Legendary Creature — Human Ally
When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colours among those creatures.
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General Tazri Discussion
4 days ago
My specific wants are a little out there. I am building a Kobold deck, and need 2x Kobold Overlords and a couple others for that.
Been wanting to build General Tazri in EDH, but I don't have any lands, so not sure that will be worth it. So I will need lands that come in untapped if I do that.
Artifacts especially rocks for Tazri. Spells like tutors, weird things, old things. I mean some creatures I am sure I would like just don't know the new stuff. Pretty much anything cool from the Old Shool format, revised and before, since I am getting kinda into that.
1 week ago
For my rainbow super friends deck I have found it easier to have creatures than to deny my opponents any creatures. I have only 19 Planeswalkers, chosen carefully to offer at least one, hopefully two of the following: Card draw, Creature Tokens, Removal, Emblems, Ramp. For example, Freyalise, Llanowar's Fury fits because of tokens, ramp, removal, and card draw. Garruk, Apex Predator brings removal, tokens, and an emblem. Elspeth, Sun's Champion offers tokens, mass removal, and an emblem. Control-ish emblems like those on Dovin Baan, Jace, Unraveler of Secrets, or Narset Transcendent can be truly brutal with more than one in play.
My main creature package is Allies, with General Tazri for a Commander. The Allies offer me mana dorks, card draw, beat sticks, artifact removal, and a couple of non-planeswalker win cons.
1 week ago
I've never seen anyone play Canadian Highlander, but it looks like fun. This is a very similar build to my General Tazri Commander. I haven't uploaded the deck to Tappedout quiet yet so it's pointless to look for at the moment. I'd add Foresight as it can pull Misthollow Griffin and Eternal Scourge in the same way that Manipulate Fate can. I'd also add in Riftsweeper or Pull from Eternity as they can recover your Food Chain if it gets removed. You're also running the perfect set of colors to run the Lion's Eye Diamond combo. 1st cast Entomb putting Auriok Salvagers + Angel of Glory's Rise + Trinket Mage into your graveyard then you Reanimate the Angel of Glory's Rise and pull the Lion's Eye Diamond from your library and simply go off. I'd also consider Yawgmoth's Will and Past in Flames for graveyard possibilities, and Walking Ballista as it can be tutored out by artifact search given that it's a xx cost it's equivalent is zero and it's the perfect sieve to strain away your opponents life when you have all that mana.
2 weeks ago
I think you need to adjust the deck to modern, because a lot of those are not standard legal. But, it seems good to me. Feels quite like my EDH deck that I built around General Tazri.
3 weeks ago
ACDAMAN Yep 100 single cards including a legendary as the general. The colors have to mach your general as well. So if you run General Tazri that will count as all 5 colors. Life totals start at 40 instead of 20 which makes the game take a bit longer but you get more chances to play big stuff instead of low costing pricey cards. My favorite format easily.
1 month ago
General Tazri is not a 5-color creature. a cards color is determined by its casting cost. Tazri is solely a white creature. so unless you control creatures of other colors as well, your allies would only get +1/+1.
1 month ago
if you use General Tazri last ability does it give all ally's +5/+5 because she is 5 Color ally or not?