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Legendary Creature — Human Spy
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with his or her hand revealed.
: Put X into target opponent's hand.
: You may play a card in the same hand as X without paying its mana cost.
Price & Acquistion Set Price Alerts
1 week ago
Ulpotha, the Sedge-Eyed
Legendary Creature - Zombie Hydra
Whenever Ulpotha, the Sedge-Eyed attacks, you may return target creature card from your graveyard to your hand.
Discard cards: Ulpotha, the Sedge-Eyed gains +X/+X until end of turn.
Make a Selesnya (/) aligned Planeswalker with flavor
3 weeks ago
Three ramp cards
If X is 1 or greater, draw a card. If X is 3 or greater, search your library for a card with converted mana cost 2 or less and put it into your hand, then shuffle your library. If X is 5 or greater, reveal your hand. Put all land cards revealed this way onto the battlefield. You may cast spells with converted mana cost 2 or less without paying their mana cost until end of turn.
Destroy target untapped land. Add .
As an additional cost to cast Tactical Advance, sacrifice a creatures.
You may play an additional land this turn. That land enters the battlefield tapped.
Pick an uncompleted challenge.
3 weeks ago
I'd like to mention a combo I've had good results with in the past (in casual, not EDH) that does something similar, that I found in the same way. Vedalken Archmage or Riddlesmith + Words of Wind + any 0-cost artifact becomes something very like ": Each opponent returns X permanents to their hand."
If you use your Sai, Master Thopterist and Mox Opal alongside my Vedalken Archmage and Words of Wind, if I'm following it right, it becomes something like ": Each opponent returns a permanent to their hand. Create a 1/1 Thopter token." Or if you're in Commander, what about Mox Amber?
Sorry, didn't mean to start building your deck for you.
4 weeks ago
,, sacrifice an artifact named "Mishra's Toy": ~ deals 4 damage to any target.
A deck may have any number of cards named ~.
Put the top X cards of target opponent's library into their graveyard, then you may return any number of permanent cards with converted mana cost X or less from that player's graveyard onto the battlefield under your control. Exile ~.
Make a blue or white version of Genesis Wave. That challenge got me interested.
1 month ago
Jund spellslinger is a little odd, I like it. I have 2 thoughts for your commander:
Kresh the Bloodbraided is a big fan of removal and becomes a win con pretty easily in such decks.
Lord Windgrace if you run costing instants and sorceries having card draw and acceleration on your commander is really nice.
1 month ago
Severing Explosives enters the battlefield with X charge counters on it.
Severing Explosives's activated abilities have split-second (as long as one of its activated abilities is on the stack, players can't cast spells or activate abilities that aren't mana abilities).
, remove five charge counters from Severing Explosives and sacrifice it: Exile target noncreature, nonland permanent.
, remove ten charge counters from Severing Explosives and sacrifice it: Exile two target permanents.
"With this, anything caught in the blast will have its connection to the plane severed and cease to be anything more than a memory. At least, that's the theory."
A different choice. End the machine and the demon when they arrive.
Alternatively, if you're not familiar with any of the lore, create a lord/legend for an underappreciated tribe of creatures.
2 months ago
Killik Rex, Hydra King
Legendary Creature - Hydra
When ~ enters play, it enters with X +1/+1 counters on it.
Whenever a creature your control deals combat damage to a player, put a +1/+1 counter on it.
Lore: In the Savage land of Jund, dragons only fear a single Hydra, a beast of fierce proportions. Some dragons and vampires found themselves instead working for the best, following it in it's path of destruction.
Make a tri-color demon commander.
2 months ago
Ok, here’s my attempt at an Elder Hydra.
Hurgar, Ancient of Growth. .
Legendary Creature- Elder Hydra
At the beginning of your upkeep, you may pay . Spend only green mana to pay . Then put head counters on Hurgar.
Hurgar gets +2/+1 for each head counter on it.
At the beginning of your upkeep, if Hurgar has 4 or more head counters on it, it gains your choice of menace, first stike, or reach for the rest of the game.
At the beginning of your upkeep, if Hurgar has 8 or more head counters on it, it gains your choice of trample, double strike, or lifelink for the rest of the game.
At the beginning of your upkeep, if Hurgar has 10 or more head counters on it, it gains indestructible and hexproof, cannot be damaged for the rest of the game, and has protection from everything your opponents control or cast.
I tried. My challenge is to make another elder creature, but with an unusual creature type (not Dragon, or angel, or dinosaur, etc).