Heidar, Rimewind Master

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Coldsnap (CSP) Rare

Combos Browse all

Heidar, Rimewind Master

Legendary Creature — Human Wizard

(2), Tap: Return target permanent to its owner's hand. Play this ability only if you control four or more snow permanents.

Commander Recommendations Start Commander Deck

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Latest as Commander

Heidar, Rimewind Master Discussion

bj_bancroft on Substitute for Heidar (Budget Deck)

1 month ago

I am in the process of building a new mono-blue Commander deck (Given to Fly). The goal of the deck is to bounce creatures (primarily my opponents' creatures, but I can also bounce my own if it's beneficial), draw a bunch of cards, and win by a combination of slowly draining opponents with cards like Ebony Owl Netsuke and swinging against defenseless opponents with cards like Sturmgeist . I had initially intended for Heidar, Rimewind Master to be in the deck because of the cheap activated cost to bounce creatures, but as it turns out, snow-covered basic lands are expensive as hell and I don't have any. What would you recommend to replace him? I was thinking maybe something like Dominating Licid or Serendib Sorcerer , but maybe you all have better ideas. Thank you!!

DrukenReaps on Given to Fly

3 months ago

This is pretty cool looking! My first suggestion would be to replace your commander, Linessa, Zephyr Mage , with Alexi, Zephyr Mage . She is far more efficient being able to bounce one creature for and one additional creature for every additional you pay. You do have to discard cards when you use her but this deck should keep your hand pretty well stocked.

I usually only run 35 lands myself so you could drop 3 snow lands to get closer to a legal deck size. Some other potential removals for consideration:

Mu Yanling , Jace, Ingenious Mind-Mage , Sower of Temptation , Portal Mage , Master of Waves , Heidar, Rimewind Master .

Bchong on Derevi

6 months ago

Honestly this deck seems way too slow...and it doesn't seem like you will ever get the mana to cast cards above 4 CMC until like turn 6 or 7...one of the ways to get past this is to have derevi/other creatures hit other people but none of these creatures are really meant to do that...the ones you have are meant to control the board (good choices on some of them). This deck honestly feels like a bunch of silver bullets against the decks you play against...and at least from my experiences these cards need to be on the battlefield like t3 at latest...You seem to be playing derevi staxs but a really slow version.

Like you have the stax down but i don't see how you expect to win...if it is with those big CMC creatures then you need a way to get that much mana...namely you have little to no mana ramp my suggestion would be to put in every single 1 cmc mana dork...like Llanowar Elves these will also help you use derevi's ability. And cards like Edric, Spymaster of Trest are natural includes in a derevi deck, because derevi is meant to swing at people and you might as well draw when you do it.

add: Stasis if you are going stax might as well put this in Tocatli Honor Guard 1 CMC blue cantrips...most of them if you can... Reclamation Sage and Caustic Caterpillar a good way to finish out the game...honestly just put in an infinite combo can't see anyone having a problem with it considering the rest of your deck.

cut:

Sigarda's Aid not enough use out of it...like 6 cards total will benefit

Heidar, Rimewind Master where are your snow permanents? are they the lands?

Nazahn, Revered Bladesmith too much CMC for your deck doesn't really do that much

Avacyn, Angel of Hope Elesh Norn, Grand Cenobite Iona, Shield of Emeria Sigarda, Host of Herons Vorinclex, Voice of Hunger Argentum Armor Boundless Realms i'm sure these do a lot exspecially Elesh Norn but how do you expect to cast the cards...you are playing stax and while derevi can bypast most of this it will still effect you.

Grand Architect Pili-Pala why do you need infinite mana? you don't have anyway to truely capitalize on it.

