Hanweir Garrison

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare

Combos Browse all

Tokens

Hanweir Garrison

Creature — Human Soldier

Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking.

(Melds with Hanweir Battlements)

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Hanweir Garrison Discussion

franknot.19 on Zada's goblin shenanigans

2 weeks ago

here are some cards to consider if you'd rather go for a mix of goblin, token and others creatures

Kari Zev, Skyship Raider

Akroan Crusader

Satyr Hoplite

Pia and Kiran Nalaar

Vessel of Volatility

Kiln Fiend

Hanweir Garrison

VIICities on Silly HooManz

3 weeks ago

Darth_Savage I think game one I'm just dead to Blood Moon or the ETB suppressors but game 2 I have some answers with Natural State and Path to Exile. I didnt go with Meddling Mage for some additional aggro with Hanweir Garrison with the hope that I can kill faster than my OP can cast. I've thought about main decking a couple copies of War Priest of Thune but I think the best option is still sideboarding and trying to take games 2/3

Thank you for the feedback though...I love these conversations and tweaking the deck!!!

Wizardhat91 on How to protect Thraben?

1 month ago

Sorry about the delayed response~~~

I do like that card, it's pretty efficient, especially with token producers and with 1-drop beaters. It's tough to say if she brings enough to the table to merit switching out Shanna or Hanweir Militia Captain. I think she plays well with Westvale cult leader, Hanweir Garrison, Gather the Townsfolk, and Champion of the parish. She'll play better with more 1-drops in your list though. She might work well with Tajic, Legion's Edge.

You might like Lightning Greaves for getting in a bite with Hanweir Garrison and then everything else a turn sooner. Further up the cost ladder for tempo providence is Collected Company and Aether Vial.

I don't know if this is up your alley but a guy who might play well with this could be Swiftblade Vindicator. But you have to buff him up or he loses what makes him special, might need the Benalish Marshals after all. Also really I know it's hard to make cuts but you definitely might want to bring up your land count, decks running cards like Benalish Marshal need at least 19 lands or you shouldn't have really anything costing more than 2 mana.

Wizardhat91 on How to protect Thraben?

1 month ago

My thoughts at a glance on adjustments: I'd cut 2-4 Benalish Marshals, 1 Heretic Cathar, and 2 Avacyn's Pilgrim, and add 2-3 Kytheon, Hero of Akros  Flip, 1-2 Hanweir Garrison and 2-3 Razorverge Thicket and/or Inspiring Vantage. I like Gideon, Battle-Forged as a beater or to make Hanweir Garrison indestructible for attacking.

I figure, especially at just 16 lands, Benalish Marshal is gonna be somewhat unlikely to pull through for you in a 3-color deck without mana dorks. I think that at 19-20 lands you wouldn't really get flooded, and you might get a fourth land drop to put out an extra creature on turn 4, which is good tempo.

Signal Pest, Metallic Mimic or Adaptive Automaton could work well here too.

hkhssweiss on Saskia Budget Humans

2 months ago

kingquark No problem!

Krosan Grip is great due to the split second clause as it's pretty relevant. Beast Within is generally an amazing card, but because you have access to other colors their are other cards that do it so much better such as Assassin's Trophy, Abrupt Decay, Maelstrom Pulse, and Vindicate.

Another card you can maybe run is Orim's Thunder.

Cards I would consider cutting would be: Shamanic Revelation (Too slow), Woolly Thoctar, Voltaic Brawler, Moltensteel Dragon, Herald of Torment, Bloodbraid Elf, and Accorder Paladin (All of them are a bit underwhleming in terms of value and a bit vanilla).

Some adjustment for budget I would consider are: Iroas, God of Victory, Gisela, Blade of Goldknight , Dauntless Escort, Forgotten Ancient, Shalai, Voice of Plenty, Mirror Entity, Taurean Mauler, Hydra Omnivore (Hidden tech, it also does additional damage to the player you chosen!), Tana, the Bloodsower (Also makes additional tokens due to hitting two players!), Urabrask the Hidden, Gahiji, The Honored One, Hero of Bladehold, and Hanweir Garrison.

