Feldon of the Third Path

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Mythic Rare
Commander 2014 (C14) Mythic Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Feldon of the Third Path

Legendary Creature — Human Artificer

, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Feldon of the Third Path Discussion

SharpRaptor on Brion Stoutarm (Giants)

1 week ago

Recommended Cards to Add

This of course does not take into accountmana curve considerations or anything similar. It is merely cards to consider

Creatures

Captivating Crew - Repeated steal effect to have ammunition to throw at people

Evra, Halcyon Witness - Large creature that can be as big as your lifetotal when thrown if wanted.

Serra Avatar - Large creature that is as big as your life total to potentially one shot someone and double your lifetotal

Zealous Conscripts - Can steal an opposing creature to throw, opposing walker to ult or any other problematic permenent. Also incidentaly goes infinite with Kiki Jiki.

Kiki-Jiki, Mirror Breaker - Can tap to make copies of your big creatures to throw. Goes infinite with Zealous conscripts.

Malignus - Large creature that scales with life total of opponent

Molten Primordial - Mass threaten on a stick

Feldon of the Third Path - makes copies of your already dead creatures

Emeria Shepherd - Recursion that can also be reanimation

Hoarding Dragon - A way to search out our game winning artifacts. Easy enough to throw at someone to get our artifact.

Karmic Guide - Reanimation

Neheb, the Eternal - lots of mana if you throw things pre combat

Yosei, the Morning Star - Very good thing to be able to recur. Can lock people out of the game with enough setup.

War Elemental - Scales as we throw things

Bloodshot Cyclops - Backup Brion?

Bearer of the Heavens - Dont make me do this!

Godo, Bandit Warlord - Can tutor up our powerful equipment. Would prefer Stoneforge Mystic but one is a lot more money than the other.

Gisela, Blade of Goldnight - Double our damage, half theirs? Yes please

Instants

The usual goes here of making sure that we have interaction for people trying to stop us or making sure we can stop people. Though of specific mention

Faith's Reward - Recover from a wrath or just rebuy a couple of good creatures after a combat and throw.

Orim's Thunder - Hadn't actually seen this before but it seems to be a good potential 2 for 1 while also being a good answer to artifacts and enchantments.

Sorceries

Here there are a lot of potential threaten effects that i could recommend. But we know that we need them so i won't list them all. Other effects we could need do include one or two wraths as even though we are the creature deck, sometimes they just have more or better creatures. However other things to note.

Open the Armory - Tutors equipment or Auras.

Chandra's Ignition - Targetting some of our big creatures might just end the game with this.

Insurrection - You usually just win if this resolves on a decent board state.

Artifacts

Usual list of mana ramp. Sol Ring Boros Signet Commander's Sphere Mind Stone Boros Cluestone Hedron Archive Gilded Lotus Thran Dynamo etc

Other than that, the fun things include

Phyrexian Processor - Yeh this card is rather good. Just Make big tokens and start throwing them

Well of Lost Dreams - With the triggers from Brion we should be able to restock our hand quite easily with this

Illusionist's Bracers - Copy the fling. As sacrificing a creature is part of the cost it will effectively be two triggers from flinging the same creature.

Thornbite Staff - Untaps brion when a creature dies. This includes sacrificing the creature to brion, so effectively tapping him causes him to untap....

Thousand-Year Elixir - Gives Brion haste and an untap.

Aetherflux Reservoir - 50cal Sniper Rifle to the face anyone?

Enchantments

Damage doublers can be recommended but i usually avoid the symettrical ones from personal preference. One or two effects that give Haste might be good too. Other effects however

Flameshadow Conjuring - Copy up our faties for good ETB triggers, effective haste or extra copies to throw with Brion.

Sigil of the New Dawn - Recur everything!

Marshal's Anthem - Decent mass resurrect in white. Though a little mana intensive

Angelic Renewal - One time use recursion of a creature

Goblin Bombardment - Backup sacrifice effects for all our threatens. WE don't want to have to give their toys back do we?

ZendikariWol on Still Just a Rat in a Cage

1 week ago

I know this is a Christmas Dreamland thing but Avatar of Woe + Eater of the Dead ? Feldon of the Third Path is great- especially if you have cards in your grave already. Illusionist's Bracers would be bat-shit here. Training Grounds or Heartstone are nice.

bushido_man96 on Zirilan Dragon, Dragon, Dragon, Death Deck

1 week ago

I like the inclusion of the sac outlets and Feldon of the Third Path to get dragons back out of the graveyard. Have you considered cutting a few lands to make room for more dragons?

I'm also curious as to why you are running so many nonbasic lands in a mono red deck? I'm especially confused as to the inclusion of City of Brass , Command Tower , Mana Confluence , Path of Ancestry , and Reflecting Pool . You should consider adding High Market as another sac outlet for your dragons.

