Eutropia the Twice-Favored
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Eutropia the Twice-Favored

Legendary Creature — Human Wizard

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

Recommendations View more recommendations

Crow_Umbra on Fun Deck/Builds to try

1 month ago

Hey Tsukimi, always good to see you around! I saw your post a bit ago and have been thinking of a decent response. Theory crafting decks is so much fun; I took a peek at the decks I have brewed up, and I'm somewhere around 150-160. Mind you, some are duplicates of others, and this is spanning the last 3ish years I've been on Moxfield.

Brewing and play-testing solo can be a lot of fun to see what a deck can do in a vacuum. I'll play-test the shit out of decks before I decide to put it together irl, as I've had a few instances of putting something together, only to discover it wasn't as fun as I thought it was going to be.

I think for me, my parallel journey might be with Aura/Voltron strats. When I first started playing janky 60 card table top with college friends, about 10 years ago, one of my first decks was a mix of Bogles with Heroic and Auras. Fast forward to about 2019, when our playgroup started playing EDH, & I took my first deckbuilding stab at Tuvasa the Sunlit. The more I played her & tinkered, the more overwhelmed I became at the options available to Aura/Enchantress decks in Bant.

Eventually, Tuvasa got split into Siona, Captain of the Pyleas and Eutropia the Twice-Favored. The more I played those two decks, the more I enjoyed the aggro element of turning threats sideways, but wasn't enjoying something which I couldn't figure out. Siona & Eutropia didn't last more than 6 months, & eventually got turned into Mazzy, Truesword Paladin. Mazzy lasted even less, and she got binned. Now, I'm finally re-enjoying Auras again with Gylwain, Casting Director (for now lol).

In this roundabout and convoluted history with Auras/Voltron/Enchantress, I really picked apart what I was and wasn't enjoying most: I loved turning dudes sideways, but didn't enjoy how the strategies faired in my playgroups against wider boards. I dug even deeper and discovered - I just didn't really like playing Green all that much either. The more I played EDH, the more I gravitated to the Mardu portions of the color pie.

I started focusing more on strategies that compromised the Mardu chunk of the pie, as it felt like a challenge to build without Blue and Green, as someone that mostly played Bant for the first few years. What initially felt like a color pie restriction helped me discover the colors I enjoy playing with most. I think at this point, it's fairly obvious which deck is my favorite, but I digress lol.

I think like with any hobby where you aren't feeling the same joy, sometimes it's necessary to take a step back and reflect on what generates the most enjoyment for you, and focus on how to maximize that. Maybe the reality is that you enjoy brewing more than you do playing. It might be helpful to also dig into what you found boring about the decks that you played recently, or what if anything, was fun about playing them. Maybe take a break from brewing and playing for a bit and try out another hobby; I find that sometimes revisiting my other hobbies can inspired how I approach and practice with the others. My dad used to tell me, "How you do anything, is how you do everything" when it came to practice and effort.

seshiro_of_the_orochi on Custom Ability Word: Apex

11 months ago

FormOverFunction: I mean, you could definitely find ways to play them. I'm currently shaping a commander build around Eutropia the Twice-Favored. I propably won't include So Tiny or similar cards in here, but I could see a build playing some or many versions of that effect.

seshiro_of_the_orochi on Green Timmy

11 months ago

That actually makes quite a lot of sense. Btw, I just kept on wondering why new Thrun ist considered so much better than the old one, but I obviously have never properly read him. Pretty great protection on Breaker.

Also, I'm in the process of building Eutropia the Twice-Favored as a Bogles EDH, and Gaea's Revenge will totally go from my binder into that list. Thanks!

