Daretti, Scrap Savant

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Mythic Rare
Commander 2016 (C16) Mythic Rare
Commander 2014 (C14) Mythic Rare

Combos Browse all

Tokens

Daretti, Scrap Savant

Planeswalker — Daretti

+2: Discard up to two cards, then draw that many cards.

-2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.

-10: You get an emblem with “Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.”

Daretti, Scrap Savant can be your commander.

Daretti, Scrap Savant Discussion

McToters on Valduk, Majordomo of the Forge

1 day ago

Hey great list! Final Fortune is a personal favorite, and you’re already running Sundial of the Infinite so you wont lose the game on the extra turn when you activate it ;) Definitely not for every deck but something janky and fun to pull off in a casual atmosphere. Glorious End also contributes to keeping some tokens as well but not as good as Sundial. Hoarding Dragon is a not as good artifact tutor, but a great option for casual play. Maybe worth trying. The new Goblin Engineer could be nifty for this deck as well. Not sure if you struggle with card draw but Daretti, Scrap Savant could help in this regard and would contribute to Goblin Engineer ’s handiness. Same with Scrap Mastery . It would add some graveyard recursion overall which I’m not sure you would want to bring the deck that way. It does add artifact synergy though since you are running so many.

Anyway, love me some Valduk! The Sundial combo is one of the coolest ones in Magic IMO. +1

achi11es on Discardifact

1 week ago

Sphinx of the Steel Wind cant be targeted by any of your red "target artifact" spells/abilities like Trash for Treasure or Daretti, Scrap Savant but would still work with Sharuum the Hegemon and Refurbish so its not a complete waste but its a questionable fit because of that.

marn3us on Breya, Artifact Shaper Synergies

2 weeks ago

TheSlowestBro Thanks a lot for the tips! I've just checked out your Breya deck and I really like it!

I wish I could put more artefacts but I have to go really heavy on instants since my meta is really full of removal so I need to always have a counterspell ready (to counter that Merciless Eviction ). I also need some permanent removal for the friends that like to use superfriends + Doubling Season and infect, otherwise it's game-over really fast haha

I will definitely consider Arcum Dagsson , I will try to see where I can make space for him. I will also keep an eye on Arcane Lighthouse should my friends start to play more hex proof stuff.

You're definitely right, Goblin Engineer is just sweet! Crazy good if paired with Daretti, Scrap Savant -2 to tutor and cheat out your best artifact, but he still has exceptional value when paired with Ichor Wellspring . He basically becomes a {R}{T}: Draw two cards ;)

What do you think of the new Mirrodin Besieged enchantment?

TypicalTimmy on Oathbreaker Discussion Thread

2 weeks ago

When I get off work I'm going to begin building a Daretti, Scrap Savant deck running Fling because it's an Instant speed over Thud , who is Sorcery.

I'm going to pack it with a lot of looting cards like Faithless Looting and Burning Inquiry in an attempt to sling big robots into my graveyard so Daretti can -2 them back into play. Then I can Fling them at face, lol.

Maddness shall be had if I can get Wurmcoil Engine or Meteor Golem out, haha.

And with The Chain Veil ? Oof.

marn3us on Breya, Artifact Shaper Synergies

2 weeks ago

SideBae Thanks again for the very detailed and interesting answer! My playgroup (luckily) doesn't use any blood moon-type effects to hamper lands and given the large amount of great artefacts in our format, my lands are never targeted by single-target artifact removal. They are really vulnerable to mass artifact destruction (i.e. Vandalblast ) though, and the one time I wasn't able to counter a Merciless Eviction I flat out lost the game (although I think I would have lost it anyways with my whole board in exile).

The main reason I have those artifact lands in the deck is ramp with Tezzeret the Seeker and mana fixing with Trinket Mage . They also really help to activate artifact-count triggers (e.g. Stoic Rebuttal , Thopter Spy Network , Dispatch , etc.) in the early game and they are exceptionally useful with Glimmervoid and Spire of Industry . I've also sometimes used them to mitigate the cost of Master Transmuter ability and being able to ramp with Mirrorworks can sometime be useful. They can also be discarded to Daretti, Scrap Savant and be later brought back through any of the artifact recursion engines.

I haven't played the deck enough though, so I will definitely pay attention to those artifact lands' performance in the next games and if they don't work I'll get rid of them.

What do you think about Combustible Gearhulk ? I still haven't had the chance to draw and play it and I'm wondering if there are better repeatable card-draw alternatives that come with upsides (i.e. being a big 6/6 first striker in this case).

Thanks again :)

Cyfer on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 weeks ago

Wow, thanks for the huge reply. Let me work through this-

Treasure Nabber : so, I did in fact get this idea from an older version of your decklist and I've ran with it ever since. Essentially my deck has turned into IB/artifact tomfoolery as an alternate wincon. I have won quite a few games with the Mycosynth Lattice , Nabber, Blood Moon combo, because my playgroup is heavily non-basic dependent and nothing feels better than saccing my new-found artifact mountains I just stole. Goblin Trashmaster has also came in really clutch with the Lattice and so has Goblin Welder . Hellkite Tyrant also fits into this theme but I haven't had a chance to use it yet, it's my most recent addition to the deck. And of course Daretti, Scrap Savant ties it all nicely together, I've had her emblem out a few times, which is pretty much game winning with a Lattice on board. With all of that said, the Artifact theme in this deck is highly up for debate right now in my mind and people I've asked. I'm very much on the fence about keeping the Lattice and Nabber in myself, and if they go then Hellkite most definitely goes. Also Lattice+ Vandalblast has pulled me out of many lost games and turned them into resounding victories (I also used to run Shattering Spree ).

