Gorm the Great

Gorm the Great

Legendary Creature — Giant Warrior

Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.)


Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.

Start Commander Deck Browse Alters View at Gatherer


Have (1) Azdranax
Want (0)

Printings View all

Set Rarity
Battlebond (BBD) Rare

Combos Browse all


Format Legality
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Vintage Legal
Canadian Highlander Legal
Oathbreaker Legal
Duel Commander Legal
1v1 Commander Legal
Limited Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Gorm the Great Discussion

KIRK77 on Tanks

2 months ago

Looks like you've already got pretty much every spicy card I was going to recommend. I would say maybe look at picking up an Idyllic Tutor, it's probably the cheapest it's going to be and your Rolling Stones/Assault Formation turns on 8 of your 23 creatures. Gorm the Great might be pretty cool too

SynergyBuild on Do you want to make …

2 months ago

Partner commanders are powerful, and often free your deck's ability to do more than a single commander deck. Companions give decks restrictions on what cards they can run. By running both it limits your deck even more, since most partner pairings don't work with the companion requirements.

Yorion, Sky Nomad and Lutri, the Spellchaser straight up can't be run as companions, and Jegantha, the Wellspring won't work since it requires five colors, and no partner pairing currently allows for it. No partner pairing also allows for Lurrus of the Dream-Den. Gyruda, Doom of Depths also can't be run, since no partners are both even cmc and have black in their color identity. Kaheera, the Orphanguard also can't work, since the types aren't found on partners that can be run together.

That leaves only 4 total companions theoretically able to be run. Obosh, the Preypiercer, Zirda, the Dawnwaker, Keruga, the Macrosage, and Umori, the Collector.

Now, what lists are now able to be run?

