Ashling, the Extinguisher

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eventide (EVE) Rare

Combos Browse all

Ashling, the Extinguisher

Legendary Creature — Elemental Shaman

Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.

Price & Acquistion Set Price Alerts

EVE

Ebay

Recent Decks

Ashling, the Extinguisher Discussion

JibJig on Sacrifice

2 weeks ago

CREATURES

Cards I'd cut:

Aberrant Researcher  Flip - There are better options to throw cards into your own graveyard. Examples include Sultai Ascendancy or Search for azcanta which will later let you Anticipate each turn.

Accursed Witch  Flip - Curses alienate one player and make them hate you. You don't want people to hate you in EDH. Also curses aren't very good to begin with.

Ashling, the Extinguisher - 4 mana with no evasion makes it very unlikely this critter will actually connect with players. I recommend cutting it for a better force-sacrifice effect like Innocent Blood.

Bloodbriar - It's selfish (it only gives itself +1/+1 counters) and it has zero evasion. Not worth it. I recommend Reyhan, Last of the Abzan in its stead; it has the same CMC and lets you move around +1/+1 counters all day.

Briarbridge Patrol - Not very good. Tireless Tracker is so much better. Replace the creature-searching with Evolutionary Leap or if you want to spend $75 Survival of the Fittest is amazing.

Centaur Rootcaster - Same reason as Ashling. Get rid of it. Wood Elves and Sakura-Tribe Elder instead.

Deadeye Plunderers - You only have two artifacts in the deck.

Demon of Wailing Agonies - Slow. Especially when your commander has CMC 6.

Gatekeeper of Malakir - BBB cost is really hard to get sometimes in BUG colors.

Glissa, the Traitor - Slow. She's neat and a good blocker but it doesn't matter because you only have two artifacts.

Greater Harvester - Same reason as the Gatekeeper. Run Smothering Abomination instead.

Labyrinth Guardian - This critter adds nothing to your strategy.

Magus of the Mirror - I've killed people with their own Magus. Also the same problem as the curses; it alienates one person. Also Tree of Perdition exists.

Marrow Chomper - Too slow.

Mortician Beetle - Selfish. Swap with Fleshbag Marauder and Slum Reaper.

Patron of the Nezumi - Not enough rats to make it worth it. Effect is meh.

Phylactery Lich - Same reason as Gatekeeper. Also you only have two artifacts.

Savra, Queen of the Golgari - She does nothing on her own; she needs other things to do her work which isn't good.

Sidisi, Brood Tyrant - Just run Grave Titan instead.

Skullmulcher - Consider Soul of the Harvest instead. Both are good but you might need more gas than Skullmulcher can give you.

Utopia Mycon - Too slow.

I'll add more comments when I get more time to look over the next few categories.

Darth_Savage on Mono Black

3 weeks ago

Hi TheLaughingMan91,

I used to play a mono black Devotion deck myself, though haven't shuffled it up for a while, it also ended up more zombie tribal...

I'd fully recommend Kalitas, Traitor of Ghet, but to go with it I'd suggest a couple of Shizo, Death's Storehouse, at a push maybe even a Gonti, Lord of Luxury, Ashling, the Extinguisher or Toshiro Umezawa...

From memory Tron is the worst matchup, then UW control, but Tron tends to be iffy for any black (we need better discard that can hit lands than Blackmail and Mire's Toll) based deck...

Anyway, good luck and have a +1

SkulduggeryP on Mary and the Killbots: A Jazz Band

4 months ago

How to play:

It's fairly simple: Tutor for Conspiracy, naming killbot, and then you can use Mary O'Kill to "sub out" any of your creatures.

On the bench, ready to sub in!:

Phage the Untouchable: I feel like I should explain this one first. I know that it looks like you should be grabbing Phage every time, but I encourage you to think again. First off, by the time any of you who are inspired to make this deck actually do so, unstable will no longer be legal in commander (unless you're ultra-quick and super-cool). Therefore, the only way you'd be able to play this within your playgroup is by Rule 13, which essentially states that you can use banned cards in a casual setting only if all members of your playgroup agree to it. And if you slam down Phage every time, they're gonna start to not like you. Sorry if this section went on too long, but it had to be said.

Ashling, the Extinguisher: This is mostly for if your opponents have a troublesome indestructible creature. Or also if you think that the art looks great.

