Arcanis the Omnipotent

Arcanis the Omnipotent

Legendary Creature — Wizard

: Draw three cards.

: Return Arcanis the Omnipotent to its owner's hand.

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Trade

Have (5) pskinn01 , rockleemyhero , Bluboltar , metalmagic , Mortiferus_Rosa
Want (9) Suicune , GrandeKhan , kalko , UnitedWeStand , Mortin , nconiglio , jpv , kirito616 , Blackswan968

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Eternal Masters (EMA) Rare
Duel Decks: Speed vs. Cunning (DDN) Rare
Tenth Edition (10E) Rare
Onslaught (ONS) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Arcanis the Omnipotent occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Blue: 0.43%

Arcanis the Omnipotent Discussion

ObliviousGiant on Powerful Creature Cycles

2 weeks ago

DemonDragonJ Good question. There are several things to consider when a cycle of creatures is added to this list. Here are some of the things I look for:

Do most of the creatures in the cycle feature activated or triggered abilities that are unique, or have the highest potential of similar abilities from cards that came before their release? Does the creature cycle feature abilities that change the rules of the game for one or more players?

Examples: Arcanis the Omnipotent has one of the most efficient activated draw abilities on a creature, although the ability is not unique. Erebos, God of the Dead and Archetype of Imagination have an ability that changes the game. Opponents fail to get something that, under normal circumstances, they should.

If you removed abilities that fall under the first requirement, is the creature competent as compared to a vanilla creature of the same cmc?

Examples: Terravore, Combustible Gearhulk and Primeval Titan serve as good creatures for their mana cost, even though Primeval Titan and Combustable Gearhulk have triggered abilities that would fall under requirement #1.

The creature cycle features Gods or a unique creature type.

Hope that clears things up :)

Meeknomore on Infinite Combos in EDH - Experiment Kraj Budget

3 weeks ago

This may not work well as it doesn't contribute itself to Kraj, but Biomancer's Familiar would help lower the activation costs of a lot of your creatures, notably Gilder Bairn, Pili-Pala, and Arcanis the Omnipotent.

In my +1/+1 counter deck I run an infinite pumpability combo with Biomancer's Familiar and Gilder Bairn alongside either Rishkar, Peema Renegade or Jiang Yanggu

adams333 on Casual Derevi

1 month ago

Cutting the Homeward path was a mistake. It is back in the deck. It's also one of the main target for Crop Rotation along with High Market and Gaea's Cradle.

I made quite a few changes again and I mainly came back to my token version.

I also went to the dark side and included 2 planes walker...

Arcanis the Omnipotent have the potential to draw a lot more cards, but he is also less resilient compare to Nezahal, Primal Tide . I would try both to see which one fit better for your meta.

Mepslol on Casual Derevi

2 months ago

Love the deck every time I see it on Mudstahs channel. I am trying to build a budget version of it. I am not sure if Nezahal, Primal Tide or Arcanis the Omnipotent is a better budget replacement for Consecrated Sphinx .

TypicalTimmy on Will there Ever Be a ...

3 months ago

DarkHero not to mention Scourge of Valkas and Dragon Tempest .

Also, technically, Arcanis the Omnipotent and Concentrate .

I feel like the creature would cost more and be weaker. Like 7cmc and be a 4/4.

The creature attacking isn't what's going to win you the game; It's having more stuff enter.

UnderworldFiend on Ertai, Draw-Counter-Go (version 2.0)

3 months ago

Also Thousand-Year Elixir with more creatures that benefit from it like Arcanis the Omnipotent

multimedia on Izzet's Locust God

3 months ago

Hey, you're welcome. Been a while since I commented on your deck. I like the changes you've made. You've learned a lot in 9 months. The differences are huge, good job. Are you consistently winning?

I think your deck can use streamlining. What I see is lots of high mana cost redundancy which you don't need because it's making the avg. CMC very high, rounded up 4.0. It's high because there's too many high mana cost cards. Consider cutting several for low mana cost cards that draw? Remember you have your high mana cost card that you want to cast, it's sitting in the Command Zone.

Streamlining means cutting unnecessary cards such as Arcanis the Omnipotent , Venser's Journal , Time Stretch and Warstorm Surge . Arcanis is not needed because you have Consecrated Sphinx and Niv-Mizzet, Parun ; both will draw many more cards, even the turn you play them and are flying threats. Having three six drop flying threats is enough. Journal is high mana cost no max hand size effect which is not needed when you have three other low mana cost cards that are better that give you this effect. You have Time Warp and Beacon of Tomorrows so you don't also need to play Stretch since Stretch is 10 mana. Both Impact Tremors and Purphoros, God of the Forge are better than Surge and Surge is six mana.

Another part of your deck that could use some improvements is the manabase. 26x basic lands is a lot and you don't have to play so many because there's even budget playable lands you could add. I'll suggest budget lands and some nonbudget ones:

Other cards to consider adding:


Cards to consider cutting:

  • Temple of the False God: can't tap for mana until you have five lands in play.
  • Venser's Journal
  • Arcanis the Omnipotent
  • Time Stretch
  • Warstorm Surge
  • Mana Flare
  • Jushi Apprentice / Tomoya the Revealer
  • Psychic Spiral
  • Windreader Sphinx
  • Jin-Gitaxias, Core Augur
  • Omniscience
  • Gilded Lotus
  • Darksteel Ingot
  • Keep Watch
  • Dragonshift
  • Enter the Infinite
  • Thought Reflection
  • Fateful Showdown

TheMazter13 on Kydele, Smasher of Kruphix

3 months ago

You've got 7 ways to draw cards and they are Endbringer , Kozilek, Butcher of Truth , Kozilek, the Great Distortion , Vilis, Broker of Blood , Rhystic Study , Cryptic Command , and Finale of Revelation . 1 of which is reliable and/or good, Vilis. There is no value from Kydele, and you're just gonna have to hard cast some of the big spells. So add more card draw, but repeatable card draw too. Things like Arcanis the Omnipotent , Staff of Nin , or even Tower of Fortunes can all be used. Tower's not so good though, because it doesn't pay for itself

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