Goblin Goliath : He is not being used. I have been on the fence about putting him in for a while now. I don't really know what to remove, and he is a lot of mana to utilize if I want to use him (he'd be a fat removal target for my meta, so I'd have to use him ASAP). I definitely want him in though, he's a strong contender.

Vicious Shadows : this is also a new addition. Boggart Shenanigans is great but I've never really made it work too well outside of like, two wins that I can recall. Shadows is expensive, but with Gauntlet of Power , Nykthos, Shrine to Nyx (which I can reliably grab with an Expedition Map , that cost is almost negligible, for a lot more disgusting effect. But like I said, new addition, I don't know if it is worth a crap or not yet. With the cost in mind, I do plan on running an Extraplanar Lens when I upgrade to Snow lands, alongside the Gauntlet and a Shrine to Nyx, high mana costs with very few lands aren't usually much of an issue. But if Shadows falls flat a few times I am definitely putting Shenanigans back in I think. The potential is just too high for both cards.

Raid Bombardment : So I used to run this one. I like it in theory a lot, and I want to find a spot to put it back in, I just haven't seen it with great results usually. Granted, that was with different playgroup then now, where typically me swinging with goblins means they die in vain, whereas I was much more likely to win with a Goblin Bombardment , which is my baby, and I have used with Shenanigans as well to win games.

Glacial Crevasses : it's been on my radar for a long time. It is 100% the next upgrade for my deck, I was just hesitant to spend so much on snow lands for a long time, since I am still not sold on how many I need exactly. Frankly I think I made a mistake holding off on this particular upgrade for so long (like I mentioned, I've been following this decklist for over a year now after I built my first iteration of IB).

Reverberate / Fork / Wild Ricochet : I love the idea, I really do, but I ran them in my deck for a long time and have hardly used them to any meaningful effect. Ricochet is never going back in, but Reverberate and Fork I want to keep/put in, I just noticed they were usually dead in hand. They're near the top of the list of card I'll put back in, it's just finding space for them. I've never drawn into a game winning combo with them unfortunately, but the theory behind keeping them is solid.

Reforge the Soul : I used to run it, then took it out because I just didn't utilize it enough. Memory Jar is one of my more recent upgrades and I am a big fan. I just put Reforge back in because of Vicious Shadows . Time will tell if I keep either, since Slate of Ancestry also usually ended up falling flat for me.

Ancient Tomb : is also scheduled for the next round of upgrades, thanks for the suggestion! Valakut, the Molten Pinnacle does work, and I think I will also be ordering a Bloodstained Mire with it as well.

Chandra, Fire Artisan : Love her, would highly recommend. Cards effects like Commune with Lava are awesome, and have usually always performed well in this deck. Added to that is the fact that I don't have to spend mana for that option past the first turn to cast her, and she is also another target that distracts from myself, and if I can ult her (I haven't been able to yet) then it's just icing on the cake.

Expedition Map : Yeah frankly I think this is kind of a bad pick too, thinking about it now. It's mainly just in there for Nykthos, since Nykthos is a little more critical now that my average curve has gone up a tad bit. Another mana rock would probably suit me better and more consistently. I know you mentioned a Mana Vault , but what else do you think? I am thinking Basalt Monolith , Gilded Lotus , or a Thran Dynamo . Leaning heavily towards the Monolith and Gilded Lotus. Granted, they're more expensive to get out than Vault, but the 4 cost associated with Vault kind of puts me off of it, idk.

Ghirapur Orrery : I think you have this mixed up with Vedalken Orrery . Ghirapur is super value for me, letting me sac two lands, then play those two lands with Crucible of Worlds , and I'm also frequently out of cards in hand. I'd be willing to remove it for a similar effect though, if I knew one that existed.

Curse of Opulence : I like it, great suggestion.

Rings of Brighthearth : I've wanted this card for ages and kept putting it off because of price, and now it's even more expensive. RIP. I do want to add it asap. Not sure what I would do with Sculpting Steel

Spine of Ish Sah : I want to change this but I can't justify it. It just combos with Welder too well. But Scour from Existence has been on my mind for a long time now solely for the exiling. Haphazard Bombardment seems awesome tbh, that might get picked up by me eventually.

I thought more about it, and you're right, I think Damping Engine is the superior option. It will probably be going in. How do you feel about Door of Destinies ?

Sundial of the Infinite : My meta runs a lot of board wipes, but tbh thinking about it, they don't often cast them on my turn, so this is probably largely useless for me.

Meekstone has always hindered me more than helped me, and not super useful in my meta, but I think it's high time Crawlspace made a return. Kazuul, Tyrant of the Cliffs is actually insane, that may beat out Crawlspace for me. Wow.

Bottom line is I am heavily thinking about scrapping the heavy artifact theme and going with a more focused deck. I'm just hesitant because the cards in question have won me many games.

multimedia on Welcome to Machine

3 weeks ago

Smothering Tithe is a very good card in multiplayer Commander, with Akiri and with the artifact strategies since treasures are artifact tokens. Treasure Mage can tutor for one of many different artifacts here. Eladamri's Call can tutor for one of many different creatures. Trinket Mage can tutor for one of Ring, Key or an artifact land. Fauna Shaman is a repeatable creature tutor/artifact creature discard and with Daretti, Scrap Savant can expand on the graveyard strategies with artifacts. By adding these tutors you can decrease the amount of high CMC artifact creatures instead play the better ones since these cards can tutor for them.

Do you own the cards in the maybeboard? If you like some of these suggestions I offer help to make cuts.

mazrimtaim on H: Binder W: grixis EDH

1 month ago

I'm looking to build a grixis superfriends deck and am looking for these cards. I have just updated my binder with everything I currently have.

Wants

Valuable Haves

the rest is in my binder

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Daretti, Scrap Savant occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.47%