Arcanis the Omnipotent

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Eternal Masters (EMA) Rare
Duel Decks: Speed vs Cunning (DDN) Rare
Tenth Edition (10E) Rare
Onslaught (ONS) Rare

Combos Browse all

Arcanis the Omnipotent

Legendary Creature — Wizard

: Draw three cards.

: Return Arcanis the Omnipotent to its owner's hand.

Price & Acquistion Set Price Alerts

C17

EMA

10E

Ebay

Arcanis the Omnipotent Discussion

wereotter on Thoughts on Will & Rowan ...

14 hours ago

Merfolk Thaumaturgist and Mannichi, the Fevered Dream play nicely with Will's +2. Turn two creatures into 0/3 and then activate one of them to turn the creatures into 3/0 and kill them.

Echo Mage plays well off both their ultimates. Double level up counters when you have Rowan's emblem as well as copy an instant or sorcery 4x off activating him (on top of the twice if you ultimate Rowan before Will). Level up in general might be viable, Brimstone Mage tapping for 6 damage will be decent.

Arcanis the Omnipotent tapping to draw 6 cards will make him even more powerful here than in other decks.

Also artifacts are another solid route. Copying Kurkesh, Onakke Ancient's ability to copy an artifact's activated ability will be really potent, and using Master Transmuter to return one artifact to hand and pop two onto the battlefield will be insane.

Also back on the note of proliferate effects, there's Skyship Plunderer for a weaker effect, but still effective if you only have one of the pair in play.

ersatz_olorin on Welf-air Commander

3 days ago

Considering how many tap effects you have, Mind Over Matter would do some work in this deck, especially considering that it goes infinite with Arcanis the Omnipotent

In that same vein Freed from the Real also offers synergy, and could go infinite, were you to add Bloom Tender.

Nice deck, lots of potential fun in here :)

Shinwizzles on Jhoira of the Ghitu EDH: Suspend to the End

6 days ago

defwalter_white, the Lightning Greaves and Swiftfoot Boots are in the deck to protect Jhoira of the Ghitu, since she's a target as soon as she hits the field. I guess it'd help if I threw a Laboratory Maniac in the fray to assist with the Enter the Infinite card. I figured that if I have my entire library in my hand, that I'd be able to come up with something to close the game out before I drew my final card. Hasn't come up in a game yet.

I try to avoid tutoring in many of my decks. Tutoring removes a lot of the variety, and with it, some of the challenge of piloting a deck. I mean, I could throw the ol' Isochron Scepter and Mystical Tutor combo in there and tutor up every spell I could want, but that kills a lot of the variability of the deck.

As for the Eldrazi, not sure if you just missed them or what, but they are definitely in the deck. I've got all of the good legendary ones in there, and a fair amount of non-legendary ones too. I think the only legendary one I'm missing is Emrakul, the Promised End, and that's because she sucks.

Mystic Remora and Rhystic Study are indeed great for card draw, but don't really fit in the theme of the deck. I've got Arcanis the Omnipotent, Jori En, Ruin Diver, Jin-Gitaxias, Core Augur, Niv-Mizzet, the Firemind, and Niv-Mizzet, Dracogenius included in the deck for card draw purposes.

Thanks a bunch for all of the suggestions! You've certainly given me plenty to consider and think about!

Avacidal_maniac on Oops! All Bombs

1 week ago

I would probably also have a Nicol Bolas, God-Pharaoh since it also steals stuff and makes your opponents exile stuff from hand. I just find it be a good addition to the vast majority of decks, also for card draw i would recommend cards like Mind's Eye or Arcanis the Omnipotent

jessniem on Best tap abilities in bant ...

1 week ago

RedUndead40 - I like Cryptolith Rite, didnt know about that card. Arcanis the Omnipotent and Champion of Lambholt I run and love.

As for Levitation I run Archetype of Imagination, 6 CMC instead of 4, but definitely get you through.

somedumbjerk on Thrasios + Kydele Living Primer (work in progress)

2 weeks ago

Update:

Out:

Forest, Arcanis the Omnipotent

In:

Flooded Grove, Pact of Negation

I pulled both in the M25 box I got, so I added. This deck is very consistent in my meta, and is a bit hated at the moment.

RedUndead40 on Best tap abilities in bant ...

2 weeks ago

Levitation is a great boardwide evasion buff. Champion of Lambholt if you have enough creatures.

As for tap abilities I love to abuse cards like Master Healer, Arcanis the Omnipotent, Argothian Elder, etc. Literally any creature that has a semi-relevant tap ability that doesn't cost mana is going to be powerful if you have lots of untap effects. Glare of Subdual, Opposition, and Cryptolith Rite are great boardwide effects as well.

BLITZBiskit on Plague of Locusts

3 weeks ago

SOOOOOOO it revolves around putting out insects right? also a lot of tokens?

I run a few decks that heavily feature token play. Let's make people hurt from it. We have two enchantments that do damage from creatures literally entering the battlefield. Warstorm Surge lets you hurt people in so many ways just for putting out creatures. So does Impact Tremors, but not as powerful.

You also need to greatly increase your card draw. A few of your creatures need to be cut and add something like Arcanis the Omnipotent and maybe Niv-Mizzet, Dracogenius and Mercurial Chemister.

Thats about all I can give you. Just reconsider your creature selection, bump your card draw, and make. them. HURT.

>:3 Good Luck!

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