|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
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Slobad, Goblin Tinkerer
Legendary Creature — Goblin Artificer
Sacrifice an artifact: Target artifact becomes indestructible until end of turn. ("Destroy" effects and lethal damage don't destroy that artifact.)
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Slobad, Goblin Tinkerer Discussion
1 day ago
Try typing “-c:g o:sacrifice o:artifact f:edh” into Scryfall.com without quotes. You can narrow from there based on what you want to do, specifically. I’d specifically try adding “-o:~” to avoid artifacts like the Spellbomb cycle that self-sacrifice.
2 weeks ago
Some humble card suggestions (artifacts I like and think could fit):
Triskelavus Smaller than Pentavus by 2 (I only just now made the Tri - Pent connection there) and can't put the 1/1 back on, but instead those 1/1 can ping. If you can reliably get the emblem, it's a straight upgrade considering it will return with 3 counters every time.
Slobad, Goblin Tinkerer Good protection until you get your forge.
3 weeks ago
Help Needed for making this deck Optimized. Also I could have missed some combo potential, just started Magic in 2018. Thinking about adding more Infinite Mana Combos like Basalt Monolith + Rings of Brighthearth and Staff of DominationWalking Ballista for Mana sink/additional wincon.
Things that are on my "Cut"-List
Thran Dynamo Good Manarock but, I sometimes just need colored Mana more
One with the Machine Draws 3-4 cards most of the time and fits the Artifact Theme. But there is Better draw, just mention it.
Sphinx Summoner 5 mana Tutor. Meh.
Sydri, Galvanic Genius combos with Aetherflux, but otherwise not useful in my opinion.
Vampiric Tutor Straight out of Budget, using proxy at the moment
Trash for Treasure Sorcery Speed. Early Trash for Treasure isn't useful most of the time.
Cards I really want to play:
Darksteel Forge Protection
Mycosynth Lattice With the lattice, mostly none of your opponents play Artifact Boardwipes anymore. But High CMC
Treasure Nabber In a format that play so many Mana rocks this dude seems great. With KCI you can still sac the rocks for more mana
Memnarch Mana sink/combo with Pili-Pala combo to get Everything. High CMC
Slobad, Goblin Tinkerer Save half of your artifacts on a Destroy Boardwipe. Save important Artifacts for sacing Thopters
Storm the Vault It's land version is even banned
Semblance Anvil More reduce is good.
Mindslaver Hard to achieve but having his effect multiple times and controlling everyone is just a win.
Indomitable Archangel Protection, but high CMC
Blinkmoth Urn If you play an artifact Deck and your opponents don't it's just crazy
All in all for slower/longer games I need much more draw
But these aren't artifacts
Commander's Sphere are reusable
2 months ago
-2 lands and more mana rocks that are
I think focusing on outlets that make artifact tokens would be fun and have synergy with Saheeli. Recent sets have given options for treasure (Brass's Bounty), clues (Tamiyo's Journal), servos (Servo Schematic), and thopters (Pia and Kiran Nalaar). Adding in bounce/blink effects would let you keep the army growing.
A fun alternative win-con to ramping into a scary Eldrazi is transforming your token army. Day of the Dragons, Descent of the Dragons, and Dragonshift + Surge of Zeal/Burst of Speed allow a lethal strike out of pretty much nowhere.
More card draw too; Mind's Eye, Staff of Nin, Slate of Ancestry, Ichor Wellspring, Howling Mine, Temple Bell, etc. all get the job done in their own ways. Spell-based draw is good too; Jace's Ingenuity, Ponder, Telling Time, Faithless Looting etc.
Some cards that should also be considered: Trading Post, Kurkesh, Onakke Ancient, Goblin Welder, Slobad, Goblin Tinkerer, Solemn Simulacrum, Nevinyrral's Disk, Shimmer Myr, Feldon of the Third Path, and Hellkite Tyrant.
2 months ago
Thank you for your reply. Your reasoning seems good aye, I might include Slobad, Goblin Tinkerer for testing. Our meta isn't counter heavy, but it is quite wipe/exile heavy, targeted and stuff like Merciless Eviction are auto-include if the colours allow it.
I've tested Scroll Rack and it has helped me in a pinch, it shined when I was behind. I might include it.
Regarding deck tech, I've been having difficulties when to use Oracle's Vault or do you only use/abuse it with untaps/proliferation. Most of the time it feels bad when I draw it, and if I invest mana into making brick counters it usually gets taken care of. But I can see it being very strong using Paradox Engine. Perhaps it is still in the testing phase, or did it prove itself for you?
2 months ago
Electrofist: I’m hoping to do a review of C18 soon. Just gotta find the time to do so.
gamer.ray I haven’t felt the need to run KCI. Usually don’t have much issues with mana. If it’s the case of having a sac outlet, I’d run Slobad, Goblin Tinkerer first as he gives protection to other artifacts.
2 months ago
Pia and Kiran Nalaar (bof)
You have it :
2 months ago
Dredge4life: I’ve ran Mind's Eye in my deck before, but I felt it didn’t do enough, and at times I didn’t have mana available to draw off of it. As far as Tangle Wire goes, yes it is a viable option to run, but I feel it’s better suited for a Stax build.
WizardGarm: I haven’t really kept up with the exclusions list, as there are way too many to be listed, so I’ve only picked a couple thus far. Scroll Rack and Hellkite Igniter are fine additions, and I even ran Igniter at one point. Phyrexia's Core and Trading Post are good options for a sac outlet. However, they are a one-time use until you can untap. I’d go with a free sac outlet such as Slobad, Goblin Tinkerer, that way you can use it whenever.