|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Mythic Rare|
|Commander 2014 (C14)||Mythic Rare|
|Promo Set (000)||Rare|
Combos Browse all
Feldon of the Third Path
Legendary Creature — Human Artificer
, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
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Feldon of the Third Path Discussion
21 hours ago
I love my red reanimator deck with Feldon of the Third Path . Other fun strategies I’ve always wanted to try were wheel decks with Arjun, the Shifting Flame , a +1/+1 counter deck with Mazirek, Kraul Death Priest and an unblockable matters with Kaseto, Orochi Archmage that also doubles as voltron.
2 weeks ago
1 month ago
Hey, I think Olivia, Mobilized for War is an underrated Rakdos Commander. Don't have to necessarily play Vampires with her, she can be good with reanimation strategies since she's an enabler from the Command Zone to get a creature into your graveyard. She gives a creature haste that's good with big creatures such as Grave Titan and Demons when you cheat them onto the battlefield with reanimation.
Support creatures who can keep coming back to the battlefield or your hand to trigger Olivia: Bloodghast , Squee, Goblin Nabob , Bloodsoaked Champion , Reassembling Skeleton . Cards that create tokens can trigger Olivia with/without needing to use mana: Bitterblossom , Dreadhorde Invasion , Kher Keep . Feldon of the Third Path is like repeatable reanimation as he can make a token copy of a creature in your graveyard.
Refill your hand with wheels especially Dragon Mage as a creature to reanimate and repeatable wheel. Also Magus of the Wheel who can be reanimated or recurred. As well as many other wheel spells. Azra Oddsmaker is another underrated card in Commander for reanimation strategies and he interacts well with Olivia to draw cards since she has flying.
Could build Olivia in a way that you don't have to rely on Olivia for the deck to function since reanimation is great and flexible in the Rakdos colors.
1 month ago
Well I've been agonizing over it and I think I'm going to take out the Lattice anyway. It only exists to enable combos, which seems kind of like a dead card, plus it has negative synergy with Blood Moon and its Magus.
I really like Thran Dynamo , but have you ever considered that Basalt Monolith goes infinite with Rings of Brighthearth ? Not that we really need infinite mana but it's just an extra interaction that can help us cast our spells with limited mountains at our disposal.
Tbh with Lattice going away I will probably get rid of Goblin Welder . And undeniable solid card, I hardly get to use him like I would like to. I do encounter a ton of manarocks at my LGS and in my playgroup so I may keep Treasure Nabber , but all he usually accomplishes is painting a target on my head, so he may get scrapped later. With that being said I think I see the potential for Scour from Existence more than Spine of Ish Sah . Being able to stop things at instant speed is just too important. My LGS is flooded with reanimation, and being able to exile a critical piece at a critical moment is more valuable to me I think.
Final Fortune is definitely something I will consider, since often times all I need is one more turn to end someone before they catch back up and blow be back to where I can no longer compete. But I also can't really find anything else I want in that has synergy with Sundial of the Infinite so that and Sundial is probably out.
I like Kazuul, Tyrant of the Cliffs better I think, I get to sac those creatures with Goblin Bombardment and Vicious Shadows will trigger off of them as well. Also triggers Purphoros, God of the Forge and Impact Tremors .
Why Burnished Hart over Solemn Simulacrum ? I would think because of the two mountains that Ib Halfheart, Goblin Tactician can immediately utilize but I feel like card advantage is something this deck needs. Also Simulacrum is ridiculous if Feldon of the Third Path finds his way back into the deck, which I think he deserves because he can recur more Haste effects, ETB goblin triggers, and also works awesome with Rings and Illusionist's Bracers . He's just 6 mana for all of that which is a little hefty.
2 months ago
My immediate thought with utilizing the Bros efficiently was to emphasize artifact creatures (ex. Goblin Replica ) and enchantment creatures (ex. Courser of Kruphix ) so you could always have options on what to sacrifice to answer a problem. You have the creature portion covered completely but I honestly cannot see you wanting to sacrifice any of your enchantments without also hurting yourself.
Most options to make expendable enchantment tokens are not great, like Pharika, God of Affliction , but some like Renowned Weaver could be viable because, again, it gives you options on what you want to sacrifice.
Bros' cost is also kind of expensive so ways to reduce it or generate more mana (you are in ) will allow multiple activations if need be. Heartstone and Thran Turbine come to mind to reduce their cost and Burnished Hart , Wild-Field Scarecrow , Solemn Simulacrum , Skittering Surveyor and Pilgrim's Eye are great early game to fix your mana while late-game you can sacrifice them to either ability.
You mentioned reanimation in the description so some more options are Animate Dead , Dance of the Dead , Phyrexian Delver , Oath of Ghouls , Palace Siege , Entreat the Dead , Feldon of the Third Path , Victimize , and Whisper, Blood Liturgist .
I would also consider other sacrifice options so in case you do not need to activate Bros you can still generate value via sacrificing your tokens or creatures. Altar's Reap and Costly Plunder for card advantage, Sidisi, Undead Vizier to tutor, Priest of Forgotten Gods for multi-value, etc.
You have the protective-footwear covered but I would consider adding Spider Umbra and Kaya's Ghostform so you can protect or sacrifice them if need be. Other personal favorites of mine are Undying Evil and Supernatural Stamina .
Looks nefariously "fun!"
2 months ago
Lanzo493 thanks for the feedback.
I think you're right about Where Ancients Tread . I'm going to swap these out.
I didn't include Myojin of Infinite Rage because my playgroup would be pretty annoyed. I'll likely pick up a copy to have on hand in case I need to punch up the deck.
As for Sundial of the Infinite , I have it in my maybeboard, but I've been going back and forth on whether or not to include it. Most of my creatures have strong ETB effects that I would like to repeat, and I think my creature count is a little low. I'm OK with the lower creature count because I am reusing them from my hand. If I add Feldon of the Third Path , then Sundial absolutely goes in as it will have multiple applications.
2 months ago
2 months ago
Not sure your budget, but these are some very useful cards for Brudiclad.
For both of these, if you change all Tokens to the new token created by them, only the original ones directly created by them disappear.
Goblin Welder helps your retrieve artifacts and artifact creatures from the grave, even just by sacrificing a little thopter.
And finally Foundry Inspector is a nice cost reducer.
Feldon of the Third Path occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%