Kykar, Wind's Fury

Kykar, Wind's Fury

Legendary Creature — Bird Wizard

Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Gain .

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Trade

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Printings View all

Set Rarity
Core Set 2020 (M20) Mythic Rare

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Tokens

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Kykar, Wind's Fury Discussion

Onihunter93 on List of all infinite combos 2.0

5 days ago

Kykar, Wind's Fury + Bishop of Wings + Arcane Adaptation + Anointed Procession . Turn one, plains. Turn two, plains, cast Bishop. Turn three, Island, cast Arcane Adaptation, naming angels. Turn four, Mountain, cast Kykar. Turn five, cast Anointed Procession, creating a single spirit/angel off of the cast, and gain 4 life. Sacrifice the spirit for a red mana, creating two more spirit/angels and gain 8 life. Repeat for infinite red mana, life, and tokens.

Xephon_ on Would copying a spell count ...

1 week ago

What Kogarashi said is correct, but additionally, note that if the spell cast to create the copy was a non-creature spell (ex: Dualcaster Mage is a creature, whereas Twincast is a non-creature spell) Kykar, Wind's Fury would trigger.

So here, Kykar is triggering for casting the spell which copies, not the spell that is copied.

Eldrazi13 on Would copying a spell count ...

1 week ago

If I copied a spell while Kykar, Wind's Fury was on the field, would it trigger his effect twice or only once?

multimedia on Help improving my deck

2 weeks ago

The reason you play Kykar, Pyromancer and Ascendancy is to get more value out of casting instants/sorceries especially Kykar because Spirits can be ramp. The Spirits/Elementals and draw/discard are bonuses for every instant/sorcery you cast. Which is good because the more value you can get out of the cards you cast the better your deck will be and the more fun game play will be.

Sevinne is very lackluster because you can only copy one spell a turn and that spell has to be cast from your graveyard. These restrictions are terribly slow since most flashback costs are a lot of mana and there's not enough good flashback cards to matter. If you want to play a spell heavy theme which is called "Spellslinger" then you're better off playing instants that copy other spells you cast or your opponents cast: Expansion / Explosion , Narset's Reversal , Reverberate , Increasing Vengeance . These are better than relying on Sevinne and having spells in your graveyard as well as having a way to cast them from your graveyard.

Thousand-Year Storm gives you the effect you want with copying instants/sorceries you cast and it copies any one you cast from hand or graveyard not just the first one you cast from your graveyard. Thousand-Year also copies the spell you cast equal to the number of spells you cast before it during the turn. This effect is called "Storm" in Magic and it's one of the most powerful mechanics in Magic. Mind's Desire is an example of a powerful budget card with Storm.


In the Mystic Intellect precon Elsha of the Infinite is a better card and overall better Commander General than Sevinne. You can cast noncreature/nonland cards on the top of your library with Elsha this includes instants/sorceries. Can cast sorceries on the top of your library as instants which with Spellslinger is very good. Elsha has Prowess, she gets bigger until end of turn the more noncreature spells you cast each turn. She can be a threat to do Commander damage by playing the Spellslinger theme.

You could change the precon into a Spellslinger deck with Elsha as General. With Elsha you don't have the restriction of playing cards that have flashblack instead you can play the best instant/sorceries that Jeskai can offer which does include some cards with flashback. Being able to cast instant/sorceries from the top of your library is better and faster than what Sevinne does. Elsha doesn't want a lot of creatures because her ability can't be used with creature cards, but some creatures who give you value when you cast instants/sorceries are good. This is an example of a budget creature base with Elsha:

Elsha works with Planeswalkers because a Planeswalker is not a creature card. Ral, Storm Conduit and Narset, Parter of Veils are budget Planeswalkers who interact well with instants/sorceries. Ral's -2 loyalty ability can copy an instant/sorcery you cast and he combos with Expansion / Explosion and other instant/sorceries that copy. Elsha works with artifacts which is helpful because mana rocks can be used for ramp to play Elsha/Thousand-Year faster and then afterwards when cast they count toward Elsha's Prowess.

king-saproling on A Space-Time Quaking Ressurection of Dead Magic.

2 weeks ago

Perhaps these too:

Sensei's Divining Top --> Kykar, Wind's Fury
Faithless Looting --> Mizzix of the Izmagnus
Wear/Tear --> Aurelia's Fury

Your list is very nice as-is, but hopefully I was able to help!

MESS1802 on New Planeswalkers

3 weeks ago

TypicalTimmy, I disagree. I don’t think end step proliferating makes the deck. And if Atraxa is taken out of the picture by opponents (loses abilities, consistently bounced or countered, becomes too expensive due to command tax), your whole strategy falls apart. It’s also a bit slow, as it takes a few turns for her effect to really make a difference. I can agree she’s a good option, but I don’t think she’s the best. More efficient/reliable options in my opinion include Ramos, Dragon Engine , Will + Rowan, Elsha of the Infinite , Kykar, Wind's Fury , Chandra, Fire of Kaladesh  Flip (for Chandra tribal), and even Kethis, the Hidden Hand .

McToters on This Is Gonna Take A While

1 month ago

Hey there, cool deck!
For infinite tokens and red mana there’s this combo: Bishop of Wings + Arcane Adaptation + Kykar, Wind's Fury .

Mana Geyser + Reiterate is another infinite mana combo as long as your opponent has plenty of tapped lands.

I would personally not use Spellbook if you’re already running Reliquary Tower . I’m not too sure about Sluggishness in here also, unless there’s a particular combo I’m not seeing.

This isn’t something you may go far but since you are already running Narset, Parter of Veils you can also run Windfall , Winds of Change , Teferi's Puzzle Box , Reforge the Soul , Wheel of Fate or Wheel of Fortune . If you do, you force your opponent to get rid of their hand and only draw one card while you get a new hand. Pretty mean but it’s powerful.

Overall I like your list of instants you are running. Seems like they all should work really well! +1 Good luck

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