Blackheart426 on Ivy's Aura

1 year ago

There's some great stuff here! What do you think about Slip Out the Back and Withstand Death for a little boardwipe protection? Orvar, the All-Form might be fun, letting you drum up a few extra bodies, too. Venomthrope and Eutropia the Twice-Favored also might be fun in a deck like this!

seshiro_of_the_orochi on Alternative themes/gimmick EDH deck ideas

1 year ago

Ok, a little bit of context: My job is basically a social worker in a youth project. There happen(ed) to be working other MtG-people besides me, and many of our youths/young adults are pretty nerdy, although they mostly play other TCGs. We still established some collections for various TCGs, among others obviously an MtG-one. From that pile of cards I build some janky commander decks, and some of them simply function hilariously at that level, and from playing them few times, the ones I like best:

Arni Brokenbrow:

Theme: "Stronger than you"

The deck basically has lots of pump spells, auras and equipment andput those on...no, not Arni himself, but another creature. This way, Arni's boast makes you benefit from the power-boost twice, once for himsrlf and once for his buddy he wants to be stronger then. The most important keyword for the deck to have is first strike to prevent Arni from dying. It is a really weird to play voltron with unusual, but really fun lines of play.

Eutropia the Twice-Favored:

Theme: "Float like a butterfly, hit like a truck"

Little creatures with value abilities, +1/+1 counter synergy, and enchantress effects to hit hard, fast and evasive. The deck has clear voltron qualities, and Eutropia is a lot more dangerous than she looks. The best wincon for the deck isn't included in that version, but if I wereto build her myself, I'd include Arcanum Wings, Colossification and Eldrazi Conscription. In our games there, this deck becomes archenemy in no time, and as it ramps like hell, re-casting Eutropia five or even sic times is usually not that big of a deal.

I also built Najal, the Storm Runner, but haven't had a chance to see him in action, yet. The deck looks super-fun, though, and as sorceries tend to be pretty bad in most games, you automatically get to play cheap cards and make them more powerful.

My latest deck I built at home a little powered down was Kosei, Penitent Warlord. It has a table-kill potential similar to Heartless Hidetsugu, but looks a lot less frightening.

What do say?

SpecimeN87 on Double Trouble EDH ⫸PRIMER⫷

2 years ago

You mentioned damage, evasion, and cheap pump a lot in the primer. In the list I just read through, you have 16 Enchantment spells. I'd like to recommend Eutropia the Twice-Favored as she gives not only a Permanent Buff to Rafiq (or the next available creature) which helps you deal damage and your creatures to survive damage back, but she also gives you flying on top of that! I understand its a bit slow, but felt it was good enough to throw eyes at it. (Another narrow bonus is she can help bloom tender tap for more mana (Also Also, no Faeburrow Elder?) but can buff the Ilysian Caryatid if things kept going horribly wrong.)

rdean14 on Card creation challenge

3 years ago

Elbrus, the Binding Blade  Flip is clearly an example of what should be a commander option. Also, Weatherlight and Parhelion II should be commander options.

Anyways... Based on Eutropia the Twice-Favored

Augury Bowls of Nylea and Thassa

Legendary Creature - Equipment

Equipped creature has +0/+1 and "Whenever an enchantment enters the battlefield under your control, scry 2."

Equip

If the equipped creature would die, you may reveal a card from your hand and the top of your library, if they are both enchantments, exile that creature instead. Transform Augury Bowls of Nylea and Thassa.


Eutropia, Seer of Trees and the Sea ()

At the beginning of your upkeep, name a card. Reveal the top card of your library, a card with the chosen name is revealed this way, you may put it into your hand.

Whenever an Island enters the battlefield under your control, you may reveal an enchantment from your hand, if you do, target creature gains flying until end of turn.

Whenever a Forest enters the battlefield under your control, you may reveal an enchantment from your hand, if you do, put a +1/+1 counter on target creature.

1/3


I'd like to see another weird equipment. Here, bowls are being equipped, so something in that vein of unconventional equipment.

I'd like it at common, please!

Omniscience_is_life on Tiny leaders

3 years ago

very fun format to play casually with friends, I have Hapatra, Vizier of Poisons and Eutropia the Twice-Favored tiny leaders decks, and they're a blast to just mess around with. Cards like Filigree Familiar become very powerful.

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