|Commander / EDH||Legal|
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|Gatecrash (GTC)||Mythic Rare|
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Legendary Creature — Cyclops
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.
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Borborygmos Enraged Discussion
5 days ago
2 weeks ago
How the deck works: We utilize discard outlets like Faithless Looting and Cathartic Reunion to dig deep and discard key cards like Griselbrand so we can reanimate as early as t2. Here is the main combo line
Faithless Looting to discard Griselbrand and use Goryo's Vengeance to reanimate. Once Griselbrand is out I usually swing first then trigger his ability twice. You then chain Nourishing Shoal + Worldspine Wurm to gain 11 life for FREE! Trigger more Griselbrand activations. Once we start to have about 20-25 cards in hand we look to Nourishing Shoal + Worldspine Wurm + SPLICE INTO THE ARCANE Desperate Ritual This nets us 1 free red mana. Rinse and repeat lifegain draw and Desperate Ritual until we have the key pieces to end the game.
End the game 1: We want to have at least 5 mana from all the Desperate Ritual and Simian Spirit Guide we have used to cast Through the Breach + Borborygmos Enraged. At this point I've usually drawn 30+ cards on my turn and using Borborygmos Enraged we discard all the lands we drew to kill our opponent.
Combo 2: We get into situations where we've used Simian Spirit Guide before hand and only have 1 or 2 left. Sometimes we also run short on mana and can't cast Through the Breach. The other line to compensate is to net up 3 red mana and then cast Manamorphose to get 1 black mana. Use 1 of your 2 remaning red to cast Faithless Looting to discard Borborygmos Enraged. We then target him with Goryo's Vengeance with our remaining 1 red and 1 black.
Combo 3: Vs Graveyard hate you'll find yourself trying to go into late game and casting Through the Breach + Griselbrand on your oppoenent's end step (preferably) this allows us to keep Griselbrand until OUR end step so we can combo with all our mana up and ready to be used.
Combo 4: This one is not really a combo but more the classic Through the Breach + Worldspine Wurm. This is honestly a very deadly play and since we can smash them for 15 dmg trample it brings them within lethal range for next turn. The bonus and reason Grishoalbrand runs Worldspine Wurm and not Emrakul, the Aeons Torn is that we get 3 5/5 Wurm tokens when we sacrifice Worldspine Wurm to Through the Breach. That and we need the Wurm for Nourishing Shoal.
3 weeks ago
Here's an idea: Oboro Breezecaller.
This would let you pull lands up off the battlefield to launch at the opponent. Since you have Wild Growth and Overgrowth, the ability can generate tons of mana. I know from experience these three cards make 8 mana on turn 3, but I'm not sure if 3-color Borborygmos Enraged would be reasonable, especially since you'd probably need a pretty good mana base.
1 month ago
aznb01777 I wouldn't say my current meta is that powerful lol. Right now I've been seeing at stuff like Zo-Zu the Punisher, Gyrus, Waker of Corpses, Animar, Soul of Elements, Borborygmos Enraged, Tasigur, the Golden Fang, and Kaervek the Merciless. I personally run Toshiro Umezawa because it's the only EDH deck I have constructed on paper, but I had him stored in a Dragon's Maze fatpack box and I just so happen to have two of those same boxes and accidentally mixed them up so I put Toshi in my storage unit and now I'm left with a box full of random singles, so I've resorted to piloting friends' decks until I can either make the time to go out to my storage unit or put together a new deck. So I'd say my meta right now is pretty mixed, but we don't play competitively by any means. Sure we play to win, but there are lots of janky shenanigans all around. However, I have played competitively and I've seen many competitive high tier generals in action in the past, so I kept those experiences in mind when I ranked Tuvasa. I think your Tuvasa deck would do really well in my meta.
To answer your question, I believe this list is a tier list based on multiplayer as it's advertised that way.
