|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
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Azami, Lady of Scrolls
Legendary Creature — Human Wizard
Tap an untapped Wizard you control: Draw a card.
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Azami, Lady of Scrolls Discussion
1 day ago
If you haven't tried it already, you can just do a pure jank degenerate combo like Balustrade Spy or Undercity Informer with 4Narcomoeba and Dread Return back Angel of Glory's Rise Azami, Lady of Scrolls and Laboratory Maniac you just have to run stuff like Lotus Petal and Simian Spirit Guide so you can have no lands in your deck. It's pretty fun tbh. Not really zombies tho. And preeeeeeety jank
5 days ago
Thanks a lot for all the suggestions. Glad to hear you like it, and sounds really fun to combine some of your older decks into a new one, for me it is one of the funnier things to do to see some of your cards from older decks in a new theme :)
As you descripe, i do like to go wide with abilities myself, so i would rather not focus on one single theme. +1/+1 counters are nice and can buff my creatures and with Herald of Secret Streams they become unblockable. I do like the untap theme of the deck so i might use more of that if possible.
Steely Resolve/Kira, Great Glass-Spinner: Might be a little longer before i include these, since they are a bit pricy for me at the moment. But might test them out with proxies since my playgroup allow them :)
Aquitect's Will/Spreading Seas/Quicksilver Fountain: Might be something i decide to include, i didn't include them at first until i played the first version of the deck a couple of times since i have played a casual U/W merfolk deck that played with this theme. But it might be good to make the opponents playing non blue get some island to make more merfolk unblockable :)
Sage of Fables/Azami, Lady of Scrolls: Considered them, and decided not to include them, i have a lot of draw power already so i would rather include more merfolks than adding more utility creatures. I will also probably build a heavy control EDH deck at some point and think i would rather use Azami there if possible, but she is very powerful and she may be included at some point. With Sage of Fables i have a lot of draw power already. Paying mana and +1/+1 counters to draw cards seems to expensive, since the counters can be utilized for more damage and unblockable. And for the extra counters then Hardened Scales is just better at doing that for all my creatures getting more counters, since only 13/35 of my merfolks are wizards, and some of the wizards may be cut.
Bear Umbra/Nature's Will: Very good cards and can use them in many of my decks, will definently be looking into getting a copy of them since their price point is just a tad lower than Steely Resolve and Kira, Great Glass-Spinner.
Winter Orb/Meekstone/Back to Basics: I do have a copy of both Winter Orb and Meekstone and i will consider these after some playtesting against my meta and having figured out what cards may underperform :)
Xenograft/Arcane Adaptation: I did consider them, but i decided that without their combo parts they just would do enough of their own. I try to run as few non-merfolks as possible so in that regard they dont really do that much, and when i dont run Sage of Fables or Azami, Lady of Scrolls it would not work that well.
Equilibrium: Dont really see how powerful it is, you need to have a lot of creatures to make that work, and even though the card draw is very strong i think i would run out of gas pretty quickly. But i may just have to see it in action first.
Dramatic Reversal/Turnabout+Sigil Tracer: Well as long as you have the mana rocks for the effect to trigger but with only 4 cards making it possible to get the mana on a nonland untap it seems to need one more card to go infinite like Cryptolith Rite or 2 mana rocks where one has to be the Simic Signet.
I do want to add more counterspells myself, mostly because i want to get better at playing blue and because my meta do use a lot of board wipes :)
Thank you so much for your feedback, i have a lot of cards to consider now, and to make the deck stronger :) If you want some feedback on your decks let me know :)
BTW, with so many suggestions for add cards, do you have any thought on what to might cut? I have considered:
5 days ago
I love both my Sygg, River Guide and my Edric, Spymaster of Trest EDH decks but I will be adjusting the first and disassembling the latter to construct a Kumena, Tyrant of Orazca EDH deck, whilst taking inspiration from both! Kumena will be a Brother-deck to UW Sygg Tribal so they can be played in tandem when playing with a friend.
