Karn, Silver Golem

Karn, Silver Golem

Legendary Artifact Creature — Golem

Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.

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Printings View all

Set Rarity
Vintage Masters (VMA) Mythic Rare
Commander's Arsenal (CMA) Mythic Rare
From the Vault: Relics (V10) Mythic Rare
Urza's Saga (USG) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
Penny Dreadful Legal
2019-10-04 Legal
MTGO Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Karn, Silver Golem occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Karn, Silver Golem Discussion

king-saproling on Sunshine Superman

1 week ago

Cool deck! You might like these: Cauldron of Souls, Luminous Broodmoth, Scrapyard Recombiner (finds Walking Ballista or Triskelion), Recruiter of the Guard, Sunbond, Cradle of Vitality, Angelic Accord, Regna, the Redeemer, Lapse of Certainty, Conqueror's Galleon  Flip, Tome of Legends, Throne of the High City, Arch of Orazca, Bonders' Enclave, Toymaker (can turn Aetherflux Reservoir into a dude, then you can give it lifelink and win the game), Karn, Silver Golem, Karn, the Great Creator

ThyNemesis on cEDh Urza

2 weeks ago

Here’s an infinite mana combo that might be of interest to you:

Karn, Silver Golem + 3-mana rock (Gilded Lotus/Pyramid of the Pantheon preferred since they make it colored mana) + Voltaic Construct.

Target your rock with Karen’s ability, tap the rock for 3 mana, untap for 2 mana with the construct. Net one mana every time. Might be too slow for cEDH though...

HelenaBruh on List of all infinite combos 2.0

1 month ago

With infinite mana such as Grand Architect and Pili-Pala : Manascape Refractor + Karn, Silver Golem + Voltaic Construct + Stensia Bloodhall can now ping for infinite in monoblue. (use the Bloodhall's ability with the Refractor and untap it repeatedly as a creature with Karn and Voltaic Construct)

AdmiralMemo on Equipping Nicol Bolas with a Bolas Planeswalker

2 months ago

Vulshok Battlemaster is a definite auto-include if you're pulling the Lattice/Brawl combo. I'd like to see if Golem-Skin Gauntlets could also fit in here, as well as Myr Adapter.

To double your goofiness, you can put Karn, Silver Golem and Karn Liberated in as well. Another creature wielding his future self.

triproberts12 on Golems are a combo tribe?

3 months ago

I do think that Karn, the Great Creator could be argued for as a golem for the purposes of the argument above, but I, personally, would be a lot less tilted by having an opponent or two 'geddoned by Karn, Silver Golem than by a famous prison combo. Seems to undercut the point of playing a jank tribe.

triproberts12 on Golems are a combo tribe?

3 months ago

I was toying with the idea of a golem deck built around Gerrard, Weatherlight Hero, a bad tribe in Boros for max jank. I remembered the old Pauper Battered Golem+Banishing Knack combo, and wondered if there were Boros combos. Before I knew it, I realized:

Battered Golem+Splinter Twin

Blightsteel Colossus+Chandra's Ignition

Karn, Silver Golem+Mycosynth Lattice

Altar Golem+Elemental Mastery

Voltaic Construct+Metalworker

Ancestral Statue+Mana Echoes+2 golems

Voltaic Construct+Karn, Silver Golem+any 3-mana rock

Apparently, Golems are a combo tribe.

Nodrog666 on Numot Stax

3 months ago

Hey man! Good first draft! I like some of the ideas in here. I have some constructive criticism for you, so, as brutally honest as I will be with my suggestions, keep in mind I’m just offering my best advice on how to improve this list. I tested this deck a bit and here’s some thoughts I have:

More Tutor / Draw: You’re running very little card advantage, which I noticed when I was testing this deck. There isn’t enough dig or deck manipulation going on here. Basically every time I found myself durdling. Here are some suggestions:

More spot removal: Your deck doesn’t have a lot of ways of dealing out targeted removal. Mass Land D and other sweeper spells are great and all, but you also need ways of handling individual problems as they arrive. Here are some suggestions I have:

More Persistent harassment: You’re running MLD, Tax, but you aren’t running a whole lot of effects to consistently torment the opponent. Smokestack, Pendrell Mists, Kataki, War's Wage, Manabarbs keep pressure on your opponents. Even just running more stuff to slow things down (Winter Orb, Tangle Wire, Kismet, Rule of Law, Stranglehold etc.) would be useful here.

Consider less creatures, more enchantments: Hatebears are cool, but consider the fact that they are easier to kill than their enchantment counterparts. Magus of the Moon dies much easier than Blood Moon and you want these effects to have a good return on investment. This one is more food for thought than actual criticism.

Suggestions for cuts: Hall of Heliod's Generosity (?): It’s a great card, but right now you aren’t running enough Enchantments to justify it. Most of the time it’s going to just tap for colorless. If you run more Enchantments, it’s a keeper! (I think I’m going to try and find a slot for my own deck)

Jhoira, Weatherlight Captain: This is pretty vestigial. It’s not really pulling much weight. Cut it.

Karn, Silver Golem: See above.

Remorseful Cleric: This is too squishy. Run Tormod's Crypt instead. Just as easy to recur (moreso, in fact, cause Academy Ruins sees it) and it lowers your curve.

Tomik, Distinguished Advokist: I get what you’re going with here, but you’re blowing up your lands anyway, making them untargetable is kind of moot. There’s a bunch of hatebears I’d rather run in this slot.

Burning of Xinye / Wildfire: These are weak, you can do way better for MLD in your colors. Add Sunder (Cheaper at Instant speed!).

Saltblast: This card is kind of bad. Costs waaay too much for targeted removal. Also, is completely dead against decks that run white. I’d honestly remove this and replace it with Wrath of God instead.

Karn, the Great Creator: Not doing enough. I see the combo with Mycosynth Lattice, but Hellkite Tyrant is a much better combo.

Elspeth, Sun's Nemesis: This card isn't great. If you want Elspeth, put in Elspeth, Knight-Errant or Elspeth, Sun's Champion instead. Both make tokens as a +1 ability.

Empowered Autogenerator: Too slow, too expensive. It’s not as good as it looks. Ideally, rocks should slot into the 0-3 CC range. If you desperately wanted something in the 4 slot, why not just run Thran Dynamo instead? It’s more consistent.

Firemind Vessel – See above.

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