Azami, Lady of Scrolls

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Commander Anthology (CM1) Rare
Commander 2013 (C13) Rare
Champions of Kamigawa (CHK) Rare

Combos Browse all

Azami, Lady of Scrolls

Legendary Creature — Human Wizard

Tap an untapped Wizard you control: Draw a card.

Azami, Lady of Scrolls Discussion

Harogi on Talrand Lab Maniac EDH

2 days ago

I love fun win-cons in commander decks, i'd add Leveler for instant milling, Azami, Lady of Scrolls to take advantage of all of your wizards, and Ring of Three Wishes as well as Tamiyo's Journal for some tutoring. hopefully these should make your win-con more consistent. Nice deck so far though.

carlmoores on Mairsil's Jail for Combos

2 days ago

For replacing the infinite mana combos I have a few suggestions.

1: Mirror-Mad Phantasm and Laboratory Maniac .

This one you need to be holding counters for, so it's de facto more complicated then I prefer. Basically you use the stack with this one so sequence is everything. 1: Play Lab Man 2:Activate a draw a card caged ability or play a card draw spell 3: In response, activate Mairsil's caged MMP ability and shuffle Mairsil into your deck 4: Put your entire deck into your graveyard since a card named "Mirror-Mad Phantasm" is not in your deck (the wording on the ability reverts back to "mirror-Mad Phantasm" as soon as Mairsil leaves play, even though the ability is on the Stack. 5: The card draw resolves and you win because you have no card to draw and Lab Man is on board.

The additional advantage of running the Phantasm is that he acts as a risky AF version of Traumatize ing yourself if you cast him and activate. You may reveal him ten cards from the top, but also maybe 80 cards from the top.

2: Sage of Hours and Anthroplasm infinite turn lock.

Technically not game ending and slightly mana intensive but once you have demonstrated that unless the opponents can remove Mairsil you have established a lock all but the most stubborn opponents will scoop.

3: Necrotic Ooze + Phyrexian Devourer + Triskelion / Walking Ballista The Diversion.

Technically not a Mairsil combo but synergizes with many cards you will be running anyway, specifically Buried Alive . I have found this combo makes the deck far more deadly because it 1: Doesn't rely on the Commander and 2: Is incredibly hard to interfere with. If you need an explanation of how it works, ask and I'll elaborate but it's a pretty well known combo that appears in a lot of decks. I definitely recommend running Chainer, Dementia Master and possibly some GY recursion like Reanimate and Animate Dead though if you're going to run this.

On the subject of the wheels and Niv-Mizzet/ Locust God/ you forgot Nekusar. You could just do that as a different deck TBH.If I was going to play one, and you should be hard up for slots by this point really so I would only pick one, I'd go with Locust God as he provides chump blockers and if removed can be caged. Also, most smart players will remove Nekusar on sight.

As for counters: Perfect. Turn Aside and Negate are exactly the type of cards I'm talking about.

You're right. Most of the cuts have to do with the fact they're infinite mana enablers but not much use besides that. As for the two you specifically mentioned, Deadeye is just a personal bias. I think his CMC is too high in a deck where mana, especially blue mana, is such a precious resource. He's amazing when you can get him online (though not perfect, he doesn't do anything against board wipes) my concern is getting him on board able to protect himself AND Mairsil from one removal spell is 8 mana. Think of it this way, if Deadeye Nav said "to cast this card tap all your lands and skip this turn you may not cast instants or play abilities until your next turn" would you play him? I imagine the answer is no, but that is pretty much his casting cost in a deck where keeping a few lands open as much as possible is so important.

