|Commander / EDH||Legal|
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|Commander 2014||Mythic Rare|
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Freyalise, Llanowar's Fury
Planeswalker — Freyalise
+2: Put a 1/1 green Elf Druid creature token onto the battlefield with ": Add to your mana pool."
-2: Destroy target artifact or enchantment.
-6: Draw a card for each green creature you control.
Freyalise, Llanowar's Fury can be your commander.
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Freyalise, Llanowar's Fury Discussion
1 day ago
ok so some suggestions:
~Garruk Wildspeaker is a little better then Primal Hunter in my opinion, your free to keep him but i suggest adding Wildspeaker.
Chord of Calling: A good Green mana sink
Craterhoof Behemoth: A game ender...though you need:
3 days ago
I'm just gonna add a bunch to the suggestions.
Ezuri, Renegade Leader: You have quite many Elves, and his mass buff effect can be cheaper than your commanders. That said, Overrun or Overwhelming Stampede are both spells from the Guided by Nature Deck you could consider as Win-Conditions. Thunderfoot Baloth is also great! Even if you don't consider the other previous cards, I would highly recommend, to put Thunderfoot Baloth into your deck!
You want some infinite mana combos?
Also, you may want to have more Elves on the battlefield, Freyalise, Llanowar's Fury,or Imperious Perfect alongside Parallel Lives or Second Harvest may achieve this, but since you are not running a lot of Token-Creators, you may want to stay away from the prevoius two cards.
Nissa, Voice of Zendikar may also be a convenient choice, as she can provide more targets for your mass-buffs, alongside granting a small AoE-Buff itself.
As one could tell, most of these ideas come from my own deck Guided by Nature Edit. :P
5 days ago
If you go through the linked article he explains a lot of the wheres and whys, first develops it into elf deck, then a better deck with more money, then finally "take out the worst 15 elves and put these in" which is the land stuff.
Elves kept: Caller of the Claw; Elvish Archdruid; Elvish Harbinger; Essence Warden; Fierce Empath; Immaculate Magistrate; Imperious Perfect; Joraga Warcaller; Lys Alana Huntmaster; Oracle of Mul Daya; Wellwisher; Wren's Run Packmaster; Yeva, Nature's Herald.
Elves lost: Arbor Elf; Birchlore Rangers; Elvish Mystic; Elvish Visionary; Ezuri, Renegade Leader; Farhaven Elf; Heritage Druid; Joraga Treespeaker; Llanowar Elves; Priest of Titania; Reclamation Sage; Timberwatch Elf; Titania's Chosen; Wirewood Channeler; Wood Elves.
Collective Unconscious got kicked for Shamanic Revelation, and Swiftfoot Boots for Lightning Greaves, just personal preference. The fella was cost conscious so I added to the manabase (Gaea's Cradle, Wooded Foothills, Windswept Heath, Verdant Catacombs and Misty Rainforest (basically the Forest Fetchlands and Cradle).
1 week ago
2 weeks ago
My top ten are the following in no specific order:
Freyalise, Llanowar's Fury hey she counts right???
2 weeks ago
This deck is fine as it is, but if you want to shift more into competitive, ambassador oak cost too much mana for what it does. If you look at your curve, you are very low on 1 drops. That is a problem I see here, as elves are really low to the ground, and known for their very low mana costs.
Running mainboard hate, unless it targets every single other deck in your meta, is generally considered to be unwise, as instead of casting a 3 mana removal spell, you could've just cast another elf to help you win. Basically, it is better, game 1, to be advancing your strategy, than to try to disrupt your opponent, unless that is the sole purpose of your deck. An elf deck is generally always creature heavy, and doesn't require mainboard hate.
Below are some steps I'd take to polish this deck up, as your average CMC is way too high for the amount of lands and mana sources you have. Sorry for making this really long, but please bear with me.
-3 prowess of the fair
-2 aerial predation
-2 aim high
-2 essence warden
-1 nissa's chosen, as it isn't that good without nissa revane, which can't be hit by collected company. You can keep this in if you still want to run nissa's.
-1 ambassador oak
-2 cylian elf
-1 soul of the harvest
-1 gilt-leaf ambush, as elves are low to the ground and generally always lose clash anyway.
-2 elvish promenade, which will be explained somewhere below
-hunting triad, as it is just a worse version of elvish promenade
-the two nissa's.
-5 swamp, as they do not help you cast green cards, which are the majority of your spells.
-4 forest, which will be explained later below.
Now you only have 11 lands. I suggest you run around 18~19 if you want to be more aggressive, or 20~21. Lets go with 19, as that is still more aggressive, while staying safer.
