|Commander / EDH||Legal|
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|Commander 2014||Mythic Rare|
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Feldon of the Third Path
Legendary Creature — Human Artificer
, : Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
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Feldon of the Third Path Discussion
5 days ago
I was looking into some other cards for you. Anafenza, Kin-Tree Spirit is a soldier and bolsters a creature, so that's nice. Benalish Commander has suspend and gives you tokens for each counter you take off. Brimaz, King of Oreskos is a 3/4 for 1WW that creates Cat Soldiers when attacking or blocking. You could also run Decree of Justice for the cycle effect. Knight-Captain of Eos can help you fog the battlefield. Militia's Pride adds tokens whenever your non-token creatures attack. Mobilization is a simple Soldier Generator. Precinct Captain is a 2/2 for WW with First Strike and creates tokens when they damage opponents. Rise of the Hobgoblins is a two cost enchantment where you can trigger an X cost for that many RW goblin SOLDIERS, which works with your theme, as well as paying RorW for your RW creatures to get First Strike. Twilight Drover could possibly help you out when loosing tokens, by making MORE tokens, though Flying Spirits.
Legion Loyalist is a 1 drop that will bolster your troops with First Strike, Trample, and your creatures can't be blocked by tokens if 2 or more creatures attack with it.
Feldon of the Third Path could help you with ETB effects if you have creatures in graveyard. Flamerush Rider can also help out doubling creatures that are attacking that also put tokens into play when they ETB.
All in all, I think that you could cut into some enchantments and artifacts some more to add more token generation and creatures, as what your deck really wants to do, as well as dropping your mana curve a bit more.
1 week ago
Yurie sorry it took me so long to reply, had final exams and work. thats a lot of suggestions. Malfegor is definitely on the maybeboard, he seems fucking hilarious. Ogre Battledriver is prob a no go, unearthed creatures already have haste and the 2 extra power doesnt matter much. Waste Not is interesting, id have to test it out, gets the maybeboard. Exhume is probably a no go, because it lets my opponents get something too, but its a super powerful effect so it gets the maybeboard. for Massacre Wurm and Sheoldred, Whispering One, i would love to run them both but im trying to keep this deck under a 150$ budget, so itd be one or the other. Archfiend of Ifnir is a nah, even with all my looting effects i dont feel it does enough on its own unlike the rest of the creatures to warrant a spot. Body Double lets me get any creature out of any gyard, but its very variable on its usefulness, still gets the maybeobard tho. Cunning Lethemancer is a nah, too small to warrant use and the effect is marginal, if i wanted to run an effect like that id run Necrogen Mists. Puppeteer Clique is interesting, and even though i dont get the persist trigger after unearthing it, the etb is ver powerful. Kazuul, Tyrant of the Cliffs has the same problem as teysa envoy of ghosts, where theyre just not gonna attack until they have a way to get rid of him. Lazav, Dimir Mastermind is a nah bc even tho we have a lot of symmetrical draw spells the chances of actually getting something useful is slim. Fated Return is too expensive to be blunt, even though instant speed reanimation is nice id rather use cheaper spells or just unearth something. Magus of the Wheel is a nice semi repeatable draw, so it gets the maybeboard. Corpse Augur is interesting, id have to playtest it first. Feldon of the Third Path is definitely an interesting card in its own right, and has the potential to be amazing, although the same applies for his potential to be underwhelming. Covenant of Minds is a no go bc giving ur opponents choice sucks. Charmbreaker Devils is a no go bc the randomness tied to its effect could screw me over, and most of my instants and sorceries are good enough as one shots, and even then i have Archaeomancer. Avatar of Woe is a nice repeatable destruction engine, but i dont feel that it fits with the deck. Extract from Darkness has the potential to be super powerful even if my opponents dont have anything in their graveyard because i can get somethin from my own. Overseer of the Damned is a no go, it doesnt do anything when unearthed aside from getting me a 2/2 and killing a dude, and i already have shriekmaw. Infernal Offering gives my opponent choice, and could potentially screw me over hard. Stormsurge Kraken is a nice untargetable beater, but once again it doesnt do enough for me. Skeletal Scrying makes me exile my gyard, so its a no go.
2 weeks ago
Magus of the Wheel Corpse AugurFeldon of the Third Path Covenant of Minds Charmbreaker Devils Avatar of Woe Extract from Darkness Overseer of the Damned Infernal Offering Stormsurge Kraken Skeletal Scrying
4 weeks ago
Signious: Thanks for the comment!
1 month ago
1 month ago
1 month ago
So I just started making a Brion list of my own, and I saw yours was the top rated. First off: Congrats! :) Second, I feel like Feldon of the Third Path, as well as Flameshadow Conjuring would be welcome additions to your deck.
1 month ago
You are most welcome Rikente! I really like Alesha, and love talking with other people who play her.
I feel like my list is different from most others I have seen in that I have several big creatures (I also play a ton of control). Enter Doomed Necromancer. I like him because he does not check for power/toughness, so I can cheat in my titans, my Rune-Scarred Demon, or if I really want to be a dick my Sheoldred, Whispering One. And I normally have Anger in the graveyard. So assuming I have the mana for it, I can play him and cheat out a fatty with a big effect same turn.
I actually did not think that Feldon of the Third Path was a good card when I first started playing Alesha. Man has my tune changed! He is an absolute rockstar in this list, especially since I run such an ETB heavy list. I think two of my favorite targets for him are my Rune-Scarred Demon, and Solemn Simulacrum......mmmmhhhhhh value town! With the demon I get a card, swing for 6 flying at their face, and he goes back to the yard just to do it again next turn. And for Solemn, I get a land and a draw in the same turn. Those are just my favorite two examples. Feldon runs amok in this kind of build, he's so powerful.
As for Gray Merchant of Asphodel, he is really just here as a combo piece if I run into someone that is doing those shenanigans. I cannot think of a game I have played where I dropped Gary for a large amount of life loss/gain for the win in one turn. My devotion to black is never that large. You do have a good amount of black creatures, but unless you are wanting to use him as a combo kill, I don't think you would be pleased to see him in your list.
I like Stingscourger. At the beginning of the game, he is a huge nuisance bouncing an opponent's creature back to their hand. He then kindly kills himself so you can keep denying your friends of that creature they want to play, forcing them to use mana they may want for something else. I'm really happy to see him in my opening hand. Then in the late game, you could use him to combo off sending all the opponent creatures back to hands although at that point in the game I would probably be going for the throat.
I actually used to run both Thalia, Guardian of Thraben and Grenzo, Dungeon Warden and wound up swapping them out for other cards. I feel like they are both good cards, but too low impact in a format where; the game draws out so your opponent will have enough mana that paying one more will not really affect them, and you are banking on the bottom card of your library being a creature. I was also running into an issue where Grenzo was putting my removal spells into my yard, I did not like that. They are good, fun cards but I feel that Thalia is better in another format and Grenzo would be better in a different type of deck.