|Commander / EDH||Legal|
Printings View all
|Ravnica Allegiance: Mythic Edition (RNAMED)||Mythic Rare|
|Ravnica Allegiance (RNA)||Mythic Rare|
Combos Browse all
Kaya, Orzhov Usurper
Legendary Planeswalker — Kaya
+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
-1: Exile target nonland permanent with converted mana cost 1 or less.
-5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
Kaya, Orzhov Usurper Discussion
2 hours ago
I've always liked Oloro, Ageless Ascetic -- he was my first general.
I've always thought Path to Exile is way overrated in EDH. Swords to Plowshares , which I see you've included, is better mainly because it doesn't ramp your opponents. In a format filled with people routinely doing mana-intensive things, I think you'll be better off running something like Ashes to Ashes .
Ponder , Preordain and Brainstorm are three REALLY good cards. Like Xerox decks in Vintage, in EDH it is advantageous to replace a part of your mana-base with cantrips. This allows you to dig for lands if you need them, and spells if you don't. Running these three, along with similar cheap card-draw, will allow you to run around thirty-two or so lands. Brainstorm goes from good to great if you have a high number of shuffle effects, from things like the Polluted Delta you're running. Similarly, Sleight of Hand or Serum Visions are good; they should be run only if you're already running the first three and still need more cantrips.
Similar to cantrips, card-positive draw-spells (i.e. Spells that draw more than one card) are also real good. Painful Truths , Fact or Fiction , Thirst for Knowledge , Night's Whisper , Echo of Eons and Windfall are great includes. Windfall and Echo of Eons are especially powerful if you also run Narset, Parter of Veils .
I highly suggest replacing your three-mana rocks with two-mana rocks. Chromatic Lantern , Pristine Talisman and Commander's Sphere are not as good as Talisman of Progress , Talisman of Hierarchy and Talisman of Dominance . Fellwar Stone , Mind Stone and Thought Vessel are also good two-mana rocks; Chrome Mox and Mox Diamond are good, though wildly expensive.
Ashiok, Dream Render is excellent if your format has a lot of fetch lands; it also hoses graveyard decks.
Ancient Tomb is a better Temple of the False God -- if you have access to it, you should run it. 'Enter the battlefield tapped' can be pretty not-good; while cards like Dimir Aqueduct are card advantage in that they produce more mana from the same number of lands, they aren't as good as a standard dual (at least in my opinion). Silent Clearing , City of Brass and Mana Confluence are all better than the Karoo lands. Caves of Koilos , Adarkar Wastes , Underground River , Reflecting Pool , Forbidden Orchard and Exotic Orchard are similar.
I don't think Felidar Sovereign is very good. Typically you cast it during your main phase, and it has to last an entire turn cycle with your life total above 40 (or 38, in Oloro, if you stack your triggers right) before it will win the game. During this time, all of your opponents will be doing all they can to remove it. I think it may be easier to win with a Laboratory Maniac / Jace, Wielder of Mysteries + Demonic Consultation / Doomsday combo. Running Silence can help protect this combo.
Force of Will and Mana Drain are the gold standard in counters, though they'll cost you about the same as a used kidney. Dovin's Veto , Spell Snare , Dispel and Swan Song are all good considerations; if your meta is filled with fat creatures, Exclude can be good, too.
I think you can run either Ghostly Prison or Propaganda -- I don't think both are necessary, especially since you're running Enlightened Tutor already. I advise running Ghostly Prison over Propaganda , as it doesn't die to Pyroblast / Red Elemental Blast .
Since it seems Aetherflux Reservoir is your main win condition, you may want to consider running Fabricate and Whir of Invention as tutors. If you want to go real deep, Transmute Artifact is a good card (though, also, REALLY expensive).
Alright -- I gotta go to bed. Good luck with the deck building!
1 week ago
That Extirpate deck reminds me of a " Surgical Extraction " tribal deck I saw a while back (I think on MTGGoldfish) that had Kaya, Orzhov Usurper as the wincon after exiling a ton of cards. I doubt it's competitive, but it seems fun. If you want it to actually be good I think your best bet is lantern control.
4 weeks ago
If you still want planeswalker tutoring, I'd replace Deploy the Gatewatch with Ignite the Beacon . 2 less mana, you still net two planeswalkers, and instant speed. Ajani Unyielding has an incredibly useful ultimate.