  1. Gorm the Great/Virtus the Veiled

  2. Ikra Shidiqi, the Usurper/Reyhan, Last of the Abzan

  3. Reyhan, Last of the Abzan/Tana, the Bloodsower

  4. Ikra Shidiqi, the Usurper/Vial Smasher the Fierce

  5. Reyhan, Last of the Abzan/Vial Smasher the Fierce

  6. Ikra Shidiqi, the Usurper/Tana, the Bloodsower

  7. Tana, the Bloodsower/Vial Smasher the Fierce

  8. Sidar Kondo of Jamuraa/Tymna the Weaver

  9. Ravos, Soultender/Reyhan, Last of the Abzan

  10. Ikra Shidiqi, the Usurper/Tymna the Weaver

  11. Ikra Shidiqi, the Usurper/Sidar Kondo of Jamuraa

  12. Reyhan, Last of the Abzan/Tymna the Weaver

  13. Ikra Shidiqi, the Usurper/Ravos, Soultender

  14. Ravos, Soultender/Sidar Kondo of Jamuraa

  15. Reyhan, Last of the Abzan/Sidar Kondo of Jamuraa

  16. Nikara, Lair Scavenger/Yannik, Scavenging Sentinel

  17. Cazur, Ruthless Stalker  Flip/Ukkima, Stalking Shadow

  18. Reyhan, Last of the Abzan/Silas Renn, Seeker Adept

  19. Silas Renn, Seeker Adept/Thrasios, Triton Hero

  20. Ikra Shidiqi, the Usurper/Thrasios, Triton Hero

  21. Reyhan, Last of the Abzan/Thrasios, Triton Hero

  22. Kydele, Chosen of Kruphix/Reyhan, Last of the Abzan

  23. Kydele, Chosen of Kruphix/Silas Renn, Seeker Adept

  24. Ikra Shidiqi, the Usurper/Kydele, Chosen of Kruphix

  25. Ikra Shidiqi, the Usurper/Silas Renn, Seeker Adept

  26. Thrasios, Triton Hero/Vial Smasher the Fierce

  27. Kydele, Chosen of Kruphix/Vial Smasher the Fierce

  28. Ikra Shidiqi, the Usurper/Ludevic, Necro-Alchemist

  29. Ikra Shidiqi, the Usurper/Kraum, Ludevic's Opus

  30. Silas Renn, Seeker Adept/Tana, the Bloodsower

  31. Kraum, Ludevic's Opus/Reyhan, Last of the Abzan

  32. Ludevic, Necro-Alchemist/Reyhan, Last of the Abzan

  33. Tana, the Bloodsower/Tymna the Weaver

  34. Ravos, Soultender/Tana, the Bloodsower

  35. Bruse Tarl, Boorish Herder/Ikra Shidiqi, the Usurper

  36. Bruse Tarl, Boorish Herder/Reyhan, Last of the Abzan

  37. Sidar Kondo of Jamuraa/Vial Smasher the Fierce

  38. Akiri, Line-Slinger/Reyhan, Last of the Abzan

  39. Akiri, Line-Slinger/Ikra Shidiqi, the Usurper

  40. Thrasios, Triton Hero/Tymna the Weaver

  41. Ishai, Ojutai Dragonspeaker/Reyhan, Last of the Abzan

  42. Ravos, Soultender/Thrasios, Triton Hero

  43. Kydele, Chosen of Kruphix/Tymna the Weaver

  44. Kydele, Chosen of Kruphix/Ravos, Soultender

  45. Sidar Kondo of Jamuraa/Silas Renn, Seeker Adept

  46. Ikra Shidiqi, the Usurper/Ishai, Ojutai Dragonspeaker

Wow, that only took a half hour longer to write up than expected.

Which of these would you want to make, if any, and how would you make them?

Fh4rtyy on Adaptive Evolution 2; Mutation Boogaloo

4 months ago

I would recommend to play Virtus the Veiled and Gorm the Great. Mutating your commander (trample) on Virtus hits the enemy hard.

Snake_Oil on What commander should I build?

4 months ago

You've got a few blue decks, so why not something G/W or G/B?

While I talk G/B, you could always build around the partners from Battlebond -- Virtus the Veiled and Gorm the Great are my personal favourites, but Sylvia Brightspear and Khorvath Brightflame are an interesting tribal challenge, and you even have two izzet options if you fancy coin flips or planeswalkers!

As for Neheb, maybe consider his R/B version just so you get access to black's reanimator and draw pools and even more minotaurs?

Snake_Oil on Test me: $10 Decklists

9 months ago

Sure! How about a set of partners -- Virtus the Veiled / Gorm the Great ? I've got my own idea but it mostly revolves around combat tricks, guessing that'd be the same on such a hard budget but interested to see what you build!

I'll spare you the agony of trying to make anything out of Heidar, Rimewind Master

Boza on Gorm the Great + Raving …

1 year ago

I will try and summarize all the discussion so far:

  • Gorm the Great does not have menace. If it did, it would have to be blocked by two creatures. But as he is, he can be blocked by a single creature.

  • Camouflage can be a pain in the ... head ... to try and wrap your head around it.

Kogarashi on Gorm the Great + Raving …

1 year ago

For what it's worth, a quick Google search for Camouflage 's interactions with menace pulled up this quote (from Stackexchange, but quoting someone asking on a Magic Judge tumblr):

  • I asked this question to the (Unofficial) Ask a Magic Judge tumblr blog worded like this: "Say Anthony attacks with a Charging Rhino and Boggart Brute, then casts Camouflage. Then, while declaring blocks, Nathan puts 2 vanilla creatures in one pile and 1 in the other. Unfortunately, he gets unlucky, and the pile with 2 creatures is assigned to block Charging Rhino and the pile with 1 creature is assigned to block Boggart Brute. Which creatures end up blocked, and why does it work that way?" and this is the response: "Neither creature is blocked because neither set of blockers is legal."

So menace should probably still require a legal set of blockers (2 or more), even though blockers aren't declared, if intimidate and flying are also considered for this. Basically if a creature with menace is assigned a pile with only one creature, too bad, that's not a legal block for the menace creature.

Gorm the Great doesn't count in this situation since he doesn't actually have menace, just an "if able" condition. The implication there is "if unable, then block normally."

Load more