Yahenni, Undying Partisan

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Yahenni, Undying Partisan

Legendary Creature — Aetherborn Vampire

Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.

Sacrifice another creature: Yahenni gains indestructible until end of turn.

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Yahenni, Undying Partisan Discussion

FastIsFaster on Immortality at a price

5 days ago

Yahenni, Undying Partisan could be extremely powerful in this deck. Take their creature, sac it, Yahenni gets a +1 Counter and indestructible.

IvyLeaguerCU on I need some help with ...

1 week ago

I suggest not worrying about Unearth and Aetherworks Marvel. Unearth will really only get you Blood Artist, Weathered Wayfarer, and Zulaport Cutthroat back. Your other creatures under 3CMC have their own recursion. For example, Reassembling Skeleton. Unless you have a way to untap Aetherworks Marvel multiple times, you're only going to get one spin per turn and it may very well have a huge target on it for removal.

Yahenni, Undying Partisan isn't a bad include. I suggest removing either Ranger of Eos or perhaps Athreos, God of Passage. Ranger is very limited in what it can tutor for you. Athereos isn't terrible, but since everyone starts with 40 life, most people are willing to pay the 3 life to prevent you from getting your creatures back. He can be effective against opponents with a low life total though.

Hope this helps.

amicdeep on Vampire Work-in-Progress

1 week ago

i would personally go for 4 Dusk Legion Zealot in final build

2 Yahenni, Undying Partisan

2 Legion's Landing  Flip

3-4 Skymarcher Aspirant

2 Sanctum Seeker (if you swar with vampires you can win the game before combat damage is assigned or settle the wreckage can boradipe you)

2 Champion of Dusk (huge draw engin) 2-3 [c]Shefet Dunes[/c] (amazing uncounterable advantage)

in a more controlling build Twilight Prophet as amazing

FastIsFaster on Saproling Swarm

1 week ago

Have you considered Torgaar, Famine Incarnate or Yahenni, Undying Partisan? Both seem like they could be very powerful (in different ways) and the ability to sac Saprolings is easy in this deck.

ajackson20 on Aggro Blood-Suckers

2 weeks ago

Personally, to start, you’ll want to drop out Blood Artist, Yahenni, Undying Partisan, and the Bloodline Keeper  Flip. After taking these out, you can look at some decent 1/3/4 drops for a Rakdos vampire deck. These include; Falkenrath Gorger, Vampire Lacerator, Captivating Vampire, and Vampire Nocturnus. All of these will prove to increase the power in your creature section. For your manabase, all I can say is it appears that you are budgeting it right now. If you get the time or money, try out maybe Blood Crypt. You already have the right idea with the Foreboding Ruins. And lastly, removal in a Rakdos deck is key. Personally, I’d swap out those Terminate’s with Dreadbores, and maybe the Lightning Bolts out for something like Fatal Push. I will admit, however, that your current brew looks very similar to my first brew. So I will say now, you are definitely on the right track. P.S. try swapping out Vampire Nighthawk with some Bloodghasts.

-Gabriel- on COMBO - Salt and Pepper Knightly Vamps

1 month ago

Good question rsgjr

It's still a new meta any many things are changing and people at the LGS will be changing deck in near future.

I think I'm cutting Forsaken Sanctuary to make the deck come out faster with no delays and it helps with Isolated Chapel not coming into play tapped. Yes it means 2 less black pips for the combo in the deck, but I think that's alright.

I feel the deck has a low enough curve to come out nicely. The removal package seems good enough and Seal Away as new removal helps a lot.Other new card History of Benalia has great synergy with all the creatures in the deck, excluding one combo piece Yahenni, Undying Partisan.

Against red having life gain and exile removal feels good. I feel happy against Approach with the sideboard cards. Removal for those new beefy green decks makes me feel less threatened, plus Dusk / Dawn is just perfect against them.

Guess I must just wait and see. You maybe have any thoughts?

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