VulpesDaemon on Moonlit Walk

7 months ago

stellarstormtrooper66 Thanks for the input! I agree that there need to be more lands in the deck and ill be looking for cards to drop to add a couple. As for rocks i added Hedron Archive because it has card draw as well as adding mana. More rocks could be necessary but i will resolve that as i play with the deck. I personally dont think adding both boots are necessary for giving etrata haste due to the large number of tutors present. Also i didnt add greaves because Etrata needs to be targeted in order to avoid the shuffle trigger along with the cloning. I had known about the ninja interaction which is why i have added 4 of them. I dont like sacrificing Etrata because that either requires me to put her in the zone or in the grave and then requires me to put in recursion as well so it ends up being more efficient to leave that out and add bounce and flicker instead. The tutors are very important in here but not necessarily for Mirror Gallery, they are for Strionic Resonator primarily along with any flicker or control i need. Rings of Brighthearth is for copying Strionic Resonator ability primarily however it hs a few more niche uses. Conjurer's Closet has a wide range of targets in the creature category for utility, such as Noxious Gearhulk and Mulldrifter. Soul of Innistrad is just there for late game recursion if i need it, however i can see how it wont be too useful and its in my consideration for dropping. The original plan was to use Heidar, Rimewind Master as a way to return Etrata every turn and he is being considered for dropping as well since i have so many ways of avoiding the shuffle trigger.

stellarstormtrooper66 on Moonlit Walk

7 months ago

Some initial thoughts, totally just my opinion, so please take it with a grain of salt:

I'm surprised to see 33 lands, I've never run a deck that low before. The lowest I've gone for a 4cmc commander is 35. 33 might be possible if you're running some 0 CMC moxes, but even then I would hesitate to go that low.

Mana rocks / ramp: I understand if you don't have these cards, but I would add cards like Coldsteel Heart, Dimir Signet,Star Compass, even Fellwar Stone. I don't like Hedron Archive b/c its not under your commander's CMC. I think you could lower your deck's CMC by taking out 3 CMC rocks for 2 CMC rocks. Also, I only counted 5 rocks. Without green, I'd be tempted to run closer to 8 honestly - even though they're boring cards.

I think haste is absolutely critical for this commander. Nice to see Swiftfoot Boots but do you have a Lightning Greaves you can add?

I like the idea of phasing at instant speed in order to mess with the stack to keep her around. I think you could also consider sac outlets like Ashnod's Altar if you wanted to run some recursion as well.

You may already know this, but I think you can ninjutsu her off the field once her ability is on the stack in order to prevent her from going back into the deck/command zone. A often overlooked trick with ninjas is that the unblocked attacking creature can still be returned after the damage has been delt, though people usually want the Ninja effect to trigger.

I see a lot of transmute cards, but I'm not entirely sure what you're trying to tutor for here. Are your main targets Mirror Gallery and Etrata (assuming you are willing to let her go into the deck)? If you plan on getting Mirror Gallery often, you may want to protect it with cards like Padeem, Consul of Innovation.

Some cards that confuse me a little: Rings of Brighthearth? I didn't see any great targets, but I may be overlooking something. Conjurer's Closet I don't see a large number of relevant targets. Soul of Innistrad This seems like a high CMC creature that could be replaced with a board wipe. On the topic of board wipes, you may want more just cause of the Voltron style of play here that may struggle with opponents who build up a large board. Heidar, Rimewind Master Are you running snow covered lands?

Overall, I like it - a very different type of commander deck for dimir. Looking forward to facing it.

SynergyBuild on Commanders by Power Level [EDH Tier List]

7 months ago

thegigibeast here are some of my thoughts on the matter, dunno if it helps!


Wait... Myojin of Seeing Winds is tier 5? That is the best Omni-Show deck in the format, being surprisingly powerful with proper gameplay, running as a controling sort of deck before dropping Omniscience and going all Super-Saiyan and drawing the deck and casting it all for free. It uses it because when you get Omni out you can cast your commander, then Chain of Vapor, Into the Roil, Snap, and Blink of an Eye it to hand and draw into more bounce and card draw to draw more bounce to bounce Myojin and keep storming off until it hits Enter the Infinite and wins. Surprisingly a really sweet list. Tier 4?

