Gideon Jura

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy: Nicol Bolas (AC2) Mythic Rare
2012 Core Set (M12) Mythic Rare
Rise of the Eldrazi (ROE) Mythic Rare

Combos Browse all

Gideon Jura

Planeswalker — Gideon

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.

-2: Destroy target tapped creature.

symbol:loyalty-minus0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

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Gideon Jura Discussion

ZorrosRage on Jeskai Wing chun

2 days ago

The first think i would look at is land. The land base will cripple or help you. Can go 2 or 3 color but 2 is better on a budget.

Thing in the Ice  Flip is one of my favorite control finishers. It's so low to the ground then just destroys your opponent. My favorite ones to use generally are Thing in the Ice  Flip, Myth Realized, Gideon Jura, Elspeth, Sun's Champion, Dragonlord Ojutai, Geist of Saint Traft, and AEtherling(AEtherling only if on super budget)

clayperce on Gideons vs. Wither

3 weeks ago

I wanted to get a second opinion on this one:

Say my opp 0s her Gideon Jura and attacks, and I block with a Boggart Ram-Gang.

If Gideon was a just a vanilla "6/6 Human Soldier creature that's still a planeswalker", he would lose a Loyalty counter and gains a -1/-1 counter, due to ...

  • 119.3. Damage may have one or more of the following results ...
  • 119.3b Damage dealt to a planeswalker causes that many loyalty counters to be removed from that planeswalker.
  • 119.3c Damage dealt to a creature by a source with wither causes that many -1/-1 counters to be put on that creature.

However, since Gideon has "Prevent all damage that would be dealt to him this turn", it seems there would be no effect.

Bottom line: The Ram Gang dies, and there is no effect on Gideon. Is that right?

Thanks much!

Seimbalir on Second Fog

3 weeks ago

Tu crois pas qu'il te faudrait au moins 1 autre facon de gagner ? Dans ces couleurs et avec l'ide du silence, tu as quelques trucs sympas quand mme :p

En PW Elspeth, Sun's Champion - Gideon Jura - Kiora, the Crashing Wave - Narset Transcendent

En monstros Azor, the Lawbringer - Angelic Arbiter - Blazing Archon - Dragonlord Dromoka - Vengeful Archon

Heu... y'en a encore !

ArchonBlue on Bant Jace Ramp Control?

4 weeks ago

I really dig this deck. Have you built a sideboard for it yet? I'd be interested to see what that consists of.

Have you thought about a Gideon Tribal subtheme? It's had some success in Modern, and I think it would fit well here. I would cut Jace, Architect of Thought and Glen Elendra Archmage for 4x Gideon of the Trials. He comes down fast and his emblem protects you from combo decks, especially since you already have 2x Gideon Jura in here.

For the sideboard, I would recommend 3x Leyline of Sanctity, 4x Nature's Claim, 2x Dispel, 2x Negate, and 4x Spreading Seas as a starting point. You'll want more removal/disruption than just Path to Exile in certain match ups.

Chopwood on Rainbow Superfriends

4 weeks ago

Nillstan: By the way, I'm thinking about removing Day of Judgment (to SB) and Tezzeret's Gambit and replacing them with planeswalkers, what do you think about this list?

Do you have any tips on the SB composition? Because right now it needs some rework.

Ballzanya on Let's Begin With Control...

1 month ago

Gideon of the Trials is also good against decks like storm because of the emblem. Gideon Jura keeps you alive against aggro decks and decks like bogles.

SteelSentry on Settle The Score

1 month ago

Jace, Cunning Castaway is one being talked about for Standard right now. If you have a list similar to the B/W walkers list I've seen around, Gideon of the Trials isn't bad to get the emblem and be out of bolt range the turn he comes down. The full list (aside from ones that don't have a 'real' ult like Gideon Jura) is:

Ajani Goldmane

Chandra Ablaze

Chandra, Bold Pyromancer

Chandra Nalaar

Elspeth Tirel

Garruk Wildspeaker

Gideon, Ally of Zendikar can anyway, but Settle allows him to live through it

Jace, Cunning Castaway

Koth of the Hammer

Liliana, Death's Majesty

Nissa, Vital Force

Sarkhan, the Dragonspeaker

Sarkhan Vol

Sorin, Solemn Visitor

Tezzeret, Agent of Bolas

Tezzeret the Schemer

Tezzeret the Seeker

Vraska the Unseen

There are 3 other notable ones, who can't ultimate immediately, but activating their plus once and then using Settle the Score allows them to ult the turn after they come down:

Chandra, Torch of Defiance

Kiora, the Crashing Wave

Liliana of the Veil

ArchonBlue on Upgradeable/Budget U/W Control

1 month ago

So in my budget U/W Control I run zero creatures and go for a Gideon tribal wincon with 4x Gideon of the Trials, 2x Gideon, Ally of Zendikar, and 2x Gideon Jura. The idea is I always want to play GoT turn 3 to apply pressure and get out the emblem, then later Jura or Zendikar can finish the game. If I can resolve two or definitely three Gideons I've probably won the game. Initially it was just a budget alternative wincon to Celestial Colonnade but I've grown fond of the Gideons because the emblem prevents combo decks like Storm and Scapeshift and damage decks like Burn from being able to do their thing. Trials is also really good at neutralizing a souped up Tarmogoyf or Death's Shadow until you can draw into some removal. I'm not a huge fan of Jace but Elspeth, Sun's Champion and AEtherling are really great budget wincons too if you don't want to go full tribal.

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