Arcanis the Omnipotent


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Eternal Masters (EMA) Rare
Duel Decks: Speed vs. Cunning (DDN) Rare
Tenth Edition (10E) Rare
Onslaught (ONS) Rare

Combos Browse all

Arcanis the Omnipotent

Legendary Creature — Wizard

: Draw three cards.

: Return Arcanis the Omnipotent to its owner's hand.

Price & Acquistion Set Price Alerts





Latest as Commander

Arcanis the Omnipotent Discussion

hkhssweiss on EDH - Merieke Ri Berit

1 day ago

Here might be some budget cards you can consider:

You can make a pretty fun deck by abusing the untap triggers or blinking for value!~ Hope that helps!

Teferi-3030 on win conditions NEED HELP

1 week ago

I would cut green and consider running Arcanis the Omnipotent . He is a good card draw engine and your deck looks like it can handle the high mana cost. I would also recommend cards that temporarily steal opponent’s creatures, like Act of Treason . Of course, you would have to adjust your mana base slightly, especially if you do cut green, but these are the things that I would recommend.

mightydwarf on The 8th Plague - Locust God EDH

2 weeks ago

Hi @PookandPie, Thank You for your comment! Your Suggestions are great, esp. Tezzeret. By Force will be cut for this.

Breath of Fury was in the Deck for a long time and won some Games, but it was too reliant on drawing on combat. In an earlier version of the deck i also had Arcanis the Omnipotent and Coastal Piracy, which gave Breath more space to shine. But without these i decided to switch it out for Rites of Initiation. So far i have played the Card maybe ten times and often won the pod in one go. It might be just my meta, but this card is overperforming so far.

As for Coveted Jewel, it was more of a C18 season card. It was fun to play and people were excited to have this Card on the table, I could use it to make politics. But You are completely right, this card is bad and i will switch it out soon with Muddle the Mixture.

Arcane Denial is new in the deck and I never got to play it yet. I'm aware of it being bad against strong decks. I will pay close attention on how this card perfomrs for me. It will eventually move aside for Pact of Negation or Mana Drain.

Again, thank you for taking time to review my Deck

FormerBalloon on An...Uncoventional commander

1 month ago

I was thinking draw wizards like Arcanis the Omnipotent maybe? Tribal wizards?

mgc974 on Good/Fun Commander for a new ...

2 months ago

Hello !

I think to start commander, you need to find a general that easily provides card advantage or a "build aroud" general. So, you don't need to go too much competitive.

I would reccomend 2 or 3 colors too for a first commander. But, if you want to go 5 colors, you can consider Jodah, Archmage Eternal too (Ramos goes in). If you don't know which colors you enjoy, I don't think 5 colors is the best way to go. Look at some lists, the most played general. But don't try to be competitive right now, try to have fun. An cEDH deck takes a lots of time and tests. And imagine your deck isn't adjust to your meta... you will spend time to built a 5 color deck and finally, it doesn't work. Firstly, just have fun !

You can be sure of some mono colored decks !

Some of them are great: Daretti, Scrap Savant, Talrand, Sky Summoner, Arcanis the Omnipotent, Gonti, Lord of Luxury. They are good build around commander.

You can find some good build around commander in Theros with the gods: Karametra, God of Harvests, Ephara, God of the Polis, Athreos, God of Passage. They prodvide CA, are indestructible. Or simply look at the most played commander to be inspired

ninjaclevs13 on Need to cut 7 cards

2 months ago

Luminarch Ascension- Seems rather out of place, and in my experience, draws a lot of early hate.

Martyr's Cause- I do see a small token subtheme, but unless your meta calls for it, I don't see this justifying a slot.

Diviner's Wand- There are probably enough wizards to trigger it, but I still don't see it as efficient enough.

Serra Ascendant- It does seem good on turn one (even then it draws an incredible amount of hate), but past that and you're likely going to be below 30 and it is just a horrendous topdeck.

Spawning Pit- Are you going for a token theme? Even if so, I still am iffy on this one

Runic Armasaur- If you were in mono green I could see this, but you do have blue, and shouldn't struggle for card advantage.

For the last one, I would consider cutting one or even a couple of the Wild Growth-like cards. I get they're good in Derevi, but I also think you might have too many.

Cards to consider:

SynergyBuild on Commanders by Power Level [EDH Tier List]

2 months ago

thegigibeast here are some of my thoughts on the matter, dunno if it helps!

