Lim-Dul the Necromancer
Legendary Creature — Human Wizard
Whenever a creature an opponent controls is put into a graveyard from play, you may pay (1)(Black). If you do, return that card to play under your control. If it's a creature, it's a Zombie in addition to its other creature types.
(1)(Black): Regenerate target Zombie.
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Lim-Dul the Necromancer Discussion
3 weeks ago
Cryptbreaker - Great for dumping creatures into the graveyard, making tokens, and drawing you cards.
Death Baron - Not a budget option, but highly effective.
Empty the Pits - I have a bunch of these from my Khans redemption.
Ghoulcaller Gisa - A great way to get creatures in to the bin and make a significant amount of token zombies.
Ghoulcaller's Chant - An interesting option as you can recur two zombies for one black mana.
Grave Betrayal - Similar to your commander's abilities as it steals dead creatures and makes them zombies under your control.
Graveborn Muse - Card draw FTW!!!
Gravespawn Sovereign - A spendy activated ability for an powerhouse ability.
Kalitas, Traitor of Ghet - Not all creatures need to fit the tribal theme as your commander makes them Zombies.
Liliana's Reaver - Token generation, discard effect, decent rate. Viable option.
Necromantic Selection A board wipe with a recursion ability.
Noosegraf Mob This card makes a ridiculous amount of zombies!
Quest for the Gravelord - An interesting, cheap, enchantment with repeatable value.
Risen Executioner - Odd Zombie Lord.
Rooftop Storm - A must in any Zombie deck.
Metallic Mimic - Lord
Vizier of Many Faces - Clones!
AND OF COURSEZombie Fanboy
4 months ago
5 months ago
Ok! Let's begin with my usual disclaimer: I'm making all suggestions without regard to budget, since I don't know what you're working with. If you've got a particular upper limit (that eliminates most of the cards I suggest) that you want me to consider, let me know and I'll come back.
I'd be really pushing hard in the Zombie theme of this deck, given it's power. A non-zombie creature has to be really amazing to warrant a spot, or at least produce zombies a la Kalitas, and while Crypt Ghast fits the bill, Ascendent Evincar really doesn't. It's a small buff for a big price, and you can't recast him with your commander. Similarly, Paragon of Open Graves should probably go, and Wonder should probably go.
If exchange, here are some quality zombies to consider:
Undead Alchemist - it makes your guys mill rather than deal damage, but for every creature card that hits a graveyard, you get another zombie.
Apprentice Necromancer - not only is he a zombie, he reanimates more zombies for you! Plus, he only makes you sacrifice on end step, so you can keep reanimating as long as you want!
Noxious Ghoul - works as a mini-board wipe for your opponents, particularly if you're able to drop multiple zombies per turn.
Cryptbreaker - another zombie that makes more zombies, it also provides a huge source of card advantage once you've got enough zombies.
Dread Slaver - why only play with your creatures when you can play with everyone else's too?
Graveborn Muse - be careful, because she can easily end up killing you. But still, that's a TON of cards, and who even cares if you have to discard, amirite?
Havengul Runebinder - alright, you caught me, this guy's not a zombie. But he makes zombies! And makes all your zombies permanently bigger! By as much as you want!
Liliana, Heretical Healer Flip - Another non-zombie. But if you can protect her (spoiler - you can!) and she ults, you'll have zombies for days. FOR DAYS. ZOMBIES. FOR DAYS.
Lim-Dul the Necromancer - What? Still MORE non-zombies? But this guy lets you keep your zombies around, AND lets you steal other people's stuff. Seems good.
So here's the thing. Conspiracy doesn't do much, even if you DON'T drop all the non-zombies I mentioned. It alters a handful of creatures in a not-super meaningful way - I mean, they get the buffs your regular zombies enjoy, but the non-zombies aren't really being run for their combat skills, but that their abilities.
Instead, try Endless Ranks of the Dead. You'll love it.
5 months ago
I have a similar deck that I was actually able to just build out of cards I had lying around and a 60 card casual zombie deck I gutted. Lots of sad filler zombies in mine but lots of cool stuff too. I like this list a lot, but there are some improvements you could make. Here are my suggestions:
First of all, I agree that the Sanguine Bond/Exquisite Blood combo should go. It doesn't really fit the theme of the deck, and the chances that you find both, they both resolve, and they both stay on board is minimal. Other win conditions I would recommend are Grimoire of the Dead (try to have a counter spell to protect it, but discarding isn't usually a big deal for you), Rise of the Dark Realms, Exsanguinate, and a bunch of stuff you already have.