I'm really not sure what Gods' Eye, Gate to the Reikai is doing in your deck tbh. I don't think Kaya's Ghostform does enough to be played over other cards, same with Oath of Kaya . I personally would cut Kaya, Orzhov Usurper too. I promise I don't hate Kaya as a character! but Kaya, Ghost Assassin is the better of the two imo
1 month ago
really like this deck! do you think Kaya's Guile should rly be a four of? I think it is good, but being 3 mana it competes a lot with other 3+ drops like Kaya, Orzhov Usurper , Teferi, Time Raveler , Jace, the Mind Sculptor . I dont know though, because being able to have a edict effect and graveyard hate mainboard can go a long way...Im not sure of this. Let me know how it goes. it may be worth it to put a counterspell in the main, really good to have card selection for Snapcaster Mage , so even having one goes a long way. also a cool thing to note about Teferi, Time Raveler that Im sure everyone knows is that you can Time Walk people in a way by using him to cast discard spells on your opponents draw step so they cant cast the card they drew, you can also minus him and make your discard spells almost like a removal spell too which is gross. Love that this deck runs four with discard spells for this reason.
1 month ago
I have apparently been summoned?
So lets start with the first bit match_lighter hit on: Modern format works off of all sets that were at one point standard legal starting at 8th edition to present as well as the new Modern Horizons set which drops into legality this friday, minus a relatively small ban list.
Lastly, Death Grasp was only ever printed in a commander product which means it is not a Modern legal playable.
match_lighter is also likely right, if you really want to play Esper in modern you have basically two routes:
Go straight control, no fancy frills. The deck exists and is doing actually alright but it is mostly a UW shell making a minimal black splash for sideboard cards and like one main deck walker in Kaya, Orzhov Usurper in small numbers.
You could play what ye olde players would call "solar Flare", or Gifts Control. Deck plays some number of effects that let you put cards in your graveyard ( Liliana of the Veil , Thirst for Knowledge occasionally) in conjunction with Gifts Ungiven , Unburial Rites , and some big dumb thing like Iona, Shield of Emeria / Elesh Norn, Grand Cenobite to reanimate and bring the opponent to a screeching halt. Because you're playing Gifts, you wind up play single copies of cards or multiple cards with similar effects with different names (eg. Wrath of God , Damnation , Supreme Verdict , Day of Judgment ) so that you can force your piles with the card to do what you want. Gifts over the years has leaned more into strict Esper, but there are people who still play the old 4 Color lists with green for access to Life from the Loam and solid removal effects like Abrupt Decay and Assassin's Trophy . I can swing back through and link you some smaple deck lists in a bit.
2 months ago
2 months ago
lagotripha I understand where you're coming from, this deck isn't a full fledged tokens aggro deck that can maximize on Intangible Virtue every single turn against every deck. However I strongly believe its superior to the options you listed for the following reasons:
Intangible Virtue is a permanent that's not a creature, that gives value to more than 1 card at a time. Generally they'll have to use the same removal for it that they would have to use for my PW or other enchantments.
Lingering Souls poops out immediate tokens, yes. However one of the main goals of the deck is to play Rest in Peace as soon as possible to not only combo with Kaya, Orzhov Usurper but also just to shut down a lot of strategies that are popular in Modern right now. So I have to discard the flashback ability. Spectral Procession might be a better option if I'm looking for immediate volume.
Myth Realized seems like a pretty bad option. You have to commit mana to it every turn, its strength is highly reliable on building up, and it's easy to answer since it doesn't have any sort of protection like Gideon Jura . It doesn't put you ahead in any way, vs dropping a random Intangible Virtue with 3 tokens out now you hit for 6 for 2 mana.
Luminarch Ascension doesn't fit this deck since I have so much self-inflicted loss of life. It doesn't matter what the source is, if you read the card closely.
Pack Rat is also another card that you honestly should build around an
3 months ago
KibaAlpha What cards do you think I could\should pull to make room for 6-10 more Apostles? I was think Kaya, Orzhov Usurper and Ob Nixilis of the Black Oath , Trading Post , Whip of Erebos (?) and spot removal( Asphyxiate \ Take Vengeance ?
Kaya, Orzhov Usurper occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
All decks: 0.13%