Sigarda, Host of Herons
Legendary Creature — Angel
Spells and abilities your opponents control can't cause you to sacrifice permanents.
|Have (4)||sonnet666 , , , gildan_bladeborn|
|Want (4)||Dourado , Oshiru , Phobophile , Throl7|
Printings View all
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Ultimate Masters (UMA)||Mythic Rare|
|Avacyn Restored (AVR)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Sigarda, Host of Herons occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
GW (Selesnya): 0.96%
Recommendations View more recommendations
Latest Decks as Commander
Sigarda, Host of Herons Discussion
1 week ago
A favourite of mine is Sylvan Safekeeper. It can mess up your opponents' plans to deal with your board, and you often don't even need to activate. The threat of activation is enough to ward off removal.
Just Birds of Paradise or Avacyn's Pilgrim can advance your game plan far enough, and people don't kill them as they would in a 1v1 format. When they do die to the inevitable wrath, their value has already been gotten. But, if you prefer land-based ramp, Wood Elves is fine. Fauna Shaman can also be fun.
For six-drops and more, I almost never run them unless they can command a game on their own or are powerful enough to warp your game plan around them, save for my Xenagos, God of Revels deck. :)
Pathbreaker Ibex can end games on one attack, and thus is fun for one player. Sigarda, Host of Herons is one I include in some decks, fulfilling a similar role to the Sylvan Safekeeper. Many creatures are just incidentally humans. Dragonlord Dromoka can really defend your turn nicely, so that can be fun. For a more on-theme finisher, Omnath, Locus of Rage beseems this strategy.
Hope this helps!
1 week ago
Bruna, Blessing of Light
Legendary Enchantment Creature - Angel
When Bruna, Blessing of Light enters the battlefield, search your library for an Aura, and attach it to the creature Bruna, Blessing of Light is attached to if she's an aura. If she isn't, attach it to her.
Enchanted creature gets +4/+4 and has flying and vigilance
1 week ago
juq try Sigarda, Host of Herons as an equipment/voltron comander she prety good that is the only equipment deck that i ever run witch was actualy good
1 month ago
Hey I just wanna say I love this deck! It bears quite a bit of similarity to my own Tana and Reyhan Partner Token Stuff. I'm digging the manland tech in Raging Ravine, that works very well with Reyhan and the like. One thing I'll recommend is to add in a manland like Mishra's Factory or Mutavault so that you can activate them, post-boardwipe, with Reyhan's +1/+1 counter triggers on the stack -- that saves them all and the reason those two are specifically called out is that they can tap for mana, and use that mana to become a creature. Once I drop Mishra's Factory, I basically don't use it as mana if Reyhan is out so that I can always save the counters. Have you thought about Dryad Arbor and Green Sun's Zenith ?
I recently discovered Fallen Ideal myself, that is one sweet piece of spice. Greater Good I ended up cutting, since i so rarely had large creatures, but your list looks like it might avoid that issue better than mine. I didn't even realize Thunderscape Familiar was a thing, that is fantastic.
What are some of the weak points you see in your list during actual gameplay? Mine is always a weakness to board wipes, obviously, but especially when someone turns off my ability to use Dictate of Erebos via Angel of Jubilation , Tajuru Preserver , or Sigarda, Host of Herons . An older version of your list was actually one of the main inspirations for the linked deck above, but I ended up taking it a bit more combo direction. You haven't lived until you get both Prossh, Skyraider of Kher and Mazirek, Kraul Death Priest out to play with Reyhan on board. Purphoros, God of the Forge on board when I hit with Tana, the Bloodsower or chord out an Avenger of Zendikar ? Yes please.
Anyway, great deck! I love its current state.
1 month ago
Although popular archeypes in include token swarms, I would not discount the possibility of building a budget Voltron using Sigarda, Host of Herons as your commander. If that type of play interests you, I would be happy to recommand great unexpensive cards to create such a build.
