|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Mythic Rare|
|Commander 2014 (C14)||Mythic Rare|
|Promo Set (000)||Rare|
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Feldon of the Third Path
Legendary Creature — Human Artificer
, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
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Feldon of the Third Path Discussion
1 day ago
Absolutely! Flameshadow Conjuring doesn't require a cast, rather a non-token ETB. I use it and Sneak Attack to great effect in my Brion Stoutarm. And Feldon of the Third Path Just cares about your stuff dying, which it often will. I see him as a late game recursion tool that fits in with the token theme.
I also found and want to suggest Spell Swindle. I know you want to keep your counterspells cheap, but the potential army of tokens it could make for you is too good not to run.
You're right, Rite of the raging Storm doesn't seem like the right fit.
As for cuts, it depends on how your playtesting is going and if you feel you have the right ratio of all your categories. With that in mind, here's what I would do:
- Spell Swindle for either Arcane Denial or Mana Drain(budget consideration)
- Flameshadow Conjuring for Followed Footsteps
- Feldon of the Third Path for Supplant Form
That's my advice! Seriously, the deck looks awesome :)
1 day ago
Pia and Kiran Nalaar could definitely work, yeah. And the shock damage is surprisingly relevant against small, annoying creatures. But what to cut...I'm not entirely convinced on Dark-Dweller Oracle since I would rather not lose my tokens to get card draw. Thanks for your thoughts! :)
Suns_Champion: Thanks, man! Crafty Cutpurse belongs in the "sideboard" of this deck once I've tuned it a bit further (I can steal opponents' tokens directly, AND do janky things like the ones you mention!). Flameshadow Conjuring and Feldon of the Third Path are both things I've been considering: what would you cut? The only problem with them is that they require me to cast my large things rather than cheat them in somehow...and Rite of the Raging Storm is cute, but it doesn't help me build up a large number of tokens. Hmmm. Similarly to the last thing, what would you cut?
Thank you both for your thoughts!
1 day ago
Nice work! Looks like a good time, +1!
Glad to see phyrexian processor and mimic vat already here.
I like the fact that treasure tokens work for this too! Maybe go heavier into those with some Ixalan stuff.
This might be a little too janky, but Crafty Cutpurse combined with Decent of the Dragons or Mogg infestation makes my mouth water.
3 days ago
Hey there, I really like Rapacious One in my Xenagos deck, curves out of Xenagos, and sets you up to cast the real big stuff/multiple threats ( Worldspine, Giant Adephage, Balefire Dragon) after the table realises your going to kill them all.
I found that as my playgroup got used to getting hit for 30+ damage they began to lean heavily on wraths to try and stem the flow, so I began to shift to annoying, value beaters and recursion. Genesis regrows a creature at the low cost of 3 mana every turn, Vorapede is a fine beatstick without Xenagos, Feldon of the Third Path is an excellent way to get value out of your graveyard, too. Deadwood Treefolk was also surprisingly good, though it’s maybe outclassed by Greenwarden of Murasa, it still mashes in for 6 w/‘Gos out and blocks well. Eternal Witness is another option.
And Atarka, World Render, the “you take 24” cannon that gets better if you throw even a few extra dragons in ( Scourge of the Throne, Balefire, Dragon Broodmother produces a steady stream of chumps so you can swing freely each turn.
3 days ago
Oh! A bunch of comments to respond to!
TheRedGoat: Honestly? I wouldn't trust EDHRec as far as I could throw them. I don't have much faith in their advice, haha. But for what it's worth, you may be right about Young Pyromancer, although she's so cheap in terms of mana that (for now) I think she's worth it.
I feel like making a deck that makes a token clone of an opponent's creature, then replicates that token tenfold is reasonably viable? I am running a few goodstuff creatures myself, to clone with Arcane Artisan or what-have-you, but of the cloning options you list, I think God-Pharaoh's Gift is the only one I'm interested in (and even then, 7 mana is pretty steep). I generally don't want to pay the mana costs of my huge creatures if I can avoid it. I have been considering Feldon of the Third Path, but I don't currently have good ways to put stuff into my GY from my hand...Still, I should find space for him. Blade of Selves doesn't create tokens that work with Brudiclad, and Goblin Bombardment has far too small of an effect.
Thank you for your suggestions!
