Lorthos, the Tidemaker
Legendary Creature — Octopus
Whenever Lorthos, the Tidemaker attacks, you may pay 8. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
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Lorthos, the Tidemaker Discussion
2 days ago
-1 Tidal Kraken
3 days ago
If I had to pick cards other than land I think should go they would be Archetype of Imagination, Frost Titan, Hornet Queen&Hydra Broodmaster unless you added some token doublers like Doubling Season, Jin-Gitaxias, Core Augur and maybe Lorthos, the Tidemaker but I can see him working ok. Rishkar, Peema Renegade can just become a cheaper mana dork however if you keep him I like Avenger of Zendikar. I would also take out Worldspine Wurm you dont need multiple things that stop milling and you have Ulamog, the Infinite Gyre already. Leyline of Anticipation is cute but Alchemist's Refuge is better so if you want that affect more often change leyline into Crop Rotation. Sandwurm Convergence should go for the same reason as Hornet Queen&Hydra Broodmaster. Clash of Wills should be Spell Pierce dissalow is cool but with all the 1 and 2 drop counter spells just use those... Swan Song is another I forgot. Id also rather have a Pongify or Rapid Hybridization over Plummet every time.
Drain Power seems awesome... Until you realize that your opponents can just tap all their land in response and you get nothing.
1 week ago
With this final version, I managed to win... by distracting opponents long enough to get my Lighthouse Chronologist in play with a pair of Swiftfoot Boots and Darksteel Plate. This gave me extra 'meta' turns, in which I was able to set up my next play, Vesuvan Shapeshifter, enhanced with Pemmin's Aura.
About twelve turns had passed before my 'masterplan' came to fruition.
With a load of land (and a couple of mana artifacts), I cleaned the other player's battlefields (also, I copied a Visara the Dreadful, which helped a lot) in two of the extra turns. I had backup from Lorthos, the Tidemaker to stifle any further development. In two turns after that, I had my Teferi, Temporal Archmage token, with two Lighthouse Chronologists, and the Proteus Staff in play.
I controlled and won the game.
Friends are now calling for a ban of certain cards...
3 weeks ago
4 weeks ago
@Chandrian i dig Archaeomancer....i dont own him but i do have Pull from the Deep but i like him for his ETB effect because Blue has a lack of wrath effects and more bounce i can see the synergy there... thats why i have Frost Lynx... orginally had Ojutai's Breath but figured having a reusable ETB/creature to put some equipment on couldn't hurt....i dont own Frost Titan but DO own Lorthos, the Tidemaker & Shipbreaker Kraken...do you thing they are too mana intensive?
4 weeks ago
Ok so here are a few suggestions. You take what you want from it
- Archetype of Imagination is better then islandwalk and pairs very well with Stormtide Leviathan
- Colossal Whale, has islandwalk and surprisingly is very good from my exp
- Lorthos, the Tidemaker, if you've seen what Yosei, the Morning Star can do to a player you would know this one is good too
- Scourge of Fleets is fantastic removal and for 2 more mana it's better then Aether Gale
- Shipbreaker Kraken isnt bad either
- Expropriate is such a good card should find room for this card
- Mind's Dilation is another great card
- AEtherize and AEtherspouts are great too
2 months ago
Nice to see a Stitcher Geralf list! One of my favorite characters in modern-day Magic, to be sure.
There are several ways you can go to improve this list. You can add more fatty creatures for Geralf to abuse, or just to pressure lategame, and you can continue to add to the milling theme.
Lorthos, the Tidemaker is a pretty big creature that essentially makes a "game over" in a 1v1 matchup. You'll also never be sad to mill him into a zombie.
Fatestitcher is an on-flavor card that can be unearthed from your graveyard after you've milled it to untap Geralf and re-use his ability again.
Artisan of Kozilek allows you to reanimate something huge from your graveyard that you haven't had the opportunity to exile away. Pretty gigantic threat on its own, too.
Wonder is an incredible creature to dump into your graveyard, thereby giving all your powerful zombie abominations evasion.
Geralf's Masterpiece is flavorful, but it also allows you to repeatedly recur it by discarding cards. A monstrous attacker in its own right.
Breaching Leviathan shuts down all of your opponents for a full round if you're able to amass the mana to hardcast it. Otherwise, milling a 9/9 will definitely create a huge zombie.
Tromokratis also falls into the category of "giant beefy blue creature that's good to mill into a zombie." Not bad to cast on its own, either.
Deep-Sea Kraken can be cast early on for its suspend cost, and then accelerate out much quicker, since it removes time counters whenever ANY opponent casts a spell.
Forgotten Creation is powerful card advantage that lets you get rid of more useless cards in favor of drawing into better answers.
Inkwell Leviathan is a monster that's extremely hard to get rid of, has meme-levels of power and toughness, and is one of the few blue creatures with trample.
Frost Titan is yet another strong blue finisher that shuts down a single permanent essentially so long as you can get it to keep attacking.
2 months ago
I would honestly add other creatures (Other Levis, Krakens, serpents, and Otcos) Lorthos, the Tidemaker Elder Deep-Fiend Kederekt Leviathan (Sweeper) Simic Sky Swallower (Just a 1 of so you don't draw it) Pearl Lake Ancient Nemesis of Reason Serpent of the Endless Sea Deep-Sea Kraken Scourge of Fleets Wrexial, the Risen Deep
Just some other ideas :).
For reference if you want to splash green though.