Jace, Vryn's Prodigy

Back:

Jace, Telepath Unbound  Flip

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Magic Origins Mythic Rare

Combos Browse all

Tokens

Jace, Vryn's Prodigy

Legendary Creature — Human Wizard

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

28.52 TIX $52.26 Foil

Ebay

Jace, Vryn's Prodigy Discussion

Kedvesem on Official missing/incorrect card/token thread

1 hour ago

The 2015 SDCC Jace, Vryn's Prodigy  Flip isn't in the database.

DeJeffreLot on 4C Gifts

1 day ago

What I'd do is I'd replace one of your Inquisitions with a Thoughtseize, in the corner cases where you need to take a Karn away from Tron or get rid of an Elesh Norn in your hand, it's extremely good.

I'd drop off a Fatal Push for one copy of Jace, Vryn's Prodigy  Flip, he's just way too damn good in Gifts lists and has a huge amount of versatility from looting away late game Ancestrals and fatties that are stuck in your hand, alongside giving you an extra snapcaster effect

pthf27 on Jeleva's Pile of Broken

5 days ago

Thanks a lot =)

I has been a while since I've started foiling this deck and I had many detours along the way. Mostly because Duel Commander got a lot more popular here in Brazil where I play so I'm also foiling out the Jace, Vryn's Prodigy  Flip deck in my profile.

If everything goes according to plan I should be finished with Jeleva by the end of the year (if I can ever find a Japanese Lion's Eye Diamond...).

Jund_Machinist on AStaxa Druid

6 days ago

Alright first of all, you would benefit greatly from going all in on stax and synergies with atraxa's vigilance/lifelink. I have no experience myself with Hermit Druid, so I can't judge the efficiency of the Doomsday/Hermit Druid line, yet I will reccomend to take this out (If its not working that is) to go more all in on stax, which will severely hinder fast decks and pretty much all decks hopefully :3

CARD OPTIONS:

ENCHANTMENTS: Bitterblossom Contamination Doubling Season Parallax Wave (lul) Root Maze Carpet of Flowers (Stasis mana!) Humility Mana Bloom (stasis mana!) Mystic Remora

ARTIFACTS: Cursed Totem (lul) Torpor Orb (haha) Smokestack (tingles inside) Fellwar Stone Azorius Signet Dimir Signet Golgari Signet Selesnya Signet Simic Signet Orzhov Signet Talisman of Dominance Talisman of Progress Talisman of Unity Chrome Mox Lotus Petal Mana Vault

PLANESWALKERS: (STAX BUSTERS)Nissa, Worldwaker Teferi, Temporal Archmage Elspeth, Knight-Errant Elspeth, Sun's Champion Karn Liberated (if you really need removal, prioritize stax busters first) Tamiyo, Field Researcher Tamiyo, the Moon Sage Ugin, the Spirit Dragon (same as karn, arguably better) Dovin Baan

CREATURES:Elves of Deep Shadow Jace, Vryn's Prodigy  Flip Noble Hierarch Snapcaster Mage Notion Thief Leovold, Emissary of Trest (LOL) Derevi, Empyrial Tactician (:3) Ichor Rats (I dont remember what this does prob gud for something useful) Scavenging Ooze (if you really need gy hate)

SORCERIES:Ponder Preordain Fabricate Regrowth Three Visits Toxic Deluge Bring to Light Dark Petition (excellent tutor, really gud with DD) Nature's Lore Seasons Past (really really gud value engine that can be repeatedly tutored to get yer stuff back) Supreme Verdict Treasure Cruise Vindicate Skyshroud Claim Night's Whisper

INSTANTS:Abrupt Decay Anguished Unmaking Arcane Denial Mental Misstep Beast Within Counterspell Krosan Grip Nature's Claim Swords to Plowshares Tithe Force of Will Dismember Go for the Throat Spell Pierce Mana Leak Impulse Negate Snuff Out

LANDS:Mishra's Workshop and City of Traitors to power out stax pieces?

REFERENCE LISTS:Atraxa Stax- http://tappedout.net/mtg-decks/atraxa-stax-2/

Atraxa Seasons Past control grind- https://www.reddit.com/r/CompetitiveEDH/comments/5arfsp/brewsday_writeup_november_1st_2016_atraxa_seasons/

4 color Doomsday list in your colors- http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/767292-thrasios-tymna-doomtide-guide

cplvela0811 on Sultai Synergy

1 week ago

I can flip Jace, Vryn's Prodigy  Flip on Turn 3--consistently. I did it last night against Burn & Ad Nauseam. He does add to the deck, but I am telling you that Gitaxian Probe makes the difference. It really does. It is in essence a free card and help with a Turn 1 Polluted Delta, Gitaxian Probe, End of their turn, use Thought Scour and you can now have a Turn 2 Gurmag Angler. I was initially shy to the 1 Remand, but it does exactly what I need to as a 1 of in this deck. it is a timewalk and can be bought back with either Jace, Telepath Unbound  Flip or Snapcaster Mage. The real reason it is here is to draw another card and waste their Turn.