2 months ago
Hells - Squandered Resources and Borborygmos Enraged were added to try to present a wincon more consistently, along with Seismic Assault and Titania, Protector of Argoth. While I’m still not sold on Borborygmos and Assault, the Titania/Resources pairing has been great. As for Courser/Nissa/Tracker, the deck really needs to dig through the land half of the deck to find action, which these all do. Courser is probably the weakest of the three, but sometimes you build your own Oracle of Mul Daya and it’s worthwhile. Nissa pretty much always emblems the turn after it comes down, the pattern of EoT wrath, untap into Nissa is pretty common. And tracker lets you “save” draws so that when you have nothing else to do you can dump mana into that.
2 months ago
My group got into the game when we were broke ass college students and $150 for a deck was a ton. We also played a metric ton of EDH. I'm talking like a full day of EDH once a week minimum. Playing the same decks over and over again got really grating for us. We began proxying as a way to experiment and keep things fresh. The first few decks we did were at similar power levels than our real decks. Then things got crazy. We started a nuclear arms race of proxying the most broken things possible until people realized that maybe that's not the way they wanted to play the game (I love it, but I'm willing to sacrifice for my group).
People eventually tuned things back down and now you can play basically whatever you want in our group, but most decks are incredibly tuned decks centered around dumb ideas like Borborygmos Enraged, Nath of the Gilt-Leaf elfball, cleric tribal with Ravos and Tymna or something. My group has rotating faces, so most of the time it's jank like that. Other times we play full on cEDH.
The process I described above took years. By now, all of us have the ability to put together basically anything and everything. I might have to cannibalize a deck here or there, but I own everything I need or could reasonably acquire it. The only exception I have is the Alpha Timetwister that's still missing from my Arbiter cEDH deck. Basically we don't need to proxy to play degenerate decks if we feel like it.
HOWEVER, we often feel like doing something dumb on a whim. Like a few sessions ago, I got tired of using broken combos and wanted to play a fair creature-based deck. I proxied a full atraxa deck and played it only for one night. Just cuz. No reason. It's stuff like this that helps keep the format fresh for people that have been playing together for years.
Just whipping together a deck for a day without proxies like this would be incredibly annoying or impossible. Most decks in my group are real, but we still allow people to proxy whatever whenever because we build decks to suit our meta. I have an excellent idea of what flys in my group and how I can please my whims without losing friends. Mind you, my friends still allow me to do absolutely degenerate things, but this is only possible because we've been at this forever.
When I play outside of my group in public shops, I often struggle a ton. I don't like playing at a really low power level. For a very long time, the only deck I even owned was a fully decked out Grand Arbiter cEDH combo list. I made people miserable. It got to a point that I actually proxied a full deck priced at around $150 just to play with randos, but I got endless complaints even when I explained I was doing it to make everyone have a good time and not have to bring out my real deck. I also loathe the rampant ignorance among lower level players and how slow they tend to be to play against (both because they don't know jack about deck construction and because they're terrible pilots).
I like proxies but only in the context of my own group. I'd actually be totally fine with randos proxying too, but I dislike it because it tends to bring out insane salt and long conversations from other randos.
A prevailing attitude among the community is that proxies will inevitably power creep groups and lead to people shoehorning candelabras or other such nonesense into their decks just because they can. Having been through a massive proxy war and come out the other end, I can safely say they can also keep the jank alive and well.
2 months ago
After playing my own version of the deck, you might want to include Wildfire, Ember Swallower, and Destructive Force as ways to wipe the board and put yourself ahead in the game - they can hate you all you want, but if they can't cast spells, then it doesn't matter.
You might want Dryad Greenseeker to compliment your Courser and Oracle, dropping the Borderland Explorer, since leveraging/knowing the top card of your deck can be pretty useful. More ways to dig further into your deck would be Harmonize and Reforge the Soul.
2 months ago
Here's my upgraded Lord Windgrace Jund Lands list. Great lands commander, terrible preconstructed commander deck.