you want more lords, or Heir of Falkenrath if you want extra beaters. Olivia, Mobilized for War could go in the deck too. There's an older engine that used Viscera Seer, Bloodghast, Kalastria Highborn and/or Blood Artist if you wanna try the Aristocrats route. Aside from Nocturnus, that engine now has Falkenrath Aristocrat and Voldaren Pariah  Flip to play with.

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