Grim Flayer when online is a house.

Apakakuta on Sultai Synergy

1 week ago

So far in testing he has proved to be quite strong and one of my favorite creatures in a while.

I would try 21, idk if it's just me but I occasionally get delve locked even when I have 4 Thought Scour fetches and a super low curve. And I only run 4 delve spells max most the time. So you with 6 seems like it could happen to you more often but perhaps Jace, Vryn's Prodigy  Flip helps with that.

I alook don't like Remand in control decks it is a temporary card, a delay not an answer.

JaceTheSwagSculptor on Lazav goodies

1 week ago

Your deck is fairly optimized, but I do see some spots in which I think it could be improved upon.

  1. Lands: You do not need 38 lands, 36 would probably be best. Furthermore you should also have fetches in your colors (i.e. Misty Rainforest. Flooded Strand, Polluted Delta, Bloodstained Mire, Marsh Flats, and Scalding Tarn). Trim the lands such as Temple of Deceit and Temple of the False God. Ancient Tomb is a much better option than Temple of the False God. Add Riptide Laboratory as it works well with Venser, Shaper Savant. Homeward Path does not seem worth it, Shizo, Death's Storehouse allows Lazav to get in damage more easily. Nephalia Drownyard is a decent option to give you mill when you have nothing on board.

  2. Planeswalkers: Tamiyo, the Moon Sage does not really do much for the deck and can be cut. I am also not a fan of 7 cmc planeswalkers and think that you should cut either Ugin, the Spirit Dragon or Karn Liberated. I personally think Ugin, the Spirit Dragon does more for the deck as it actually puts things into the graveyard. Jace, Memory Adept and Ob Nixilis Reignited should probably be in the deck.

  3. Enchantments: I'm not a huge fan of Rhystic Study as it gives your opponent a choice, Phyrexian Arena is a much more consistent option.

  4. Creatures: You have wayyyy too many creatures that are just value and do nothing in the way of pushing forward your gameplan with Lazav. Creatures I would cut: Consuming Aberration, Dimir-doppleganger, Diluvian Primordial, Grave Titan, Phenax, God of Deception, Sheoldred, Whispering One, Skithiryx, the Blight Dragon, Wrexial, the Risen Deep, and Wurmcoil Engine. You creature base should mainly consist of cards that draw you cards, ramp you, counter spells, tutor, kill creatures, protect Lazav, lock down the game, or get back something from your graveyard. You will also most likely want a backup win-con usually in an Eldrazi titan, Ulamog, the Infinite Gyre being the best candidate. As for the replacements I can suggest Jace, Vryn's Prodigy  Flip, Bloodgift Demon, Solemn Simulacrum, Burnished Hart, Noxious Gearhulk, Ob Nixilis, Unshackled, Venser, Shaper Savant, and Steel Hellkite.

  5. Artifacts: Mesmeric Orb is a staple for Lazav. I'm not a huge fan of Mindcrank unless your combo-ing with it and as you said you want no combo's. Mind's Eye does not do enough for it's cmc. Lazav should probably have an card that gives him lifelink in either Batterskull or Loxodon Warhammer. Mana Vault should also be in here.

  6. Instants: Desertion is mediocre and is much better off as Mystic Confluence. Dissolve, Hinder, Stifle, and Undermine are all pretty underwhelming as 3 cmc seems to be the spot at which counterspells seem to become average. I'd suggest Forbid, Arcane Denial, Swan Song, Disallow (when it comes out), and Pact of Negation. You also really need at least one kill spell as a catch all for creatures. I would suggest the following Ashes to Ashes, Hero's Downfall, Ruinous Path, Slaughter Pact, and Snuff Out.

  7. Sorcery: I'm not really in love with any of your sorceries except for Demonic Tutor. Temporal Mastery is outclassed by Time Warp. I don't think Rite of Replication is worth it as none of your creatures are really worth copying. As for Bribery, Lazav should always be your primary focus and you should not be relying on your opponent's to win. I could see Rise of the Dark Realms sticking around as a secondary win-con in case the game goes poorly, but you should never really be in that state unless you navigated the game poorly. Traumatize only hits a single player once, Lazav wants something repeatable. Also if Eldrazi titans are big in your meta then Traumatize is pretty bad. Toxic Deluge and Dark Petition should definitely be considerations.

GL and hope this helps!

Load more

Latest Commander