As for the poltergeist, your protection via caged effects should be limited to the littlest slots possible, this deck is trying to accomplish alot and 100 card syndrome hits is hard and even though Cavern Harpy and Thalakos Scout are 100 times better as caged protection, even that is not the best case scenario. This deck CAN live without Aetherling, but it is arguably the most important card in the deck. Protecting Mairsil doesn''t amount to much if you aren't caging things while you do it. I'm looking at Poltergeist and going "That slot could be a Corpse Connoisseur that gets me Aetherling or a combo piece" (This is where your deck durdling comes in)

Finally, here's my suggestions to add in terms of creatures and I'll give each a quick purpose blurb

Thalakos Scout : Said already Corpse Connoisseur : Tutor, chump blocker, tutor again Eater of the Dead : Untaps. Eats recursion targets in GY decks. Dralnu: Recycles boardwipes, tutors, card draw Magus of the Wheel : Obvious Notion Thief : Robs opponents of card draw, draws hate, combos with any wheel Pestilent Souleater : Mana free Infect as a backup plan. Traumatize : Mass cage targets if not running the MMP/ Lab Man combo Telepathy Knowledge is SO powerful in Mairsil Azami, Lady of Scrolls : Card draw that doesn't need Haste. Galecaster Colossus : Also cheats Haste, faux-removal. Crypt Rats Faux board wipe. Lim-Dul's Vault Cheap faux tutor Glacial Chasm Stalling tactic. Hard to remove, one card pillowfort

Anyway, that's all I have for now. Once again, check out the MTG Muddstah video's featuring Harry's Mairsil deck, you'll find it very enlightening. Hope you start enjoying the deck more and let me know how it works out if you stick with it.

Xiuhcoatl on Commanders by Power Level [EDH Tier List]

1 week ago

I would say that Azami, Lady of Scrolls is at least tier 2. One of the guys at my play group runs azami and has a 75% win rate. It could just be the nature of mono blue; however, 3 people run The Gitrog Monster and other tier 1 and 2 competitive lists.

thom-le on Who am I?

2 weeks ago

Ixidor, Reality Sculptor is actually my favourite character of the whole magic universe so your deck puts a smile on my face. Thank you for that. I like to suggest you some changes and I try to view those on a budget version. First things first: You need to have a strategy, that can win you the game. Morph is a great mechanic, but you have to take a look at how you want to play.

You may also go deeper into the Wizards tribal. Y>ou already have many Wizards in your deck and Ixidor also is one. You won't be able to play big fattie creatures, but there are so many other ways to win the game, especially in blue. For the Wizards I'm thinking of Nameless One , Azami, Lady of Scrolls , Riptide Director , Information Dealer , maybe Patron Wizard . Guess this could be really strong, because with Wizards you gain in addition to the Morph ability a better card draw engine, better control abilities and many tribal connections.

Etoilebane on A Sliver Deck With No Slivers?!!

2 weeks ago

Have you considered adding Azami, Lady of Scrolls to add a bit more gas to the 'All tribe' tribe?

hellhole3927 on Vendilion Clique EDH

3 weeks ago

If you already have Temple Bell and Mind Over Matter in this deck I would say you should almost definitely add Azami, Lady of Scrolls . It's an easy infinite mill "combo."

BTW, if you put Snapcaster Mage in this deck I would recommend adding Mission Briefing right away. It's arguably better than Snapcaster Mage in most formats and almost always gonna be a total upgrade in EDH. The main reason: if you target a card and you don't have enough mana to cast Snapcaster Mage and cast that spell the same turn... well Snapcaster Mage did shit. While Mission Briefing will allow you to target it this turn and put it into hand, which will allow you to cast it for alternative costs (example: Force of Will ) and also give you the opportunity to cast it next turn if you are running short on mana.

One last thing. You have a really good control shell here, but I think it would be worth throwing at least one board wipe in... Cyclonic Rift maybe? It may not be needed if you are using this deck primarily for 1 v 1's or if your meta is not creature heavy, but I would at least consider it.

Boseiju, Who Shelters All , is always a pretty decent card to throw into a deck.

Nick0130 on Muldrotha, Primal Surge

3 weeks ago

Ever thought of running Azami, Lady of Scrolls ? She would allow an instant speed win after having her and Laboratory Maniac land on the battle field with the Primal Surge resolution when you have no cards left in your deck.

Joe_Ken_ on Looking for Win cons and ...

3 weeks ago

I've been working on an Adeliz, the Cinder Wind edh deck that I plan to put up on here later and was just curious if anyone would have recommendations for some good cards for it. I have a bunch of good wizards already for the deck like Azami, Lady of Scrolls and Baral, Chief of Compliance so I think I'm just really looking for good instants and sorceries.

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Azami, Lady of Scrolls occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Blue: 0.44%