Hope that gives an idea that could help!

BMHKain on Soldier of Fortune, Boros' Final Stand

3 months ago

The slate is almost ready... I just want to know which is good out of the following, & which is bad, as well as whether or not Pristine Angel + Concerted Effort + Empty-Shrine Kannushi/Pledge of Loyalty is a legitamite combo that works, & can even deal with Multicolor, & Creature Types regardless of Color.

List: *Gisela, the Broken Blade/Bruna, the Fading Light

*Conduit of Storms  Flip

*Extricator of Sin  Flip

*Hanweir Battlements/Hanweir Garrison

*Lone Rider  Flip

*Smoldering Werewolf  Flip

*Vildin-Pack Outcast  Flip

*Barrage Tyrant

*Consuming Sinkhole

*Crumble to Dust

*Eldrazi Aggressor

*Eldrazi Obligator

*Immobilizer Eldrazi

*Kozilek's Return

*Kozilek's Sentinel

*Maw of Kozilek

*Molten Nursery

*Nettle Drone

*Processor Assault

*Reality Hemorrhage

*Serpentine Spike

*Touch of the Void

*Turn Against

*Vestige of Emrakul

*Vile Aggregate

Which of these do you recommend? I'm adding my last adds before shaving off whole KGs off this deck...

BMHKain on 4 simple favors & I'll ...

3 months ago

Here are the cards I found that are in such a color:

*Gisela, the Broken Blade/Bruna, the Fading Light

*Hanweir Battlements/Hanweir Garrison

*Conduit of Storms  Flip

*Extricator of Sin  Flip

*Lone Rider  Flip

*Smoldering Werewolf  Flip

*Vildin-Pack Outcast  Flip

*Barrage Tyrant

*Consuming Sinkhole

*Crumble to Dust

*Eldrazi Aggressor

*Eldrazi Obligator

*Immobilizer Eldrazi

*Kozilek's Return

*Kozilek's Sentinel

*Molten Nursery

*Nettle Drone

*Processor Assault

*Reality Hemorrhage (Possible Sunforger Package add?)

*Serpentine Spike

*Touch of the Void

*Turn Against

*Vestige of Emrakul

*Vile Aggregate

Which do you think would be good for my Boros Deck? Also I omitted Eldrazi Displacer as it is a standard for this deck anyway.

Also, one last question, Since my Kozilek Deck is doing nothing but fail the meter, do you think I should run a 5Color Commander, & if so, what?

Driemer84 on Brudiclad's Repurposing Plant

4 months ago

I picked up some cards I needed to make some changes I had been considering.

Krenko's Command comes in for Hanweir Garrison. I don't really care for Garrison for the same reasons I didn't like Goblin Assault and Goblin Rabblemaster. They don't do anything the turn they come into play and they force your goblin tokens to attack. If there are no profitable attacks then they are actively bad. Krenko's Command gives me what I want for one less mana. The point of all these cards is to put some tokens on the ground and Command does it more efficiently and reliably.

Inferno Titan comes in over The Locust God. The Locust God has just been an expensive token producer in this deck. You can't even copy it since it's legendary. Titan comes in as another win condition.

Hangarback Walker comes in over Sai, Master Thopterist. Sai has really been hit or miss on the amount of tokens he produces. I also am not actively looking to sacrifice artifacts so his second ability only gives me value if someone wipes the field. This isn't necessarily bad, but a lot of conditions need to be met. Hangarback Walker gives me wrath protection similar to Sai, but leaves relevant permanents behind. He also comes down a turn earlier, and its activated ability is very inexpensive.

I've also considered cutting Thopter Engineer over Sai, but Engineer always provides an extra body, and granting my artifact creatures haste is relevant with cards like Thopter Spy Network and Shadring Sphinx.

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