Hanweir Garrison

Hanweir Garrison

Creature — Human Soldier

Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking.

(Melds with Hanweir Battlements)

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Trade

Have (2) metalmagic , gildan_bladeborn
Want (2) bloodmoonhowler , SaltyCaptain

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Hanweir Garrison occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.25%

Hanweir Garrison Discussion

StopShot on Seeking Help for Pioneer Combo ...

2 weeks ago

Risk Factor is not good in combo-kill decks. Your opponent will always choose the damage option as their life total don't matter since you're confined through winning by combo.

Remove Truefire Captain and Gideon's Sacrifice. Lethal combos should not take 4 or more cards to win the game with. The less cards you need to win with the more likelier you'll be able to pull off the combo. A better combo than Truefire would be Boros Reckoner, Irencrag Feat, Star of Extinction. (You don't even need indestructible and you could win as early as turn 4.)

In order to consistently pull off your combos you also need draw power. White and Red are not suited to drawing cards which is this deck's biggest weakness. Instead you should make it so this deck wins by dealing damage over time and it uses your main combo as a plan B if that fails. I suggest running cards that just fit well around Boros Reckoner and Jaya, Venerated Firemage.

Feather, the Redeemed, Sheltering Light, Reckless Rage

Feather is a good evasive body that can get some damage across. Pair that with Sheltering Light as you'll be able to scry multiple times and be able to protect Boros Reckoner from removal spells without losing your indestructible spell. Reckless Rage can also be spammed on repeat with Feather, but it also works well with Boros Reckoner as you can ping him with it to remove two of your opponent's creatures at once.

Thermo-Alchemist, Spear Spewer, Hanweir Garrison

Thermo-Alchemist and Spear Spewer are great early game pinging creatures, but with Jaya, Venerated Firemage you can double their damage output and they make greater blockers to protect Jaya with. Hanweir Garrison also generates crazy value with Jaya as she doubles the power of the tokens you'll be able to flood the board with and the tokens can double as chump blockers if needed.

Daxos23 on Saskia's Superslam

1 month ago

Your average cmc is pretty high for an aggressive deck, and you only have 6.5 pieces of ramp to offset that so you may find you're coming out too slow. You've got tons of huge powerful creatures but most of them don't have any way to push damage through; maybe trade two of your six haste effects for some trample(Archetype of Aggression,Siege Behemoth), flying (Victory's Herald), or Champion of Lambholt type cards. I count nine different anthem effects, but again because your creatures are so expensive you're probably not going to have many creatures out at once so those effects become less valuable. Maybe add a few efficient token producers to help take advantage of them (like Assemble the Legion, March of the Multitudes, or Hanweir Garrison/Hanweir, the Writhing Township) or just cut them for more ramp so you can get more of the big stuff out faster. Hope this helps.

7xprototype on The Labor of My Love | Najeela EDH

1 month ago

This deck is awesome!! My suggestion would be to add in Archetype of Aggression. I personally don't like the signets because you're basically paying for one extra mana, so I'd replace that with Pearl Medallion since your deck is primarily white mana. I also prefer God-Eternal Oketra's ability over Oketra the True because it gives you stronger warriors and you don't have to pay mana for them.

Just my personal suggestions, but like I said, I think this deck is awesome!! I also think it's funny that you're using Hanweir Battlements without Hanweir Garrison because I'm currently doing the opposite in my Najeela deck lol.

griffstick on I need a token deck...

2 months ago

Shameless self promotion

selvala-explored-and-returned-with-tokens


Also. Any opportunity to build a token deck is right up my ally. Feel free to call on me to help build token decks.

My I suggest you build a token deck around Iroas, God of Victory . Since white is the main color of token production you must pick a cmdr with white. However the things on iroas do exactly what you want without repercussion. Attack with tokens and creatures and not lose on the transaction. This will be a deck that feels aggro. You run cards like Brimaz, King of Oreskos , Goblin Rabblemaster , Hanweir Garrison , Hero of Bladehold , Krenko, Tin Street Kingpin , Legion Warboss , Leonin Warleader , Silverwing Squadron , Skyknight Vanguard , Tilonalli's Summoner , Assemble the Legion , and Outlaws' Merriment , then there's also sorcery spells and instant spells in these colors that produce massive tokens. Spells from Tempt with Vengeance to Storm Herd .

evncrbch on Avacyn EDH

2 months ago

I am pretty sure it's illegal to run Hanweir Garrison but not Hanweir Battlements .

Magnanimous on Need Help With First Pioneer ...

3 months ago

Suggestions on how to build:

You need to think much more clearly about what your payoff will be. In Modern, the established Orzhov Tokens deck has plenty of generators, but wouldn't be nearly as powerful without cards like Intangible Virtue , Windbrisk Heights , and Legion's Landing  Flip. Another payoff is that token generators are "creature" spells without being creature spells and synergize well with Bedlam Reveler and Young Pyromancer . The 8-whack style of pure aggression using the extra bodies to your advantage also works

I also agree with Boza that three colors is difficult on a budget. Another good option is going for 75% one color and splashing for the really good cards outside that color. I think you should cut black and may be able to focus on red depending on how it ends up.

Specific suggestions for this deck:

From what I saw, you really like aggressive red creatures that also create tokens. I think a good place to start would just be capping the curve at three mana and filling the deck with cheap aggressive cards. So cut anything above three mana and Impact Tremors and Dragonmaster Outcast . My favorites from your deck: Legion Warboss , Hanweir Garrison , Goblin Rabblemaster , I like many of your two-mana choices, but I think testing will decide whether you need immediate board presence with Goblin Instigator effects or the possibility of a larger board presence later with Skyknight Vanguard effects.

My suggestions: Reckless Bushwhacker (aggressive and cheap payoff card), Launch the Fleet (flexible generator), Venerated Loxodon (payoff card/bomb that you should be casting for one mana), Brimaz, King of Oreskos (just fine in this deck), Zealous Persecution (I know I told you to cut black, but this honestly seems good enough to splash for), and Legion's Landing  Flip (good early, great late).

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