Meloku the Clouded Mirror

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
Champions of Kamigawa (CHK) Rare

Combos Browse all

Tokens

Meloku the Clouded Mirror

Legendary Creature — Moonfolk Wizard

Flying

(1), Return a land you control to its owner's hand: Put a 1/1 blue Illusion creature token with flying into play.

Meloku the Clouded Mirror Discussion

Madcookie on Commander 2019 early hopes and ...

1 month ago

LittleBlueHero I red the same or similar thread on the MTGSalvation and it does seem like a cool idea, but I think Wizards will stray a bit from such a dark and gloomy theme as printing 4 villains decks. Maybe 2v2 heroes and villains, but then again that does remind a little too much to the old duel decks.

As for a little side note: The recent sets (recent emm give or take 16 years :D) have tried to shift the focus on black as the main villain color towards the others, because black is more about individuality, which like other colors can be taken to extreme.

Non-black villains: Konda, Lord of Eiganjo - Stole That Which Was Taken in order to become immortal, which resulted in the Kami War Meloku the Clouded Mirror - Helped Konda with his plan, but intended to claim the entire plane for himself and the soratami.

Heliod, God of the Sun - After Xenagos, he's the second villain in the Theroes storyline. He also killed Elspeth.

Elesh Norn, Grand Cenobite - Currently supposed elader of New Phyrexia

Dovin Baan - Major antagonist in Kaladesh and War of the spark story lines

Baral, Chief of Compliance - murdered Chandra's father, another major antagonist from Kaladesh

Pretty much the entire Consulate from Kaladesh is white-blue aligned.

Vivien Reid - while technically not a villain she does represent a ...certain side of the green mana. (MTGWiki quotes her saying that "She wants to destroy the cancer of civilization"...ouch)

Black heroes: Drana, Liberator of Malakir - Fought on the side of the Gatewatch against the Eldrazi.

Yahenni, Undying Partisan - Fought against the Consulate in the Kaladesh story line.

Toshiro Umezawa - major protagonist in the Kami War

Sorin Markov - despite his panache and the whole War of the spark scene with Nahiri, he's still one f the three who imprisoned the Eldrazi Titans. Also created Avacyn to protect mankind on innistrad.

Lord Windgrace - Fought against Phyrexia alongside the Nine Titans. Sacrificed himself to seal a time rift in Dominaria.

There could be more examples but I can't think of any at this time.

P.S. I may have gone overboard with this much examples as is :S

draaien on elemental/land commander

1 month ago

you are very correct there are several other options you can use. Llanowar Scout / Walking Atlas / Sakura-Tribe Scout . The way i make sure that i can always get the combo of (if i want to) is by adding enough effects to bounce/sacrafice lands like Zuran Orb Meloku the Clouded Mirror or Trade Routes . Everytime i look at this deck i remember a card that would fit in snuggly and this time it is Roil Elemental besides that i think Nissa, Vital Force is great as it only needs to tick up once to get the ultimate.

bushido_man96 on Mana flooding is a good thing?!?!

2 months ago

Ghost Town is another solid land inclusion, and works well with Burgeoning to get more land drops for Taty.

I run a more casual build, so these suggestions might not help, but I have a lot of fun playing with Meloku the Clouded Mirror and Patron of the Moon .

RoaringBunny on Omnath, the Molten Pinnacle EDH

5 months ago

ThoAlmighty Thank you for the comment and +1. Of your three suggestions World Shaper was once in the deck. If I remember correctly it was cut for being too slow and the situations I played it with a full graveyard and bolt ready for it too infrequent. I'm afraid The Mending of Dominaria will similarly be too slow. It also has the draw back of being telegraphed so I will likely be targeted when it hits the field. Kamahl's Druidic Vow is interesting, I will keep it in mind the few games. The legendary requirement is what makes me somewhat hesitant as Riku typically does not stick around and there are only seven other cards that satisfy the requirement.

bushido_man96 Thank you for the comment and +1. Tatyova, Benthic Druid should absolutely be in here, not sure why it is not except maybe finding a cut target proved to difficult. Any help on the front would be appreciated. Manabond used to be in the deck, I rarely had a hand full of lands so it was often a dead draw. Patron of the Moon is a card I have been considering for a while. It pairs nicely with Storm Cauldron and Meloku the Clouded Mirror but those are the only two cards so I am having a difficult time assessing just how much it would help.

I absolutely agree that Valakut should be legendary, the flavor of the card and having a proper name all point to it being one a kind. I am happy about this particular screw up by Wizards as I thoroughly enjoy this deck and it really would not be viable in a group setting without being able to copy Valakut.

Thank you both for the suggestions, I will keep them in mind to see if I should reevaluate previous card judgments.

bushido_man96 on Omnath, the Molten Pinnacle EDH

5 months ago

Have you thought about running Tatyova, Benthic Druid ? The card draw will be insane, and the life gain can be very beneficial. You should also consider Manabond , espeically since you are running Meloku the Clouded Mirror . They combo nicely together. Patron of the Moon could be strong, too.

Just a side note here: How is Valakut, the Molten Pinnacle not legendary? Wizards screwed that one up...

rdean14 on Card creation challenge

6 months ago

Tamiyo Conflicted

Legendary Planeswalker - Tamiyo

+1: Create a 0/2 Illusion token with "Whenever this blocks a creature, tap that creature. It doesn't untap during its owner's next untap step."

-2: You get an emblem with "Whenever an Illusion you control dies, draw a card."

