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Ashling, the Extinguisher
Legendary Creature — Elemental Shaman
Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.
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Ashling, the Extinguisher Discussion
2 weeks ago
Cards I'd cut:
Ashling, the Extinguisher - 4 mana with no evasion makes it very unlikely this critter will actually connect with players. I recommend cutting it for a better force-sacrifice effect like Innocent Blood.
Bloodbriar - It's selfish (it only gives itself +1/+1 counters) and it has zero evasion. Not worth it. I recommend Reyhan, Last of the Abzan in its stead; it has the same CMC and lets you move around +1/+1 counters all day.
Deadeye Plunderers - You only have two artifacts in the deck.
Demon of Wailing Agonies - Slow. Especially when your commander has CMC 6.
Gatekeeper of Malakir - BBB cost is really hard to get sometimes in BUG colors.
Glissa, the Traitor - Slow. She's neat and a good blocker but it doesn't matter because you only have two artifacts.
Labyrinth Guardian - This critter adds nothing to your strategy.
Marrow Chomper - Too slow.
Patron of the Nezumi - Not enough rats to make it worth it. Effect is meh.
Phylactery Lich - Same reason as Gatekeeper. Also you only have two artifacts.
Savra, Queen of the Golgari - She does nothing on her own; she needs other things to do her work which isn't good.
Utopia Mycon - Too slow.
I'll add more comments when I get more time to look over the next few categories.
3 weeks ago
I used to play a mono black Devotion deck myself, though haven't shuffled it up for a while, it also ended up more zombie tribal...
I'd fully recommend Kalitas, Traitor of Ghet, but to go with it I'd suggest a couple of Shizo, Death's Storehouse, at a push maybe even a Gonti, Lord of Luxury, Ashling, the Extinguisher or Toshiro Umezawa...
Anyway, good luck and have a +1
4 months ago
How to play:
On the bench, ready to sub in!:
Phage the Untouchable: I feel like I should explain this one first. I know that it looks like you should be grabbing Phage every time, but I encourage you to think again. First off, by the time any of you who are inspired to make this deck actually do so, unstable will no longer be legal in commander (unless you're ultra-quick and super-cool). Therefore, the only way you'd be able to play this within your playgroup is by Rule 13, which essentially states that you can use banned cards in a casual setting only if all members of your playgroup agree to it. And if you slam down Phage every time, they're gonna start to not like you. Sorry if this section went on too long, but it had to be said.
Ashling, the Extinguisher: This is mostly for if your opponents have a troublesome indestructible creature. Or also if you think that the art looks great.
Avatar of Slaughter: This one is for if you need straight damage, as it deals the most of any creature at 16. Maybe you're low on life and it has Loxodon Warhammer. Maybe you want to deal a ton of damage without killing them. I'm not judging.
Blightsteel Colossus: This one follows the same rules as Phage the Untouchable, only this one also protects against milling. Using this product may put at risk of winning, overzealous gloating and being banned. Administer at own risk.
Dragon Mage: Maybe you're secretly a group hug player. Maybe you're just low on cards in hand. Either way, this is a great all-around option.
Greater Harvester: It's like eldrazi, only you don't have to actually attack with it to trigger annihilator, meaning you also get some damage through.
Hellcarver Demon: An opponent is comboing out and you need to make one last defiant stand without actually winning. That's when you break out this boy.
Lightning Reaver: Why on earth did you sub in this! It's just in here because I like the art!
Lord of the Void: This is my go to benchwarmer. It makes you highly likely to win the game without actually guaranteeing it. My kind of card.
Necropolis Regent: This one actually works because +1/+1 counters stay between switches.
Rakdos the Defiler: Be sure to sub him in after declare attackers and blockers so that his attacking trigger won't activate, but his damage trigger will.
Raving Dead: If you want to do something but you don't want the game to end yet, this is a good choice.
Enemy forces and how to ignore them!
Now, subbing out is most effective if whatever you're replacing can get past the declare blockers step. Unfortunately, this is rakdos colors, so we don't have much in that respect. What little that's available is below.
Whispersilk Cloak: Definitely the best option we have. With evasion in both aspects, and the fact that equipment stays equipped makes this a favorable option.
Trailblazer's Boots: In commander, you can scribble out the existing text and say, unblockable. It saves time.
Prowler's Helm: If any of you frequenly go toe-to-toe with a wall tribal deck, please let me know, that sounds awesome. And if you want to make them happy, play this. They will be so proud of their soulless, empty defenders. They need the pick-me-up.
Panic Spellbomb: Yeah, it's not the greatest. Moving on.
Key to the City: Card filtering and unblockable? Please tell me the downside.
Hot Soup: Do not, I repeat, Not play this against a ping deck. It'll be like christmas came early for them.
Glaring Spotlight: I would tell you how great and good this option is, only I can't see the text from all this brightness.
Last random notes:
Planar Portal: This is the one case where it's superior to Planar Bridge. You see, Mary switches things in your hand, not on the battlefield, so with the bridge, they get affected by summoning sickness.
5 months ago
Doesn't look like you needed help with the rules, either.
Repeatable removal on a stick is going to be hard to find. Doubly so if it's self sustaining. There are cards like Ashling, the Extinguisher or Phyrexian Obliterator, but they're either semi conditional or difficult to fit ito just any deck.
6 months ago
- Reliquary Tower
- Thought Vessela
- Phyrexian Arena
- Daring Thief
- Notion Thief
- Ashes to Ashes
- Maze of Ith or the new flip artifact in ixalan that has a Maze on the back.
- Rhystic Study
- Cyclonic Rift
- Syphon Mind
- Coastal Piracy
7 months ago
SirSh4ggy i do intend on running the elemental theme still, and so far i have been able to consistently play a Flamekin Harbinger turn one, which lets me fetch a Nova Chaser, then turn two i play a Brighthearth Banneret, allowing for a turn 3 Nova Chaser. and when it gets wither it becomes a notable threat, especially if i have Nest of Scarabs out, which makes him far more dangerous to block. i may try adding Ashling, the Extinguisher back into the deck, but it still seems solid as is.
7 months ago
Stigma Lasher is a keeper, and I even like Ashling, the Extinguisher but in order to run it you'd need two-three Brighthearth Bannerets. Those guys will help make it all faster if you're planning on keeping the elemental theme
7 months ago
also rothgar13 SirSh4ggy what do you suggest i do with Ashling, the Extinguisher, and Stigma Lasher? they seem decent, but Ashling, the Extinguisher is a bit expensive if im going to make the deck more agro, and Stigma Lasher is only really directly effective against decks relying on gaining life, meaning it might serve better on the sideboeard