Jace, Vryn's Prodigy

Legendary Creature — Human Wizard

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

Start Commander Deck Browse Alters View at Gatherer

Trade

Have (1) Azdranax
Want (1) Kezoqu

Printings View all

Set Rarity
From the Vault: Transform (V17) None
Magic Origins (ORI) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Jace, Vryn's Prodigy occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.02%

Blue: 0.19%

Jace, Vryn's Prodigy Discussion

Berndh01 on UR Spellslinging

18 hours ago

I really like your list. The low 2 drop slot is hard. I feel like you're already playing the good ones. I would maybe recommend considering: Condescend ? Maybe even: Into the Roil or Blink of an Eye . I feel like once certain threats are in play your deck doesn't have a lot of answers to them and late game bouncing a mid-range threat and drawing a card is super relevant. An argument could also be made for Censor and Lat-Nam's Legacy ? Eh?

For your threats, I really like Brineborn Cutthroat . I'm also a fan of looter Jace Jace, Vryn's Prodigy  Flip. I personally would maybe play them over the goblins. They come in a turn sooner and I feel like they're both viable threats even if they don't start producing tokens. Not to make your list literally the list by WindyDelcarlo, but I'm also a big fan of Dack Fayden and Saheeli, Sublime Artificer .Taking a tinker'd out target or Crucible of Worlds with Dack Fayden feels reeaaallly good. I could see the goblins you have maybe being a bigger threat than Saheeli, because you don't always have a relevant threat to make a copy of. I'm also a sucker for Baral, Chief of Compliance .

Two cards that I think could be better slots are: Dive Down and Ionize . I think I would value things like: Disallow , or Supreme Will . I also like Divert better than Dive Down . It's more versatile and will probably save your creatures from the same spells as well as win you a counter war.

I would also strongly urge you to play Blood Moon and Magus of the Moon . Maybe Back to Basics .

SideBae on Augustin helps you to lose all you friends

1 week ago

Hey man! Deck looks pretty good already, but I have a few suggestions:

  1. Counterbalance is an interesting card in EDH you have in your maybeboard, especially since you're already running Sensei's Divining Top . It works pretty well with Mystic Sanctuary and blue-fetches, like your Scalding Tarn , which I think you should also run.

  2. In general, I don't like Land Tax . The overwhelming majority of your cards are under 4 mana, so you're probably not going to need all the basics out of your deck most games. Land Tax is generally good with repeatable loot-effects like Dack Fayden or Faithless Looting , but I don't know if it'd be good here. Jace, Vryn's Prodigy  Flip or even Jace, the Mind Sculptor are both okay ways to capitalize, if you want to run Land Tax .

  3. If you start running things like Prismatic Vista , you can run non-basic hate like Back to Basics . In my experience, it can win games REAL fast against Thrasios-Tymna and similar decks.

  4. Force of Negation is, I think, better than Negate . It doesn't work for 0 on your turn, but since you're a control deck you don't need to protect things like Ad Nauseam .

  5. Deafening Silence is an absurd card. On your opponents' turns, you probably only need to counter one spell, and on your turn you probably just need to land a stax piece.

  6. When I used to play Arbiter, I noticed one major issue was running out of cards. Consider Sphinx's Revelation , Dig Through Time and Treasure Cruise as ways to refuel.

Good luck!

moremanawins on Esper Control Obzedat

4 weeks ago

Sweet list, only critique is you should have Whip of Erebos in here that way you can mill or discard Obzedat, Ghost Council then bring it back with whip and the Obzedat trigger will save it from the whip trigger. Whip also gives Obzedat lifelink. In that same vain Jace, Vryn's Prodigy  Flip would help both to enable getting obzedat into the bin, and as a backup target for whip since if you get the flip trigger it exiles into a walker and ignores the end of turn whip trigger.

Grubbernaut on Mono blue control

1 month ago

Sub Cancel for either Disallow or, probably better, Sinister Sabotage ; depending on what wincon(s) you like, Didn't Say Please could be excellent, too. You might also consider Censor or Supreme Will for more flexibility.

I would also find room for Overwhelmed Apprentice , and maybe even Vantress Gargoyle . If you add in Opt , you could also reduce land count.

Regarding lands, I would definitely consider two Castle Vantress and some number of Mystic Sanctuary . Memorial to Genius is a decent consideration, too.

If you're dead set on the Serpent, I'd also add in 4x Witching Well , though I think Gargoyle is a better wincon. Depending on which route you go, I'd also consider Treasure Cruise , Dig Through Time , or Into the Story . Jace, Vryn's Prodigy  Flip is an all-star, too.

You might consider adding in Ipnu Rivulet or other colorless producing lands in order to play Spatial Contortion or Warping Wail , as well; if not, Walking Ballista is decent removal in Pioneer.

Cheers!

HookCitySlamJam on Grixis Midrange

1 month ago

What I would do to add a little bit of consistency is add a single Urborg, Tomb of Yawgmoth . Also I would try turning your Abrade and Bedevil into Kolaghan's Command they are easier to cast and have 4 modes. I would turn Dreadbore and Kalitas into Murderous Rider so you have three copies. Maybe turn the Ritual of Soot into Languish and through them in the sideboard and fill them with another Thoughtseize and Murderous Rider . I would also turn the Search for Azcanta  Flip into Jace, Vryn's Prodigy  Flip.

Best of luck to you sir and I hope you dominate your OGS.

Grubbernaut on Midrange Sultai

1 month ago

4x Treasure Cruise seems a bit high, especially with no JVP; I might recommend going -1 Cruise, -1 Traverse the Ulvenwald , -1 Walking Ballista and +3 Jace, Vryn's Prodigy  Flip. This will make all of your cards a little better by filling the yard, and also be less of a nonbo for Grim Flayer when you delve away the yard with Cruise.

I think you also want 2-4 Fatal Push in the mix, and that'll also get better with JVP, for flashback potential. That being said, I think this looks like a good list that's a lot of fun. Sultai is fantastic in pioneer.

Cheers!

Cauldrath on Pioneer Teshar Combo

1 month ago

With the banning of Smuggler's Copter, I'm going to need to make some adjustments. My current thought is to replace them with Jace, Vryn's Prodigy  Flip, but the reduction in the artifact count means I probably need to replace Glint-nest Crane, as well. Currently considerations are Charming Prince , Vantress Gargoyle , Wall of Lost Thoughts , Chamber Sentry , and Sidisi's Faithful . There's also a lot of creatures, so it's probably worth splashing green for Collected Company and some of the creatures that search for more creatures/lands and dump the rest in the graveyard. Another thing to consider is throwing in Emry, Lurker of the Loch and Mox Amber to enable a theoretical turn 3 combo, but that would require getting really lucky.

Load more