|Commander / EDH||Legal|
Printings View all
|Avacyn Restored||Mythic Rare|
Combos Browse all
Sigarda, Host of Herons
Legendary Creature — Angel
Spells and abilities your opponents control can't cause you to sacrifice permanents.
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|Have (6)||, mcstang1986 , bradyofportdetroit , CampbellStev , robbnoble , Sparky41|
|Want (7)||Turtlelover73 , golgarigirl , AlucardZain , capriom85 , Oloro_Magic , zachi , TheRealPeaches|
Sigarda, Host of Herons Discussion
6 days ago
1 week ago
Company, Chord, and Evo all together is wayyy too many things going on at once. Chord/Evo is the best toolbox package for your curve. Pia and Kiran are also valued for how they work with Chord, so squeezing one in would be worthwhile.
Consider Renegade Rallier as a 2-of or more, mainboard. Card's nuts with evo, restoration angel, and even just fetches. Will almost certainly serve you better than Lotus Cobra would.
Blocking Griselbrand is a bit of an irrational fear because Griselbrand entering the battlefield usually means his controller has won already. Sigarda, Host of Herons is literally unanswerable by a hilarious percentage of modern main and sideboards, so consider one-of her instead of Baneslayer. No lifelink, but it puts your opponent on a clock that can't be stopped by Path to Exile, Liliana of the Veil, or really anything except Wrath of God or Damnation.
1 week ago
Regarding Gideon of the Trials in the new Amonkhet set, how can we maximize this last/ ultimate ability? So far, I have Avacyn, Angel of Hope/ Sigarda, Host of Herons/ Privileged Position/ Leyline of Sanctity/ Peacekeeper. So, he can't be destroyed, sacrificed, targeted by spells or abilities, chosen to take damage instead of player, or damaged in combat. However, I can't get around Thief of Blood and mass exile, like Perilous Vault. Any ideas?
2 weeks ago
The commander league at my LGS like many others has a score sheet that determines the amount points you accumulate after each game. The score sheet heavily discourages combo's, MLD, and extra turns by giving large amounts of negative points that can incrementally rack up depending on how far you go. With this being said, I have been running my Sigarda, Host of Herons voltron deck in said league quite effectively. The issue that I'm running into is that it is my only deck and I would like to build a second one, however I am having difficulty finding a non-voltron deck matches Sigarda's consistency yet does not net me excessive amounts of negative points.
Is this possible or am I just looking for something that does not exist? (Essentially I'm looking for whatever you believe would be most helpful - whether that be advice on strategies/commanders, experiences with decks you've done well with in league play, a deck list, or even a simple "no.")
What is the meta like?
The meta looks like a bell curve (with the end points being poor deck builder low income and amazing deck builder with a high income) the most commonly occurring player being one with a high disposable income and slightly above average deck building skills (It is not too far-fetched to see things like Mana Drain be played).
Do you know the exact negative point values for the MLD, comboing and extra turns?
Unfortunately, no. I do not have a copy of the points sheet on hand. To the best of my knowledge the wording for infinite combo is as follows: "Repeat the same loop 5 times in a single turn. Every additional time after the fifth nets you the full negative point value (I'm not sure what the value is)." MLD is worded: "Destroy 3 lands an opposing player controls in a single turn. Every additional land after the third nets you the full negative point value (I'm not sure what the value is)." Taking extra turns is worded: "Take more than three extra turns. Each turn after the third nets you the full negative point value (I'm not sure what this value is)."
Is there a limit on tutors?
No, I run pretty much every white and green tutor in my Sigarda, Host of Herons list.
Does the ban list differ from the official commander ban list?
No, it is the same.
What is the round structure?
One hour per round, everyone has 40 life, and 4 people per pod. This makes it fairly difficult to win with normal combat damage.
2 weeks ago
Sigarda, Host of Herons and Bruna, Light of Alabaster seem like the only real options if your definition of "fun" also happens to imply viability. I'll throw my Sigarda list out there as well if you end up having the time or will to look through it - A Prison Fit for an Enchantress.
2 weeks ago
I've only really goldfished the deck, but Sram's ability seems too cool to pass up.
Other than that, my friend built a pretty sweet Sigarda, Host of Herons EDH deck that seemed pretty cool.
2 weeks ago
No, no, it's good. I prefer your input without it being sugar-coated, because I'd like to make this one day a competitive deck. Now, I know Modern is a fast format, and my Ledgewalking Renegade Elves deck (other than the sideboard) works pretty well there. Actually, this version of the Angel deck has been able to beat that one at times, though with great effort. I figured it's worth asking: is it possible to slow things down if you can't move fast enough? Silence seems to work well for that, as does Thalia (in either form) and sweeps, removal, etc. But I feel like it's missing something, regardless.
I do have and used in the past Quicksilver Amulet to help speed things up. I wanted to keep this mono-white, but I struggle against the urge to run Sigarda, Host of Herons and stuff, too. Or maybe transform it into a shell-type deck, using Grand Abolisher, Thalia, Leyline of Sanctity, and Privileged Position, along with Sigarda and Avacyn to make myself and my stuff impossible to touch.
I don't know. I'd like to keep something mono-white, but no idea just how to build it. Going GW would alleviate a lot of my problems, but I fear it dilutes the theme I'm going for, too, even if it doesn't necessarily.
3 weeks ago
I used to play a deck that was almost identical to this, but had different payoff cards (also one more graveyard fuel cards). Mine was much more reliant on getting the fatties into the yard and reanimating them, rarely ever casting creatures from my hand. To support this, I included Satyr Wayfinder as another self mill effect on blocker. I also ran full playsets of Grisly Salvage and Mulch (3 might be fine on the latter).
In terms of payoff cards, Abzan colors have SO MUCH GOODNESS to choose from. I'll list some examples below:
Magister of Worth (check its legality, I'm not sure)
Angel of Serenity (probably my favorite, just wins games on the spot)
Wurmcoil Engine (my favorite card in magic)
These are just my suggestions and things I ran in my deck. If you follow this "only cast from the graveyard" mentality then you can even run creatures not in the Abzan color pie! Really opens your options and makes the only limiting factor on the deck your imagination! :)
I hope this was of some help to you! Makes me happy to see others interested in this archetype. Goodluck!