-8: Exile any number of cards from your graveyard. You get an emblem with "You may cast cards from exile."

x


I'd like to see an Illusion tribal commander, not simply one who works with them, like Meloku the Clouded Mirror .

multimedia on Tatyova's Bountiful Paradise

6 months ago

Hey, this is a good start, but I think you're including too much fat and not enough sustenance. There's several really good cards here: Thrasios, Safekeeper, Azusa, Cobra, Baloths, Excavator, Muse, etc. Command Tower is however missing :) All my cards suggestions are budget ($6 or less).

Cards to cut to make 100 cards:

  • Baloth Woodcrasher: this is a worse Rampaging Baloths.
  • Arcanis the Omnipotent: too expensive card draw which you don't need because of Tatyova.
  • Archetype of Endurance: not worth eight mana.
  • Polyraptor: not worth eight mana.
  • Patron of the Moon: not enough Moonfolk.
  • Fleet Swallower
  • Desolation Twin
  • Tromokratis

Consider reducing what creatures/cards you want as your win conditions because you don't need as many win condition creatures as you have here. All the cards I suggest to cut to make 100 are high mana cost creatures to help to reduce the high avg. CMC here which is 4.2. Choose a few win condition creatures who can benefit from the strategy of playing a lot of lands before and after the creature is on the battlefield.

I see Thrasios, Triton Hero and overall it's the most powerful card in the entire deck. Adapting the land strategy to also support him is a good plan to consider. Thrasios wants a combo that makes infinite colorless/colored mana because this lets you draw your deck and put all your lands onto the battlefield. Most infinite colorless mana combos consist of expensive price cards such as Rings of Brighthearth or Power Artifact with Basalt Monolith . There are however some budget two cards + Thrasios combos to consider:

  1. Krosan Restorer with threshold + enchanted with Pemmin's Aura or Freed from the Real : equals unlimited mana from tapping and untapping three lands. These auras let you untap Restorer which then lets you untap three lands gaining you two mana each time Restorer is untapped. Threshold is not difficult to enable (getting seven cards in your graveyard) with all the land ramp spells as well as Wilds, Expanse, Blighted, Bant Panorama, Ghost Quarter, etc.

  2. Viridian Joiner + Umbral Mantle + two mana: equals infinite green mana. Tap Joiner to make one green mana use it and two additional mana to then untap Joiner giving it 3 power. Tap Joiner to make three mana then use that three mana to untap Joiner giving it 5 power. You can now tap and untap Joiner unlimited amount of times.

  3. Umbral Mantle + Kydele, Chosen of Kruphix who's able to make four mana. If you have Kydele in play and draw four or more cards for the turn then you can tap and untap Kydele unlimited times with Mantle.

There are other budget infinite mana combos, but these are using cards that are fine for ramp without the combo therefore they can be used in other ways here with the land strategy.


There's a few cards to consider that can give you an advantage due to all the lands you're playing and putting onto the battlefield. These cards effect all players, but you can benefit much more from them because of the land strategy.

Overburden and Breach bounce lands that are in play back into their controllers hands this is very helpful because of landfall and you want a lot of lands in your hand to play each turn. These cards alone can really disrupt your opponents which is good for you.

Consider more lands? I suggest 42 lands. 36 lands is low for a land strategy especially when you want to be able to support landfall and play multiple lands per turn as well as use cards abilities to put lands from hand onto the battlefield. You need a lot of lands to be able to do all this each turn.

Lands to consider adding:

Other cards to consider adding:


Summary of all adds and cuts.

Overall cards to consider adding:

  • Avenger of Zendikar
  • Meloku the Clouded Mirror
  • Krosan Restorer
  • Pemmin's Aura
  • Viridian Joiner
  • Kydele, Chosen of Kruphix
  • Umbral Mantle
  • Command Tower
  • Bant Panorama
  • Ghost Quarter
  • Ghost Town
  • Flooded Grove
  • Botanical Sanctum
  • Overburden
  • Mana Breach
  • Horn of Greed
  • Mystic Remora
  • Eternal Witness
  • Nissa, Vital Force
  • Sakura-Tribe Scout
  • Llanowar Scout
  • Courser of Kruphix
  • Wayward Swordtooth
  • Splendid Reclamation
  • Zuran Orb
  • Nature's Lore
  • Nissa's Pilgrimage
  • Dryad Greenseeker
  • Coiling Oracle
  • Farhaven Elf
  • Beast Within

Overall cards to consider cutting:

  • Baloth Woodcrasher
  • Arcanis the Omnipotent
  • Archetype of Endurance
  • Polyraptor
  • Patron of the Moon
  • Fleet Swallower
  • Desolation Twin
  • Tromokratis
  • Archetype of Imagination
  • Artisan of Kozilek
  • Conduit of Ruin
  • Lorthos, the Tidemaker
  • Nezahal, Primal Tide
  • Pathrazer of Ulamog
  • Pathbreaker Ibex
  • Tomorrow, Azami's Familiar
  • Void Winnower
  • Frontier Guide
  • Bident of Thassa
  • Horizon Spellbomb
  • Seer's Sundial
  • Spellbook
  • Swiftfoot Boots
  • Venser's Journal
  • Retreat to Kazandu
  • Zendikar Resurgent
  • Omniscience
  • Peregrination
  • Overwhelming Stampede
  • Harvest Season

Good luck with your deck.


Load more

Meloku the Clouded Mirror occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%