Borborygmos Enraged


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Mythic Rare

Combos Browse all

Borborygmos Enraged

Legendary Creature — Cyclops


Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.

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Borborygmos Enraged Discussion

Berrit on Borborygmos Land Death

2 weeks ago

Hmmm, okay, given a bit of time to look at the deck I'm now seeing the strategy. This is how I'm visualizing your deck playing out. Borborygmos Enraged is great for a come-out-of-nowhere win. Copy his ability once or twice and boom, game is done. But it takes a bit to build up enough to get him out there. The name of the early game is ramp and pillowfort. You've got plenty of ramp, but may need to look more into finding ways of deterring opponents from smacking you before you can get out Borborygmos. I'll look into what options are available on that front later. As for your end game, here's my advice. Don't worry TOO much about defending Borborygmos. I know you were thinking Voltron for the deck but I don't know if that's necessarily the best way to describe or play it. Borborygmos seems kinda menacing but overall not too threatening of a commander. You want to take advantage of that. That means as soon as you play him you should be prepared to stomp the game. And THAT means having seven lands in your hand and Illusionist's Bracers ready to equip or Rings of Brighthearth (if you can find it for cheap) on the field (which means you should probably be able to tap for 10 or 11 mana). Cards like Thought Vessel and Reforge the Soul would also be good to have for making sure you're holding as much land as possible.

golgariizzet on Omnath, Locus of Zorn

1 month ago

have you thought about either making Borborygmos Enraged your commander or just removing him? this is really where he fits best being as high costing as he is. if you don't build around him he is just too expensive and most times would be useless and you will just be stuck with him in your hand. i built a borborygmos enraged deck and is really fun check it out might give you some ideas. BAD LANDS

CrazyDanPsycho on The Misty Mountains

2 months ago

Your deck is awesome, btw. Better than mine. I am working on improving it, and hope to use a few ideas from this. I had always liked the idea of Borborygmos Enraged, but it took me a long time to build around him, and I can only hope to go up from here.

griffstick on Stompy Stompy

2 months ago

OK first I want to point out the exclusions, cards I don't think fit

Borborygmos Enraged, he isn't a very good card unless you build around him. If you build around him a lil bit you will need cards like Snake Umbra, Keen Sense, and cards to combo with that like Skyship Weatherlight or Abundance to combo off so you draw lands over and over again. Otherwise he is over costed and not very good.

Majestic Myriarch is not a very strong card because of its huge downside. The card needs a team of creatures with him or her to be good. If your gonna keep this card you'll need to build a bit of a token deck to make it worth keeping. With cards like. Dragonlair Spider, Wolfcaller's Howl, Wolfbriar Elemental, Verdant Force, Tempt with Vengeance, Symbiotic Wurm, Sylvan Offering, Hornet Queen, Feed the Pack, Dragon Broodmother, Artifact Mutation, Arachnogenesis, and Ant Queen. These are also all good card suggestions.

Apocalypse Hydra is not a very good card. Gruul Ragebeast is a better spell. Or maybe Savage Ventmaw

Zendikar Incarnate is okay but Wilderness Elemental is faster off the ground making it slightly better. Everyone plays non basic lands first.

Undergrowth Champion is only good in the early game. Maybe Selvala, Heart of the Wilds to speed you up to the late game.

Ulvenwald Hydra, this card is great if your getting a really good land card from it like. Gaea's Cradle or Nykthos, Shrine to Nyx or whatever else seems good.

I'd drop both retreats exspecialy Retreat to Valakut these cards are not that strong. I'd put Lotus Cobra in its place

Gruul Signet, Gruul Keyrune, and Darksteel Ingot I'd take out for land ramp. The kinds that add them to your hand and or play. Cards like Kodama's Reach (you have in the deck all ready). Seek the Horizon, Journey of Discovery you also might like Harvest Season, Evolution Charm is great too.

sdgundum990 on Xira's land pact

4 months ago

Creeping Renaissance will be a great piece for Borborygmos Enraged tech. After killing someone, and with all of your lands in the grave, you can get all of them back by naming land with it.

bushido_man96 on The Misty Mountains

5 months ago

This is a sweet-looking deck. I love the Sylvan Library interaction with Abundance. This deck is a great model to follow! I may have to look into brewing with Borborygmos Enraged as a commander. I'm going to build an Omnath, Locus of Rage deck, and I thought Borborygmos would work well in it, but the more I looked at it, the more it felt like he should run his own deck.

Again, I like this, and will reference it for a build. +1!

goblinguiderevealpls on B is for Brutal

6 months ago

Lol this is clever

But why not Borborygmos Enraged as your leader?? He is "generally" considered the better version, but i guess you need to build around him and that is hard to do with your restrictions

CrazyDanPsycho on Let the lands do the talking (Borborygmos Budget)

6 months ago

I have no idea if it's good enough, but I have a build for Borborygmos Enraged, as well: The very LAND is against you!!. Maybe it might inspire you, and maybe you can give me a few pointers...

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