|Commander / EDH||Legal|
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|Commander 2017 (C17)||Mythic Rare|
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Nazahn, Revered Bladesmith
Legendary Creature — Cat Artificer
When Nazahn, Revered Bladesmith enters the battlefield, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle your library.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
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Nazahn, Revered Bladesmith Discussion
1 month ago
Hey there Cloudius!
Thanks for the comment. Brimaz, King of Oreskos is definitely a must add! Although budget is the main reason keeping him from the deck.
Thanks for the tip, I'm not used to play commander, so I bought the Feline Ferocity C17 precon and just upgraded it a little, but those equipments don't actually fit the theme of going wide, especially the expensive ones that can't be cheated into play without rellying too heavily at the Nazahn, Revered Bladesmith+ Hammer of Nazahn combo. From the limited playtesting I got with this deck, the "Ok, what am I looking to do now?" question is quite confusing when looking at the way that it's currently built.
For what I've seen this far, selesnya tokens has quite a few tools and options. Whereas selesnya cat tokens is quite limited, but I'll keep looking for ways to make the deck work better without losing its identity.
Congrats on the awesome deck, I'll be taking a better look to find some budget options to add to mine!
2 months ago
If you're playing with both equipment and tokens, Nazahn, Revered Bladesmith could be good to tutor his hammer and tap blockers. Blade of Selves and Helm of the Host make more copies of a creature, and Bloodforged Battle-Axe makes more copies of itself. Anointed Procession and Parallel Lives give you more tokens. Growing Rites of Itlimoc Flip is great for ramp if you have lots of creatures and tokens.
2 months ago
Homura_Akemi: For her, I would try to go wide with enchantments that produce tokens, then drop Enchanted Evening with some protection. That, or build her like Nazahn, Revered Bladesmith but with auras. Both works too.
2 months ago
Personally I would build Voltron around Nazahn, Revered Bladesmith (as a commander). Wait until you have equip wish hexproof (or shroud) on your hand, then put Nazahn on board (play him), find his Hammer of Nazahn, then equip the hexproof equip and you have Nazahn with indestructible + hexproof. And start pimping him up.
(Good bonus is his tapping ability). Check this link - .
4 months ago
I'd feel pretty good going into a game with this, I can see some win-con's:
2) Ramp mana staying under the radar into an Felidar Sovereign
Lots of fun cat stuff here!
To support the Puresteel Paladin, you need to include a Tree of Tales and Ancient Den these Artifact lands add to the Artifact count. They can straight replace just basic Forest and Plains and they don't cost much.
During your eval, if you finding you tutor Bloodforged Battle-Axe with Open the Armory and Steelshaper's Gift quite a bit, and find the mechanic is working, it can be supported by a Sigarda's Aid. Hammer of Nazahn already does the same thing, and is also tutorable by Nazahn, Revered Bladesmith which is why I wouldn't suggest it off the hop, why not just Open the Armory the Hammer of Nazahn right? But something to keep on the Maybeboard. I feel like this won't be the prevalent win con though.
Future priorities for $ would be Land upgrades, that is the worst part about commander format, but it's looking pretty balanced. If you find Puresteel Paladin still isn't activating when you play him, also can keep a Talisman of Unity or Selesnya Signet on the Maybeboard, and go down a land pulling/ramping spell to help improve the % he works. If your finding that he usually triggers when you play him, then I'd rather have the land pulling/ramping spell because it filters the land out of the deck, so your drawing playable cards not lands, and it has synergy with Mirari's Wake.
4 months ago
You want an aggressive commander and a non-aggressive commander? That's a bit... broad, but I'll try. I'll stick with Selesnya since that's the only restriction.
Good aggressive commanders are Rhys the Redeemed for tokens (and can be mono-W or mono-G if you want), Nazahn, Revered Bladesmith for voltron, and Mirri, Weatherlight Duelist for a flexible commander that can be anywhere in between. Ezuri, Renegade Leader heads a powerful elfball strategy, and Selvala, Heart of the Wilds is good for stompy or Eldrazi. Sram, Senior Edificer is another good voltron commander, and either of the Odrics (Odric, Lunarch Marshal or Odric, Master Tactician) work for mono-white.
For non-aggressive commanders, Gaddock Teeg is a powerful stax piece. Selvala, Explorer Returned and Karametra, God of Harvests are both really good and open ended, anywhere from group hug to enchantress to turbo-ramp. Eight-and-a-Half-Tails is good for control, and either of the Thalias (Thalia, Heretic Cathar and Thalia, Guardian of Thraben) or Hokori, Dust Drinker work for prison/stax. Druids is sneaky good with Seton, Krosan Protector, and mono-green has some good lands decks with Azusa, Lost but Seeking or Titania, Protector of Argoth.
4 months ago
Any voltron deck it is sweet: it gets haste, and your commander gets more swings in. Zurgo Helmsmasher is great because he's indestructible and has to swing, but I have it in Nazahn, Revered Bladesmith because it's just bonkers. Endrek Sahr, Master Breeder is another good target if you want an army of thrulls.
5 months ago
Thanks for the comments.
Hunting Grounds is not bad, I don't play any large CMC creatures, CMC3/4 is my average. Lurking Predators is in similar fashion, but gets the "draw". If it could cheat in a Nazahn, Revered Bladesmith on Turn 3, would be all-star, but I'd have to play cards like Grisly Salvage (and others similar, like The Mending of Dominaria) and such to make it viable. In the current build, even with 30 creatures, I'm not sure how fast I would get to Threshold to make it viable. I like the concept not prepared to try and go down that graveyard building road just yet. I do have the Fetch lands, so I'm 1/2 way there already!
Even though my guys are small, I don't usually aggro to make Fanatical Devotion extremely valuable (how I play anyway). I'll resolve enablers, like Puresteel Paladin + Lost Leonin together, but wouldn't usually play Lost Leonin + Adorned Pouncer together, I hold the Adorned Pouncer back incase Lost Leonin gets killed, since I only have the 1 Eminence trigger. It's an interesting one though, might be worth play testing to save key creatures like Stonehewer Giant (but he just pulls protection on himself as needed anyway). Very interesting though.
Natural Balance a little slow, is a form of land destruction though, could shut down some decks. I'm usually the one mana ramping though, so I might lose lands in the transaction, and give lands to opponents. I'll try and keep an eye out on T3/4 when this would be cast, to see where I am comparatively. If it's played early, it ramps the opponents too, whereas in I'm pretty efficient at ramping just myself (and not opponents) already. There are lots of other great ramps not already in here.
I am testing Krosan Vorine right now in my Mirri, Little Kid Aggro EDH deck to see if he's viable here. My concerns with him are 1) No Trample 2) Trying to infect kill early with Lost Leonin and Doublestrike he doesn't help that. I do think he's valuable for killing/sniping creatures later as a control card with Eminence, especially greasy creatures that try to hide. I agree with you, have to get him in there. I have lots of cards under eval to replace, I'll need to pickup another copy of him at the store.