Krav, the Unredeemed
Legendary Creature — Demon
Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.)
, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
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Krav, the Unredeemed Discussion
5 days ago
Hey, saw your forum post asking for budget card help.
With Izoni I suggest expanding on the strategies of creature sacrifice (enabler/win condition), self-mill (enabler) and reanimation (back-up plan). You have ramp already with one drop Elves, Tribe-Elder and the enchant lands, but you can even expand on ramp. Ramping into Izoni doesn't do much if you don't first have a lot of creatures in your graveyard. Out of all these strategies I think the primary one is creature sacrifice. With sacrifice you can get more value out of your creatures before they go to your graveyard. Izoni herself is a sac outlet which is good with the sacrifice/aristocrat theme, but I suggest expanding on this theme with other creatures who can be free (no mana cost) repeatable sac outlets. Free repeatable sac is nice to be able to more easily get value from creatures the turn you play them/create them as well as get them into the graveyard faster for no cost.
Secondary is self-mill as it's the faster way to get creatures (a lot of them) into your graveyard, but you get much less value from your cards when all you're doing is milling them into your graveyard. Reanimation can be a back-up plan if Izoni fails or be used with Izoni's Insects and reanimation is good when self-milling.
A goal to strive for is to be able to use the Insects the turn you play Izoni, by sacing each Insect for value or to make all your opponent's lose life. Since you can't attack with the Insects the turn they're created you want to be able to utilize them in other ways (sacing them). I would make creature cards the priority because Izoni doesn't do much without having a lot creatures in the deck. There are some exceptions, powerful budget noncreature cards like Skullclamp, Sol Ring, Dread Return, etc.
A Dread Return in your graveyard when you play Izoni can do a lot since you can flash it back by sacing three Insects. This can be powerful, reanimating a creature like Avenger of Zendikar, Protean Hulk or Krav, the Unredeemed, etc. or reanimating an aristocrat/sac outlet (Viscera Seer) to set-up the current turn or your next turn. Krav for instance his ability which you can use the same turn you play him, for one you can sac all Insects/Izoni draw lots of cards, gain lots of life and put a lot of counters on Krav. Being able to easily sac Izoni is helpful and good with ramp because this lets you then play her again from the Command Zone and create more Insects.
Cards to consider adding:
- Llanowar Wastes
- Hissing Quagmire
- Golgari Rot Farm
- Tainted Wood
- Bojuka Bog
- Svogthos, the Restless Tomb
- Dakmor Salvage
- Blighted Woodland
- Woodland Cemetery (non budget)
Cards to consider cutting:
- Demonlord Belzenlok
- Gray Merchant of Asphodel
- Hydra Omnivore
- Loyal Guardian
- Thrashing Brontodon
- Torgaar, Famine Incarnate
- Wild Beastmaster
- Bear Umbra
- Dawn's Reflection
- Growing Rites of Itlimoc
- Myth Unbound
- Song of Freyalise
- The Mending of Dominaria
- Kamahl's Druidic Vow
- Dark Petition
- Necrotic Wound
- Sign in Blood
- Illusionist's Bracers
- Swiftfoot Boots
Good luck with your deck.
5 days ago
I think I would cut Vindictive Lich, Skullwinder, and The Gitrog Monster along with Ramunap Excavator. I think Gitrog works better in a focused lands-matters deck, and that's not what you're doing here, and I think you've got plenty of good card draw options. A card draw option that fits the theme of your deck you might consider is Krav, the Unredeemed. Vampiric Rites is strong because it comes down earlier than the other card draw options. Fecundity is another strong option. You could consider Yavimaya Elder, too, which I like a bit better than Solemn Simulacrum, which can sac itself. Burnished Hart is decent, too, and sacs itself, as well.
Looking good so far!
