Gideon Jura


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy: Nicol Bolas (E01) Mythic Rare
2012 Core Set (M12) Mythic Rare
Rise of the Eldrazi (ROE) Mythic Rare

Combos Browse all

Gideon Jura

Planeswalker — Gideon

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.

-2: Destroy target tapped creature.

symbol:loyalty-minus0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

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Recent Decks

Gideon Jura Discussion

Hausar on Faith in Superfriends

2 weeks ago

Thanks for the comments.

I had Brainstorm and Treasure Cruise in originally but I took them out as I never felt I was lacking draw and quite a few of our walkers draw already. Haven't put Venser, the Sojourner in as I don't own one. He would certainly go in if I had one.

I had Gideon Jura in also but he didn't really do a lot when he hit the board so I took him out. I could playtest him again instead of Ajani Goldmane. Contagion Clasp is a really good idea, I'll put one of those in for sure along with Impulse and Urza's Ruinous Blast!

Deploy the Gatewatch isn't the greatest but it's a really fun card but absolutely removable from the deck. One game I hit 4 walkers with Will Kenrith emblem out, others I've bricked.

Frd123 on Faith in Superfriends

2 weeks ago

Very nice deck, but I would suggest removing some of the low impact Planeswalker like Ajani Goldmane for more ramp or counterspells. Or even more impacting Pw like Gideon Jura. You can even play Contagion Clasp as a proliferate on the table that midly sinergies with Teferi, Timebender.

I would suggest playing the legendary sorceries on collor, people never removes Niambi from the table, so she also enables its activations.

How Deploy the Gatewatch fare? Does it miss a lot?

As a final tip, I would change Board the Weatherlight for Impulse.

Sargeras on B/W Orzhov Control (Old Standard -> Modern)

1 month ago

I run a similar list @ my own LGS, so +1 from me. Here are my suggestions.

  1. Replace Day of Judgment with Wrath of God

  2. Invest in a Path to Exile or two.

  3. Cut Yosei, the Morning Star for a more game winning threat. Gideon Jura has always served me well.

  4. Looking for more suggestions? Here's my list

    God's Judgment (Competitive Rogue)

    Modern Sargeras

    SCORE: 3 | 19 COMMENTS | 4994 VIEWS | IN 15 FOLDERS

kjofficemagic on Jeskai VS U/W Decisions Decisions...

2 months ago

Man thanks for reminding me. I almost forgot JTMS. My wallet can deal with the rest of the walkers. 2 offs of JTMS will probably be my last piece to pick up as well, next to Celestial Colonnade. Good thing I already have a pair of Search for Azcanta  Flip. I'd like to know your inputs in this. For starters I was planning to run 1 of each of those 2 Gideons, Elspeth, Sun's Champion, and a Dovin Baan? I remember losing to this build before, but it didn't have the Gideon Jura and Gideon of the Trials is not yet available during that time.

TheDevicer on Jeskai VS U/W Decisions Decisions...

2 months ago

Here's a link to my UW control list. Ignore the sideboard as it's tuned vs my very control heavy meta with no affinity and a ton of other things that make it non-representative of UW as a whole. Also, having Wall of Omens in the main is weird for most decks. Anyway...

To give you a basic rundown of UW control, the general gameplan is to sacrifice some ability to play at instant speed to get 4 spreading seas into the main. The deck can often hit manabases hard and get free wins through cutting people off of colors. In addition, we play seriously powerful walkers. Gideon Jura, often a one-of, is good vs creatures is beats down hard. Gideon of the Trials is the most flexible card in the list after Cryptic and an absolute all-star. Jace, the Mind Sculptor is great, but he's now getting some serious competition from Teferi, Hero of Dominaria. I'm currently testing one of each, but used to run 2 Jaces. These walkers help us get enough incremental value to bury people. Same applies to Search for Azcanta  Flip which does insane work. The walkers help us make sure we have lots of cards in hand and can get to a point where we beat down with colonnades.

The rest of the deck is just counters, removal, wraths, etc. All the fun things to keep people from doing much. The reason we play fewer snaps is that we play fewer instants and sorceries than Jeskai as is, so they lose a bit of value.

The mainboard is very general and you're often at a disadvantage in game 1 with control decks. That being said, your percentage points should shoot up dramatically if you have a sideboard tailored against your meta. UW control probably has the biggest variations in win rate between pre and post side games in modern. Your options are just that good. And you get to cantrip through your deck with ease.

I like UW, but it's not for everyone. It used to be more common to play more at instant speed, but this build is currently favored. You can also play creatures like Walls and blink them with Restos. Some people even like Ojutai. There are options in UW, but it's more constrained than Jeskai.

ArchonBlue on UW Modern control

2 months ago

That makes sense. Do you like it better than Gideon Jura? That's another 5-drop that's pretty similar.

ArchonBlue on Budget UW Control

2 months ago

It looks good, but where is your win condition? Jace's ult isn't a reliable wincon, neither is Secure the Wastes. I'd suggest AEtherling, or for a bit more money Elspeth, Sun's Champion or Gideon Jura.

ArchonBlue on Esper Control

2 months ago

I play control too but I'm not a big fan of Sphinx's Revelation, Mana Leak, or Secure the Wastes because they are all very conditional. Instead, I recommend an additional Snapcaster Mage for value, 2x Search for Azcanta  Flip for more consistent draws, and another Esper Charm because its just an all around great card. I'd also swap out a Drowned Catacomb for a Creeping Tar Pit and throw in a couple Gideon Juras for more consistent ways to close games. I'd also suggest switching out one Supreme Verdict for a Wrath of God to help you play around Meddling Mage.

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