Wait... Myojin of Seeing Winds is tier 5? That is the best Omni-Show deck in the format, being surprisingly powerful with proper gameplay, running as a controling sort of deck before dropping Omniscience and going all Super-Saiyan and drawing the deck and casting it all for free. It uses it because when you get Omni out you can cast your commander, then Chain of Vapor, Into the Roil, Snap, and Blink of an Eye it to hand and draw into more bounce and card draw to draw more bounce to bounce Myojin and keep storming off until it hits Enter the Infinite and wins. Surprisingly a really sweet list. Tier 4?

Also, Ragnar is Tier 5? That is the second best commander for creature-based bant stax decks, very close to Derevi. I mean, protecting the other creatures you run is really important, and Mother of Runes and Sylvan Safekeeper can't do a ton against sweepers like Austere Command, so Ragnar really helps the list. Tier 3 for me.

Ayesha Tanaka is a reasonably powerful commander for Azorius Stax, stopping many cards such as Basalt Monolith's untap, Grim Monolith's untap, Dramatic Reversal, Strionic Resonator, Aetherflux Reservoir, etc. Tier 4.

Dosan the Falling Leaf is a reasonably well-powered elf-ball commander, helping out stopping almost any interaction on combo-turn. It really is good, despite not being an elf, it is low-costed enough to be cast on turn two from a turn one elf, and easily go off turn three given little hate. Tier 3.

In tier 4... well there are a lot I disagree with:

Adun Oakenshield is a powerful midrange-combo commander, being good with Hermit Druid lines in a way most aren't. The line is a simple one, using Morselhoarder, Devoted Druid, Dread Return, Necrotic Ooze, and Walking Ballista, yet also is surprisingly powerful with the ability to use the commander to rebuild if the combo is disrupted, using Krosan Reclamation to bring cards back into the deck immediately and Riftsweeper to shuffle back in the Reclamation, the list also can use Adun to bring back key cards to attempt to recombo out the very next turn, given sufficient mana. Backup wincon in Survival of the Fittest/Protean Hulk/Apprentice Necromancer in case you can't access the druid. Tier 3 (Similar to Xira Arien in terms of as a card and power level).

Anafenza, the Foremost has been already discussed, and is much, much more powerful as a stax/hatebears commander than a load of currently much higher rated lists. Tier 2-3?

Arcanis the Omnipotent may not see a lot of play, but instantly wins with Mind Over Matter and is easy to compare to as a slightly worse Azami, Lady of Scrolls. Tier 3.

Dragonlord Dromoka is a commander that always surprises me as a really impressive commander for stax. It even has a relatively effective wincon in beatdown. Being able to stop interaction on your turn, laying out a thicker field of stax, every following turn, while also having a commander that is difficult to interact with (dependent on interaction) is really much stronger than people expect when they see the 6 cmc. Tier 3.

Eladamri, Lord of Leaves is another good option for elfball, leaving extremely little interaction. It can be targetted itself because it was errated, but it is a cheap, effective wall against targetted removal, and so should be considered more often in comparison to other lists. Tier 3 is my pick.

Heidar, Rimewind Master I have only seen once, and it didn't do amazingly, but after I looked at the list was a reasonable Dramatic Reversal Isochron Scepter list that uses all snow lands except for an Ancient Tomb using Scrying Sheets really well. The commander isn't amazing, but the interaction hitting nearly anything while being able to synergize with the countermagic suite the deck runs really seems good in the grindier games, in which it disables most other decks' combos for a turn or so if it sticks. Tier 3?

Linvala, Keeper of Silence is one of the better mono-white stax lists, along with Hokori, Dust Drinker, I would imagine they are better in the current metagame than most would expect. Tier 3 seems reasonable for both.

Masako the Humorless should be tier 5. I don't think this ability is useful at all in cEDH, and when we have Atogatog in tier 5, a commander that could replace many old Scions and Najeelas in the C-Zone and no one would notice in tier 1-2, this card shouldn't be considered tier 4.

I will write up lists for these if you want, but I think most speak for themselves.

ZendikariWol on Baby's First sling

3 months ago

What you have for wincons seems dece, but there are only really 3 of them (since Jace's Erasure would 100% deck you out first) so....

Fraying Sanity is great if you want to expand on the mill, Laboratory Maniac is nice for storming on draw spells as a weird win con. Arcane Melee is a nice way to cheapen those hefty spells. Fog Bank and Wall of Ice are both great, super underrated blockers. Arcanis the Omnipotent draws just so many cards.

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