A few counter/removal improvements could be made. Countersquall could be just a tiny bit better than Negate in this deck since you have plenty of black mana. Arcane Denial is one I am fond of, better than Scatter to the Winds in my opinion. I second In Garruk's Wake, it will help your horde of zombies get through for lethal and act as an effective reset button. Cyclonic Rift is a similar board wipe I would recommend. A couple more wipes could be included like Black Sun's Zenith (I'm sure there's better ones I can't think of), but aren't as necessary because you'll probably usually be the one with the token swarm. A few are never a bad idea though, I see you already have one or two which is good.
Pox can be really rough for all kinds of decks (controllier decks with huge hands don't want to discard, creature decks don't want to sac creatures, sacrificing lands sucks for everyone), but you should be able to safely recur many of your lost resources. Smallpox and Death Cloud are similar.
I like Diabolic Revelation more than Behold the Beyond. For only one more mana you get the same amount of tutors, but without having to discard your hand first. Plus you can pay less or more mana as appropriate.
You are playing blue. You are playing commander. Therefore, Rhystic Study is never a terrible idea.
Now, on to more zombie-related things:
Lim-Dul the Necromancer and Havengul Runebinder are both fun cards with zombie synergy, but aren't zombies themselves. Runebinder requires you to exile stuff from your graveyard, but it could definitely be worth it.
Corpse Connoisseur will help you tutor up the zombies you need and dump them in your graveyard for future use.
Nantuko Husk is a surprisingly useful free sac outlet, and later on forces people to block it or immediately take lethal. It also protects your stuff from getting exiled - sac to Nantuko Husk in response.
Withered Wretch could be cut, and a Swamp could be replaced with Bojuka Bog instead. The wretch just doesn't seem too great to me. It's not terrible if you need graveyard hate I suppose. Depends on your meta.
Good luck! Zombies are fun.
6 months ago
This is not the worst deck I have seen. If I may suggest a commander that doesn't have all the negative side effects. You are giving an opponent a draw advantage you are sacing two of your own creatures just to put him in. Sure you can regenerate him but If someone removes him from the game you have to re cast him again with all the negatives. I love zombie decks I can make suggestions. I think the top zombie commanders are, Lim-Dul the Necromancer or Liliana, Heretical Healer Flip if you are okay with single colors. Grimgrin, Corpse-Born if you want a duel color deck. But if you really insist on a three color deck I would suggest Thraximundar Or Sidisi, Brood Tyrant. As for land I would also look into lands that can tap for 2 or more different colors. You have Fetchs in your deck which are great but You should get stuff like Blood Crypt that way when you use your Bloodstained Mire you can search for Blood Crypt instead of just a regular basic land. Another great help are cards like Evolving Wilds and Terramorphic Expanse they are cheap and they can fix most mana issues when you are just needing that one swamp, Island or Mountain.
8 months ago
Some things that came to mind when I was looking over the deck - I'm not sure what balance you're going for, and a lot of these have the ability to shift balance pretty dramatically, so I don't know how appropriate they all are.
Make more zombies (creature): Ghoulcaller Gisa, Kalitas, Traitor of Ghet, Lim-Dul the Necromancer (I think the latter two would be really powerful)
Make more zombies (noncreature): Necromancer's Covenant (nice end-game potential, and lifegain with aetherflux resevoir out is helpful), Army of the Damned, Curse of Shallow Graves (good political control in multiplayer), Rise from the Grave
Exile other: Hedonist's Trove and Bojuka Bog (gives the eldrazi processors a lot of options)
Processors: Void Maw and Wasteland Strangler (I think processors like these could be super powerful with your commander, maximizing that exile ability)
Admonition Angel - thought it had good synergy with the deck, and if you have a way to get rid of the cards she exiles (gonna make a processor plug again here), then you don't need to worry about them returning when she dies.
Angelic Armaments - lol @ zombie angels
Gavony Unhallowed - Like unruly mob, but a zombie! Should be easy to pump it too.
Mirrorpool - I think getting a copy of some of the spells you have would be pretty awesome. The creature copy can be helpful too.
Mikaeus, the Unhallowed - Make other things more powerful and has the opportunity to provide good control.
Death-Mask Duplicant - could be very powerful if it gets those abilities with Odric out.