Leovold, Emissary of Trest

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Mythic Rare

Combos Browse all

Leovold, Emissary of Trest

Legendary Creature — Elf

Each opponent can't draw more than one card each turn.

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

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CN2

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Leovold, Emissary of Trest Discussion

StonedJesus on EDH Archenemy Anyone?

3 weeks ago

Thanks, griffstick, I'll have to petition to have that card removed from existence. Heh. As for Nekusar, The Mindrazor, Entrei, my little bro played him for awhile and it got monotonous. If I really wanted to make a great Archenemy EDH deck, I would make a (slightly casual) Leovold, Emissary of Trest combo-control or Stax, Zur the Enchanter combo-control/Stax, or Kruphix, God of the Horizons Eldrazi ramp. That's beside the point though; I'm starting out with Atraxa, Praetors' Voice because of the deck's content and support, the creatureless aspect helps make it unique. What I'm asking is what kind of cards and planeswalkers should I use, and how should I organize the games?

Mike94 on (Super)Friends with Benefits

1 month ago

Yo dude just one small remark, Leovold, Emissary of Trest is banned to oblivion.

I would recommend running Doubling Season, this lets you ult your walkers right away

iNaturalize on Thrasios Doomtide

1 month ago

Leovold, Emissary of Trest isnt legal in EDH. It got banned a few months back

felipe3142 on PĆ³ques

1 month ago

Erich_Zann,The only card that withstood the test in WB was Vindicate. It has been good to get rid of Planeswalkers, enchantments and artifacts that eventually slip through the disruption and get on the battlefield. Black has a hard time dealing with noncreature/nonland permanents and I've always hated diverting mana from the disruption to cast things like Ratchet Bomb early on to start stacking counters.

Lingering Souls is never worth casting. Only later on the game I would have spare mana to get two tokens from the Flashback. It would work if you wanted to be more aggressive rather than focusing 100% on control. Nether Spirit has proven his superiority, I can get him going as soon as turn two and start swinging for damage faster.

I would still keep Innocent Blood over Swords to Plowshares in the Maindeck because of stuff like True-Name Nemesis and Leovold, Emissary of Trest. So there is even less room for Swords in the Sidedeck, it would be too much single creature removal.

And, dude, Balance would be so nice...

Azdranax on How Long is Too Long?

3 months ago

As someone who doesn't get to play nearly as often as I'd like, I'm not sure there is anything worse than watching play time burn while someone durdles away on a soft-combo that doesn't win and ultimately just wastes time. If it happens once, it's one thing, but if a player continues to repeat this type of action (or inaction) with a specific deck, I'd almost certainly encourage them to leave that one at home in the future.

I've been guilty of it myself, having built a Yidris wheel/prison deck centered around cards like Leovold, Emissary of Trest, Chains of Mephistopheles, Maralen of the Mornsong and Stranglehold, and didn't realize what a fun-sucking void the deck was until the third time I played it live...game lasted more than 3 hours and I apologized profusely to my fellow lgs players and vowed to tear it down immediately, which I did.

IMO - if you're going to combo, go for a combo that kills...because no one wants to be maimed and left for dead all night. Going 0-5 is almost always more fun than going 0-1 and twiddling your thumbs the rest of the night. Making house rules that limit non-kill combos to a specific number of repeated iterations (ours is 3 times) can also be a good idea, as well as potentially even calling a clock after a certain amount of time - like in poker.

Azdranax on Politics

3 months ago

Look no further than Leovold, Emissary of Trest for obvious reasons...

Rahvin_dom on Talrand

3 months ago

Profet93

Torpor Orb can also be fetched using Muddle the Mixture. And while I recently removed it (because I didn't find myself needing it), Whir of Invention would work as a great "surprise, your ETB effect isn't happening" tutor. There are a few other good artifact tutors in Blue as well.

I have Disallow to kill abilities, and in my meta that's been enough. Certainly adding other Stifle-esque cards is a good idea if required by your meta.

As far as problems...that's hard to answer. This is my hands-down favorite deck right now, but I don't get to play it as often as I'd like because my playgroup can only tolerate so much mono-B shenanigans in a single evening. Some of my hate pieces (Invoke Prejudice) draw too much hate in response, but it's a pet card and when it works it's backbreaking. Buddy has a brutally effective Sigarda, Host of Herons deck that's really hard to deal with, and Prejudice just shut him down entirely, it was great. Definitely not a political card and it makes me an immediate target, so I have to be careful and sometimes it's a dead card. I've found that I almost always have an answer, or can get an answer, when I need one. The biggest challenge has been playing the political game well enough to not be focused down. I can play Archenemy for a little while, but you can only have so much interaction. And while I definitely have a ton of draw, running out of gas is absolutely crippling; Leovold, Emissary of Trest was a backbreaker before he was banned.

The deck was objectively stronger when I used the Mass Polymorph strategy. It was ridiculously consistent at delaying the game and making drakes until a mana doubler became available, followed by a Mass Polymorph into Palinchron and Tidespout Tyrant for a win. I only took it out due to playgroup feedback. The additional challenge, though, has surprisingly made the deck more fun for me to play as well.

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