|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Mythic Rare|
|Commander 2014 (C14)||Mythic Rare|
Combos Browse all
Daretti, Scrap Savant
Planeswalker — Daretti
+2: Discard up to two cards, then draw that many cards.
-2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
-10: You get an emblem with Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step.
Daretti, Scrap Savant can be your commander.
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Daretti, Scrap Savant Discussion
1 week ago
2 weeks ago
Gosse oi, I need to try out Myr Battlesphere in my list, it always gets cut along the way. In my meta I have to make concessions to the local players, Teferi, Temporal Archmage combo was too fast, Daretti, Scrap Savant stax too oppressive, so I went daretti combo instead which is a pretty good compromise.
I'm really digging Mesmeric Orb in play testing though, I didn't think about it but on top of Milling out to find the portal you also have Squee, Goblin Nabob returning to your hand so you never have to sacrifice to the portal.
2 weeks ago
I would recommend tossing in a Wurmcoil Engine since its a very powerful card and you have a lot of cards that can recur it if need be. Additionally, if you need a little help with drawing or recurring cards, you can also add Daretti, Scrap Savant. Other than that, nice deck!
1 month ago
Thank you for the comment and suggestions, ibstudent2200!
So, first off, Darksteel Forge, Mycosynth Lattice and Nevinyrral's Disk are essentials to any Daretti, Scrap Savant deck. I'm going to break this stuff down further when I finally find the time to update the description and all that jazz, but basically I'll say each provides powerful effects on their own, in conjuncture with other cards, and yes, as a combination most of all. It basically works as a constant destruction lock. The combination isn't difficult to put together, considering the tutors and all the digging through the deck via drawing effects. So no, I would never consider removing any of those pieces. It's one of the main win-cons and the one I've probably used most to win. Just because a couple cards might not be good together in one situation doesn't mean they aren't worth inclusion if they provide a shit-ton more value in just about any other conceivable situation.
Past in Flames just took the place of Recoup because the latter doesn't hit instants. I'll have to play it enough to see if I like it anyway, because I did like Recoup. But, the way I see it, its flashback only costs one more mana, hits more targets, and provides me an easy outlet to doling out infinite damage with it + Comet Storm + my infinite mana combos. That's why I decided it's worth a shot.
However, Codex Shredder is an interesting suggestion, so thank you for that. I like that it could get me back Chandra, Flamecaller or Blood Moon. I'l have to keep that one in mind and potentially test it in the future.
1 month ago
So I notice by looking at your other decklists that you really like the color White. Which is fine, I too love it, keep on crusading. Now as for recommendations I think Trostani is a good one. For Selesnya I also really like Captain Sisay. She has great utility and value generation. For Azorious I like Grand Arbiter Augustin IV. He does control Like no one's business while making your stuff cost less. Moving on to three colors Bant is a fun set up. As for competitive you will want Roon of the Hidden Realm or Derevi, Empyrial Tactician which the former has been mentioned before. They are great. And for Jeskai lest we forget good ol' Narset, Enlightened Master...Now if you were interested in branching out into different colors I would recommend Commanders like Meren of Clan Nel Toth, Daretti, Scrap Savant, Breya, Etherium Shaper, These are Commanders that are competitive and have a lot of utility. But if you don't want to oh well. I just thought I would give you more options :P
1 month ago
I feel like Daretti, Scrap Savant isn't a good fit here. You have a grand total of 11 artifacts, so the -2 and -10 abilities are less useful here. Maybe consider Nahiri, the Harbinger as a replacement, if you can afford it? All of her abilites are relevant. Same with Liliana, Heretical Healer Flip and her flipside.
Eldrazi Monument is good for protection, evasion, and as a form of sac outlet. Behind the Scenes feels like it'll be good but always seems a bit lackluster to me. I'd prefer Whispersilk Cloak or Rogue's Passage for evasion. I think I would rather have Swiftfoot Boots than the Hammer of Purphoros.
Victimize is great for getting good creatures back out of your graveyard. And Gift of Immortality is good for abusing ETB or self-sacrificing triggers (I had it enchanted on a Selfless Spirit once and it was nice being almost permanently indestructible. Another time I had it equipped to Kami of Ancient Law and was able to pretty much wipe the field of bothersome enchantments.)
1 month ago
1 month ago
@Odysseus_97 sometimes its just better to get rid of the graveyard altogether. Say somebody plays Glissa, the Traitor or Daretti, Scrap Savant. You need to hate out their whole graveyard rather than picking their weak creatures. Many times Bojuka Bog can be a game saver.