|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Rare|
|Commander Anthology (CM1)||Rare|
|Commander 2013 (C13)||Rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
Azami, Lady of Scrolls
Legendary Creature — Human Wizard
Tap an untapped Wizard you control: Draw a card.
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Commander Recommendations Start Commander Deck
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Azami, Lady of Scrolls Discussion
2 days ago
I love fun win-cons in commander decks, i'd add Leveler for instant milling, Azami, Lady of Scrolls to take advantage of all of your wizards, and Ring of Three Wishes as well as Tamiyo's Journal for some tutoring. hopefully these should make your win-con more consistent. Nice deck so far though.
2 days ago
For replacing the infinite mana combos I have a few suggestions.
This one you need to be holding counters for, so it's de facto more complicated then I prefer. Basically you use the stack with this one so sequence is everything. 1: Play Lab Man 2:Activate a draw a card caged ability or play a card draw spell 3: In response, activate Mairsil's caged MMP ability and shuffle Mairsil into your deck 4: Put your entire deck into your graveyard since a card named "Mirror-Mad Phantasm" is not in your deck (the wording on the ability reverts back to "mirror-Mad Phantasm" as soon as Mairsil leaves play, even though the ability is on the Stack. 5: The card draw resolves and you win because you have no card to draw and Lab Man is on board.
The additional advantage of running the Phantasm is that he acts as a risky AF version of Traumatize ing yourself if you cast him and activate. You may reveal him ten cards from the top, but also maybe 80 cards from the top.
Technically not game ending and slightly mana intensive but once you have demonstrated that unless the opponents can remove Mairsil you have established a lock all but the most stubborn opponents will scoop.
Technically not a Mairsil combo but synergizes with many cards you will be running anyway, specifically Buried Alive . I have found this combo makes the deck far more deadly because it 1: Doesn't rely on the Commander and 2: Is incredibly hard to interfere with. If you need an explanation of how it works, ask and I'll elaborate but it's a pretty well known combo that appears in a lot of decks. I definitely recommend running Chainer, Dementia Master and possibly some GY recursion like Reanimate and Animate Dead though if you're going to run this.
On the subject of the wheels and Niv-Mizzet/ Locust God/ you forgot Nekusar. You could just do that as a different deck TBH.If I was going to play one, and you should be hard up for slots by this point really so I would only pick one, I'd go with Locust God as he provides chump blockers and if removed can be caged. Also, most smart players will remove Nekusar on sight.
As for counters: Perfect. Turn Aside and Negate are exactly the type of cards I'm talking about.
You're right. Most of the cuts have to do with the fact they're infinite mana enablers but not much use besides that. As for the two you specifically mentioned, Deadeye is just a personal bias. I think his CMC is too high in a deck where mana, especially blue mana, is such a precious resource. He's amazing when you can get him online (though not perfect, he doesn't do anything against board wipes) my concern is getting him on board able to protect himself AND Mairsil from one removal spell is 8 mana. Think of it this way, if Deadeye Nav said "to cast this card tap all your lands and skip this turn you may not cast instants or play abilities until your next turn" would you play him? I imagine the answer is no, but that is pretty much his casting cost in a deck where keeping a few lands open as much as possible is so important.
As for the poltergeist, your protection via caged effects should be limited to the littlest slots possible, this deck is trying to accomplish alot and 100 card syndrome hits is hard and even though Cavern Harpy and Thalakos Scout are 100 times better as caged protection, even that is not the best case scenario. This deck CAN live without Aetherling, but it is arguably the most important card in the deck. Protecting Mairsil doesn''t amount to much if you aren't caging things while you do it. I'm looking at Poltergeist and going "That slot could be a Corpse Connoisseur that gets me Aetherling or a combo piece" (This is where your deck durdling comes in)
Finally, here's my suggestions to add in terms of creatures and I'll give each a quick purpose blurb
Thalakos Scout : Said already Corpse Connoisseur : Tutor, chump blocker, tutor again Eater of the Dead : Untaps. Eats recursion targets in GY decks. Dralnu: Recycles boardwipes, tutors, card draw Magus of the Wheel : Obvious Notion Thief : Robs opponents of card draw, draws hate, combos with any wheel Pestilent Souleater : Mana free Infect as a backup plan. Traumatize : Mass cage targets if not running the MMP/ Lab Man combo Telepathy Knowledge is SO powerful in Mairsil Azami, Lady of Scrolls : Card draw that doesn't need Haste. Galecaster Colossus : Also cheats Haste, faux-removal. Crypt Rats Faux board wipe. Lim-Dul's Vault Cheap faux tutor Glacial Chasm Stalling tactic. Hard to remove, one card pillowfort
Anyway, that's all I have for now. Once again, check out the MTG Muddstah video's featuring Harry's Mairsil deck, you'll find it very enlightening. Hope you start enjoying the deck more and let me know how it works out if you stick with it.
