|Commander / EDH||Legal|
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|Modern Event Deck (MD1)||Rare|
|Modern Masters (MMA)||Rare|
|Saviors of Kamigawa (SOK)||Rare|
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Kataki, War's Wage
Legendary Creature — Spirit
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay (1)."
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Kataki, War's Wage Discussion
5 days ago
Love the deck, I run a very similar deck to this one:
Some advice on sideboard.
1 week ago
For my personal opinion, you can put 1 or 2 pcKataki, War's Wage t against affinity so that opponent don't have mana to cast their spell due to opponent was paid mana for protect their artifacts on the battlefield.
1 week ago
Ooh, Cats. I helped build a tribal cat deck with my brother, but in Naya colors (partly for Wild Nacatl). At least in Selesnya colors, though, you still have a lot of cat-tastic options.
- Loam Lion comes down fast as a 2/3 with a Temple Garden in play, but, if you go with Loam Lion, you need four Temple Gardens. I would run more Temple Gardens in lieu of the Sunpetal Groves, though (or even Canopy Vista!), because having both of the land types is somewhat useful here.
- More Qasali Ambushers are a good option if you're running more dual lands, especially since they trade with/kill a lot of fast threats and are my favorite price of all (free).
- Run more Qasali Pridemages if possible, especially with Lantern decks everywhere.
- In the sideboard, I might consider Thorn of Amethyst to deal with creature-light decks and Rest in Peace instead of the Relic of Progenitus. You can also use Angel's Grace and Dawn Charm as a possibility to deal with insta-kills (and I'd think Dawn Charm's better than Druid's Deliverance).
- While I fully approve of Stony Silence, maybe a singleton Fracturing Gust would be worthwhile to deal with affinity and lantern: it kills all artifacts for a low price, even though it costs five mana (but, against lantern, many of the super-troublesome artifacts don't require the use of activated abilities to screw things up. Alternately, you have Kataki, War's Wage, which kinda looks cat-like...
- Ajani, Caller of the Pride is a good planeswalker, but you need to be ahead to make him work. I prefer Elspeth, Knight-Errant, as she buffs your attacking kitties and makes guys to protect you if your board is empty. (Plus, she might also fit the theme...(?))
1 week ago
3 weeks ago
For the lands, since you don't want to spend money on Flooded Strand, Hallowed Fountain, Polluted Delta or Mystic Gate, I think you have chosen the best ones.
Then, I'd remove Think Twice and add Serum Visions, reduce up to 2 Supreme Verdict (put another one in side maybe) and add some Mana Leak (Remand and Cryptic Command would be other good counters, but they are too expensive, right?).
I'm not sure how Sphinx's Revelation could be a win-con. Having more life than an opponent (and less cards in the deck!) isn't always synonym of victory. Then just one Elspeth, Sun's Champion isn't enough. What if an opponent maages to kill her?
I really can't understand why Esper Charm is there: probably you won't need it's first ability since you have counters (and cards in sideboard), second ability is just and Opt or Serum Visions that costs too much and third is, basically, Inquisition of Kozilek or even Castigate / Thoughtseize / Raven's Crime that needs 3 specifical mana to be used.
Secure the Wastes is a win-con if used in token decks that use also Intangible Virtue, Honor of the Pure, Zealous Persecution and Vault of the Archangel. Now it's used only as a 1/1 creature spammer.
I'll also consider Gideon, Ally of Zendikar or Gideon of the Trials as an alternative win-con.
As for the sideboard I'll just give you some ideas: Tormod's Crypt (if you can afford it maybe also better a Relic of Progenitus or Rest in Peace); 1x Supreme Verdict (if you reduce them up to 2 in main); Kataki, War's Wage or Rest in Peace would be perfect against artifact decks; Pithing Needle or Sorcerous Spyglass; Grafdigger's Cage; even, if you want more budget things Blessed Alliance, Negate, Dismember.
Hope my ideas could help the development of your deck.
1 month ago
you should defenitely lower your mana curve4 drops with 20 lands is generaly not a good Idea
For your sideboard. Rest in Piece and Stony Silence are very strong sideboard options you should have 2-3 of them I Think.Maybe 2 Nature's Claim if you need to destroy artifacts or enchantments (you already have pridemages in the maindeck so they kight be to much)Kataki, War's Wage is also good against artifact decks (lantern and affinity for example)
Blessed Alliance is good against burn and bogles for example
Leyline of Sanctity is strong against a variety of decks
there are also a lot of green lifegainspells but lifegain is only relevant against brun most of the time so you should have to much
Scavenging Ooze is pretty flexible it gets big is graveyard hate and lifegain in one card.
in general i wouldnt play to many creatures in xour sideboard because your opponents are likely to play additional removal or board whipes against you and you dont want to expose your sideboard cards to the things your deck is weak to
1 month ago
I think a big problem with control is the multiplayer aspect of EDH. impossible to counter everything from 3 players, and trying makes you the target. I'd go with stax, what GAAIV already does.
Stax: Chancellor of the Annex,Spelltithe Enforcer, Kataki, War's Wage, Overburden, Meekstone, Lodestone Golem, Thalia, Guardian of Thraben, Fatespinner, Windborn Muse, Magus of the Tabernacle, Magus of the Moat, Trinisphere, Suppression Field, Pendrell Mists
Even if you don't go into the stax strategy hardcore, a lot of these might still be useful for you. Good luck!
2 months ago
Cards to consider:
Rhystic Study. Why run something like Mind's Eye when you're in blue and have access to Rhystic Study or Mystic Remora? Study can significantly slow opponents down if they're smart, or they'll give you tons of cards if they're not. Either way is a massive win for you.
Back to Basics. I know you're not big on stax, but this particular card would slow down combo and hate bears decks (you know, the one running cards that heavily impact your general strategy that, conveniently, also come down before you may have counter spell mana ready like Gaddock Teeg, Hokori, Dust Drinker, Phyrexian Revoker, Kataki, War's Wage, either copy of Thalia, Thorn of Amethyst, etc.). Just a brief thought, anyway. It's an all-star in my Arcum deck, in any event.
Reshape: Cheapest artifact tutor I can recommend for you since you just run a variety of combo pieces. Consistency is important. On that note;
Tezzeret the Seeker : Finds any artifact cmc 4 or less the turn he comes in, can mana ramp the turn after, and his ultimate is fairly reasonable to close out a game and can be used the following turn. All of his modes are good for your deck.
As for your maybes:
Unstable Obelisk is good. Actually, I'd strongly recommend it since you're already light on removal and might need a way to eliminate a Gaddock Teeg or some other troublesome creature.
Clever Impersonator is okay. If an opponent grabs it off of Knowledge Pool it shouldn't affect you any more than if they grabbed Phyrexian Metamorph, honestly. Most of your creatures and artifacts won't really aid an opposing deck's strategy all that well so I wouldn't worry too much about it if you want to slot it in, just be aware that it may happen if someone grabs it off of your KNowledge Pool.
Reshape: lol, see above. It being useless off of Knowledge Pool is irrelevant; tutors are almost always good and, "It's bad with one card that this tutor finds in my 99 card deck" isn't exactly reason to not run it. You won't always have Knowledge Pool every game, firstly, you won't hit this card every time you play Knowledge Pool (you have a little over 3% chance to hit the card with 87 cards left in your library), your opponents won't benefit from it if it is exiled via Knowledge Pool, etc.. If you like it, put a ring on it and run it.
Pulse of the Grid/Thopter Spy Network: No. Not when Rhystic Study and Mystic Remora exist. I'd place Reshape and Tezz over these too.
Hope this helps.