Kishe: Exactly - I've selected effects that create token copies of ANY creature whenever possible, rather than just mine (this is one major change from the original list from Casey4321). The goal is to not steal opponents' creatures, but to clone them and replicate the clone many, many times. I'm trying to handle the inevitable board wipes with counterspells, though, since I am in blue after all haha.
WanderingSpirit: Thank you for your kind words! I considered Dark Depths, but honestly I don't have any ways to make non-legendary copies outside of Helm of the Host unfortunately. Still, now I want to make a deck specifically to abuse that haha.
el_mao: Huh. Why? Both of those kill my entire token horde, while only giving me one large token (which I then cannot replicate).
Thank you all for your help (and +1s)!
4 days ago
Confirm Suspicions might be a good opportunity to not only present some control, but get three Artifact Tokens down on the field as well. Trail of Evidence only combos out with about 14 cards in this deck, and would be better in a more nonpermanent version of this deck. Still, you get a bit of sustained token generation that also helps draw power. Could help with a possible Mechanized Production win.
This one is a curveball, but what about Deceiver of Form? You can resolve his ability before Brudiclad's to make your board, creature tokens included, copies of whatever you have on topdeck, then resolve Brudiclad's ability to make your noncreature tokens copies of that card too.
1 week ago
First of, thanks a lot for your ideas! I probably will upgrade my dragon base as i am not really on a budget anymore. I am not home, so as soon as i get there i will look at my dragons and put that Hellkite Tyrant right in. I might add that dethrone and board nuke one as well.
Now as for other cards: Warp World is a lot of mana and by the time i get there, a lot of people will probably have way more permanents than me and thats not really what u want when u play that card. Also i don't even run that many dragons because i need mana rocks etc to make the deck consistent.
Mana Geyser i am actually thinking about that one. Its a lot of mana amd thats always nice. Biggest drawback is that its a sorcery speed. But i might slap it in instead of Seething Song. Whatever gets my Dragonstorm going haha.
Geosurge seems like a worse seeting song. U get 3 extra mana i stead of 2,bht with a big restriction.
Sneak Attack superb card. But since my commander works in kinda other way i go for lower COCs if possible, so i wont usually have 3 big dragons to cheat in. Also i have no recursion basically, so it seems like a way better 1v1 card instead of a 4 player game this deck is built for.
Hellkite Tyrant yea he's goin in
Chandra, Flamecaller idk i run a respectable ampunt of boardwipes and hate. Cards like Chandra's Ignition seem better. My other chandra is there because draw (might switch her for Chandra, Torch of Defiance for versatility) and Koth... Well he is a mono red staple
Now I'll try to explain the cards you didnt like,because i feel like they deserve the spot there.
Sword of the Animist because mono red has terrible mana base and this is an almost guaranteed extra land per turn from turn 4-5 on because i always have at least that 1 creature and especially early on i try to not overexpand so i dont get focused. This card is ideal for just that. I can put it on anything and i just ramp until i can do enough stuff to make a difference. Honestly dragons seem scary for some reason so i just try to control early on as much as i can and than somehow play like 3 dragons in 1 turn which is usually enough with Lathliss to kill at least the most troublesome opponent. But yea Sword of the Animist has proven its worth over and over again.
Sword of Light and Shadow besides that land that's a little gimmicky, this is the only recursion i have in my color. Now i know its kind of weird to give swords to dragons, but a little buff and protection from colors with the most amount of single target removal spells/abilities doesn't seem that bad. Also i would usually put it on some other dragon than Lathliss so if my opponent only has one removal spell to use i still get some value. A lot of decks can't really deal with this card and if this is the omly thing on my board after a boardwipe in midgame and i draw something like Dragonspeaker Shaman and have otherwise an empty hand... Well now i probably won't have that problem.
Thanks again for the suggestions and i hope i don't seem stubborn as far as my choices go. I just had a better experience with these cards :)
2 weeks ago
Warp World: Big way to cheat all your dragons in to play in one big turn.
Mana Geyser: Generate a lot of mana in one big turn, and dragons are very mana intensive.
Geosurge: Another big mana spell for creature heavy decks.
Sneak Attack: For making big turns with your dragons.
Feldon of the Third Path: Reanimate the dragons from your graveyard.
Hellkite Tyrant: A wincon against some decks on it own.
Chandra, Flamecaller: I think it is the best PW for mono-red decks, because it is a Boardwipe, Reforge the soul and Damage all attached to a single card. I would for sure trade any of the PW you use for it.
Where Ancients Tread: Alternate to Warstorm Surge.