Myojin of Infinite Rage

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Myojin of Infinite Rage

Legendary Creature — Spirit

Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you played it from your hand.

Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

Price & Acquistion Set Price Alerts

CHK

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Myojin of Infinite Rage Discussion

kamelyan on Jodah drops Big Things

5 days ago

I too enjoy playing Jodah. When I don't lose to combos, I usually win with sheer force. And in moments of desperation, I Conflux into Avacyn, Angel of Hope and Myojin of Infinite Rage.

Please, check out my theme build:


Mostly Harmless

Commander / EDH kamelyan

SCORE: 4 | 217 VIEWS | IN 3 FOLDERS


kamelyan on Jodah Goodstuff

1 week ago

I can suggest Myojin of Infinite Rage. Coupled with Avacyn, Angel of Hope, c'est magnifique.

And please check out my build:


Mostly Harmless

Commander / EDH kamelyan

SCORE: 3 | 167 VIEWS | IN 2 FOLDERS


kamelyan on Quick Jodah Funsies

1 week ago

I see the mana rocks, but where's the ramp? A Vandalblast would paralyze this deck. Hour of Promise, Skyshroud Claim, and Tempt with Discovery can help here.

Bringer of the White Dawn can bring back those destroyed artifacts (I use it with Commander's Sphere for a draw). Speaking of destruction, using Conflux to get Avacyn, Angel of Hope and Myojin of Infinite Rage is really fun (but I've also gone for Doubling Season and Narset Transcendent). Jodah is so versatile.

Check out my theme build, and give it an upvote if you'd like:


Mostly Harmless

Commander / EDH kamelyan

SCORE: 3 | 167 VIEWS | IN 2 FOLDERS


colton815 on Dragon Party

5 months ago

a lot of your cards are just way too expensive for the modern format. you need a lot more removal spells and ways to interact with your opponent. i can also tell you are a very new player by the fact that you run almost entirely basic lands, with exactly half of your basics in each color. try fetch lands and dual lands like Wooded Foothills, Stomping Ground (which can be untapped with Arbor Elf to essentially allow the elf to produce red mana), and Rootbound Crag. Haven of the Spirit Dragon is strictly better than Crucible of the Spirit Dragon. Myojin of Infinite Rage and Savage Ventmaw are not worth using. Birds of Paradise is a better mana dork than Elvish Mystic, and Farseek is better than Fertile Ground. try removal like Lightning Bolt and Beast Within, and use Utopia Sprawl in combination with your Arbor Elf. a turn 1 Arbor Elf followed by a turn 2 Utopia Sprawl will let you play any 4cmc spell on turn 2.

xaerusblade on Dragon Party

5 months ago

i would suggest the following:

these cards are really slow, Burning-Tree Emissary, Flameblast Dragon, Myojin of Infinite Rage, Savage Ventmaw, Infernal Plunge, Banefire, Kodama's Reach,

try adding Slumbering Dragon,Dragonmaster Outcast, Dragon Egg, Dragon Tempest, Thunderbreak Regent, Metallic Mimic, Blessings of Nature, Moltensteel Dragon,

you also need 23+ lands, try looking for dual lands it is really good.. get check/pain lands they are relatively cheap as well. =)Birds of Paradise best ramp in your deck. if you can't afford it try

Rolska on Finishing Touches: G/R Dragons

5 months ago

I'm making a budget semi-competitive dragon deck. I would like to stay as close to $30.00 USD as possible, however if a good case is made I can expand the budget. This deck will likely only have to go against Friday Night Magic tournaments at the most, but more commonly among friends.

The deck is kind of hit or miss. In the few play tests I've done I can't seem to get a consistently decent early or midgame. The end game is generally always good, around turn 6-8.

Myojin of Infinite Rage is supposed to be drawn up by Xenagos, the Reveler with a Savage Ventmaw already down. He's only in there to really seal the deal. However, with being only one out of sixty cards, he doesn't come up often. Which is fine.

Playtest the deck 2-3 times, see what you think. Any suggestions will be considered.


Dragon Party

Modern Rolska

65 VIEWS | IN 1 FOLDER


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