Nahiri, the Harbinger


Format Legality
Vintage Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Standard Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Shadows over Innistrad Mythic Rare

Combos Browse all

Nahiri, the Harbinger

Planeswalker — Nahiri

+2: You may discard a card. If you do, draw a card.

-2: Exile target enchantment, tapped artifact, or tapped creature.

-8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -4%

11.65 TIX $17.32 Foil


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Nahiri, the Harbinger Discussion

billium813 on Five Color Superfriends

3 hours ago

This deck sure has a long history to it. Iv been playing this deck since October, 2016 and it's super awesome looking back at the slow burn evolution of this deck. It's been refined and refined so much, tho not much recently. The deck started as a leftover of GW tokens from PT Shadows, picked up red (Nahiri, the Harbinger, Arlinn Kord  Flip, Chandra, Flamecaller) and became Naya Walkers during Eldritch Moon. When Kaladesh was released, I picked up black mana and Deploy the Gatewatch and created this deck entry on TO. Iv been to ~4 local PPTQs with this deck, did really well too with two top 4s. I haven't made many updates recently, but it still trounces FNM going 4-0 or 3-1 almost every week (20+ ppl).

Its gonna be sad when this deck cycles out of standard tho, but at least its gonna go out on a high note! Move over Sorin, here comes Nicol Bolas, God-Pharaoh! I dont know if Nicol fits in the deck or not, but it's gonna be awesome when he shows up in the Deploy the Gatewatch pile! xD

jrula on Goryo Rites

5 hours ago

Hey Zholto, I have had really enjoyed Nahiri, the Harbinger in this deck. All three abilities have been useful. I'm still not sure if I want two copies or three for the reason that the card has been so useful. I have had issues with too few creatures and after looking at your deck, I'm pondering adding two Thragtusks for the aggro games. The playset of Lingering Souls makes going dry on creatures better and helps against the control match (as does the Mana Tithe). Still tweaking yet. How do you feel your deck runs against control?

Zholto on Goryo Rites

19 hours ago

Goryo decks are a blast. Modern 4 Color Reanimation is what I run. I have to ask, how is running Nahiri, the Harbinger? Also, 8 creatures might be on the low side I feel. Has it been working well for you?


abby315 on Liliana, Death's Majesty + Razaketh ...

3 days ago

I'm doing my best to restrain myself from brewing until all the spoilers are released, but I'm so fascinated by Razaketh, the Foulblooded + my second-favorite Standard planeswalker, Liliana, Death's Majesty. She can reanimate him for a t4/t5 8/8 Flample (Trying?) creature and feed him zombies to tutor up toolbox cards.

What do you think the best and most competitive shell would be for that interaction? (Not that it has to be PT-level.)

Possible shells:

What do y'all think? :)

casmiel on *Finished?* Angels and Demons

3 days ago

I wouldn't play Liliana over Heartless Summoning because this is a Modern deck. Modern, as a format, is probably the fastest among the 3 big formats Standard, Modern & Legacy. Here is why your initial Heartless Summoning plan is better than Lili + Urborg:

  1. Heartless Summoning starts being good on Turn 3 and you just need 1 card to get your deck to work. Liliana starts being good on Turn 7, if everything goes well and your opponent can't attack her a single time. Then you need enough Swamps and Black cards in hand at that time to immediately take advantage. Heartless Summoning you just cast once and are done with it.

  2. Heartless is an enchantment and almost nobody runs Enchantment hate in the maindeck (some colors don't even have access to any), so it is very hard to remove. Liliana is a Planeswalker and every deck has ways to either directly kill (Black & White), attack (every color), bounce (Blue) or burn them out (Red). To get to an emblem is tough and getting one should ideally win you the game on the spot (see Nahiri, the Harbinger + Emrakul, the Aeons Torn decks).

  3. Heartless Summoning is a much better build-around card. You can play it early for cheap and there are lots of ways to really take advantage of it immediately after playing it. Once you cast it, you can just forget it and don't need to constantly look out to protect it and save your resources. You start playing fat stuff on Turn 3 and 4 and close out the game much earlier. That's why I would highly recommend staying on Heartless Summoning.

Wall of Omens is best because it can find the pieces you rely on while stalling the board, it is common to see 4 of them in White Midrange decks. Even if it gets removed by a Fatal Push immediately, you still got 1 card draw of value out of it. Ideally, there'd also be ~2 copies of Spellskite since it costs 0 mana with Heartless Summoning and redirects removal that is meant for your Angels & Demons, but it is a bit expensive.

Scorprix on Creatureless Temur Reclamation (second time 1st!!)

5 days ago

Have you considered Nahiri, the Harbinger? She seems like she'd be incredible here.

knowledgeabletyrant on Nahiri or Ajani?

1 week ago

LeaPlath, I do have spell-slinging, which is more tempo than crontrol, as well as ETB, again more tempo than control. I can only see a cheating-into-play subtheme in with an effect like Cloudshift or Essence Flux. I see what you mean with Ajani Vengeant having more relevant abilities, and, with more tempo in the format, his first ability is better than Nahiri, the Harbinger's. Splashing is relatively common, so more archetypes could take advantage.

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