1 month ago
I run a similar style with my Derevi deck, though I use primarily enchantments instead of creatures for one simple reason - Creatures are usually easier to remove. But here's some cards that I'd recommend using if you're going for as much resource denial as possible:
Creatures: Seedborn Muse , Angus Mackenzie , Lavinia, Azorius Renegade , Sigarda, Host of Herons , Hokori, Dust Drinker , Michiko Konda, Truth Seeker , False Prophet , Baird, Steward of Argive , Gwafa Hazid, Profiteer , Melira, Sylvok Outcast I'd only recommend using Melira if you plan on having Phyrexian Unlife in the deck.
Enchantments: Pendrell Mists , Frozen AEther , Blind Obedience , Privileged Position , Greater Auramancy , Back to Basics , Land Equilibrium , Propaganda , War Tax , Collective Restraint , Teferi's Moat , Moat , Humility , Overwhelming Splendor , Leyline of Anticipation , Solemnity , Invoke Prejudice , Mana Reflection , Mechanized Production , Overburden , Rising Waters , Rule of Law , Wilderness Reclamation
5 months ago
@Ataraxey Yeah, a budget list is a great idea. I'll let you know when I've got something together. The latest changes have been a response to a shift in the meta. Overall decks have gotten faster, stronger, and more synergistic over the years - which has been great, don't get me wrong! But even jamming casual games this deck struggles to keep up lately. I realized that I was relying on Mayael to hold the game plan together a bit too much, and whiffing in this new meta is very punishing. In short, I've had to adjust the way I play the deck. That probably means it's time to update the primer too. I'm still organizing my thoughts, but here's the basics:
1) DRAW MORE CARDS. I never used to run much card draw because I had always considered Mayael to be a card advantage engine in her own right. This is wrong. In reality, activating her ability typically means choosing not to play cards from your hand that turn. That really only generates value in slow, grindy games, and frankly most games don't last long enough to see that pay off. This was the first change I made, and over time it lead me to make changes #2 and #3.
2) MAYAEL IS A LATE GAME PLAY. Okay, so when is it smartest to play Mayael and activate her? Two basic scenarios. One: you're out of gas, and she'll help you dig for it. And two: you have enough mana to use her ability while still playing from your hand. That usually means waiting until you have 9+ mana at your disposal. You've got to think of her as (primarily) a late game closer. Of course, you may be able to steal a game here and there by deploying her early, but that strategy requires careful assessment and a good knowledge of your opponents' decks.
3) SHORTEN THE CLOCK. And we arrive at the most salient point. We need to get to that 9+ mana threshold as quickly as we can. That means making the most of our early turns ramping. I've come to believe that ramp is the most crucial element to keep in an opening hand. We can also speed things up artificially with cards like Wilderness Reclamation - play from the hand on our turn, activate Mayael on opponents' turns. I've also cut out a lot of beefy guys that do nothing but wall us in and don't really affect the board. We've got very tight slots for our creature choices, and they really need to have good ETBs or threaten to close out the game. So, out with Sigarda, Host of Herons and in with Cavalier of Flame . Oh, and Vedalken Orrery deserves a nod here too. Flash is no joke with all these big creatures, and denying your opponents a turn to respond feels like it speeds up our clock. This is also why haste is so important.
There are a few more ideas I've been mulling over, and if they bear fruit I'll talk about them in the future. But this is where I'm at right now, and I'm rather pleased with how the deck is developing. It's never really finished, which is one of the things I love most about this format.
@Rene_the_great The mana base of this deck is where I have the least wiggle room. It runs near perfect every game right now, and the only real flex slot I have is currently held by Rogue's Passage . That card ends games. I love Wirewood Lodge , but does it end more games than Passage? Probably not. I think it definitely has merit in budget builds though.
5 months ago
Oh, and as for your question directed not at me, I'll answer anyway and say Angel of Jubilation is the best because it also acts as a massive silver bullet for a lot of Golgari decks. Unfortunately, Sigarda, Host of Herons isn't mono white.