K1ngMars on A sphinx loose in Mishra's workshop

3 weeks ago

Glad to have been of some sort of help! I can assure you, Goblin Welder , Feldon of the Third Path and Daretti, Scrap Savant are beyond awesome! Your graveyard becomes even more a toolbox, to abuse especially with ETBs.

Speaking of ETBs, Combustible Gearhulk is really solid: card draw in red and a 6/6 first strike for 6. Nice.

Skullclamp is an all star, especially if you have a lot of things that produce thopters or myrs, (even the ones from Brudiclad, Telchor Engineer go well with it).

Mass recursion like Scrap Mastery is fun, that's why I run it along Open the Vaults and Roar of Reclamation ... But even more fun if it also makes your opponents sacrifice their artifacts to put nothing on the field. Not to mention,it also gets rid of things like Darksteel Colossus or Colossus of Akros .

I'd also point out Jhoira, Weatherlight Captain , and Vedalken Archmage for endless value.

Next things to buy for me, when I'll have money to spare, will be Glimmervoid , Academy Ruins and those foil Goblin Welder and Sharuum the Hegemon !

multimedia on How to get five color ...

3 weeks ago

Hey, I agree Scion of the Ur-Dragon seems like a good Commander for your deck idea.

The Star Dragons have dies abilities this makes them quite good to repeatedly reanimate with Nim Deathmantle and sac with sac outlets such as Ashnod's Altar . Feldon of the Third Path can repeatedly make a token copy of a Dragon you put into your graveyard with Scion. The token is saced at the end this will trigger the die ability of a Star Dragon. Teneb, the Harvester has a powerful trigger, to repeatedly reanimate Dragons you put into your graveyard.

Bladewing the Risen when it ETB (enters the battlefield) can also reanimate a Dragon which you can take advantage of with Feldon (token copies ETB) or Deathmantle. Buried Alive , Faithless Looting , Animate Dead , Unburial Rites , Anger , Fauna Shaman , Genesis and Karmic Guide are some very good semi-budget support cards for a five color graveyard strategy with Dragons. To help the five color manabase I think you can just splash blue. Blue is the color that's least needed with Dragons or graveyard strategies mostly just need it for Scion.

Church_of_Rakdos on La angeloj

1 month ago

imho if you intend to go to this route and you have no intention of going Mayael, then I would add in Azusa, Lost but Seeking , Rites of Flourishing , Collective Voyage , Veteran Explorer , Hypergenesis , Magus of the Vineyard , Ghirapur Orrery , Reality Scramble , Sunbird's Invocation , Selvala's Stampede , Gate to the AEther , etc. to be able to play a lot of these cards without getting mana screwed since you won't always draw Mayael and have an obscenely high avg cmc.

I would look into more cards like Goblin Sharpshooter , Kiki-Jiki, Mirror Breaker , Krenko, Mob Boss , Sylvan Library , Combat Celebrant , Shalai, Voice of Plenty , Selvala, Heart of the Wilds , Angel of Condemnation , Ahn-Crop Champion (and various other exert cards)), Elvish Piper , etc.

You could also definitely go for infinite attack phases with Kiki-Jiki, Mirror Breaker + Combat Celebrant , Hellkite Charger + Savage Ventmaw , Godo, Bandit Warlord , Aurelia, the Warleader , etc.

Honorable Mentions: Vernal Equinox , Possibility Storm (trade cheaper creatures in for your larger ones), Oath of Druids , Yisan, the Wanderer Bard , Champion of Rhonas , Sword of the Animist , Sword of Feast and Famine , Lifecrafter's Bestiary , Feldon of the Third Path , Heartless Hidetsugu , Stonehewer Giant , etc.

Let me know how the list comes along.

KongMing on The Deckwatch [Home Base]

1 month ago

Hey hkhssweiss, if you're still looking for a good janky Monored Commander, I recommend Feldon of the Third Path . Use his ability in order to spam creatures with high power and solid ETB abilities, without worrying about a Counterspell. Typical picks are Molten Primordial , Bogardan Hellkite , Tyrant of Discord , Dragon Tyrant , Rapacious One , Pathrazer of Ulamog , and It That Betrays .

Instants and Sorceries like Faithless Looting , Cathartic Reunion , Dangerous Wager , Khorvath's Fury , Collective Defiance , Pirate's Pillage , and Shattered Perception let you put these biggies into your graveyard for early game Feldon recursion. Orbs of Warding can help protect your graveyard from removal.

Other notables are Petradon (exile your tapped lands, return them untapped at end step) and Avaricious Dragon (use when you want to dump your hand into the grave, activate Feldon at upkeep to draw an extra card). There are lots of fun tricks you can do with Feldon.

bushido_man96 on The Flung King

1 month ago

Another "Rise" card you might look at is Feldon of the Third Path . He'll bring back a creature that will also count as an artifact, so you have some flexibility in what you sacrifice to what. Another solid card in that category is Lifeline for creatures.

Another "Fling" option is Bloodshot Cyclops , and he pairs very nicely with a Thornbite Staff .

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Feldon of the Third Path occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.29%