Karn, Silver Golem
Legendary Artifact Creature — Golem
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.
: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn.
Printings View all
|Vintage Masters (VMA)||Mythic Rare|
|Commander's Arsenal (CMA)||Mythic Rare|
|From the Vault: Relics (V10)||Mythic Rare|
|Urza's Saga (USG)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Karn, Silver Golem occurrence in decks from the last year
Recommendations View more recommendations
Latest Decks as Commander
Karn, Silver Golem Discussion
1 month ago
I just got back into MTG after a long hiatus. I was editing / updating my walker deck. I decided to check out other decks to see what others are doing and ran across yours, nice deck. My deck runs; Doubling Season into play, Turn it into a artifact with Liquimetal Coating, animate it with Karn, Silver Golem , cast Spitting Image and retrace it (how many times you wish) the start casting your Walkers that are very loyal. I've never seen anyone run this combo with walkers, been running this combo for 8-10 years now.
2 months ago
Huh. I hadn't thought about Karn, Silver Golem. That's not a bad idea at all, and worst case when there's nothing to use his ability on, he's still going to be an above-average blocker. I'm hesitant because he does cost 5 mana, and at that rate I do want a card that's a bit more guaranteed, but given that black struggles with artifact removal, he may be worth the risk of occasionally having an expensive defender. I'll see if I can test him out soon.
2 months ago
Then how about Karn, Silver Golem seeing how you have spine of ish sah you can turn it into a monster to block creatures, not to mention turning troublesome artifacts into creatures that toshiro can kill. I think they may be a reason why you're not using him. Some of the instants from the latest zendikar set have some useful effects or be used for lands as well as far as creatures go I don't know if there are anything else or I could be missing something
2 months ago
Monomanamaniac: Unfortunately because you are casting spells, it does mean that dramatic scepter is suseptible to both ability hate but also storm hate, which has gotten me a few times before. But in a vacuum, it's one of the more compact combos.
I think the thing which makes it so strong is that it's such a low cost to entry on the combo - you only need 4 mana available to play and activate scepter which is super low. I used to run Tooth and Nail for Deadeye Navigator / Palinchron (with a bit of Rune-Scarred Demon enabling) in a Damia, Sage of Stone list which was good, but you always had to generate so much mana to so you could combo out with counterspell backup. With Scepter, a Mana Vault or Grim Monolith basically pays for the combo by itself and makes you mana positive.
The other thing I like with the combo is that there are replaceable pieces for it. I run the combo in my Thrasios, Triton Hero deck (alsongside Tymna) and I have Sigil Tracer who with Thrasios lets you copy Reversal on the stack. You can also use Nivix Guildmage or Izzet Guildmage in this role. But I was even toying with hte idea of using Isochron Scepter + Vitalize + Karn, Silver Golem as a janky combo in Selvala, Explorer Returned. I know it's not a great combo but it shows how you can adapt it so easily.
_Angrathar_ on Arcum
3 months ago
I used to play this guy back in the day. He has quite a few degenerate combos.
Mindslaver + Academy Ruins + Myr Turbine lets you take a player's turn over and over again. You can sacrifice a myr from Myr Turbine and put Mindslaver into play (using Arcum's ability). Then you use Mindslaver to take someone's turn. Use Academy Ruins to put Mindslaver on top of your library and just sacrifice a myr next turn using Arcum, before you draw, when you can use your Myr Turbine again.
3 months ago
Woah... just imagine if Karn, Silver Golem was in the deck. Chunky artifacts + Darksteel Forge with creature-Karn becomes "I have blockers for days." Mycosynth Lattice turns him into an Armageddon, it turns Forge into "Vandalblast? What Vandalblast?" Lattice also turns Unwinding Clock into a creatureless Seedborn Muse, turns Clock of Omens into "Tap any 2 things: untap a thing," lets Sculpting Steel copy anything, lets Mirage Mirror copy planeswalkers (which Rings of Brighthearth combos will let you abuse completely), lets KCI turn your whole board into a resource, and lets you use Nevy's Disk to hold everyone's board state hostage. Disk and forge are also ridiculous. Drop the Lattice on top of that two-card combo and everyone gets up and walks away.
Other cards I would highly reccomend: Cloud Key, Crucible of Worlds, Temple of the False God, Ghirapur Orrery, Vedalken Orrery, Helm of the Host, Prowler's Helm, Whispersilk Cloak, Library of Leng, Venser's Journal, Aetherflux Reservoir, Staff of Domination, Thran Temporal Gateway, Aetherworks Marvel, Arch of Orazca.
4 months ago
Voice of the Wastes
+1: Artifacts you control become copies of Karn, Silver Golem until end of turn, except they aren't legendary.
-3: Create a food token.
-3: Create a treasure token.
4 months ago
This is my Karn, Silver Golem deck that I've just drafted up. It's based around a bunch of possible combo engines that you can build while animating artifacts into creatures with Karn. It's not meant to be cEDH or anything, but seems like a fun build.
Commander / EDH*
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IrateWarrior incidentally I've commented on your deck before, but I'll try to do so again.