|Commander / EDH||Legal|
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|Commander 2014||Mythic Rare|
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Feldon of the Third Path
Legendary Creature — Human Artificer
, : Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
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Feldon of the Third Path Discussion
1 day ago
I would definitely consider adding Feldon of the Third Path and Kiki-Jiki, Mirror Breaker as they open up a large amount of silly interactions. You even have Captain Sisay, so they just increase that card's value to the deck.
3 days ago
Feldon of the Third Path is good for minor creature reanimation. Adriana, Captain of the Guard gives good buffs to your creatures. Godo, Bandit Warlord works as a search spell and gives you an additional combat. Breath of Fury plus Hero of Bladehold is infinite combat. Combat Celebrant gives you an additional combat.
3 days ago
yavimaya_eldred, That doesn't work. All the creatures being searched by Hulk need to have their CMC add up to 6. My first thought was Kiki-Jiki too, but so far there's no 1 CMC creature that combos with him. The bigger problem is that there are very few ways to recur Hulk's trigger in Green or Red without returning it to hand and recasting.
Here's the best I can come up with:
With a sac outlet: first Hulk grabs Feldon of the Third Path + Quirion Ranger + Crimson Mage, to get a second Hulk, return a forest to untap Feldon, sac Hulk to grab Burning-Tree Emissary and Treasonous Ogre, use the and 3 life Feldon a third Hulk, grab Kiki-Jiki, Mirror Breaker, Kiki copies Quirion Ranger, return another Forest to untap Feldon again, 9 life for a fourth Hulk that grabs Zealous Conscripts.
Total cost: , 12 life, 2 forests in play, a sac outlet, Hulk and 7 other card slots devoted to the combo.
Not nearly as elegant as the combos I posted above.
As far as mono-green goes, I think your best bet is to play Hulk in decks that were planning on comboing out with Umbral Mantle, Staff of Domination, or Sword of the Paruns already, and then just use him as a surefire way to grab the creatures you need once you have one of them out.
Liquidbeaver, How exactly does sacing your own lands break stax?
For comparison, Kiki-Jiki, Mirror Breaker, Krenko, Mob Boss, and Zada, Hedron Grinder are all T3 generals, and all of them are capable of combo-ing out by turn five or six. Hell even Grenzo, Havoc Raiser, Kurkesh, Onakke Ancient, and Feldon of the Third Path are T3, ad they're just value generals. I think Ib is fine where he is.
4 days ago
These are some random combinations that people may want to make lists for.
Some of these MAY be busted, I have not tried them out
1 week ago
I used to run Unwinding Clock and it wasn't as good as I thought it would be. I usually don't attack with my creatures and only few of my artifacts (accept for mana rocks) tap, so I took it out. As I said before I never attack so Feldon of the Third Path is pointless, especially because I usually can bring back creatures from the graveyard if I need them. Magister Sphinx on the other hand is a great card, but it puts me in a situation where I have to pick the player, and it draws too much hate. Conjurer's Closet would work well with Breya though, but CMC is waaay to high. Sphinx Summoner is just too expensive tutor. I also used to run Spine of Ish Sah, but it always ended up as a first card to discard. Thanks for your insight!
Goblin Welder is the only Goblin I run, so Krenko, Mob Boss wouldn't be a bomb in this deck. Purphoros, God of the Forge deals so much more damage when I simply blink my creatures. Eldrazi Monument got too high CMC. Thanks!
1 week ago
Unwinding Clock and Shimmer Myr work well together. Feldon of the Third Path helps bring back artifact creatures for a turn. Cheat out a Magister Sphinx to make their life 10 and Conjurer's Closet to trigger your enter the battlefield effects again. Sphinx Summoner is great search. Spine of Ish Sah combos well with Panharmonicon and Goblin Welder. It's best to find ways to cheat out artifacts.
1 week ago
Hey, I have a couple suggestions that might be good here:
I'm also a big fan of Rune-Tail, Kitsune Ascendant here because he's so good for aggro, same with Bastion Protector for protecting alesha. I'd probably cut Leonin Relic-Warder and Tidehollow Sculler for them.
I'd also suggest getting both Merciless Eviction and Austere Command in if possible. These cards just win games and are always good even at 6 mana. I'd cut something like Cathartic Reunion and possibly a land, Urborg, Tomb of Yawgmoth doesn't seem needed with the expensive land base you have, not sure.
Oh and one more, Eerie Interlude may be worth considering. Anyways, hope that helps!
1 week ago
I have been playing Feldon of the Third Path for a while now. and the deck has grown more and more powerfull and is now a force to be reckoned with at my lgs.
but I would like to make it more mean. From time to time, I hear them say that mono-red is the weakest colour in edh. that maybe true.
but who is weak, needs to be smart or in my case mean. Are there more ways to be mean in mono-red? Are there cards that I missed?I want them to regret saying that mono red is the weakest colour in edh.
Commander / EDH*
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