5 days ago
Abhorrent Overlord, Archfiend of Despair, Bloodgift Demon, Demon of Catastrophes, Demon of Wailing Agonies, Demonlord of Ashmouth, Doom Whisperer, Harvester of Souls, Indulgent Tormentor, Krav, the Unredeemed, Overseer of the Damned, Ravenous Demon Flip, Razaketh, the Foulblooded, Silent-Blade Oni, Xathrid Demon
2 weeks ago
3 weeks ago
I can tell just by looking at this briefly that this build has been improved over time as it looks very refined. As I am not experienced with this commander, take my comments with a grain of salt as you are more of the expert here.
I wonder if you could make use of more token producers - specifically ones that make at least 3 1/1 creatures at a time in order to use Teysa's first ability on demand if she's the only creature in play. Cards that come to mind include: Sengir Autocrat, Benevolent Offering, Increasing Devotion, Entrapment Maneuver, Spectral Procession, Martial Coup.
I think more card draw effects would be nice. I'm very surprised to not see Mentor of the Meek in here. I would argue that Read the Bones is strictly better than Painful Lesson. But overall I would consider adding a few more, some that come to mind that play well are: Damnable Pact, Skeletal Scrying, Blood Divination, Altar's Reap, Ancient Craving.
I think you could use more mana ramp. Besides mana rocks, you could take advantage of treasures with cards like Pitiless Plunderer.
Not sure if you've thought about focusing on strong cards that care about low CMC. Besides Mentor of the Meek, other cool cards could be added (some would even interact with Teysa): Unearth, Sun Titan, Reveillark, Citywide Bust.
Fun cards that come to mind that you could add:
- Razaketh, the Foulblooded Not a cheap card at around $6, but could be insane in this deck.
- Archfiend of Despair - also around $6 and high cmc, but would be nuts for ending a long game quickly
- Krav, the Unredeemed I know you said you recently traded him, but it could be worth hunting down another cheap non-foil one and run him with Regna, the Redeemer.
- Bontu the Glorified and/or Oketra the True
- Athreos, God of Passage not cheap at $12, but could be useful when you don't have tokens to sacrifice
- Eliminate the Competition - very underestimated IMO
- Black Market I'm usually very picky when it comes to enchantments at 5+ CMC, but maybe this one would be worth it in a long game since it sees tokens dying.
Lastly, a few cards I think could possibility be cut for any of the above (I am often eager to cut high CMC cards btw):
- Treasury Thrull - a good effect I'll admit, but I'm just not thrilled with the 6 CMC. If reviving creatures is your main goal, something like a Hell's Caretaker's effect for less mana might be better.
- Voldaren Pariah Flip - at her cmc with that effect, I think I'd rather run a board wipe instead
- Vizkopa Confessor - looks like a fun card, but I don't like the CMC.
- Profane Command - I don't know that this should be cut, but I'd encourage you to really ask yourself which modes you typically use because you might be able to get a card with the desired mode for less mana. If X spells are a way for you close out the game, you could consider Exsanguinate or Torment of Hailfire.
- Tamiyo's Journal - looks like a fun card, but idk about the cmc, requires a long game before providing lots of value.
- Tainted Sigil - I've never seen this card before, does it pay off well? I just don't like that people can see it on the board.
Overall, very impression decklist - glad you rebuilt it. Eager to face it next week.
1 month ago
I would say add:
Negate or Swan Song (probably the later, 1 mana to save lazav in a pinch is a big deal) Snuff Out as well for that free kill when tapped out. Fact or Fiction is a draw spell I like here as is Pull from Tomorrow
1 month ago
As for the post you made:
Really should have a split of em (fatty/recurable), they kinda serve different purposes. Someone might give you a better number but ~3 recurable creatures seems like enough, it really depends how consistently you get over 50 life in your games.
1 month ago
First of all, I love your brews, they're an excellent source of inspiration for those of us building in the confines of a budget. Secondly, here are some cool potential additions; Blood Funnel, Demonlord of Ashmouth, Whisper, Blood Liturgist, Torgaar, Famine Incarnate, Krav, the Unredeemed, Genesis Chamber, and Thopter Assembly (for tokens).