Sorin, Vampire Lord

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sorin, Vampire Lord

Legendary Planeswalker — Sorin

+1: Up to one target creature gets +2/+0 until end of turn.

-2: Sorin, Vampire Lord deals 4 damage to target creature, player or planeswalker. You gain 4 life.

-8: Until end of turn, each Vampire you control gains ": Gain control of target creature."

TreezNutz on Big S U C C

2 years ago

Good call, Vessiliana! The only reason I really included Sorin, Vampire Lord is because I already own the card. But, Sorin, Imperious Bloodlord certainly does seem better!

Vessiliana on Big S U C C

2 years ago

Fair point on Stromkirk Captain and Rakish Heir!

Do you ultimate Sorin, Vampire Lord often enough to be worth the slot? If not, Sorin, Imperious Bloodlord might cool for getting out any of the Mana Value >3 vampires. He also includes some fun lifegain, too.

logansullivan on Edgar Markov, but I'm poor.

4 years ago

okay firstly add a Mountain to your land base, it allows you to get a red source out of your deck with Evolving Wilds and Terramorphic Expanse cut a swamp for it because your land count is perfectly fine for an aggro deck now let's get to the meat of the feast I would cut Zombify for Tortured Existence you only get a mana discount for 8 of the cards in your deck and the repeatability is much better. Sign in Blood should be replaced with Read the Bones digs deeper for 1 more mana. cut Hierophant's Chalice for Heraldic Banner. cut Sorin, Vampire Lord for Ob Nixilis Reignited, and if you cut that one you should cut Sorin's Guide which should be replaced with Cordial Vampire. if you can swing it Captivating Vampire is very good and I can guarantee it will make the deck much better. Bladebrand out for Champion of Dusk super strong and could help you win the game. cut Vampire Neonate for Indulgent Aristocrat. Breaking Point out for Underworld Connections repeatable card advantage. Ill-Gotten Inheritance out for Dark Tutelage again repeatable card draw. Revenge of Ravens out for Bad Moon. and lastly Tribute to Hunger out for Intangible Virtue.

now these are all suggestions and they are just a start, and I tried to keep all the cards around a buck or less besides Captivating Vampire

Minousmancer on Ultimate Mono-B Sorin Theme Deck

4 years ago

Why only 1xsorin?

Sorin Markov

Sorin, Imperious Bloodlord

Sorin, Vampire Lord

Sorin, Grim Nemesis or Sorin, Lord of Innistrad or Sorin, Solemn Visitor or Sorin, Vengeful Bloodlord if you wanted to splice in some White through either Duel Lands or Artifacts. Hell, a couple Lotus Field s would work even Unknown Shores could do the trick.

I'd lose one to three Swamp s This is a Mono-Black deck. Mono decks only need 16-18 of their Primary Mana source, this frees up room for either more Spells, Creatures, or Planeswalkers.

Also, I'd trade in Barren Moor Bojuka Bog Castle Locthwain Piranha Marsh for 4x Westvale Abbey  Flip They'll never see that coming and it plays into the story of Sorin, Lord of Innistrad and since the Shadowspear is made from pieces of the Helvault you could add one of them.

Indulgent Aristocrat , Vampire of the Dire Moon , & Vampire Outcasts I would personally replace them with 3x Bloodthirsty Aerialist s but they can be replaced with Knight of the Ebon Legion , Dark Impostor , & Child of The Night for a much better effect.

WarrKing on Sorin Duo of Death

4 years ago

I like the direction you are taking the deck a lot. I agree with danielisaias about the Sorin, Imperious Bloodlord and Knight of the Ebon Legion . When I comes to "how many copies should I put in?" My go-to rule of thumb is:

1 copy if you plan on tutoring for it, or only need to see it maybe at some point during the game, (alternate win cards, specific answer cards, etc)

2 copies if you definitely want to see it every game, but don't need it early. (A big late game bomb)

3 copies if you want to guarentee to see it every game, sooner than later (core combo cards)

4 copies if you need the card As soon as possible, preferrably in your opening hand (ground work cards, like mana rocks, early creatures, or land ramp)

I would recommend removing Sorin's Guide , because it only works for specifically Sorin, Vampire Lord .

To give the deck an extra boost of mana a single copy of Cabal Coffers could be a massive addition. Obviously it is a bit pricey, so it may be a card to look at later.

Have (1) gildan_bladeborn
Want (1) XxSirKittehxX