As far as I can see right now, your options would be to either focus on +1/+1 counters, go wide with tokens, tap/untap shenanigans and/or a Stax strategy. These are all good options in my personal opinion, and might even be combined in the deck. I personally like to build a deck with various options from all categories, so as to not focus to much on a single strategy. Flexibility is key!
I'd advise the following cards:
Steely Resolve/Kira, Great Glass-Spinner: In addition to Kopala, these are nice ways to give all your merfolk protection from targeted removal. Shapers' Sanctuary Isn't protection, but it might deter your opponents from using targeted removal. I'd run a couple of counterspells in addition to these cards to protect against mass removal.
Aquitect's Will/Spreading Seas/Quicksilver Fountain: Lord of Atlantis and Master of the Pearl Trident Offer Islandwalk, why not "help" your opponents enable this ability! the sorceries are cantrips and if Fountain did its job in giving each opponent a flood counter that's good enough in and on itself (and if people want to waste removal on it after that, be my guest!).
Xenograft/Arcane Adaptation: Turn all your non-merfolks into merfolks! Turn al your non-wizards into wizards! Depending on the situation, this is a nice enabler for creatures that are left out due to type restrictions.
1 week ago
For people on the "ban Doubling Season" hype train here. Here are all the commanders that go infinite with a single card:
- Animar, Soul of Elements + Ancestral Statue
- Arcum Dagsson + Paradox Engine
- Azami, Lady of Scrolls + Paradox Engine (with mana rocks)
- Brago, King Eternal + Strionic Resonator (with mana rocks)
- Captain Sisay + Paradox Engine (with mana dorks)
- Ezuri, Claw of Progress + Sage of Hours
- Inalla, Archmage Ritualist + Wanderwine Prophets
- Mairsil, the Pretender + Mirror-Mad Phantasm
- Niv-Mizzet, the Firemind + Curiosity or Ophidian Eye
- Prossh, Skyraider of Kher + Food Chain
- Razaketh, the Foulblooded + Genesis Chamber (with 0-drops and Aetherflux Reservoir)
- Selvala, Heart of the Wilds + Umbral Mantle, Staff of Domination, or Paradox Engine
- Sydri, Galvanic Genius + Aetherflux Reservoir
- Teferi, Temporal Archmage + The Chain Veil (with mana rocks)
- Teysa, Orzhov Scion + Darkest Hour (with sac outlets)
- The Gitrog Monster + Dakmor Salvage (with a discard outlet)
Ad that's not even counting all the cards that are essentially a 1 card combo in and of themselves, like:
- Ad Nauseam
- Boonweaver Giant (with sac outlets)
- Hermit Druid
- Protean Hulk (Why did they unban this??)
Or all the commanders who win the game automatically if you can get a simple infinite mana combo off, which are too many to list here.
My point is that Commander is already super broken on a competitive level because the RC doesn't care about banning competitive cards. Having Doubling Season with PW commanders doesn't even come close to the level of broken that's already possible in EDH, and it would be stupid to ban it. (Especially since it's a lot harder to cheat out a 5 mana enchantment than a lot of the combos I listed above.)
1 week ago
Nice deck! Unfortunately, Cold-Eyed Selkie is illegal in your deck since it has green in its color identity. Azami, Lady of Scrolls is an awesome tap enabler and card draw engine. Opposition is incredible too.
1 week ago
Things to drop
Things to add
2 weeks ago
Kefnet the Mindful for pure control or Azami, Lady of Scrolls if you like combo with a slash of control, but due to Inalla, Archmage Ritualist key wizard cards have gone through the roof so i would wait on that one.
2 weeks ago
I'm strongly considering building a mono blue cEDH deck. Help me decide how to go about it. I am currently considering Teferi, Mage of Zhalfir, Teferi, Temporal Archmage, and Azami, Lady of Scrolls but I am open to suggestions.
Looking for a whoops all spells or hard lock finish with a strong control theme. I will be contending against a lot of stax, taxes, and blitz combos.