Also, Ragnar is Tier 5? That is the second best commander for creature-based bant stax decks, very close to Derevi. I mean, protecting the other creatures you run is really important, and Mother of Runes and Sylvan Safekeeper can't do a ton against sweepers like Austere Command, so Ragnar really helps the list. Tier 3 for me.

Ayesha Tanaka is a reasonably powerful commander for Azorius Stax, stopping many cards such as Basalt Monolith's untap, Grim Monolith's untap, Dramatic Reversal, Strionic Resonator, Aetherflux Reservoir, etc. Tier 4.

Dosan the Falling Leaf is a reasonably well-powered elf-ball commander, helping out stopping almost any interaction on combo-turn. It really is good, despite not being an elf, it is low-costed enough to be cast on turn two from a turn one elf, and easily go off turn three given little hate. Tier 3.


In tier 4... well there are a lot I disagree with:

Adun Oakenshield is a powerful midrange-combo commander, being good with Hermit Druid lines in a way most aren't. The line is a simple one, using Morselhoarder, Devoted Druid, Dread Return, Necrotic Ooze, and Walking Ballista, yet also is surprisingly powerful with the ability to use the commander to rebuild if the combo is disrupted, using Krosan Reclamation to bring cards back into the deck immediately and Riftsweeper to shuffle back in the Reclamation, the list also can use Adun to bring back key cards to attempt to recombo out the very next turn, given sufficient mana. Backup wincon in Survival of the Fittest/Protean Hulk/Apprentice Necromancer in case you can't access the druid. Tier 3 (Similar to Xira Arien in terms of as a card and power level).

Anafenza, the Foremost has been already discussed, and is much, much more powerful as a stax/hatebears commander than a load of currently much higher rated lists. Tier 2-3?

Arcanis the Omnipotent may not see a lot of play, but instantly wins with Mind Over Matter and is easy to compare to as a slightly worse Azami, Lady of Scrolls. Tier 3.

Dragonlord Dromoka is a commander that always surprises me as a really impressive commander for stax. It even has a relatively effective wincon in beatdown. Being able to stop interaction on your turn, laying out a thicker field of stax, every following turn, while also having a commander that is difficult to interact with (dependent on interaction) is really much stronger than people expect when they see the 6 cmc. Tier 3.

Eladamri, Lord of Leaves is another good option for elfball, leaving extremely little interaction. It can be targetted itself because it was errated, but it is a cheap, effective wall against targetted removal, and so should be considered more often in comparison to other lists. Tier 3 is my pick.

Heidar, Rimewind Master I have only seen once, and it didn't do amazingly, but after I looked at the list was a reasonable Dramatic Reversal Isochron Scepter list that uses all snow lands except for an Ancient Tomb using Scrying Sheets really well. The commander isn't amazing, but the interaction hitting nearly anything while being able to synergize with the countermagic suite the deck runs really seems good in the grindier games, in which it disables most other decks' combos for a turn or so if it sticks. Tier 3?

Linvala, Keeper of Silence is one of the better mono-white stax lists, along with Hokori, Dust Drinker, I would imagine they are better in the current metagame than most would expect. Tier 3 seems reasonable for both.

Masako the Humorless should be tier 5. I don't think this ability is useful at all in cEDH, and when we have Atogatog in tier 5, a commander that could replace many old Scions and Najeelas in the C-Zone and no one would notice in tier 1-2, this card shouldn't be considered tier 4.


I will write up lists for these if you want, but I think most speak for themselves.

n0bunga on The Deckwatch [Home Base]

1 year ago

Trying to spice up a competitive Heidar, Rimewind Master list:



Anyone wanna help make this miserable?

viperfang4 on Commanders by Power Level [EDH Tier List]

1 year ago

I double posted cause my computer blanked, delete this one.

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