1 week ago
I would say that Azami, Lady of Scrolls is at least tier 2. One of the guys at my play group runs azami and has a 75% win rate. It could just be the nature of mono blue; however, 3 people run The Gitrog Monster and other tier 1 and 2 competitive lists.
2 weeks ago
Ixidor, Reality Sculptor is actually my favourite character of the whole magic universe so your deck puts a smile on my face. Thank you for that. I like to suggest you some changes and I try to view those on a budget version. First things first: You need to have a strategy, that can win you the game. Morph is a great mechanic, but you have to take a look at how you want to play.
- Not every creature you play has to have Morph.
- Too much creatures, even for a commander like Ixidor. Skip Aquamorph Entity , Scornful Egotist , Riptide Pilferer , Monastery Flock , Dragon's Eye Savants , Coral Trickster . Those cards won't help you that much.
- Counterspell , Arcane Denial , Forbid : Going deeper into the control strategy, Hinder or Insidious Will are also very good
- Get a better card draw, you have to play a land every turn. Rhystic Study is a bit expensive, but does so much work. Standstill gives you time and almost card draw.
- Extraplanar Lens , Caged Sun or even Sword of the Animist helps you to get more mana
- Equilibrium : I like that card a lot, can return a main threat back to the owners hand
- Propaganda : For not getting attacked all the time.
- Wonder : Because in some time, you have to hit your opponents.
You may also go deeper into the Wizards tribal. Y>ou already have many Wizards in your deck and Ixidor also is one. You won't be able to play big fattie creatures, but there are so many other ways to win the game, especially in blue. For the Wizards I'm thinking of Nameless One , Azami, Lady of Scrolls , Riptide Director , Information Dealer , maybe Patron Wizard . Guess this could be really strong, because with Wizards you gain in addition to the Morph ability a better card draw engine, better control abilities and many tribal connections.
2 weeks ago
Have you considered adding Azami, Lady of Scrolls to add a bit more gas to the 'All tribe' tribe?
3 weeks ago
BTW, if you put Snapcaster Mage in this deck I would recommend adding Mission Briefing right away. It's arguably better than Snapcaster Mage in most formats and almost always gonna be a total upgrade in EDH. The main reason: if you target a card and you don't have enough mana to cast Snapcaster Mage and cast that spell the same turn... well Snapcaster Mage did shit. While Mission Briefing will allow you to target it this turn and put it into hand, which will allow you to cast it for alternative costs (example: Force of Will ) and also give you the opportunity to cast it next turn if you are running short on mana.
One last thing. You have a really good control shell here, but I think it would be worth throwing at least one board wipe in... Cyclonic Rift maybe? It may not be needed if you are using this deck primarily for 1 v 1's or if your meta is not creature heavy, but I would at least consider it.
Boseiju, Who Shelters All , is always a pretty decent card to throw into a deck.
3 weeks ago
Ever thought of running Azami, Lady of Scrolls ? She would allow an instant speed win after having her and Laboratory Maniac land on the battle field with the Primal Surge resolution when you have no cards left in your deck.
3 weeks ago
I've been working on an Adeliz, the Cinder Wind edh deck that I plan to put up on here later and was just curious if anyone would have recommendations for some good cards for it. I have a bunch of good wizards already for the deck like Azami, Lady of Scrolls and Baral, Chief of Compliance so I think I'm just really looking for good instants and sorceries.
Azami, Lady of Scrolls occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%