You'd need 8 more lands for that. Now, this is where I explain why the 4 forests and the swamps were cut. You generally want to make all your black sources dual lands, as you rarely ever want to have swamp as one of the few lands in your opening hand. That only causes you to make unnecessary mulligans. I'll suggest 8 dual lands on the cheaper side, but if you want, you can always change to more expensive ones.
Now that you have 19 lands, you have 25 spaces in your deck to fill up with nonland cards.
These are some ideas, you can always add in other options.
-3x Elvish Mystic You want a lot of 1 drop elves in an elf deck
-4x Heritage Druid. They combo really well with the next card, as well as letting you have an awesome turn 3 win.
-3x Nettle Sentinel They have a great body, and are just great overall. 4 can be a bit too much sometimes.
-2x Elvish Archdruid These are really powerful, and are necessary.
-1x Dwynen's Elite These are very great, as you get 3 power/toughness split among 2 bodies for the cost of 1 (of course, this is only because you have a heck ton of 1 drops).
-2x Collected Company These are really powerful, as you can get 2 elves all at instant speed.
-3x Chord of Calling. This is where I will explain why we cut elvish promenade. It is a really powerful card, and one of my favorites, but is overkill, doesn't work with collected company, and is not as good as chord of calling. Chord is another place where heritage druid shines, as each of these essentially lower the cost of chord by 1 (as they tap for convoke, then untap right after). Chord of calling also lets you tutor for your sideboard creatures, or even any other elf, all at instant speed.
-2x Elvish Visionary this card is really important. Elves lack card draw, and this guy provides some.
-1x Ezuri, Renegade Leader not as important, because with 4 coco and 3 chord, if you want these, you can always tutor. even so, Thoughtseize, Inquisition of Kozilek, and other hand disruption will always be able to steal ezuri, so running 2 is safer.
Earlier, we moved 9 cards from your mainboard into your sideboard. Now, we'll be cutting some of those cards out of your sideboard, as they aren't that necessary. The full sideboard I'll put here is
-2x Essence Warden Great card overall, having this keeps you from dying from every heavy hitter. Also prevents you from dying from any lifeloss.
-2x Prowess of the Fair this card is really interesting. although you could use its synergy with Rhys the Exiled to some extent, its main power is to protect you from a single wrath effects. Also helps with Shaman of the Pack, as Prowess of the Fair is an elf.
-2x Thornweald Archer. You ran many anti flying cards mainboard, so I put this here. It serves a similar purpose, having reach and deathtouch, and is an elf, allowing it to be tutored, hit by coco, or to make mana off of Heritage Druid or Elvish Archdruid. Can also be used as a deathtouch attacker if need be. Very versatile.
-2x Creeping Corrosion against any artifact heavy decks.
-2x Abrupt Decay, or even 2x Fatal Push. the second option is more expensive. really depends on how many death's shadow decks are lingering around your LGS. decay is less effective against that, but has a wider range of targets, and is a better sideboard overall.
-1x Nissa Revane since you really like nissa, this is the one you should use. Is actually modern playable.
I hope some of this helps! If you have any questions or concerns, you can leave it on my wall userpage thing. +1 from me. Have a great day!
answering your question, a non nissa elvish planeswalker would be Freyalise, Llanowar's Fury, although she is secretly only half elf and half human, is not modern legal, and died killing a hole in space.
3 weeks ago
Hey cool deck! Got some ideas to bounce off you...some other pump spells: Strata Scythe, Berserk, Become Immense... Inspiring Statuary is great with so many different equipment to tap. Drove of Elves & Dungrove Elder are decent alternate bodies to pump...they don't have evasion like your lady commander but they grow all by themselves and have hexproof. More card advantage Garruk, Primal Hunter, Rishkar's Expertise, Soul's Majesty, Planar Bridge, Freyalise, Llanowar's Fury, Nissa, Vital Force. Asceticism is amazing but only cheap online. Genesis Wave is basically my favorite spell to cast in magic. You have a nice mana curve, but I think it could still use a little more ramp too. Not sure what your preferences are there but you have like every option available in mono green from mana dorks to mana rocks to sorceries even auras. I always try and use ones that 2 for 1 with extra lands or extra mana like Cultivate and Overgrowth. Happy gathering!!
3 weeks ago
Freyalise, Llanowar's Fury is one of my favorite commander to pilot to date. It is essentially a mono green combo deck that aims to assemble an impressive elfball mana engine early game into formidable Eldrazi Titans, infinite Temur Sabertooth loops, Walking Ballista pings, or Craterhoof Behemoth to win.
The following is my primer I wrote over the course of playtesting and fine tuning. I'm currently looking for feedback to improve it further as well as upvotes if you enjoyed my primer. Thanks and enjoy!
Commander / EDH
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