Iona, Shield of Emeria


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Angels (V15) Mythic Rare
Modern Masters 2015 Edition (MM2) Mythic Rare
Zendikar (ZEN) Mythic Rare

Combos Browse all

Iona, Shield of Emeria

Legendary Creature — Angel


As Iona, Shield of Emeria enters the battlefield, choose a color.

Your opponents can't cast spells of the chosen color.

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Iona, Shield of Emeria Discussion

masterosok on Kaalia's Kitchen Table

23 hours ago

I think I would work on cutting down the aura's in place of creatures so that you have more ammo for Kaalia. Kaalia tends to want to be play pretty. Having protection for her is great as she will definitely be a target but if you have no ammo for her she is just a 2/2 flyer. Some of the nastier creatures I like with Kaalia are Rakdos the Defiler. Since you will be cheating him in with Kaalia, attackers will already be declared so you will not have to sac any permanents and generally in most cases your biggest threat will be sacing half of theirs. Just don't attack with him later. He is a reliable blocker though. Iona, Shield of Emeria can slow your opponents down if they share colors or completely hose a deck that favors one color heavily or is mono-colored. Balefire Dragon is awesome cause it can creature wipe someone's board along with being a fatty flyer. Angel of Serenity is versatile as it can get creature back from your yard or get rid of some pesky blockers. While not cheatable with Kaalia, Iroas, God of Victory helps keep your creatures alive when attacking and provides some evasion. Angelic Arbiter forces your opponents to really think out their plays and can force some mistakes on their part. And of course Avacyn, Angel of Hope cause who doesn't want indestructible permanents? If you decide to include some MLD she is particularly nasty and if your MLD resolves you most likely win. Master of Cruelties for sure. For removal I would focus on 1-2 drop spot remove like Swords to Plowshares, Path to Exile and some enchantment based remove to get ride of things like Ghostly Prison. Banishing Light, Oblivion Ring comes to mind. Darksteel Mutation is a good way to cripple someone's Commander. Four mana creature wipes are good as well Wrath of God, Day of Judgment, Damnation I would include maybe 2 of the higher costed wipes like Austere Command or Merciless Eviction.

Necropotence is a good way to keep your hand loaded with ammo for Kaalia. Quicksilver Amulet can be a back up plan as well as your creatures are going to be fairly expensive to hard cast. Amulet of Vigor is beautiful with Kaalia as it lets you untap all the creature you cheat in with her and lets you run the bounce lands with out as much draw back.

Spells and enchantments that give you extra combat phases are good too.. Savage Beating is one I like for Kaalia.

Delta-117 on Unfinished Kaalia needs HELP

1 day ago

If I had more time I would write something a little more substantial, but I will just say to you to check out edhrec.

From here you can from the top of the page take a look at the average Kaalia decklist, then also look at popular choices in the deck. Avacyn, Angel of Hope, Rune-Scarred Demon, and Iona, Shield of Emeria are some of the most common choices. Some of these angels, demons and dragons are slightly expensive, so Im sure you can put in some cheaper alternatives (like Archfiend of Depravity, Pestilence Demon,Indulgent Tormentor etc), as magic has no shortage of these creature types since there literally is at least 1 printed every new set!

Let me know if you have other questions though still, and I can try my best to help when Im less busy.

MRDOOM3 on Arandomlife

1 week ago

I would suggest that you add in more pillowfort enchantments, because, well, you're bound to get pummeled in the face sooner or later. Ghostly Prison, Windborn Muse, Koskun Falls, Propaganda, Sphere of Safety, Collective Restraint, Dissipation Field, No Mercy, Aurification, and Peacekeeper all work. One nice combo you can run is Energy Field + Rest in Peace (You can no longer take damage as long as those enchantments remain on the field).

If you're aiming for a more oppressive control deck, you also can throw in Fatespinner, Frozen AEther, Blind Obedience, Torpor Orb, Hushwing Gryff, Iona, Shield of Emeria (especially funny when you're playing against a monocolor deck), Linvala, Keeper of Silence, Meishin, the Mind Cage, Indulgent Tormentor, Painful Quandary, Angelic Arbiter... I could go on and on and on.

I'm not sure about the status of your playgroup, but I also would suggest sweepers like Cataclysm, Tragic Arrogance, Mutilate, Cyclonic Rift, basically any sweeper that says "Sacrifice", "Bounce" or "-X/-X" to account for cards like Avacyn, Angel of Hope.

ShadyWonderBoy on Hope Against Hope

2 weeks ago

I love the theme deck. I definitely always like to see and try these out. You have a lot of low CMC creatures and a land base that supports them well, so the only thing I could think of doing to it is if you ever did want to use some more land and a little more ramp or something you could definitely use Avacyn, Angel of Hope, Dragonlord Dromoka (I know he isn't from the plane and he's not an angel but he would be a great support for you deck). Iona, Shield of Emeria I think would also be helpful. Archangel of Tithes I think would be a great addition to your deck as it is right now I would just have no idea what to take out haha. Also Linvala, Keeper of Silence would also be a great addition to it. Hope I could help :)

greyninja on Combo vs. Synergy

2 weeks ago

@Illusificate, your second example is just good magic, mixed with a lot of luck! That's why we play edh: for the inevitable random and unique plays. I'm not sure if I'd be mad at that play because of how unlikely it'll ever happen again. I might be mad if they chose Iona, Shield of Emeria and picked a color I'm playing and lock me out turn one lol

I have a friend who mostly plays graveyard shenanigans; and he once skipped a land drop turn 1 to discard Jin-Gitaxias, Core Augur, then turn two cast Reanimate. Every player before me had to discard their entire hands since they couldn't remove it. On my turn 2 I target Jin-Gitaxias with Cyclonic Rift. Now that player has 1 less land, 10 less life, and everyone else has an empty hand. I was lucky to have my removal, but would you all consider this good or bad magic?

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

2 weeks ago

Yeah, nothing much to say about Serra Ascendant. Crazy bomb in your opening hand, pretty weak later. There was some grumbling about it at first, but most decks can still play their game, unlike things like MLD, Stax, or even creature bombs like Iona, Shield of Emeria and Elesh Norn, Grand Cenobite, which could be played in this deck, or Seedborn Muse, which is played in just about every green deck. For some reason, I have never needed to defend it much against people who want it banned. If people didn't like it, I would sub it out for something that was more tolerable. I have very few creature bombs, and really, it is almost an undercosted vanilla creature more than a true bomb, because it doesn't really fundamentally change the game when cast, it is just a threat. I rarely cast it when it is the most threatening thing on the board. Sometimes I will cast it to draw out the boardwipe prior to casting Master of Cruelties or Gisela, Blade of Goldnight, since those can fundamentally change the nature of the game. It's nice, and I prefer it to most cards that would fit in that category, but it would be replaceable.

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