Daxos, Blessed by the Sun
Legendary Enchantment Creature — Demigod
Daxos's toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature enters the battlefield or dies (is put into the graveyard from the battlefield), you gain 1 life.
|Have (2)||Smokingclays , gildan_bladeborn|
Printings View all
|Theros Beyond Death (THB)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Daxos, Blessed by the Sun Discussion
1 week ago
It's also a little funny to me that everybody expects enchantments or something seeing the commander, but boom - Fox tribal.
3 weeks ago
1 month ago
Karn is definitely going to Phyrexia. Ashiok is definitely going to Phyrexia. That much isn't up for discussion. Elesh Norn is definitely the closest to the new Father of the Machines, so that's why I assumed she might team up with Ashiok. We already know the sets through September of this year, so I'd imagine it will be January 2021, Spring 2021, or Fall 2021 that we go back to New Phyrexia. They're trying to do about half-and-half old and new planes, so with Ikoria being new and Zendikar being a return, with us just having come from a return set, I'd say Spring or Fall 2021 is more likely. I don't know where you got the idea that non-standard sets aren't cannon, shadow63, but I'm pretty sure that's wrong, given that we only knew about Daxos's stint as Daxos the Returned prior to being revived by Heliod as Daxos, Blessed by the Sun from the Commander 2015 card. That being said, kanokarob, I don't think art from a supplemental product in 2016 definitely says Koth is all well and good, since his fate was left up in the air back in 2013, but that is definitely a sticking point on him being compleated. Maybe he did make a miraculous escape from that caved-in tunnel using his geomancy or something. I still think that Karn will need allies in his pursuit of defeating New Phyrexia, though, and the fact that Koth and Urabrask are both Red make them seem like the natural leaders of the new resistance.
1 month ago
Winter, if I can get one or two small lifegain cards like Underworld Coinsmith, Ajani's Welcome, Authority of the Consuls or Daxos, Blessed by the Sun along with Bolas's Citadel out, I can usually get a board state to win the game without dying to it’s cost. Sensei's Divining Top helps me get around the lands. The lifegain also helps offset Bitterblossom.
1 month ago
If you are running Felidar Soverign than you will also want to run Test of Endurance. Aetherflux Resivoir is a great card that can gain you a ton and help shoot down opponents. Check out all of the Ajani planswalker cards if you can afford them but especially Ajani, Strength of the Pride. Ajani's Welcome, Auriok Champion, Daxos, Blessed by the Sun, Healer of the Pride, Impassioned Orator, and Pious Evangel Flip can all be extra copies of Soul Warden. You have a lot of untapped potential in the landbase (pun intended) and it wouldn't hurt to replace some of those Plains with other cards that you can get extra value from. Drifting Meadow, Desert of the True, and Secluded Steppe can all replace themselves for a card if you draw them late game. Myriad Landscape can help ramp you, and Rogue's Passage is a great way of getting extra damage through. Idyllic Grange can get you one extra counter, Castle Ardenvale and Westvale Abbey Flip can both pump out creatures if you lacking some, and lastly Buried Ruin and Emeria, The Sky Ruin can get back cards from the graveyard. The deck looks fun to play and functions pretty well. Let me know if you want to suggest more cards, these were just a few off the top of my head!
1 month ago
Hey COOZCOOZCOOZ, saw the new updates and it's looking good. I'm definetly gonna have to pick up a Shadowspear for my list. And was wondering if you've tried Daxos, Blessed by the Sun yet? I just added him to my list but haven't seen him in action yet.
I would strongly recommend cutting Erebos, God of the Dead, he was an early cut for me. All of the playgroups I've been in have always been able to steal or clone efficiently and it's rough to get shutdown by your own card. Also, Divinity of Pride would always seem to force a board wipe when I ran it and I couldn't gain anything from running it. And Obzedat's Aid and/or Unburial Rites could easily be switched out for things like Whip of Erebos or Mimic Vat if your looking to repeatedly reanimate.
Some cards I have found to really work with any playgroup are Leonin Elder, Golem's Heart and Paradise Plume. And it took me awhile, but I finally got my hands on an O-Naginata, as I've tried to focus my equipment package towards trample and low equip costs. Also, where's Panharmonicon???? Card was made for things like soul sister's package.
Anyways, my recommendations are based on my games and playgroups. Hope this helps.
1 month ago
+1 for the name alone, love it!
First thing I'd suggest is you up the number of lands you're running to somewhere in the 21-23 range. 16 lands makes it EXTREMELY unlikely that you'll be able to consistently hit your land drops - the only decks that run that few are burn decks with their most expensive spells costing 2 mana. If you want to even think about playing 4+ mana spells, you're going to want more lands.
Moving on to more targetted feedback - if you want to upgrade it, I think you'll need to pick a direction to move the deck in. Right now it's less of a deck and more of a pile of green and white cards (not meant to be a slam on you, that's how most people enter/re-enter the game). You've got some solid +1/+1 counters cards like Gyre Sage and Hardened Scaled, and you've got some solid lifegain-matters cards like Heliod, Glorybound Initiate, and Lone Rider. I'd recommend on honing in on one or both of those strategies, and replacing cards that don't work toward one or both of them (like Primal Druid and Moss Viper, just at a glance).
If you want to hone in on lifegain, you could look at Ajani's Pridemate and more Lone Rider Flip. For a bit more money you could look at Dawn of Hope. Another step up in price gets you stuff like Ajani, Strength of the Pride and Archangel of Thune. And at the very top you could look at more Heliod, Sun-Crowned. To gain life you could look at Healer's Hawk, Ajani's Welcome, Revitalize, or Daxos, Blessed by the Sun.
If you want to hone in on counters, you could look at (I don't know this arhcetype quite as well so I can't give you price brackets, you'll have to check yourself) Animation Module, Stonecoil Serpent, Nissa, Voice of Zendikar, Tireless Tracker, Jadelight Ranger, Experiment One, Huatli's Raptor, Mowu, Loyal Companion, or Knight of Autumn. There's probably more excellent cards in that category as well, but like I said I don't know that archetype as well (I'm better versed in BLUE green counters).
You also don't really have much in the way of creature removal, which could prove dangerous. Selesnya Charm and Banishing Light are alright, but I'd up how many you're running if that's going to be your only removal. Declaration in Stone is a premium white removals spell you could look into if you're looking for upgrades in that department.
These are all just suggestions though - you should build and play the deck however you find it most fun. It is your deck, after all! Whatever you decide to do, good luck and have fun!