Creature — Human Soldier
Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking.
(Melds with Hanweir Battlements)
|Have (2)||metalmagic , gildan_bladeborn|
|Want (2)||Jafjaf5 , limoonit|
Printings View all
|Eldritch Moon (EMN)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Hanweir Garrison occurrence in decks from the last year
Latest Decks as Commander
Hanweir Garrison Discussion
3 weeks ago
This deck list looks pretty good! I do have a few suggestions, but take them as you want.
I'm personally a little iffy on Mangara, the Diplomat. It can definitely make games a bit tougher for go-wide & spell-slinger decks.
If you want to lean more into your aggro elements, especially going wide with tokens, check out Masako the Humorless. Some additional token makers, Mogg War Marshal, Krenko, Tin Street Kingpin, Seasoned Pyromancer, and Hanweir Garrison. Garrison doesn't trigger when you recur it with Alesha's ability though. Pyromancer can help fill your yard for Alesha, but can be a dead card if you don't have anything you would want to dump.
4 weeks ago
In the first case, you can only find one creature. You do, however, get to put Hanweir Garrison and Hanweir Battlements Flip onto the bottom of your library in any order. In the second case, you get one permanent from the melded card.
A melded permanent in a single permanent. When it dies or is some other way changes zone, one permanent leaves the battlefield but multiple cards are put into the new zone. Notably, this means that an effect that counts the number of permanents you control only sees that melded permanent as just that, one permanent. Similarly, an effect that does something to a melded permanent will do that thing to each piece while still only "seeing" one permanent.
Hope this helps!!
4 weeks ago
1 month ago
Looks good. You might like these: Tome of Legends, Idol of Oblivion, Eternal Thirst, Blade of the Bloodchief, Pitiless Plunderer, Custodi Soulcaller, Shifting Shadow, Bastion Protector, Palace Jailer, Mangara of Corondor, Necromantic Thirst, Dictate of Erebos, Hanweir Garrison, Berserkers' Onslaught, Commanding Presence, Whisper, Blood Liturgist
1 month ago
Ender666666 Thank you, i like your list, and initially this deck was a goblin tribal like yours. With the time i discovered that tribal it's not the optimal way to win with Grenzo in my playgroup, i had way more consistency like this.
As a fellow red player i would love to play some wacky card like Raging River, it's just out of budget.
CommanderNeyo I had Hanweir Battlements Flip for almost two years in and i never manage to flip it. Hanweir Garrison it's a removal magnet, my playgroup doesn't really like it to stick on the board. I do think that the haste part can be pretty relevant, but i prefer keeping the synergy with Extraplanar Lens. The manabase it's definitely a work in progress, so i could change my mind.
1 month ago
Any reason you didn't include Hanweir Battlements Flip in your lands? It grants haste, which is useful, but also has the potential to meld with Hanweir Garrison. Not important, just wondering if you were considering it.
1 month ago
I also think the Castle Lands are a little expensive for what they do. Might consider Ketria Triome if you want a tri-land that can be searched for with something like Farseek or Skyshroud Claim (a possible replacement for Migration Path). Hanweir Battlements Flip is a solid support that that can provide haste for a smashy dragon of your choice, and is generally solid enough that you don't need it's merge partner Hanweir Garrison, but you could include it for style points. Mosswort Bridge lets's you sneak out a big dragon if you have enough power (you will, trust me). Other solid support lands you may want to consider are Kessig Wolf Run, a finisher on a land, or Alchemist's Refuge to react to your opponents' plays.
2 months ago
Deck looks really fun. If you’re running Hanweir Garrison, you might want to consider running it’s counterpart, Hanweir Battlements. Not only is it an additional haste enabler, which is nice, but the meld creature is a strictly better token maker and a pretty nice beater itself for when you get them both out. Rhythm of the Wild is another card that springs to mind as a nice card against control, but also giving everything riot can be really useful too. Not sure if it’s too slow for the deck, but maybe something to consider? Hope this has been helpful.