Avatar of Slaughter: This one is for if you need straight damage, as it deals the most of any creature at 16. Maybe you're low on life and it has Loxodon Warhammer. Maybe you want to deal a ton of damage without killing them. I'm not judging.

Blightsteel Colossus: This one follows the same rules as Phage the Untouchable, only this one also protects against milling. Using this product may put at risk of winning, overzealous gloating and being banned. Administer at own risk.

Dragon Mage: Maybe you're secretly a group hug player. Maybe you're just low on cards in hand. Either way, this is a great all-around option.

Greater Harvester: It's like eldrazi, only you don't have to actually attack with it to trigger annihilator, meaning you also get some damage through.

Hellcarver Demon: An opponent is comboing out and you need to make one last defiant stand without actually winning. That's when you break out this boy.

Lightning Reaver: Why on earth did you sub in this! It's just in here because I like the art!

Lord of the Void: This is my go to benchwarmer. It makes you highly likely to win the game without actually guaranteeing it. My kind of card.

Necropolis Regent: This one actually works because +1/+1 counters stay between switches.

Rakdos the Defiler: Be sure to sub him in after declare attackers and blockers so that his attacking trigger won't activate, but his damage trigger will.

Raving Dead: If you want to do something but you don't want the game to end yet, this is a good choice.

Scion of Darkness: Because Ink-Eyes, Servant of Oni is more expensive.

Enemy forces and how to ignore them!

Now, subbing out is most effective if whatever you're replacing can get past the declare blockers step. Unfortunately, this is rakdos colors, so we don't have much in that respect. What little that's available is below.

Whispersilk Cloak: Definitely the best option we have. With evasion in both aspects, and the fact that equipment stays equipped makes this a favorable option.

Trailblazer's Boots: In commander, you can scribble out the existing text and say, unblockable. It saves time.

Prowler's Helm: If any of you frequenly go toe-to-toe with a wall tribal deck, please let me know, that sounds awesome. And if you want to make them happy, play this. They will be so proud of their soulless, empty defenders. They need the pick-me-up.

Panic Spellbomb: Yeah, it's not the greatest. Moving on.

Key to the City: Card filtering and unblockable? Please tell me the downside.

Hot Soup: Do not, I repeat, Not play this against a ping deck. It'll be like christmas came early for them.

Glaring Spotlight: I would tell you how great and good this option is, only I can't see the text from all this brightness.

Last random notes:

Gamble: Please don't use this to find Conspiracy. Just don't. It's not worth it.

Command Beacon: Activating this on turn 3 is actually not a bad idea if you put down a Despondent Killbot turn 2, you can switch it out for early pressure.

Sly Spy C: If you just want to mess around or really punish a player, sub this one out with Avatar of Slaughter.

Planar Portal: This is the one case where it's superior to Planar Bridge. You see, Mary switches things in your hand, not on the battlefield, so with the bridge, they get affected by summoning sickness.

Epochalyptik on I'm looking for evasive creatures ...

5 months ago

Doesn't look like you needed help with the rules, either.

Repeatable removal on a stick is going to be hard to find. Doubly so if it's self sustaining. There are cards like Ashling, the Extinguisher or Phyrexian Obliterator, but they're either semi conditional or difficult to fit ito just any deck.

Backinthefrey on wither deck help

7 months ago

SirSh4ggy i do intend on running the elemental theme still, and so far i have been able to consistently play a Flamekin Harbinger turn one, which lets me fetch a Nova Chaser, then turn two i play a Brighthearth Banneret, allowing for a turn 3 Nova Chaser. and when it gets wither it becomes a notable threat, especially if i have Nest of Scarabs out, which makes him far more dangerous to block. i may try adding Ashling, the Extinguisher back into the deck, but it still seems solid as is.

SirSh4ggy on wither deck help

7 months ago

Stigma Lasher is a keeper, and I even like Ashling, the Extinguisher but in order to run it you'd need two-three Brighthearth Bannerets. Those guys will help make it all faster if you're planning on keeping the elemental theme

Backinthefrey on wither deck help

7 months ago

also rothgar13 SirSh4ggy what do you suggest i do with Ashling, the Extinguisher, and Stigma Lasher? they seem decent, but Ashling, the Extinguisher is a bit expensive if im going to make the deck more agro, and Stigma Lasher is only really directly effective against decks relying on gaining life, meaning it might serve better on the sideboeard

Load more

Latest Commander